Clan (social group): Difference between revisions

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[[Halo 2]] has a clan system that allows you to hold up to 100 people. In Halo 2, any given gamertag may only belong to one clan at a time.
[[Halo 2]] has a clan system that allows you to hold up to 100 people. In Halo 2, any given gamertag may only belong to one clan at a time.
in halo 3 clans are showed by people who have identical emblems as the other guy


==Ranking System==
==Ranking System==

Revision as of 14:57, May 31, 2008

Template:Realworld Clans are formalized (Although some only very loosely) groups that players join for purposes of battling other focused clans (clanmatch in matchmaking) in team games and for practice. Clans exist in all three of the Halo games, but are becoming less prevalent in the older ones, especially Combat Evolved, in which they are somewhat hard to find. Halo 2 is the only halo game which allows actual clans that appear as a list, or built in option.

Halo 2 has a clan system that allows you to hold up to 100 people. In Halo 2, any given gamertag may only belong to one clan at a time.

in halo 3 clans are showed by people who have identical emblems as the other guy

Ranking System

The Halo 2 clan system has a ranking system that consists of the following:

  • Peon- Lowest of all the classes. Can only participate in clanmatches. Usually used as punishment within a clan
  • Member- average member of the clan. Can recruit people to a clan via clan invite and participate in clanmatches.
  • Staff- managers of the clan. They have all the privileges accorded to the lower ranks, but with the ability of changing ranks of lower ranking clan members (members to staff, member to peon, etc). Can also boot lower ranking members from the clan
  • Overlord-Admin/Leader(s) of the clan. Have all the privileges of staff and clan except with more considerably more power.