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Texture buffer: Difference between revisions

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==Sources==
==Sources==
<references/>
<references/>
[[Category:UNSC technology]]
[[Category:Stealth technology]]

Revision as of 06:28, April 15, 2011

Texture buffers are active camouflage systems used on UNSC Prowlers.[1] They are designed to hide the craft from plain sight through the use of photoreactive coating or "active camouflage skin",[2] integrated to the ship's stealth ablative coating that also masks the ship's radar signatures.[1]

The UNSC also possesses more advanced visual stealth technology, as demonstrated by the ONI stealth ship ONI PRO-49776 using a form of camouflage "bubble" similar to Covenant active camouflage. However, this technology has not been seen in widespread use.[3]

List of appearances

Sources

  1. ^ a b Halo: Ghosts of Onyx, page 291
  2. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "The Impossible Life and the Possible Death of Preston J. Cole", page 477
  3. ^ Halo Legends, The Package