Editing Weapon types

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===Melee===
===Melee===
'''Melee weapons''' do not possess firing animations and rely solely on [[melee]] attacks. There are two subcategories that exist for players, although more exist exclusive to NPCs.
'''Melee weapons''' do not possess firing animations and rely solely on [[melee]] attacks. There are two subcategories that exist for players, although more exist exclusive to NPCs.
*'''Energy Sword'''{{Ref/File|Id=H2EKSword|H2EK|tags\objects\weapons\melee\energy_blade\energy_blade.weapon}} - [[energy sword|Swords]] are melee weapons that can perform powerful lunge attacks in addition to dealing increased regular melee damage via the cutting damage type.
 
*'''Gravity Hammer'''{{Ref/File|Id=H3EKHammer|H3EK|tags\objects\weapons\melee\gravity_hammer\gravity_hammer.weapon}} - [[gravity hammer|Hammers]] are melee weapons that create explosions in front of the user without inflicting self harm. The increased physics impulses are also useful for pushing enemies off of ledges, performing splatters with physics objects, and golfing.
'''Energy Sword'''{{Ref/File|Id=H2EKSword|H2EK|tags\objects\weapons\melee\energy_blade\energy_blade.weapon}} - [[energy sword|Swords]] are melee weapons that can perform powerful lunge attacks in addition to dealing increased regular melee damage via the cutting damage type. <br>
'''Gravity Hammer'''{{Ref/File|Id=H3EKHammer|H3EK|tags\objects\weapons\melee\gravity_hammer\gravity_hammer.weapon}} - [[gravity hammer|Hammers]] are melee weapons that create explosions in front of the user without inflicting self harm. The increased physics impulses are also useful for pushing enemies off of ledges, performing splatters with physics objects, and golfing.


===Multiplayer===
===Multiplayer===
Essentially the same as melee weapons, '''multiplayer weapons''' are classified under their own category presumably for organizational purposes. Multiplayer weapons are divided up into two subcategories.
Essentially the same as melee weapons, '''multiplayer weapons''' are classified under their own category presumably for organizational purposes. Multiplayer weapons are divided up into two subcategories.
*'''Ball'''{{Ref/File|Id=H2EKBall|H2EK|tags\objects\weapons\multiplayer\ball\ball.weapon}} - Spherical multiplayer weapons held with sports influenced animations, and can also be thrown beginning with ''[[Halo 4]]''. Originally comprised of just the [[oddball]], the class now includes the [[Type 14 Magnetic/Anti-Tank Mine|assault bomb]], throwable [[fusion coils]], and [[Power seed|power seeds]].
 
*'''Flag'''{{Ref/File|Id=H2EKFlag|H2EK|tags\objects\weapons\multiplayer\flag\flag.weapon}} - Pole shaped multiplayer weapons used for CTF gamemodes. [[Flags]] are [[Dual wielding|dual wielded]] with [[Magnum|magnums]] in ''Halo 4'' and ''[[Halo 5: Guardians]]''.
'''Ball'''{{Ref/File|Id=H2EKBall|H2EK|tags\objects\weapons\multiplayer\ball\ball.weapon}} - Spherical multiplayer weapons held with sports influenced animations, and can also be thrown beginning with ''[[Halo 4]]''. Originally comprised of just the [[oddball]], the class now includes the [[Type 14 Magnetic/Anti-Tank Mine|assault bomb]], throwable [[fusion coils]], and [[Power seed|power seeds]]. <br>
'''Flag'''{{Ref/File|Id=H2EKFlag|H2EK|tags\objects\weapons\multiplayer\flag\flag.weapon}} - Pole shaped multiplayer weapons used for CTF gamemodes. [[Flags]] are [[Dual wielding|dual wielded]] with [[Magnum|magnums]] in ''Halo 4'' and ''[[Halo 5: Guardians]]''.


===Pistol===
===Pistol===

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