Category:Vehicles: Difference between revisions

From Halopedia, the Halo wiki

(Robot: General fixes, text replacement(s))
No edit summary
Line 13: Line 13:
The player is allowed to use vehicles from either of the two primary races, [[Human]] or [[Covenant Empire|Covenant]], often turning the Covenant's usually superior firepower against itself. Playable human vehicles are typically grounded, and unable to fly. Almost every playable Covenant vehicle has the capability to overcome gravity to some degree, and hover or even fly around. The majority of spacecraft and aircraft can be seen in cutscenes, though the player cannot control or affect them in any way.
The player is allowed to use vehicles from either of the two primary races, [[Human]] or [[Covenant Empire|Covenant]], often turning the Covenant's usually superior firepower against itself. Playable human vehicles are typically grounded, and unable to fly. Almost every playable Covenant vehicle has the capability to overcome gravity to some degree, and hover or even fly around. The majority of spacecraft and aircraft can be seen in cutscenes, though the player cannot control or affect them in any way.


UNSC vehicles are usually named after animals (such as the [[Warthog]] or [[Pelican]]), while Covenant vehicles are mostly named after supernatural beings (such as the [[Type-32 Rapid Assault Vehicle|Ghost]] or [[Phantom]]); with the exception of large land units being named after insects (such as the [[Scarab]] or [[Locust]]). ''Halo: CE'' is the only game where vehicles cannot be destroyed unless its part of the game (campaign) or glitches/mods.
UNSC vehicles are usually named after animals (such as the [[Warthog]] or [[Pelican]]), while Covenant vehicles are mostly named after supernatural beings (such as the [[Type-32 Rapid Assault Vehicle|Ghost]] or [[Phantom]]); with the exception of large land units being named after insects (such as the [[Scarab]] or [[Locust]]). ''Halo: CE'' is the only game where vehicles cannot be destroyed unless its part of the game (campaign) or glitches/mods. However, Ghosts ''can'' be destroyed in ''Halo: CE's ''campaign, albeit only when the Ghost is occupied.


===Allied===
===Allied===