Editing Tsavo Highway/Walkthrough

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== Full Contact Safari (Warning: Hitchhikers May Have Jet Packs)==
== Full Contact Safari (Warning: Hitchhikers May Have Jet Packs)==
As you start this mission be aware that although this is a "vehicle" mission, you will be spending a lot of time outside your vehicle. Head to the left side of the room and through the hall into the room with the intact Warthogs. You will have a choice of the [[M12 Light Reconnaissance Vehicle|Turret Warthog or]] the [[M831 Troop Transport|Troop Transport Warthog]]. Choose the Troop Transport version for the greater level of fire power that it will provide you. Once the door opens, wait until the other 'Hog goes out then proceed down the path. Move forward cautiously, making sure to clear out any enemies that appear. Once you're out in the open move forward giving your troops angles to take out the [[Kig-Yar Sniper|Sniper Jackals]] quickly. You need to be quick but steady otherwise you'll throw off the Marines' aim. At the top of the open area there is a crashed [[Kez'katu-pattern Phantom|Phantom]] with several [[Pek-pattern plasma cannon|Plasma Turrets]] and a [[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]] wielding [[Jiralhanae Captain|Brute Captain]]. Run them all down before they can kill you, then grab the Fuel Rod Gun and give it to the Marine in the passenger seat. Once you've cleared the open areas stop near the [[Deployable Lookout Tower]] where the Jackals were and grab the beam rifle for your Assault Rifle then proceed forward slowly. Once you go over the drop stop and ease forward and aim at the right hand side. Hop out and zoom in the [[Type-50 particle beam rifle|Beam Rifle]] and get the two Jackal Snipers on the dam, then quickly aim left and get the [[Jiralhanae|Brute]] with the [[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]] before he gets you. Keep this Fuel Rod Gun for yourself, then circle clockwise around the boulder giving your Marines a quick shot at the [[Rizsheda-pattern Shade|Shade]]. Go forward again, past the dam where the snipers were and proceed to the next battle area. Before you go over the dam into the next battle hop out of the Warthog. You should have about ten seconds before your Marines commandeer your Warthog and move up so be quick. Circle to the left side around the buildings there and grenade the [[War Chieftain]] with the Fuel Rod Gun. His shields will prevent you sticking him, but getting a frag at his feet and a follow up melee will end his assault really swiftly. If you get the Chieftain before he gets your Warthog, you're golden, You can grab the other Warthog with the turret and clear out the remaining enemies, including a couple of [[Barukaza Workshop Chopper|Choppers]] and some [[Yanme'e|Drones]]. Once you've cleared all enemies, deactivate the shield. Before you go forward, Swap out your Battle Rifle for the Fuel Rod Gun, and grab a beam rifle that has most of its charge (there should be one lying around). If you have an undamaged Chopper you can take it into the next section, but unless you're a very skilled operator, they are fairly ungainly with no strafing ability so leave it, you're better on your feet. Jump back in your Warthog and drive until you can't drive anymore. Hop out and jump over the broken bridge.
As you start this mission be aware that although this is a "vehicle" mission, you will be spending a lot of time outside your vehicle. Head to the left side of the room and through the hall into the room with the intact Warthogs. You will have a choice of the [[M12 Light Reconnaissance Vehicle|Turret Warthog or]] the [[M831 Troop Transport|Troop Transport Warthog]]. Choose the Troop Transport version for the greater level of fire power that it will provide you. Once the door opens, wait until the other 'Hog goes out then proceed down the path. Move forward cautiously, making sure to clear out any enemies that appear. Once you're out in the open move forward giving your troops angles to take out the [[Kig-Yar Sniper|Sniper Jackals]] quickly. You need to be quick but steady otherwise you'll throw off the Marines' aim. At the top of the open area there is a crashed [[Kez'katu-pattern Phantom|Phantom]] with several [[Pek-pattern plasma cannon|Plasma Turrets]] and a [[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]] wielding [[Jiralhanae Captain|Brute Captain]]. Run them all down before they can kill you, then grab the Fuel Rod Gun and give it to the Marine in the passenger seat. Once you've cleared the open areas stop near the [[Deployable Lookout Tower]] where the Jackals were and grab the beam rifle for your Assault Rifle then proceed forward slowly. Once you go over the drop stop and ease forward and aim at the right hand side. Hop out and zoom in the [[Type-50 particle beam rifle|Beam Rifle]] and get the two Jackal Snipers on the dam, then quickly aim left and get the [[Jiralhanae|Brute]] with the [[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]] before he gets you. Keep this Fuel Rod Gun for yourself, then circle clockwise around the boulder giving your Marines a quick shot at the [[Type-26 Anti-Infantry Stationary Gun|Shade]]. Go forward again, past the dam where the snipers were and proceed to the next battle area. Before you go over the dam into the next battle hop out of the Warthog. You should have about ten seconds before your Marines commandeer your Warthog and move up so be quick. Circle to the left side around the buildings there and grenade the [[War Chieftain]] with the Fuel Rod Gun. His shields will prevent you sticking him, but getting a frag at his feet and a follow up melee will end his assault really swiftly. If you get the Chieftain before he gets your Warthog, you're golden, You can grab the other Warthog with the turret and clear out the remaining enemies, including a couple of [[Barukaza Workshop Chopper|Choppers]] and some [[Yanme'e|Drones]]. Once you've cleared all enemies, deactivate the shield. Before you go forward, Swap out your Battle Rifle for the Fuel Rod Gun, and grab a beam rifle that has most of its charge (there should be one lying around). If you have an undamaged Chopper you can take it into the next section, but unless you're a very skilled operator, they are fairly ungainly with no strafing ability so leave it, you're better on your feet. Jump back in your Warthog and drive until you can't drive anymore. Hop out and jump over the broken bridge.


== The Broken Path (Brutes and Choppers) ==
== The Broken Path (Brutes and Choppers) ==

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