Forge objects in Halo 3/Weapons: Difference between revisions

From Halopedia, the Halo wiki

m (Bot: Fixing redirects)
m (→‎Weapons: Replacing links to beam rifle)
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==Weapons==
==Weapons==
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=[[MA5C Individual Combat Weapon System|Assault Rifle]]
|name=[[MA5C Individual Combat Weapon System|Assault Rifle]]
|description=Good for short-to-medium-range combat.
|description=Good for short-to-medium-range combat.
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|ValhallaMax=16
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[BR55HB SR Battle Rifle|Battle Rifle]]
|name=[[BR55HB SR Battle Rifle|Battle Rifle]]
|description=Good for medium-to-long-range combat.
|description=Good for medium-to-long-range combat.
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|ValhallaMax=24
|ValhallaMax=24
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-50 Sniper Rifle System|Beam Rifle]]
|name=[[Type-50 particle beam rifle|Beam Rifle]]
|description=Beam Rifles have less ammo than Sniper Rifles and they overheat, but have a slightly higher rate of fire.
|description=Beam Rifles have less ammo than Sniper Rifles and they overheat, but have a slightly higher rate of fire.
|protip=Beam Rifles' ability to fire slightly faster than Sniper Rifles makes them somewhat better for medium-range combat, such as when an opponent tries and fails to sneak up on a sniper.
|protip=Beam Rifles' ability to fire slightly faster than Sniper Rifles makes them somewhat better for medium-range combat, such as when an opponent tries and fails to sneak up on a sniper.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-25 Grenade Launcher|Brute Shot]]
|name=[[Type-25 Grenade Launcher|Brute Shot]]
|description=Brute Shots are good anti-vehicle weapons, able to easily send vehicles flying. In a pinch, though, a full Brute Shot clip can take out an opponent on foot at close range.
|description=Brute Shots are good anti-vehicle weapons, able to easily send vehicles flying. In a pinch, though, a full Brute Shot clip can take out an opponent on foot at close range.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-51 Carbine|Covenant Carbine]]
|name=[[Type-51 Carbine|Covenant Carbine]]
|description=Similar to the Battle Rifle, the Carbine has fewer shots and does less damage, but fires faster.
|description=Similar to the Battle Rifle, the Carbine has fewer shots and does less damage, but fires faster.
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|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-1 Energy Weapon/Sword|Energy Sword]]
|name=[[Type-1 Energy Weapon/Sword|Energy Sword]]
|description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies.
|description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[M7057/Defoliant Projector|Flamethrower]]
|name=[[M7057/Defoliant Projector|Flamethrower]]
|description=A support weapon. It won't kill instantly, but a few seconds of exposure to fire should consistently kill enemies.
|description=A support weapon. It won't kill instantly, but a few seconds of exposure to fire should consistently kill enemies.
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|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]]
|name=[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]]
|description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage.
|description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage.
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|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-2 Energy Weapon/Hammer|Gravity Hammer]]
|name=[[Type-2 Energy Weapon/Hammer|Gravity Hammer]]
|description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike.
|description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[AIE-486H Heavy Machine Gun|Machine Gun Turret]]
|name=[[AIE-486H Heavy Machine Gun|Machine Gun Turret]]
|description=A detachable turret.
|description=A detachable turret.
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|ValhallaMax=4
|ValhallaMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[M6G Personal Defense Weapon System|Magnum]]
|name=[[M6G Personal Defense Weapon System|Magnum]]
|description=Magnums are good for medium-ranged combat against weakened foes. Good aim is a must.
|description=Magnums are good for medium-ranged combat against weakened foes. Good aim is a must.
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|ValhallaMax=16
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-52 Pistol|Mauler]]
|name=[[Type-52 Pistol|Mauler]]
|description=A weapon typically seen used by Brutes in the campaign, similar to a pistol but with the blast of a shotgun.
|description=A weapon typically seen used by Brutes in the campaign, similar to a pistol but with the blast of a shotgun.
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|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[LAU-65D/SGM-151|Missile Pod]]
|name=[[LAU-65D/SGM-151|Missile Pod]]
|description=Eight missiles that lock onto vehicles and turrets.
|description=Eight missiles that lock onto vehicles and turrets.
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|ValhallaMax=4
|ValhallaMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-33 Guided Munitions Launcher|Needler]]
|name=[[Type-33 Guided Munitions Launcher|Needler]]
|description=Needlers fire rounds that stick in the target; when these rounds have accumulated, they explode, killing the target instantly.
|description=Needlers fire rounds that stick in the target; when these rounds have accumulated, they explode, killing the target instantly.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-52 Directed Energy Support Weapon|Plasma Cannon]]
|name=[[Type-52 Directed Energy Support Weapon|Plasma Cannon]]
|description=A detachable turret.
|description=A detachable turret.
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|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-25 Directed Energy Pistol|Plasma Pistol]]
|name=[[Type-25 Directed Energy Pistol|Plasma Pistol]]
|description=The Plasma Pistol's ability to disable shields and vehicles at close range is its only true advantage.
|description=The Plasma Pistol's ability to disable shields and vehicles at close range is its only true advantage.
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|ValhallaMax=16
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-25 Directed Energy Rifle|Plasma Rifle]]
|name=[[Type-25 Directed Energy Rifle|Plasma Rifle]]
|description=Plasma Rifles can drain shields very rapidly.
|description=Plasma Rifles can drain shields very rapidly.
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|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]]
|name=[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]]
|description=Slow and easily dodged, rockets work best against close-to-medium-range vehicles or slow-moving targets.
|description=Slow and easily dodged, rockets work best against close-to-medium-range vehicles or slow-moving targets.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Sentinel Beam]]
|name=[[Sentinel Beam]]
|description=A powerful and accurate beam. If held on a target, it can kill them in seconds. A lack of a scope somewhat limits its effective range.
|description=A powerful and accurate beam. If held on a target, it can kill them in seconds. A lack of a scope somewhat limits its effective range.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Shotgun]]
|name=[[Shotgun]]
|description=Good for short-range combat.
|description=Good for short-range combat.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[M7/Caseless Submachine Gun|SMG]]
|name=[[M7/Caseless Submachine Gun|SMG]]
|description=Not the most accurate, SMGs have one purpose: to fill the air with hot, piercing metal.
|description=Not the most accurate, SMGs have one purpose: to fill the air with hot, piercing metal.
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|ValhallaMax=16
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]]
|name=[[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]]
|description=Good for long-range combat, though talented players can [[no-Scoping|no-scope]] at close range.
|description=Good for long-range combat, though talented players can [[no-Scoping|no-scope]] at close range.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]]
|name=[[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]]
|description=Able to annihilate anything in the game, the laser's only downside is its limited charge and its four-second delay, which makes it tricky to aim.
|description=Able to annihilate anything in the game, the laser's only downside is its limited charge and its four-second delay, which makes it tricky to aim.
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|ValhallaMax=8
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Type-25 Carbine|Spiker]]
|name=[[Type-25 Carbine|Spiker]]
|description=Spikers are good for medium-range combat.
|description=Spikers are good for medium-range combat.