Editing TR/9 trip mine/Gameplay
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*In [[Capture the Flag]], a player can place a Trip Mine by their own [[flag]]. It will kill any opponents that are trying to steal the flag. This tactic works very well when one flag gets the win; a good deal of players will be focused on getting the flag, so the Trip Mine would be ignored until it detonates. | *In [[Capture the Flag]], a player can place a Trip Mine by their own [[flag]]. It will kill any opponents that are trying to steal the flag. This tactic works very well when one flag gets the win; a good deal of players will be focused on getting the flag, so the Trip Mine would be ignored until it detonates. | ||
*In multiplayer, [[Banshee]]s are commonly used to splatter enemies. If you happen to see a Banshee angling toward you and boosting, drop a Trip Mine. The explosion will probably kill both of you, but is usually still desirable, as Banshees are often hard to kill. | *In multiplayer, [[Banshee]]s are commonly used to splatter enemies. If you happen to see a Banshee angling toward you and boosting, drop a Trip Mine. The explosion will probably kill both of you, but is usually still desirable, as Banshees are often hard to kill. | ||
*On Avalanche, slip a trip mine under the most valuable vehicle at the enemy base, since they know it is underneath one of the vehicles, they will most likely take the [[Scorpion]], | *On Avalanche, slip a trip mine under the most valuable vehicle at the enemy base, since they know it is underneath one of the vehicles, they will most likely take the [[Scorpion]], [[Type-26 Wraith]] or [[Hornet]], resulting in severe damage or death. | ||
*If a player has low shields and an enemy is chasing him/her, a good tactic is to throw the Trip Mine down. If the attacker comes around the corner, the resulting explosion will deplete their shields, allowing the defender to finish them off with a [[headshot]]. If the attacker hears the beeping and stays back, the defender will have a chance for their shields to recharge. | *If a player has low shields and an enemy is chasing him/her, a good tactic is to throw the Trip Mine down. If the attacker comes around the corner, the resulting explosion will deplete their shields, allowing the defender to finish them off with a [[headshot]]. If the attacker hears the beeping and stays back, the defender will have a chance for their shields to recharge. | ||
*If two players are in close combat and one is about to die, the losing player can deploy a Trip Mine right at the other player, as an act of vengeful suicide. | *If two players are in close combat and one is about to die, the losing player can deploy a Trip Mine right at the other player, as an act of vengeful suicide. | ||
*Try making Trip Mines land upside down by bouncing off a wall or solid object, because they are much harder to see, since the light is pointed into the floor/ground. | *Try making Trip Mines land upside down by bouncing off a wall or solid object, because they are much harder to see, since the light is pointed into the floor/ground. | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |