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==Untitled==
In Halo: Combat Evolved, there was a multiplayer game called '''Race'''. Why don't we have an article on that?--[[User:SWME|SWME]] 01:24, 14 January 2007 (UTC)
In Halo: Combat Evolved, there was a multiplayer game called '''Race'''. Why don't we have an article on that?--[[User:SWME|SWME]] 01:24, 14 January 2007 (UTC)
*Shouldn't we have an article on it?--[[User:SWME|SWME]] 03:06, 3 February 2007 (UTC)
*Shouldn't we have an article on it?--[[User:SWME|SWME]] 03:06, 3 February 2007 (UTC)
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== maps ==
== maps ==


should this page contain links to multiplayer maps? that way people can find map info quickly. '''[[User:Riley The Great|<font color=black>Riley The Great</font>]]''' · <sup>''[[user talk:Riley The Great|<font color=red>COMM</font>]]''</sup> 20:26, 28 May 2007 (UTC)
should this page contain links to multiplayer maps? that way people can find map info quickly. '''[[User:Riley The Great|<font color=black>Riley The Great</font>]]''' [[File:Spartan with Sniper Rifle and Shotgun.jpg|40px]] · <sup>''[[user talk:Riley The Great|<font color=red>COMM</font>]]''</sup> 20:26, 28 May 2007 (UTC)


I think so! HyperMan356 10:54 July 6, 2008
I think so! HyperMan356 10:54 July 6, 2008
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:#We don't list clans.
:#We don't list clans.
:#Ask someone if you can join their clan. '''[[halowikia:User:Guesty-Persony-Thingy|<font color="#000000">g</font><font color="#770000"><sup>ü</sup></font><font color="#cc0000">é</font><font color="#ff0000"><sub>ß</sub></font><font color="#ff3333">Ł</font><font color="#ff6666"><sup>¥</sup></font>]]-[[halowikia:User talk:Guesty-Persony-Thingy|<font color="#9999ff">π</font><font color="#6666ff"><sub>é</sub></font><font color="#3333ff">Ґ</font><font color="#0000ff"><sup>∫</sup></font><font color="#0000cc">ø</font><font color="#000066"><sub>ñ</sub></font><font color="#000000">¥</font>]]-[[Special:Contributions/Guesty-Persony-Thingy|<font color="#000000"><sup>†</sup></font><font color="#007700">ħ</font><font color="#00cc00"><sub>î</sub></font><font color="#00ff00">И</font><font color="#44ff44"><sup>g</sup></font><font color="#99ff99">¥</font>]]''' 22:32, 7 June 2007 (UTC)
:#Ask someone if you can join their clan. '''[[w:c:halo:User:Guesty-Persony-Thingy|<font color="#000000">g</font><font color="#770000"><sup>ü</sup></font><font color="#cc0000">é</font><font color="#ff0000"><sub>ß</sub></font><font color="#ff3333">Ł</font><font color="#ff6666"><sup>¥</sup></font>]]-[[w:c:halo:User talk:Guesty-Persony-Thingy|<font color="#9999ff">π</font><font color="#6666ff"><sub>é</sub></font><font color="#3333ff">Ґ</font><font color="#0000ff"><sup>∫</sup></font><font color="#0000cc">ø</font><font color="#000066"><sub>ñ</sub></font><font color="#000000">¥</font>]]-[[Special:Contributions/Guesty-Persony-Thingy|<font color="#000000"><sup>†</sup></font><font color="#007700">ħ</font><font color="#00cc00"><sub>î</sub></font><font color="#00ff00">И</font><font color="#44ff44"><sup>g</sup></font><font color="#99ff99">¥</font>]]''' 22:32, 7 June 2007 (UTC)




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--[[User:Drawde83|Drawde83]] 22:38, 7 June 2007 (UTC)
--[[User:Drawde83|Drawde83]] 22:38, 7 June 2007 (UTC)


:Well, firstly, it's impossible to just list all the clans, because there are so many. Secondly, there aren't really any "real cool ones." There are some well known clans, like KSI, CoB, etc... you just have to look hard enough. =D '''[[halowikia:User:Guesty-Persony-Thingy|<font color="#000000">g</font><font color="#770000"><sup>ü</sup></font><font color="#cc0000">é</font><font color="#ff0000"><sub>ß</sub></font><font color="#ff3333">Ł</font><font color="#ff6666"><sup>¥</sup></font>]]-[[halowikia:User talk:Guesty-Persony-Thingy|<font color="#9999ff">π</font><font color="#6666ff"><sub>é</sub></font><font color="#3333ff">Ґ</font><font color="#0000ff"><sup>∫</sup></font><font color="#0000cc">ø</font><font color="#000066"><sub>ñ</sub></font><font color="#000000">¥</font>]]-[[Special:Contributions/Guesty-Persony-Thingy|<font color="#000000"><sup>†</sup></font><font color="#007700">ħ</font><font color="#00cc00"><sub>î</sub></font><font color="#00ff00">И</font><font color="#44ff44"><sup>g</sup></font><font color="#99ff99">¥</font>]]''' 23:06, 7 June 2007 (UTC)
:Well, firstly, it's impossible to just list all the clans, because there are so many. Secondly, there aren't really any "real cool ones." There are some well known clans, like KSI, CoB, etc... you just have to look hard enough. =D '''[[w:c:halo:User:Guesty-Persony-Thingy|<font color="#000000">g</font><font color="#770000"><sup>ü</sup></font><font color="#cc0000">é</font><font color="#ff0000"><sub>ß</sub></font><font color="#ff3333">Ł</font><font color="#ff6666"><sup>¥</sup></font>]]-[[w:c:halo:User talk:Guesty-Persony-Thingy|<font color="#9999ff">π</font><font color="#6666ff"><sub>é</sub></font><font color="#3333ff">Ґ</font><font color="#0000ff"><sup>∫</sup></font><font color="#0000cc">ø</font><font color="#000066"><sub>ñ</sub></font><font color="#000000">¥</font>]]-[[Special:Contributions/Guesty-Persony-Thingy|<font color="#000000"><sup>†</sup></font><font color="#007700">ħ</font><font color="#00cc00"><sub>î</sub></font><font color="#00ff00">И</font><font color="#44ff44"><sup>g</sup></font><font color="#99ff99">¥</font>]]''' 23:06, 7 June 2007 (UTC)


== H3 forge budget. ==
== H3 forge budget. ==
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== Should we add a link to a general tips and tricks page? ==
== Should we add a link to a general tips and tricks page? ==


That is a part of Multiplayer so why is there no page about that?  [[User:h3|H3]][[User talk:h3|ph34r the grun7y-n355 4nd ^^y 1337 5kilz]] 02:08, 2 April 2008 (UTC)
That is a part of Multiplayer so why is there no page about that?  [[User:h3|H3]][[File:Legendary.jpg|30px]][[User talk:h3|ph34r the grun7y-n355 4nd ^^y 1337 5kilz]] 02:08, 2 April 2008 (UTC)


== Invincitank ==
== Invincitank ==
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This isn't a comment as much as it is a useful bit of information to prospective editors of the ''Halo Custom Edition'' section. I just don't know where else to put it, and it's unsourced (because what I discuss is largely common knowledge among mapmakers).
This isn't a comment as much as it is a useful bit of information to prospective editors of the ''Halo Custom Edition'' section. I just don't know where else to put it, and it's unsourced (because what I discuss is largely common knowledge among mapmakers).


AI-controlled NPCs can indeed be added to [[Modding|modded]] maps, and they already exist in maps on ''[[Halo 2]]'' and ''[[Halo 3]]''. Experienced editors may already recognize that the fact is not notable because it is true for all games ''and'' it is a minor point. It is even less notable, however, because of the fact that in [[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]], AI don't sync. That means that games do not use the [[Connection Host|connection host]] to keep track of the AI-controlled NPCs. So say you have an AI-controlled [[Flood Combat Form]] on a map, and four people are in multiplayer on that map. On Player 1's computer, the NPC may be beating the crap out of Player 2. On Player 2's computer, the AI may have just walked off a cliff. On Player 3's computer, Player 3 is shooting wildly at the AI -- but everyone else sees Person 3 shooting at air. On Player 4's computer, the thing just killed Player 4 -- but everyone saw Player 4 drop dead for no identifiable reason. ''AI don't sync.''
AI-controlled NPCs can indeed be added to [[Modding|modded]] maps, and they already exist in maps on ''[[Halo 2]]'' and ''[[Halo 3]]''. Experienced editors may already recognize that the fact is not notable because it is true for all games ''and'' it is a minor point. It is even less notable, however, because of the fact that in [[Halo PC]], AI don't sync. That means that games do not use the [[Connection Host|connection host]] to keep track of the AI-controlled NPCs. So say you have an AI-controlled [[Flood Combat Form]] on a map, and four people are in multiplayer on that map. On Player 1's computer, the NPC may be beating the crap out of Player 2. On Player 2's computer, the AI may have just walked off a cliff. On Player 3's computer, Player 3 is shooting wildly at the AI -- but everyone else sees Person 3 shooting at air. On Player 4's computer, the thing just killed Player 4 -- but everyone saw Player 4 drop dead for no identifiable reason. ''AI don't sync.''


The problem is not present in ''[[Halo: Combat Evolved]]''. In Halo 1, AI ''did'' sync -- if AI did not sync, then [[Co-op]] would be impossible, as in the [[Campaign]], players fight nothing but AI-controlled NPCs. However, Gearbox (the company that ported Halo to the PC) did not (or could not?) code the PC version to synchronize AI across computers. This is why AI should not be used in multiplayer maps (except possibly as pieces in the background -- perhaps a battle visible from but raging outside of the level boundaries).
The problem is not present in ''[[Halo: Combat Evolved]]''. In Halo 1, AI ''did'' sync -- if AI did not sync, then [[Co-op]] would be impossible, as in the [[Campaign]], players fight nothing but AI-controlled NPCs. However, Gearbox (the company that ported Halo to the PC) did not (or could not?) code the PC version to synchronize AI across computers. This is why AI should not be used in multiplayer maps (except possibly as pieces in the background -- perhaps a battle visible from but raging outside of the level boundaries).
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Now, I don't really have sources for this (I could find ''un''official sources, but...), which is why I'm not putting it in the article. (And in any case, it would be more relevant in the Halo Custom Edition and/or Halo PC articles.)
Now, I don't really have sources for this (I could find ''un''official sources, but...), which is why I'm not putting it in the article. (And in any case, it would be more relevant in the Halo Custom Edition and/or Halo PC articles.)


So yeah. I didn't know where to put this, thought it might be useful, so I just kinda blobbed it here on the talk page. Hope nobody minds. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 01:18, September 10, 2009 (UTC)
So yeah. I didn't know where to put this, thought it might be useful, so I just kinda blobbed it here on the talk page. Hope nobody minds. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 01:18, September 10, 2009 (UTC)




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:Anything else? [[User:PX173|'''''PX''''']][[User_talk:PX173|''1'']]''7''[[Special:Contributions/PX173|''3'']] 14:36, September 10, 2009 (UTC)
:Anything else? [[User:PX173|'''''PX''''']][[User_talk:PX173|''1'']]''7''[[Special:Contributions/PX173|''3'']] 14:36, September 10, 2009 (UTC)


::In H3 you can do Co-op over system link or live; isn't the same system present in H2 (which is an altered H1 engine) or H1? <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 19:37, September 10, 2009 (UTC)
::In H3 you can do Co-op over system link or live; isn't the same system present in H2 (which is an altered H1 engine) or H1? <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 19:37, September 10, 2009 (UTC)


:::Yes, they didn't start from scratch, but the H2 engine is almost completely different in that it barely has enough similarities to the H1 engine, so you can say it's a completely different engine. H3 uses the H2 engine with a few tweaks. The H1 engine isn't exactly... "primitive", it's just that the other engines make it seems old, which it is, and the physics engine doesn't allow you to stand on moving vehicles. Sometimes I praise BF1942 just for the physics engine, although I know the physics are a bit... odd. Nevertheless, vehicle destruction and lunging(both of which are possible in the CE engine but don't sync) sync in H2 and 3, so there's a good bet AI will, too. Apparently Halo wasn't designed for multiplayer AI, and I guess we'd not interfere with that. [[User:PX173|'''''PX''''']][[User_talk:PX173|''1'']]''7''[[Special:Contributions/PX173|''3'']] 08:29, September 11, 2009 (UTC)
:::Yes, they didn't start from scratch, but the H2 engine is almost completely different in that it barely has enough similarities to the H1 engine, so you can say it's a completely different engine. H3 uses the H2 engine with a few tweaks. The H1 engine isn't exactly... "primitive", it's just that the other engines make it seems old, which it is, and the physics engine doesn't allow you to stand on moving vehicles. Sometimes I praise BF1942 just for the physics engine, although I know the physics are a bit... odd. Nevertheless, vehicle destruction and lunging(both of which are possible in the CE engine but don't sync) sync in H2 and 3, so there's a good bet AI will, too. Apparently Halo wasn't designed for multiplayer AI, and I guess we'd not interfere with that. [[User:PX173|'''''PX''''']][[User_talk:PX173|''1'']]''7''[[Special:Contributions/PX173|''3'']] 08:29, September 11, 2009 (UTC)


::::Ah. Thank you for answering my question. :D <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 00:03, September 12, 2009 (UTC)
::::Ah. Thank you for answering my question. :D <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 00:03, September 12, 2009 (UTC)


== Halo 3 Trueskill ==
== Halo 3 Trueskill ==
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I must ask, i have Two controllers, if i plug both in, can i get some of the Multi-Player only Armor Permutations or is that only for Xbox Live?This is for Halo 3, of course. <span style="background:Crimson">[[User:Werewolfhell|<span style="color:Maroon ;">'''The Daddy'''</span>]]  http://images1.wikia.nocookie.net/fallout11ty/images/5/51/Banhammer.gif</span> 12:52, October 17, 2009 (UTC)
I must ask, i have Two controllers, if i plug both in, can i get some of the Multi-Player only Armor Permutations or is that only for Xbox Live?This is for Halo 3, of course. <span style="background:Crimson">[[User:Werewolfhell|<span style="color:Maroon ;">'''The Daddy'''</span>]]  http://images1.wikia.nocookie.net/fallout11ty/images/5/51/Banhammer.gif</span> 12:52, October 17, 2009 (UTC)


:Lolwut? You can apply an Armor Permutation if you have a profile. You need not have a companion with you. Some armor pieces can be earned in single-player (or with a dummy player in [[Custom Game]]s); the rest must be earned on [[Co-op]] or [[Matchmaking]]. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b> [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 17:12, October 17, 2009 (UTC)
:Lolwut? You can apply an Armor Permutation if you have a profile. You need not have a companion with you. Some armor pieces can be earned in single-player (or with a dummy player in [[Custom Game]]s); the rest must be earned on [[Co-op]] or [[Matchmaking]]. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 17:12, October 17, 2009 (UTC)
::Thanks.If i may ask, which armor permutations can i unlock if i use a Dummy player in a custom game? <span style="background:Crimson">[[User:Werewolfhell|<span style="color:Maroon ;">'''The Daddy'''</span>]]  http://images1.wikia.nocookie.net/fallout11ty/images/5/51/Banhammer.gif</span> 09:28, October 21, 2009 (UTC)
::Thanks.If i may ask, which armor permutations can i unlock if i use a Dummy player in a custom game? <span style="background:Crimson">[[User:Werewolfhell|<span style="color:Maroon ;">'''The Daddy'''</span>]]  http://images1.wikia.nocookie.net/fallout11ty/images/5/51/Banhammer.gif</span> 09:28, October 21, 2009 (UTC)
:::I don't remember off the top of my head, but [[Armor Permutations]] lists the requirements for each armor part. I think there's a list of perms that don't require Live somewhere in the article. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 00:45, October 22, 2009 (UTC)
:::I don't remember off the top of my head, but [[Armor Permutations]] lists the requirements for each armor part. I think there's a list of perms that don't require Live somewhere in the article. <span style="background:#AADDAA;display:inline-block;height:16px;padding-right:4px;line-height:1em;position:relative;top:-3px;-moz-border-radius:0 50% 50%"><b>[[File:DavidJCobb_Emblem.svg|16px]] [[User:DavidJCobb|<span style="color:#000;position:relative;top:.15em">DavidJCobb&nbsp;</span>]]</b></span> 00:45, October 22, 2009 (UTC)
::Thanks, sat up last night,got EOD and Hayabusa (I already unlocked EVA) and my neighbour allowed me to take my profile and use it on his XBL to get the Scout Shoulders.Now to get Security, thank god for ODST! [[User talk:Werewolfhell|Werewolfhell]] 15:54, October 22, 2009 (UTC)
::Thanks, sat up last night,got EOD and Hayabusa (I already unlocked EVA) and my neighbour allowed me to take my profile and use it on his XBL to get the Scout Shoulders.Now to get Security, thank god for ODST! [[User talk:Werewolfhell|Werewolfhell]] 15:54, October 22, 2009 (UTC)


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