Editing Chasm Ten

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== Overview ==
== Overview ==
Chasm Ten is a remarkably large map, consisting of two opposing walls, divided by a deep chasm, and connected by a number of bridges.  The side on which players spawn starts out with a number of machine gun [[AIE-486H machine gun|turret]]s, as well as an [[M41 SPNKR]] and [[SRS99-AM sniper rifle]]s located in some tunnels. The map layout also boasts an additional upper level, which can be accessed by air-vents. The upper level also contains machine gun turrets on the player side.  Players can expect to be attacked from the front, as well as from the sides. The map especially is a strategy map. Do you want to be downstairs where weapons lie in safety, and you have better defense? Or upstairs where you gain a greater view, and grenades won't be raining down from above?
Chasm Ten is a remarkably large map, consisting of two opposing walls, divided by a deep chasm, and connected by a number of bridges.  The side on which players spawn starts out with a number of machine gun [[turret]]s, as well as a [[rocket launcher]] and [[sniper rifles]] located in some tunnels. The map layout also boasts an additional upper level, which can be accessed by air-vents. The upper level also contains machine gun turrets on the player side.  Players can expect to be attacked from the front, as well as from the sides. The map especially is a strategy map. Do you want to be downstairs where weapons lie in safety, and you have better defense? Or upstairs where you gain a greater view, and grenades won't be raining down from above?


In spite of this not technically being a 'night' map, [[Visual Intelligence System, Reconnaissance|VISR]] mode can be of great use to players trying to spot enemies in the distance, as well as weapons and ammo.
In spite of this not technically being a 'night' map, [[Visual Intelligence System, Reconnaissance|VISR]] mode can be of great use to players trying to spot enemies in the distance, as well as weapons and ammo.

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