Yanme'e Major: Difference between revisions
From Halopedia, the Halo wiki
SPARTAN-347 (talk | contribs) No edit summary |
|||
Line 36: | Line 36: | ||
==Counter Tactics== | ==Counter Tactics== | ||
*Using the [[Noob Combo]] | *Using the [[Noob Combo]] (A [[Plasma Pistol]] and a [[Pistol]]) can take down Yanme'e Majors. It is recommended that you kill them first, then use a [[SMG]] to kill the rest of the pack. | ||
*Supercombining [[Needler]] rounds on | *Supercombining [[Needler]] rounds on Yanme'e Majors is an effective tactic and you can also strip them of ammo after you kill them -- they often carry [[Needlers]]. | ||
*Yanme'e Majors (as well as most | *Yanme'e Majors (as well as most Yanme'e) seem to have an uncanny ability to fly towards and attack when the player's [[Stamina]] is low, thereby heightening the chance for a kill and most likely stripping away some precious, much-needed [[Health]]. If this happens, use a [[SMG]] to gun them down. | ||
*On [[Legendary]] difficulty in [[Firefight]], the | *On [[Legendary]] difficulty in [[Firefight]], the Yanme'e Majors can easily strip a player's armor with a few [[Brute Plasma Rifle]] shots. They also have high accuracy when flying and moving. [[Brute Plasma Rifle]] wielding Yanme'e should be killed at range with pistols. | ||
*In a swarm | *In a swarm, Yanme'e can be overwhelming and it is advised to use a [[Brute Plasma Rifle]], [[SMG]] or [[Spiker]] against these enemies. These weapons have a high rate of fire and deliver staggering amounts of damage to unshielded organic targets. | ||
*Making use of one of the mounted turrets littered about is another way to deal with these foes; however it can be a double- | *Making use of one of the mounted turrets littered about is another way to deal with these foes; however, it can be a double-edged sword as carrying the turret reduces the player's movement speed and maneuverability. | ||
==List of appearances== | ==List of appearances== |