Editing Z-750 binary rifle/Gameplay
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== ''Halo 4'' == | == ''Halo 4'' == | ||
* In the Campaign, the Binary Rifle is first found in ''[[Forerunner (level)|Forerunner]]'', where it can also be picked up from fallen [[Knight Lancer]]s. It later appears in ''[[Infinity (Halo 4 level)|Infinity]]'' (where it can also be picked up from dead [[Crawler Snipe]]s), ''[[Shutdown]]'', and ''[[Midnight]]''. | * In the Campaign, the Binary Rifle is first found in ''[[Forerunner (level)|Forerunner]]'', where it can also be picked up from fallen [[Knight Lancer]]s. It later appears in ''[[Infinity (Halo 4 level)|Infinity]]'' (where it can also be picked up from dead [[Crawler Snipe]]s), ''[[Shutdown]]'', and ''[[Midnight]]''. | ||
* Unlike its [[SRS99-S5 AM sniper rifle|UNSC]] and [[ | * Unlike its [[SRS99-S5 AM sniper rifle|UNSC]] and [[Type-27 beam rifle|Covenant]] counterparts, the Binary Rifle is capable of instantly killing most enemies with one shot regardless of where it hits. | ||
** When playing on [[Heroic]] or [[Legendary]] and fighting against higher ranks of [[Sangheili]] and [[Promethean Knight]]s, the weapon requires a few shots (2 or 3) for a kill. | ** When playing on [[Heroic]] or [[Legendary]] and fighting against higher ranks of [[Sangheili]] and [[Promethean Knight]]s, the weapon requires a few shots (2 or 3) for a kill. | ||
* The Binary Rifle is very efficient as an anti-armor weapon, destroying light-armored vehicles in one or two shots and even heavy vehicles with only a few more. | * The Binary Rifle is very efficient as an anti-armor weapon, destroying light-armored vehicles in one or two shots and even heavy vehicles with only a few more. | ||
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== ''Halo 5: Guardians'' == | == ''Halo 5: Guardians'' == | ||
* The Binary Rifle has been changed from its ''Halo 4'' rendition in that it now fires a concentrated beam of antimatter-infused energy, in a similar fashion to a ''[[Halo: Reach]]''-exclusive weapon: the [[ | * The Binary Rifle has been changed from its ''Halo 4'' rendition in that it now fires a concentrated beam of antimatter-infused energy, in a similar fashion to a ''[[Halo: Reach]]''-exclusive weapon: the [[Type-52 focus rifle|Focus Rifle]]. | ||
** To land a kill with the weapon, at least 75% of the beam must hit. | ** To land a kill with the weapon, at least 75% of the beam must hit. | ||
** It is less effective against moving targets unless the player has a steady hand and aim. | ** It is less effective against moving targets unless the player has a steady hand and aim. |