File:HReach-UNSC-Generator-Render.jpg
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Original file (1,280 × 720 pixels, file size: 321 KB, MIME type: image/jpeg)
Summary[edit]
| File information | |
|---|---|
| Summary | Render of a UNSC Generator in Halo: Reach. |
| Type | Render |
| Game | Halo: Reach |
| Artist | Kayl Myers |
| Source | |
| Original filename | generator_breakdown_720.jpg
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| Source caption | Engine: Proprietary
Modeling: Max Texturing: Photoshop I was given a size footprint to work with and designed and created this asset. High to low poly workflow, 1 texture was created, and some reused from other assets to create this piece.
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| License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the file. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the file portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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File history
Click on a date/time to view the file as it appeared at that time.
| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 19:30, July 12, 2024 | 1,280 × 720 (321 KB) | BaconShelf (talk | contribs) | ||
| 15:29, September 3, 2013 | 1,280 × 720 (147 KB) | Shazamikaze (talk | contribs) |
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File usage
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