Gameplay

Longbow: Difference between revisions

No edit summary
m (Text replacement - "\| *hide[abcd] *= *[^\n]*\n" to "")
 
(33 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Status|Gameplay}}
{{New Content}}
{{Multiplayer map infobox
{{Multiplayer Map Infobox
|pagegamelabel=H4
|hideb=yes
|name=Longbow
|name=Longbow
|image= [[File:H4-E3-Multiplayer-2.jpg|350px]]
|image= [[File:H4-E3-Multiplayer-2.jpg|350px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|devname=<code>ca_gore_valley</code>
|map=War Games Map_Set/: 951-3{{Ref/Book|Id=VIS|H4EVG|Page=209}}
|location= [[Longbow Station]], [[Concord]]
|location= [[Longbow Station]], [[Concord]]
|terrain= Arctic landscape, isolated human buildings
|terrain= Arctic landscape, isolated human buildings
|playernumber=
|playernumber=6-16
|gametypes=
|gametypes=*[[Capture the Flag]]
*[[Dominion]]
*[[King of the Hill]]
*[[Big Team Slayer]]
}}
}}
{{Article Quote|The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems.}}
{{Article quote|The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems.}}


'''Longbow''' is a ''[[Halo 4]]'' [[multiplayer]] map.
'''Longbow''' is a symmetrical ''[[Halo 4]]'' [[multiplayer]] map.


==Description==
==Universe and lore==
Longbow's setting is a [[human]] mass driver station, located in the northern polar region of [[Concord]].<ref>[http://halo.xbox.com/halo4#!halo-evolved/maps-missions/a3a452a8-f02a-4b1c-9e46-b3a33ba26778 '''Halo 4 Official Site:''' ''Maps + Missions'']</ref>
{{Main|Concord}}
Longbow's setting is a [[human]] [[mass driver]] station, located in the northern polar region of [[Concord]].{{Ref/Site|Id=HaloBulletin|URL=https://halo.xbox.com/blogs/Headlines/post/2012/06/28/The-Halo-Bulletin-62812.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 6.28.12|D=24|M=8|Y=2012}}
 
==Overview==
===Layout===
It is a symmetrical map with a five-base layout (two starting bases at the ends of the map, two secondary bases directly in front of the starting bases, and a middle base overlooking nearly the whole map in the center) with paths leading between them through and around rocks. It offers a good mix of both close and long range combat, with long sight lines between the bases and cramped areas in the caves and inside the bases themselves.
<gallery>
File:HMCC H4 Longbow Map.png|Longbow Map.
File:Longbow Overhead.jpg|Overhead view of the map.
</gallery>
===Callouts===
The following are locations on the map that were named in the ''[[Halo 4: Official Game Guide]]'':
*'''Blue Base'''
*'''Blue Sneak'''
*'''Blue Coast'''
*'''Blue Garage'''
*'''Blue Bridge'''
*'''Blue Street'''
*'''Blue Lift'''
*'''Blue Caves'''
*'''Facility'''
*'''Trails'''
*'''Caverns'''
*'''Arch'''
*'''Red Base'''
*'''Red Sneak'''
*'''Red Coast'''
*'''Red Garage'''
*'''Red Bridge'''
*'''Red Street'''
*'''Red Lift'''
*'''Red Caves'''
 
==Production notes==
During the development of Longbow, it was named Gore Valley. This name would remain in use as the level's file name.
 
343i considered making the map with a big Arecibo-type telescope into a valley. It had also been experimented with extreme amounts of fire, and ice on opposite sides of the map.{{Ref/Reuse|HaloBulletin}}


==Trivia==
==Trivia==
*The mass drivers fire once every minute.
*The mass drivers fire once every minute.
*Longbow, along with [[Haven]], was made by [[343 Industries]] rather than [[Certain Affinity]].
*Longbow was the inspiration for the ''[[Halo 5: Guardians]]'' multiplayer map [[Recurve]].


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Development images===
<gallery>
<gallery>
File:Longbow Overhead.jpg|Overhead view of the map.
File:H4 SnowStation Concept.jpg|Early concept exploration for Longbow.
File:H4-E3-Multiplayer-1.jpg
File:H4_Longbow_Concept_MassDriverTower_1.jpg|Early concept art of the mass driver.
File:H4-E3-Multiplayer-3.jpg
File:H4_Longbow_Concept_MassDriverTower_2.jpg|More early concept or the mass driver tower.
File:Longbow 1.jpg
File:H4_Longbow_Concept_CargoLaunchPods.jpg|Concept sketches of the cargo pods that would be fired from the mass driver.
File:Longbow 2.jpg
File:H4_Longbow_Concept_Bridge.jpg|Early concept exploration of the map's artstyle, featuring a much different design for the mass driver.
File:Longbow 3.jpg
File:H4_Longbow_Concept_Cannon.jpg|Another early concept, in which the mass driver looked more like a cannon.
File:H4_Longbow_Concept_Centre.jpg|Concept art approaching the final layout of the map.
File:H4_Longbow_Concept_Trees.jpg|Concept art for plant life on the map. Plants had to resemble pine trees and block player line of sight, but allow bullets to pass through unhindered.
File:H4 Concept LongbowFacility.jpg|Concept sketch of the central facility.
File:H4_Longbow_Concept.jpg|Another concept sketch of the central facility.
File:H4 Concept LongbowBaseEntrance.jpg|Concept art of a building entrance on Longbow.
File:H4_Longbow_Concept_Layout.jpg|Concept blockout for the map's layout.
File:H4_Longbow_Concept_GoreValley.jpg|During early blockout stages, the map was nicknamed "Gore Valley."
</gallery>
 
===Screenshots===
<gallery>
File:H4-MP-Longbow-MAC-01.jpg|The mass driver cannon firing.
File:H4-MP-Longbow-MAC-02.jpg|The other end of the mass driver cannon.
File:H4-E3-Multiplayer-1.jpg|The circular building hub of the mass driver cannon.
File:H4-E3-Multiplayer-3.jpg|Another view of the mass driver cannon.
File:H4-Longbow 1.jpg|The curving section of the mass driver cannon.
File:H4-Longbow 2.jpg|A view of the central structure.
File:H4-Longbow 3.jpg|A view of the middle base along the coastline..
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
{{Levels|H4}}
 
[[Category:Halo 4 multiplayer maps]]
{{Levels|H4|mode=yes}}
[[Category:Multiplayer Levels]]

Latest revision as of 14:15, September 10, 2023

Longbow
H4-E3-Multiplayer-2.jpg
Map overview

Game:

Halo 4

Map file name (?):

ca_gore_valley

Lore information

Map designation (?):

War Games Map_Set/: 951-3[1]

Location:

Longbow Station, Concord

Gameplay overview

Terrain:

Arctic landscape, isolated human buildings

Recommended number of players:

6-16

Recommended gametype(s):

 
The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems.

Longbow is a symmetrical Halo 4 multiplayer map.

Universe and loreEdit

Main article: Concord

Longbow's setting is a human mass driver station, located in the northern polar region of Concord.[2]

OverviewEdit

LayoutEdit

It is a symmetrical map with a five-base layout (two starting bases at the ends of the map, two secondary bases directly in front of the starting bases, and a middle base overlooking nearly the whole map in the center) with paths leading between them through and around rocks. It offers a good mix of both close and long range combat, with long sight lines between the bases and cramped areas in the caves and inside the bases themselves.

CalloutsEdit

The following are locations on the map that were named in the Halo 4: Official Game Guide:

  • Blue Base
  • Blue Sneak
  • Blue Coast
  • Blue Garage
  • Blue Bridge
  • Blue Street
  • Blue Lift
  • Blue Caves
  • Facility
  • Trails
  • Caverns
  • Arch
  • Red Base
  • Red Sneak
  • Red Coast
  • Red Garage
  • Red Bridge
  • Red Street
  • Red Lift
  • Red Caves

Production notesEdit

During the development of Longbow, it was named Gore Valley. This name would remain in use as the level's file name.

343i considered making the map with a big Arecibo-type telescope into a valley. It had also been experimented with extreme amounts of fire, and ice on opposite sides of the map.[2]

TriviaEdit

GalleryEdit

Development imagesEdit

ScreenshotsEdit

SourcesEdit