Editing Talk:Halo: Combat Evolved Anniversary

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Well, how hard is it to design something that just records what the player sees? It's like a temporary capture card. <font style="papyrus">[[User:Bioniclepluslotr|<font color="lime">'''Bioniclepluslotr'''</font>]]</font> 09:56, 23 October 2011 (EDT)
Well, how hard is it to design something that just records what the player sees? It's like a temporary capture card. <font style="papyrus">[[User:Bioniclepluslotr|<font color="lime">'''Bioniclepluslotr'''</font>]]</font> 09:56, 23 October 2011 (EDT)
:It's noting like a capture card. The theatre mode in Halo 3 and Reach is built into the engine, hence CEA's multiplayer will work with theatre. Since the campaign in CEA uses the original engine, adding code for theatre could potentially cause problems, not to mention it may be far harder than you think to add such a thing to a ten year old engine.--[[User talk:Soul reaper|Soul reaper]] 10:30, 23 October 2011 (EDT)


== Which CE is canon? ==
== Which CE is canon? ==

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