Overload glitch (Halo 3): Difference between revisions
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Note that you can drop Trip Mines faster by obtaining a second [[weapon]] and repeatedly pressing '''X''' and '''Y''' -- two '''X''' presses for each '''Y'''. ('''X''' + '''X''' + '''Y''' + '''...''') Note also that this fast method can increase the game's RAM usage, possibly leading to a crash. | Note that you can drop Trip Mines faster by obtaining a second [[weapon]] and repeatedly pressing '''X''' and '''Y''' -- two '''X''' presses for each '''Y'''. ('''X''' + '''X''' + '''Y''' + '''...''') Note also that this fast method can increase the game's RAM usage, possibly leading to a crash. | ||
The trick can be performed with other [[equipment]] items, like the [[Deployable Cover]]; however, other items take longer to overload the map. | The trick can be performed with other [[equipment]] items, like the [[Deployable Cover]]; however, other items take longer to overload the map. | ||
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*It should be noted that overloading will not disable the Guardians. It ''will'', however, disable the various level features whose kills are credited to the Guardians. | *It should be noted that overloading will not disable the Guardians. It ''will'', however, disable the various level features whose kills are credited to the Guardians. | ||
*It is also possible that the Guardians have a built-in script letting them stabilize any overloading map, as such saving it from crashing. | *It is also possible that the Guardians have a built-in script letting them stabilize any overloading map, as such saving it from crashing. | ||
{{Glitches|H3}} | {{Glitches|H3}} |