Gameplay

Halo: Spartan Assault skulls: Difference between revisions

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{{Era|RW}}
{{Title|''Halo: Spartan Assault'' skulls}}
{{Status|Gameplay}}
{{disambig header|the gameplay modifiers in Halo: Spartan Assault|other uses|Skull}}
{{disambig header|the gameplay modifiers in Halo: Spartan Assault|other uses|Skull}}
[[File:Halo Spartan Assault Skull.jpg|thumb|right|200px|The Hollow skull in ''Halo: Spartan Assault''.]]
'''Halo: Spartan Assault skulls''' are game modifiers featured in ''[[Halo: Spartan Assault]]'' with the appearance of a [[human]] [[skull]]. Unlike previous ''Halo'' titles, ''Spartan Assault'' skulls do not increase the player's in-game score. Instead, they multiply the amount of [[Experience point|XP]] the player is awarded upon completing a level.
'''Halo: Spartan Assault skulls''' are game modifiers featured in ''[[Halo: Spartan Assault]]'' with the appearance of a [[human]] [[skull]]. Unlike previous ''Halo'' titles, ''Spartan Assault'' skulls do not increase the player's in-game score. Instead, they multiply the amount of [[Experience point|XP]] the player is awarded upon completing a level.


==List of skulls==
==List of skulls==
===Black Eye===
===Black Eye===
[[Energy shielding|Energy shields]] don't recharge unless the player [[melee]]s enemies.<ref name="H:SAA">[http://blogs.halowaypoint.com/Headlines/post/2013/06/11/Halo-Spartan-Assault-Achievements.aspx '''Halo Waypoint''': ''Halo: Spartan Assault Achievements'']</ref> Adds +1.5 to [[Experience point|XP]] multiplier.
[[Energy shielding|Shields]] only recharge from [[melee]] attacking enemies.<ref name="H:SAA">[http://blogs.halowaypoint.com/Headlines/post/2013/06/11/Halo-Spartan-Assault-Achievements.aspx '''Halo Waypoint''': ''Halo: Spartan Assault Achievements'']</ref> Adds +1.5 to [[Experience point|XP]] multiplier.
===Blind===
===Blind===
Vital [[Heads-up display|HUD]] elements are hidden.<ref name="YSAG">[http://www.youtube.com/watch?v=epVymGith5A '''YouTube''' - ''Halo Spartan Assault Impressions (inc Gameplay) '']</ref> Adds +1 to XP multiplier.
Vital [[Heads-up display|HUD]] elements are hidden.<ref name="YSAG">[http://www.youtube.com/watch?v=epVymGith5A '''YouTube''' - ''Halo Spartan Assault Impressions (inc Gameplay) '']</ref> Adds +1 to XP multiplier.
===Famine===
===Famine===
All dropped weapons have much less ammo. Adds +0.5 to XP multiplier.
Dropped weapons have much less ammo. Adds +0.5 to XP multiplier.
===Hollow===
===Hollow===
The player only has a shield. Adds +2 to XP multiplier.
The Spartan only has a shield. Adds +2 to XP multiplier.
===Pacifist===
===Pacifist===
Shields and armor deplete when firing a weapon.<ref name="YSAG"/> Adds +2 to XP multiplier.
Shields and armor deplete when firing a weapon.{{Ref/Reuse|YSAG}} Adds +2 to XP multiplier.
===Thunderstorm===
===Thunderstorm===
Enemies are more challenging.<ref name="YSAG"/> Adds +1 to XP multiplier.
Enemies are more challenging.{{Ref/Reuse|YSAG}} Adds +1 to XP multiplier.
 
==Gallery==
<gallery>
File:Halo Spartan Assault Black Eye Skull.png|Black Eye skull
File:Halo Spartan Assault Blind.png|Blind skull
File:Halo Spartan Assault Famine.png|Famine skull
File:Halo Spartan Assault Hollow Skull.png|Hollow skull
File:Halo Spartan Assault Pacifist Skull.png|Pacifist skull
File:Halo Spartan Assault Thunderstorm.png|Thunderstorm skull
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


[[Category:Skulls]]
[[Category:Skulls]]

Latest revision as of 14:23, April 12, 2022

This article is about the gameplay modifiers in Halo: Spartan Assault. For other uses, see Skull.

Halo: Spartan Assault skulls are game modifiers featured in Halo: Spartan Assault with the appearance of a human skull. Unlike previous Halo titles, Spartan Assault skulls do not increase the player's in-game score. Instead, they multiply the amount of XP the player is awarded upon completing a level.

List of skulls[edit]

Black Eye[edit]

Shields only recharge from melee attacking enemies.[1] Adds +1.5 to XP multiplier.

Blind[edit]

Vital HUD elements are hidden.[2] Adds +1 to XP multiplier.

Famine[edit]

Dropped weapons have much less ammo. Adds +0.5 to XP multiplier.

Hollow[edit]

The Spartan only has a shield. Adds +2 to XP multiplier.

Pacifist[edit]

Shields and armor deplete when firing a weapon.[2] Adds +2 to XP multiplier.

Thunderstorm[edit]

Enemies are more challenging.[2] Adds +1 to XP multiplier.

Gallery[edit]

Sources[edit]