Gameplay

Pitfall: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{New Content}}
{{Multiplayer map infobox
{{Multiplayer Map Infobox
|pagegamelabel=H4
|name=Pitfall
|name=Pitfall
|image=[[File:Pitfall screenshot 1.png|350px]]
|image=[[File:Pitfall screenshot 1.png|300px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|devname=<code>ca_creeper</code>
|location=[[Thoronburg combat training facility]]
|location=[[Thoronburg combat training facility]]
|terrain=Ramps and obstacles
|terrain=Ramps and obstacles
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|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
*[[Capture the Flag]]
*[[Capture the Flag]]
*[[Ricochet]]
*[[Ricochet (gametype)|Ricochet]]
}}
}}
{{Article quote|Some UNSC combat facilities have been integrated into the [[War Games]] due to their extraordinary tactical utility.}}


{{Article Quote|Some UNSC combat facilities have been integrated into the [[War Games]] due to their extraordinary tactical utility.}}
'''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]].


'''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]].
==Universe and lore==
Pitfall is set in the UNSC's abandoned [[Thoronburg combat training facility]]. The area outside the facility has been ravaged by an unknown force, likely related to the moon's destruction. The post-war UNSC logo is used in lieu of the original, suggesting that the Thoronburg facility was abandoned sometime after the ceasefire. [[Sangheili Storm|Storm Elite]] silhouettes replace those of [[Jiralhanae Minor|Brute Minor]]s as the targets at the shooting range; [[D79-TC Pelican]]s and [[F-41 Broadsword]]s are strewn about the ruined airfield outside in lieu of the intact [[D77-TC Pelican|D77s]] from the original map.


==Description==
==Overview==
Pitfall is a medium-sized symmetrical map set in a UNSC training facility. The map is a large indoor environment adapted for close-quarters encounters. There are small buildings, corridors, ramps and lifts. The crates and ledges were slightly updated for the sake of the remake.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''' ''The Halo Bulletin 7.10.13'']</ref>
===Layout===
Pitfall is a medium-sized symmetrical map. It is a large indoor environment adapted for close-quarters encounters. There are small buildings, corridors, ramps and lifts.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''' ''The Halo Bulletin 7.10.13'']</ref>  
<gallery>
File:HMCC H4 Pitfall Map.png|Pitfall Map.
</gallery>
===Changes from The Pit===
Though the map's geometry remains largely identical to its predecessor, there are a few notable changes:
*The sword room has been made less camping-friendly by the addition of a lift from the lower hallway and an escape hatch inside the room. This can be reverted via [[Forge]].
*There are now several crates around the ledges of each base, allowing easier access into and out of them. These can be removed via Forge.
**The MLG variant of The Pit included these crates as well.
*The spawn rooms above each base—which were formerly inaccessible without spawning in them or trick jumping—have been removed entirely. This '''cannot''' be reverted via Forge
{{clear}}
{{clear}}


==Trivia==
==Trivia==
*There is a certain irony in the integration of this facility into the War Games simulations, as the map description of The Pit states that the instructors of these facilities prefer their old-fashioned training facilities over software simulations.
*There is a certain irony in the integration of this facility into the War Games simulations, as the map description of The Pit states that the instructors of these facilities prefer their old-fashioned training facilities over software simulations.
*Though the map's geometry remains nearly identical to its predecessor, there are a few notable changes:
*Though the Elite Minor targeting silhouettes are shown wearing ''Halo 4''-style [[Sangheili Storm|Storm]] armor, they are also depicted using [[Okarda'phaa-pattern plasma rifle|plasma rifles]]. This is one of only two instances in which the plasma rifle appears in the game, the other being the campaign's ''[[Prologue]]'' cutscene.
**The sword room has been made less camping-friendly by the addition of a lift from the lower hallway and an escape hatch inside the room. This can be reverted via [[Forge]].
***The MLG variant of The Pit included these crates as well.
**There are now several crates around the ledges of each base, allowing easier access into and out of them. These can be removed via Forge.
**The spawn rooms above each base--which were formerly inaccessible without spawning in them or trick jumping--have been removed entirely. This '''cannot''' be reverted via Forge.
*The Elite Minors that appear on the targets on Pitfall wield Plasma Rifles rather than Storm Rifles, despite the fact that their armor is of the Covenant Remnant faction.
*Fans have speculated that the cataclysmic disaster on Pitfall may have been a result of the UNSC destroying the planet's moon as a way to repel a Covenant invasion. Others state that it was a natural disaster, such as the moon being struck by a large object, or even unwanted side effects of the UNSC testing weapons such as the NOVA bomb.
*It is possible to Forge outside of Pitfall through a glitch.
*It is possible to Forge outside of Pitfall through a glitch.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Screenshots===
===Screenshots===
<gallery>
<gallery>
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H4}}
{{Levels|H4|mode=yes}}
[[Category:Halo 4 multiplayer maps]]
[[Category:Champions Bundle]]
[[Category:Multiplayer Levels]]

Latest revision as of 20:11, September 15, 2022

Pitfall
Pitfall screenshot 1.png
Map overview

Game:

Halo 4

Map file name (?):

ca_creeper

Lore information

Location:

Thoronburg combat training facility

Gameplay overview

Terrain:

Ramps and obstacles

Recommended gametype(s):

 
Some UNSC combat facilities have been integrated into the War Games due to their extraordinary tactical utility.

Pitfall is a Halo 4 multiplayer map set in a UNSC facility. It is a remake of The Pit from Halo 3 and is part of the Bullseye Pack.

Universe and loreEdit

Pitfall is set in the UNSC's abandoned Thoronburg combat training facility. The area outside the facility has been ravaged by an unknown force, likely related to the moon's destruction. The post-war UNSC logo is used in lieu of the original, suggesting that the Thoronburg facility was abandoned sometime after the ceasefire. Storm Elite silhouettes replace those of Brute Minors as the targets at the shooting range; D79-TC Pelicans and F-41 Broadswords are strewn about the ruined airfield outside in lieu of the intact D77s from the original map.

OverviewEdit

LayoutEdit

Pitfall is a medium-sized symmetrical map. It is a large indoor environment adapted for close-quarters encounters. There are small buildings, corridors, ramps and lifts.[1]

Changes from The PitEdit

Though the map's geometry remains largely identical to its predecessor, there are a few notable changes:

  • The sword room has been made less camping-friendly by the addition of a lift from the lower hallway and an escape hatch inside the room. This can be reverted via Forge.
  • There are now several crates around the ledges of each base, allowing easier access into and out of them. These can be removed via Forge.
    • The MLG variant of The Pit included these crates as well.
  • The spawn rooms above each base—which were formerly inaccessible without spawning in them or trick jumping—have been removed entirely. This cannot be reverted via Forge

TriviaEdit

  • There is a certain irony in the integration of this facility into the War Games simulations, as the map description of The Pit states that the instructors of these facilities prefer their old-fashioned training facilities over software simulations.
  • Though the Elite Minor targeting silhouettes are shown wearing Halo 4-style Storm armor, they are also depicted using plasma rifles. This is one of only two instances in which the plasma rifle appears in the game, the other being the campaign's Prologue cutscene.
  • It is possible to Forge outside of Pitfall through a glitch.

GalleryEdit

ScreenshotsEdit

Concept artEdit

SourcesEdit