BTS: Anniversary Campaign: Difference between revisions
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m (Text replacement - "Category:Video Documentaries" to "Category:Video documentaries") |
m (Text replacement - "(\[|\|)([^\]}#\|\n]+) Skulls(]|}|#|\|)" to "$1$2 skulls$3") |
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*'''David Ellis:''' "The benefit on this is that most of the skulls are new; you've never seen or played any of them before." | *'''David Ellis:''' "The benefit on this is that most of the skulls are new; you've never seen or played any of them before." | ||
*'''Chad Armstrong:''' "Like [[Halo: Combat Evolved Anniversary | *'''Chad Armstrong:''' "Like [[Halo: Combat Evolved Anniversary skulls#Malfunction skull|Malfunction]] which removes elements of the [[HUD]] when you respawn, [[Halo: Combat Evolved Anniversary skulls#Boom skull|Boom]] which makes explosions much more dangerous for the [[Covenant]] and the player. That and a combination of something like the [[Halo: Combat Evolved Anniversary skulls#Grunt Funeral skull|Grunt Funeral skull]] will make you become very afraid of [[Unggoy|Grunts]]." | ||
*'''Frank O'Connor:''' "There are a few features of the game which turned out better than expected, and [[Wikipedia:Stereoscopy|3D]]<nowiki>'</nowiki>s probably is probably the number one; it was an unexpected bonus and I don't see 3D very well, but it really worked for me. For some reason, it just pops in Halo better than in other games and movies." | *'''Frank O'Connor:''' "There are a few features of the game which turned out better than expected, and [[Wikipedia:Stereoscopy|3D]]<nowiki>'</nowiki>s probably is probably the number one; it was an unexpected bonus and I don't see 3D very well, but it really worked for me. For some reason, it just pops in Halo better than in other games and movies." |