Editing Clan (social group)

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{{Status|Gameplay}}
{{realworld}}
{{Wikipedia|Clan (video gaming)}}
'''Clans''' are formalized (Although some only very loosely) groups that players join for purposes of battling other focused clans (clanmatch in [[matchmaking]]) in team games and for practice.
A '''clan''' is an organized group of players that band together for various reasons. Some battle other focused clans in an all-out clan war ("[[clanmatch]]" in [[matchmaking]]) in team games and for practice. Other clans consist of members who share a common interest, such as [[machinima]] production or [[Forging]].


==Overview==
[[Halo 2]] has a clan system that allows you to hold up to 100 people. In Halo 2, any given gamertag may only belong to one clan at a time.
Clans are primarily social structures and as such, they exist in all three of the ''Halo'' [[first-person shooter]]s. They are becoming less prevalent in the older games, particularly ''[[Halo: Combat Evolved]]''. In [[Halo Custom Edition]], however, clans are still easy to find; they host multiple dedicated servers in an effort to provide places for people to play -- and, of course, to boost their "publicity".


''[[Halo 2]]'' is the only ''Halo'' game to explicitly support clans as a built-in option; its clan system allows a clan to hold up to 100 people. A [[multiplayer emblems|gamertag]] may only belong to one clan at a time.
==Ranking System==
Halo 2 clan system has a ranking system that consists of the following:


There is no built-in clan ladder on ''[[Halo 3]]''. This has led to the development of numerous informal ways to identify with a clan; clan members often share the same [[emblem]] or service tag. Clans organize externally, coordinating and recruiting on websites and [[Bungie.net]]. The much larger communities of gamers are sometimes devoted to other games in addition to ''Halo''; they also tend to be more competitive. Examples include [[Major League Gaming]] and LCU, the two largest ''Halo 3'' gaming communities in the world. To survive, such clans tend to keep a close eye on their members' gaming activities; hold meetings; raise money to fund the community and the websites; and constantly recruit in an effort to maintain the clan's popularity and longevity.
*Peon- Lowest of the classes. Can only participate in clanmatches. Usually used as punishment within a clan
*Member- average member of the clan. Can recruit people to a clan via clan invite and participate in clanmatches.
*Staff- managers of the clan. They have all the privileges accorded to the lower ranks, but with the ability of changing ranks of lower ranking clan members (members to staff, member to peon, etc). Can also boot lower ranking members from the clan
*Overlord- Admin/Leader(s) of the clan. Have all the privileges of staff, except with more power.  


==In ''Halo 2''==
[[Category:Multiplayer]]
The ''Halo 2'' clan system has a ranking system that consists of the following:
[[Category:Multiplayer Lexicon]]
;Peon
 
:Lowest of all the classes. Can only participate in clanmatches. Usually used as a punishment within a clan.
 
;Member
==Halo 3==
:Average member of the clan. Can recruit others via clan invite and participate in clanmatches.
Current information on clans of Halo 3:
;Staff
 
:Managers of the clan. They have all of the privileges granted to the lower ranks, along with the ability to change lower-ranking members' ranks (to Staff or lower). They can also boot lower-ranking members from the clan.
The first two clans, Unit DELTA and Sacred Honor, of Halo 3 were orrigionally the first two clans based off of highly trained UNSC SPARTAN soldiers and the honorific main force of Sangheili warriors from the ship Sacred Honor that combined together to form a SPARTANs versus Elites clan. The two leaders of the clans are DELTA 122 for Unit DELTA and The Shiina for Sacred Honor. The recruiting from Halo 2 match-making began 8/23/07.
;Overlord
 
:Administrators and leaders of the clan. They have all of the privileges of the Staff, but with considerably more power.
These two clans come complete with training, rank, specialist classes, and over all a great story line of the two. So far, only the SPARTAN unit DELTA's rank's and a few specialist classes are known along with Sacred Honor's standard ranks. Unit DELTA uses every marine rank from recruit to Sargeant Major of the Marine Corps.
 
(The following is subject to change on September 25th, Halo 3's release date, and beyond.)
 
Unit DELTA specialization list-
 
*Scout- Uses EVA armor colored mostly olive, sage, and green. Is trained to use best with SMG, Magnum, Helmet built in scope, and to drive the mongoose with excellency.
 
*Vehicle support- Another EVA varient that is trained to use all varients of warthog, mongoose, Scorpion tank, Spartan Laser, Assault Rifel, SMG, and Magnum.
 
*Support (light)- EVA trained to use Sniper's rifel, Magnum, Battle Rifel, and top notch manueverabilaty.
 
*Support (medium)- Mjolnir classed armor, trained to use expert Frag Grenades, Rocket launchers, explosive based equipment, Spartan Laser, Fire bomb, and Assault Rifel
 
*support (heavy)- CQB armor. Trained to use Machine gun support weapon, Missile pod support weapon, Flame-thrower support weapon, scorpion Tank, explosive based equipment, expert grenades, and Spartan Laser.
 
 
The highest rank that is not achievable by anyone but the clan leaders are Sargeant Major of the Marine Corps. and Imperial Admiral.
 
Sargeant Majors and S.M.M.C's are trained to:


==In ''Halo: The Master Chief Collection''==
*Drill sargeant
A clan tag will become available after completing 50 multiplayer games or campaign missions.
*Use Elephant mobile command tank (or M.C.T to the Unit DELTA members)
*Command intelligantly all lower ranks
*Incourage their soldiers.


[[Category:Multiplayer]]
(Page is subject to change any time after September 25th, Halo 3's release date.)
[[Category:Multiplayer lexicon]]

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