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{{Era|Post}}
{{Status|Canon}}
{{Weapon Infobox
{{Weapon infobox
|image=[[File:H4-MA5D-AssaultRifle.png|350px]]
|image = [[File:H4-MA5D-ICWS-AR-AltLeftSide.png|350px]]<br>
|manufacturer=[[Misriah Armory]]
[[File:H5G-Render-AssaultRifle.png|350px]]
|series=[[MA5 Series]]
|manufacturer = [[Misriah Armory]]
|type=[[wikipedia:bullpup|Bullpup]] [[wikipedia:assault rifle|assault rifle]]
|series = [[MA5 series]]
|cost=1693 [[cR]]<ref name="brief">'''Halo 4 Limited Edition''' UNSC ''Infinity'' Briefing Packet</ref>
|type = [[wikipedia:bullpup|Bullpup]] [[wikipedia:assault rifle|assault rifle]]
|variant=
|cost = 1693 [[cR]]<ref name="brief">'''Halo 4 Limited Edition''' UNSC ''Infinity'' Briefing Packet</ref>
|hideb=
|variant =  
|service=
|service = *[[Human-Covenant War]] {{c|limited service}}
|affiliation=[[UNSC Defense Force]]
*[[Post-Covenant War conflicts]]
|weight=7.1 kg<ref name="brief"/>
|affiliation = [[United Nations Space Command]]
|length=99.9 cm<ref name="brief"/>
|weight = {{Convert|3.5|kg|lb}} {{C|empty}} <br> {{Convert|4.1|kg|lb}} {{C|loaded}}<ref name="universe">[https://www.halowaypoint.com/en-us/universe/weapons/assault-rifle '''Halo: Waypoint''': ''Assault Rifle'']</ref>
|ammotype=[[M118 Full Metal Jacket Armor-Piercing|7.62x51mm FMJ-AP]]<ref name="brief"/>
|length = {{Convert|39.2|in|cm}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 60''</ref>
|feed=32-round box magazine<ref name="brief"/>
|width = {{Convert|3|in|cm}}{{Ref/Reuse|H4VG}}
|operation=[[wikipedia:Gas-operated_reloading#Short-stroke_piston|Short-stroke]], [[wikipedia:Gas-operated reloading|gas-operated]], [[wikipedia:Rotating bolt|rotating-bolt]]
|height = {{Convert|10.8|in|cm}}{{Ref/Reuse|H4VG}}
|rate=~ 600 RPM
|ammotype = [[7.62x51mm|7.62×51mm FMJ-AP]]{{Ref/Reuse|brief}}
|velocity=
|capacity =
|range=
|feed =  
* 32-round box magazine{{Ref/Reuse|brief}} {{C|Halo 4}}
* 36-round box magazine {{C|Halo 5: Guardians}}
|operation = [[wikipedia:Gas-operated reloading#Short-stroke piston|Short-stroke]], [[wikipedia:Gas-operated reloading|gas-operated]], [[wikipedia:Rotating bolt|rotating-bolt]]
|rate = 640 RPM{{Citation needed}}
|velocity =
|optics =
|range = Short-mid range
}}
}}
The '''MA5D Individual Combat Weapon System''', abbreviated as '''MA5D ICWS''', is a [[Wikipedia:Gas-operated reloading|gas-operated]] [[Wikipedia:Assault rifle|assault rifle]] used by the [[UNSC Defense Force]]. Like the rest of the [[MA5 Series]], the MA5D is designed and manufactured by [[Misriah Armory]].<ref name="GI 522012">[http://www.gameinformer.com/b/features/archive/2012/05/02/the-arsenal-of-halo-4.aspx '''Game Informer:''' ''The Arsenal of Halo 4'']</ref>
The '''MA5D Individual Combat Weapon System''' ('''ICWS''') is an [[Wikipedia:Assault rifle|assault rifle]] used by the [[United Nations Space Command]]. Like the rest of the [[MA5 series]], the MA5D is designed and manufactured by [[Misriah Armory]].<ref name="GI 522012">[http://www.gameinformer.com/b/features/archive/2012/05/02/the-arsenal-of-halo-4.aspx '''Game Informer:''' ''The Arsenal of Halo 4'']</ref>


== Specifications ==
== Overview ==
{{Main|MA5 Series}}
The MA5D assault rifle is an air-cooled, [[Wikipedia:Gas-operated reloading|gas-operated]], magazine-fed, fully automatic bullpup rifle that fires standard [[7.62x51mm|7.62×51mm FMJ-AP ammunition]] from a 32- or 36-round detachable box magazine.{{Ref/Reuse|universe}}{{Ref/Reuse|H5G}} It possesses a built-in ammunition indicator and magnetic compass for orientation similar to that of all other MA5 series rifles. The 2525 model bears few noticeable design differences from the [[MA5C assault rifle|MA5C]] apart from an integrated muzzle brake, and the overall bulkiness of the newer rifle.
The MA5D Assault Rifle is an air-cooled, gas-operated, magazine-fed, fully-automatic bullpup rifle that fires 32 rounds of 7.62x51mm ammunition.<ref name="h4portal">[http://halo.xbox.com/halo4#!an-epic-universe/ordnance-armor/cbbca9b3-5108-41aa-aa21-9b523de68266'''Halo 4 Official Site''': ''Ordnance + Armor'']</ref> It possesses a built-in ammunition indicator and magnetic compass for orientation similar to that of all other MA5 series rifles.


== Service history ==
The MA5D ICWS was in limited service use as early as [[2525]] when it was issued to officer cadets, drill instructors, and security personnel at the [[Corbulo Academy of Military Science]], as well as [[SPARTAN-II program|Spartan]] [[Blue Team]].<ref>'''Halo 4: Forward Unto Dawn'''</ref><ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_014.mp3 '''343 Sparkast 014''']</ref><ref name="TFOR">'''[[Halo: The Fall of Reach - The Animated Series]]'''</ref> It saw continued use throughout the war, though the MA5's [[MA5B assault rifle|B]] and C variants remained more common.<ref>'''Halo 4''', ''[[Prologue]]''</ref><ref>''Halo: Initiation'', Issue 1</ref><ref>''Halo: Escalation'', Issue 7</ref> By [[2557]] the MA5D had become standard issue. It is now favored due to its ruggedness and ability to withstand the conditions that are often faced on frontier [[human colonies|colonies]].{{Ref/Reuse|H4VG}}
The MA5D ICWS was in limited service use as early as [[2526]]; it was issued to officer cadets, drill instructors, and security personnel at the [[Corbulo Academy of Military Science]].<ref>'''Halo 4: Forward Unto Dawn'''</ref><ref>[http://halo.xbox.com/Content/assets/en-us/Podcast/343Sparkast_014.mp3 '''343 Sparkast 014''']</ref> By the summer of [[2557]], the MA5D had become the standard-issue service rifle of the [[UNSC Marine Corps|Marine Corps]] and the [[UNSC Navy|Navy]]. It replaced the [[MA5B Individual Combat Weapon System|MA5B]] and [[MA5C Individual Combat Weapon System|MA5C variants]], primarily the latter, which were in service throughout the [[Human-Covenant War]].<ref name="GI 522012"/>


==Gameplay==
MA5D assault rifles issued to [[SPARTAN-IV Program|SPARTAN-IVs]] are given the same protective metamaterial coating used on the [[M6H Magnum#M6H2|M6H2 Magnum]].<ref name="HOSFM">'''[[Halo: Official Spartan Field Manual]]''', ''page 188''</ref>
=== Campaign ===
*The MA5D is the first weapon that the player starts out with. It proves fairly effective paired with the Magnum, and will take out Elites with just 75% of a magazine (depending on the selected difficulty).


=== Multiplayer ===
== Variants ==
*The MA5D's fully-automatic fire makes it an effective close-range weapon. Compared to the other automatic weapons in ''Halo 4'', it is much more versatile due to its hitscan properties and flexibility of range, though it is occasionally outperformed by these weapons at more extreme close-range. It takes 16 rounds to kill a fully-shielded player in matchmaking; ten to shields and six to the body, allowing for a bare maximum of two kills from its 32-round magazine. In close-quarters, it is often advisable to finish your opponent with a melee after firing at least six rounds into their shields.
[[File:H5G MA5DAssaultRifle Rail Render.jpg|thumb|left|Renders of the ''Halo 5: Guardians'' MA5D, showing the removable shroud and rail.]]
*The MA5D assault rifle is great as a secondary weapon to a precision weapon like the [[M395 Designated Marksman Rifle|DMR]] or [[Z-250 Directed Energy Engagement Weapon|Lightrifle]], allowing the player to effectively occupy nearly all ranges of combat. However, like the other automatic weapons, it is not recommended for use as a primary weapon except when playing on smaller maps. The MA5D assault rifle can also be used effectively at distances approaching medium-range by firing in short, controlled bursts. Though this will drastically increase kill times, making it inadvisable against players that have already engaged the player with a precision weapon.
=== Removable shroud variant ===
By October [[2558]], a newer variant of the MA5D existed with the "p/n 00118-B" body and the [[Weapon Serial Numbers|serial number]] of "007230814". This variant had a removable cover worked into the cowling, concealing a "P/N 16309" rail for the attachment of compatible systems, primarily optics. When no optic is present, an integral [[Projection sight]] with an emitter embedded directly above the rifle's display screen on the cowling is often leveraged for targeting.<ref name="H5G">'''[[Halo 5: Guardians]]'''</ref>
* '''COG MA5D''': Assault Rifle with [[COG sight]]. Security configuration issued to ONI's armed-response teams.
* '''Hybrid MA5D''': Assault Rifle with [[Hybrid sight]]. This variant is a testbed for human-Sangheili technology sharing, fitted with a modified [[Mosa-pattern carbine|Carbine]] holoscope.
* '''Longshot MA5D''': Assault Rifle with [[Longshot sight]]. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression.
* '''Morph MA5D''': Assault Rifle with [[Morph sight]]. Test configuration issued to Spartans assigned to ''Infinity''<nowiki>'s</nowiki> science field teams, fitted with a modified [[Z-250 lightrifle|LightRifle]] holoscope.
* '''Recon MA5D''': Assault Rifle with [[Recon sight]]. UNSC Army configuration with quick-acquisition sights for mid-range engagements.


=== Differences from MA37 ICWS in ''Halo: Reach'' ===
==== MA5D attachments ====
*Major cosmetic differences, resembling the [[MA5C]] from ''[[Halo 3]]''.
* '''[[Energy bayonet]]''': Increases melee damage and range, allowing for a one-hit kill against normal opponents.
*Altered firing sound
* '''Extended magazine''': Increases both ready and reserve ammunition capacity by 50% for a total of 54 rounds per magazine and 324 reserve rounds.
*Heavier but more controllable reticule bloom.
* '''[[Kinetic bolts]]''': Augments knockback and damage against vehicles.
*More damage per round, returning to the classic 16-round kill on a fully-shielded SPARTAN.
* '''[[Knight blade]]''': Increases melee effectiveness, with extra damage and knockback against vehicles.
*Slightly increased rate of fire.
* '''[[Laser targeter]]''': Increases weapon accuracy by reducing bullet spread.
*Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.
* '''[[Long barrel]]''': Increases range of bullet magnetism and aim assist.
* '''[[Stabilization jets]]''': Helps control vertical recoil.
* '''[[Silencer]]''': Firing the weapon does not make the user show up on enemy radar. However, walking still gives away the user's position.
* '''[[Sound dampener]]''': Increases effective range and reduces firing signature.
* '''[[Threat marker]]''': Tracks targeted enemy personnel for a short time.


==Gallery==
== Gameplay ==
{{Linkbox|gameplay=yes}}
=== Changes from MA37 ICWS in ''Halo: Reach''===
* Heavier but more controllable reticle bloom.
* More damage per round: only 16 shots are needed to kill a fully-shielded Spartan instead of 20.
* Slightly increased rate of fire.
* Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.
* Secondary melee animation slightly changed.
===Changes from ''Halo 4'' to Turbo update===
*More damage per round: only 13 shots are needed to kill a fully-shielded Spartan instead of 16.
 
*Aim assist slightly reduced.
 
=== Changes from Turbo update to ''Halo 2: Anniversary'' ===
* Less damage per round: now 16 shots are needed to kill a fully-shielded Spartan instead of 13.
* Reticle is bloomed out slightly.
 
=== Changes from ''Halo 2: Anniversary'' to ''Halo 5: Guardians Multiplayer Beta'' ===
*Recoil added.
*Can now be zoomed in using the [[Spartan abilities#Smart Scope|Smart Scope]] to have its range increased and its bloom and max spread reduced at the cost of added recoil.
*Faster bloom regeneration.
*Maximum reserve ammo is now 216 rounds, down by 8 from ''Halo 4''.
*Reload speed and pickup animation speed slightly increased.
*Weapon switching speed increased.
*Headshots now deal bonus damage on unshielded targets.
*Inconsistent damage model, killing in 13-20 rounds, depending on the headshot bonus.
*The magazine very slightly sticks out of the gun less.
===Changes from ''Halo 5: Guardians Multiplayer Beta'' to ''Halo 5: Guardians''===
*Headshot multipliers are removed.
* Magazine size increased from 32 rounds to 36 to compensate for a slight damage decrease.
 
=== Changes from ''Halo 5: Guardians'' to [[Halo Championship Series|HCS]] testing ===
* Maximum reticle bloom increased.
* Accuracy decreased.
 
=== Changes from HCS testing to [[Overtime]] ===
* Aiming reticle is now 7% smaller, with maximum reticle bloom reduced as well.
** Using Smart-Link no longer decreases bloom.
* Accuracy slightly increased.
* Weaker aim assist at close range.
* Rate of fire has been slightly increased to 650 RPM.
* Headshots now deal bonus damage on unshielded targets once again.
* Increased/decreased damage, killing in 13-20 rounds, depending on the headshot bonus.
* Headshot aim assist decreased by 99%.
 
== Trivia ==
===Mistakes===
* In ''Halo 2: Anniversary''{{'}}s multiplayer segment, initiating a reload on an empty MA5D and holding the trigger down during the action will result in the animation being cut off before it can complete; however, the sound will still play out in spite of it.
 
== Gallery ==
{{Linkbox|gallery=yes|gallerypage=Images of MA5D assault rifle}}
=== Illustrations ===
<gallery>
File:Halo Initiation John-117 and a-Spartan-warrior.PNG|John-117 with an MA5D in ''[[Halo: Initiation]]''.
File:John and Kelly Escalation.png|John-117 and [[Kelly-087]] using MA5D assault rifles during the [[Mission to Installation 03]] in ''[[Halo: Escalation]]''.
File:HM BetrayalOnTalitsa FullColour.jpg|Edward Buck using an MA5D in ''[[Halo Mythos]]''.
File:Bad Blood cover art (Final).jpg|Edward Buck with a MA5D in ''[[Halo: Bad Blood]]''
</gallery>
 
=== ''Halo 4''===
<gallery>
File:Scanned HUD.jpg|[[John-117]] using an MA5D in ''[[Scanned]]''.
File:H4-Concept-MA5D.jpg|Concept art of the MA5D in ''[[Halo 4]]''.
File:H4-MA5D-Schematic.jpg|Schematic of the MA5D in ''Halo 4''.
File:H4-MA5D-AssaultRifle.png|Render of the MA5D in ''Halo 4''.
File:H4-MA5D-ICWS-AR-AltLeftSide.png|Left side view of the MA5D ICWS AR.
File:MA5D Assault Rifle.png|HUD icon of the MA5D in ''Halo 4''.
File:H4-MA5DHUD-Campaign.png|First-person view of the MA5D by John-117 in the ''Halo 4'' campaign.
File:H4-Selecting Ordnance Speed 02.jpg|The MA5D's ammo counter indicating the number of rounds in the magazine on [[Haven]].
File:MA5D box magazine.jpg|A magazine used with the MA5D in ''Halo 4''.
File:MA5D SideText.jpg|Closeup view of the text engraved on the side of the MA5D.
File:H4-MA5D-ICWS-AR-Infobox.jpg|MA5D Infobox that was in a ''Halo 4'' update.
</gallery>
=== ''Halo 2: Anniversary''===
<gallery>
File:H2A MA5D-AR.png|The MA5D in ''[[Halo 2: Anniversary]]''.
File:H2A-MA5DHUD.png|First-person view of the MA5D being used on [[Stonetown]].
File:H2A-MA5D.png|An MA5D being used by a Spartan on Stonetown.
File:H2A MA5D Magazine.png|A magazine used with the MA5D in ''Halo 2: Anniversary'' multiplayer.
</gallery>
=== ''Halo 5: Guardians''===
<gallery>
<gallery>
File:H4-Concept-MA5D.jpg|Concept art of the MA5D in ''Halo 4''.
File:H5G MA5D Magazine.png|thumb|A magazine used with the MA5D in ''Halo 5: Guardians''.
File:H4-MA5D-Schematic.jpg|HUD Icon of the MA5D in ''Halo 4''.
File:H5G-Concept-MA5D Customization.png|Concept art of the MA5D customization for ''[[Halo 5 Guardians]]''.
File:H4-MA5D-AR-Skin.png|MA5D assault rifle with the "Predator" skin.
File:Halo5 AR.png|A render of the MA5D from the pre-[[Halo 5: Guardians Multiplayer Beta|beta]] development stage of ''Halo 5: Guardians''.
File:H4-MA5D-ICWS-AR-PrimeSkin.png|MA5D assault rifle with the "Prime" skin.
File:H5GB-MA5DHUD.png|First person view of the MA5D in the ''Halo 5: Guardians Multiplayer Beta'' on [[Empire]].
File:Halo4-MasterChief-John117.png|[[John-117]] wielding an MA5D.
File:H5MA5DZoom.png|[[Smart scope]] with the MA5D in the ''Halo 5: Guardians Multiplayer Beta'' on [[Truth]].
File:H4-MJOLNIR-GEN2.png|A SPARTAN-IV wielding an MA5D.
File:HCS Trailer - ARCocking.png|A Spartan-IV cocking an MA5D in the [[Halo Championship Series|HCS]] season 2 trailer.
File:H4-E3-Campaign-7.jpg|John-117 wielding an MA5D against a [[Promethean Knight]] in ''Halo 4''.
File:H5G-MA5Dmodel.jpg|Models of the MA5D for ''Halo 5: Guardians''.
File:H4-Selecting Ordnance Speed 02.jpg|The MA5D's ammo counter indicating the number of rounds in the magazine.
File:H5G-MA5DHUD-Campaign.png|First-person view of the MA5D by [[Frederic-104]] in the ''Halo 5: Guardians'' campaign, post-Overtime update.
File:H4-MCtoy-Prototype.png|A John-117 action figure wielding the MA5D.
File:H5G-MA5Dzoom-Campaign.png|[[Spartan abilities#Smart Scope/Hover|Smart scope]] with the MA5D by Fred-104 in the ''Halo 5: Guardians'' campaign, post-Overtime update.
File:FUD Silva Field Armor.jpg|Cadet [[Chyler Silva]] wielding an MA5D assault rifle during training in ''Halo 4: Forward Unto Dawn''.
File:H5G-MA5Dmelee.png|Fred-104 meleeing with his MA5D.
File:MA5D Assault Rifle.png|Blueprint of the MA5D in ''Halo 4''.
File:H5G-MA5Dmelee2.png|Ditto, second melee animation.
File:H5G-Fred&MA5D.png|Fred-104 using smart scope with the MA5D on [[Genesis]].
File:H5G-John&MA5D.png|John-117 with an MA5D in the [[Gateway]] on Genesis.
File:H5G-MA5DHUD.png|First person view of the MA5D in ''Halo 5: Guardians'' on [[Riptide]], pre-Overtime update.
File:H5G-MA5Dzoom.png|Smart scope with the MA5D in ''Halo 5: Guardians'', pre-Overtime update.
File:H5G-MA5DSS.png|Third-person view of a [[CENTURION-class Mjolnir|Centurion]]-clad Spartan-IV using smart scope with the MA5D.
</gallery>
</gallery>


==Videos==
=== ''Halo 4'' skins ===
<youtube width="300" height="250">oQ-fsBPwwag</youtube>
<gallery>
File:H4-MA5D-ICWS-AR-PrimeSkin.png|Prime (PRM) skin.
File:H4 - Predator skin (transparent).png|Predator (PDT) skin.
File:H4 - Riptide skin (transparent).png|Riptide (RPT) skin.
File:H4 - Turbine skin (transparent).png|Turbine (TBN) skin.
File:H4_Skin_Teeth.png|Teeth (TTH) skin.
File:H4 Skin Trauma.png|Trauma (TRM) skin.
</gallery>
<!--Hiding these images until gameplay page is made
=== ''Halo 5: Guardians'' skins ===
<gallery>
File:H5 G - Uncommon - Fade Ar.jpg|Fade skin REQ card.
File:H5 G - Rare - Azure Dream AR.jpg|Azure Dream skin REQ card.
File:H5 G - Rare - Blue Steel AR.jpg|Blue Steel skin REQ card
File:H5 G - Rare - Green Machine AR.jpg|Green Machine skin REQ card.
File:H5 G - Rare - Last Dawn AR.jpg|Last Dawn skin REQ card.
File:H5 G - Rare - Last Slice AR.jpg|Last Slice skin REQ card.
File:H5 G - Rare - Master Control AR.jpg|Master Control skin REQ card.
File:H5 G - Rare - Monstruous AR.jpg|Monstruous skin REQ card.
File:H5 G - Rare - Old Abe AR.jpg|Old Abe skin REQ card.
File:H5 G - Rare - Pop Culture AR.jpg|Pop Culture skin REQ card.
File:H5 G - Rare - Scratched AR.jpg|Scratched skin REQ card.
File:H5 G - Rare - Spiral AR.jpg|Spiral skin REQ card.
File:H5 G - Rare - Steel AR.jpg|Steel skin REQ card.
File:H5 G - Rare - UNSC AR.jpg|UNSC skin REQ card.
File:H5 G - Rare - Vengance AR.jpg|Vengeance skin REQ card.
File:H5 G - Ultra Rare - Aurum AR.jpg|Aurum skin REQ card.
File:H5 G - Ultra Rare - Boomco AR Blaster.jpg|BoomCo AR Blaster skin REQ card.
File:H5 G - Ultra Rare - Fireteam Osiris AR.jpg|Fireteam Osiris skin REQ card.
File:H5 G - Ultra Rare - Lagrange AR.jpg|Lagrange skin REQ card.
File:H5 G - Ultra Rare - ODST AR.jpg|ODST skin REQ card.
File:H5 G - Ultra Rare - Prestige AR.jpg|Prestige skin REQ card.
File:H5 G - Ultra Rare - Ruptive AR.jpg|Ruptive skin REQ card.
File:H5 G - Ultra Rare - Sharktooth Grin AR.jpg|Sharktooth Grin skin REQ card.
File:H5 G - Ultra Rare - Skulls And Roses AR.jpg|Skulls and Roses skin REQ card.
File:H5 G - Ultra Rare - Spirit Of Fire AR.jpg|Spirit of Fire skin REQ card.
File:H5 G - Ultra Rare - Sticker Shock AR.jpg|Sticker Shock skin REQ card.
File:H5G - Legendary - 343 Industries AR.jpg|343 Industries REQ card.
File:H5 G - Legendary - Team Alliange AR.jpg|Team Allegiance skin REQ card.
File:H5 G - Legendary - Blue Team AR.jpg|Blue Team skin REQ card.
File:H5 G - Legendary - Bracer AR.jpg|Bracer skin REQ card.
File:H5G - Legendary - CLG AR.jpg|CLG REQ card.
File:H5 G - Legendary - Ehh,Arr AR.jpg|Ehh, Arr skin REQ card.
File:H5 G - Legendary - Gold Standard AR.jpg|Gold Standard skin REQ card.
File:H5 G - Legendary - Evil Geniuses AR.jpg|Evil Geniuses skin REQ card.
File:H5 G - Legendary - HCS Contender AR.jpg|HCS Contender skin REQ card.
File:H5 G - Legendary - HCS Contender Blue AR.jpg|HCS Contender Blue skin REQ card.
File:H5 G - Legendary - HCS Contender Red AR.jpg|HCS Contender Red skin REQ card.
File:H5 G - Legendary - Landgrave AR.jpg|Landgrave skin REQ card.
File:H5G - Legendary - Luminosity AR.jpg|Luminosity REQ card.
File:H5 G - Noble Team AR.jpg|Noble Team skin REQ card.
File:H5 G - Optic Gaming AR.jpg|OpticGaming skin REQ card.
File:H5G - Legendary - Splyce AR.jpg|Splyce REQ card.
File:H5G - Legendary - Str8 Rippin AR.jpg|Str8 Rippin REQ card.
File:H5 G - Legendary - Team Envyous AR.jpg|Team EnVyUs skin REQ card.
File:H5 G - Legendary - Team Liquid AR.jpg|Team Liquid skin REQ card.
File:H5G Render-Skins VengeanceAssaultRifle.png|Vengeance skin.
File:H5 MA5D HCS Skin.png|HCS Contender skin.
File:Halo 5 MA5D mister-chief-eh-arr skin.png|Ehh, Arr skin.
File:H5G-MA5DMasterControl.png|Master Control skin.
File:H5 unicorn fire.jpg|Unicorn fire skin.
File:H5 unicorn ice.jpg|Unicorn ice skin.
</gallery>
-->
=== ''Halo 5: Guardians'' variants ===
<gallery>
File:H5G-ReconMA5D.png|First-person view of the Recon MA5D.
File:H5G-ReconMA5Dzoom.png|Smart scope with the Recon MA5D.
File:H5G-LongshotMA5D.png|First-person view of the Longshot MA5D.
File:H5G-LongshotMA5Dzoom.png|Smart scope with the Longshot MA5D.
File:H5G-HybridMA5DHUD.png|First-person view of the Hyrbid MA5D.
File:H5G-HybridMA5Dzoom.png|Smart scope with the Hybrid MA5D.
File:H5G AR COG sight1.png|First-person view of the COG MA5D.
File:H5G AR COG sight2.png|Smart scope with the COG MA5D.
File:H5G AR Morph sight1.png|First-person view of the Morph MA5D.
File:H5G AR Morph sight2.png|Smart scope with the Morph MA5D.
</gallery>


==List of appearances==
=== ''Halo Online'' variants ===
<gallery>
File:HO-MA5D1.jpeg|The default MA5D on [[Diamondback]] in ''[[Halo Online]]''.
File:AR_Damage.png|The MA5-D11.
File:AR_2.0.png|The "Golden" MA5D classed as the "Assault Rifle 2.0".
File:HO-MA5D.png|The R11 MA5D (RoF MA5D) in the customization menu.
File:HO_MA5.png|''Halo Online'' variants.
File:HO-ROFMA5D.jpeg|The R11 MA5D (RoF Assault Rifle) on Edge.
File:HO-ADVMA5D.jpeg|The ACC MA5D on [[Reactor (Halo Online map)|Reactor]].
File:HO-DMGMA5D.jpeg|The Halo Online Beta MA5-D11 (DMG Assault Rifle) on [[Edge]].
File:HO-GoldenMA5D.jpeg|The Halo Online Beta MA5-G3 EQUALIZER ("Golden" MA5D) on [[Valhalla|Riverworld]].
File:HO AssaultRifle Hipolys 1.jpg|High-poly models of the various MA5D variants.
File:HO AssaultRifle Hipolys 2.jpg|High-poly models of the various MA5D variants.
File:HO AssaultRifle Hipolys 3.jpg|High-poly models of the various MA5D variants.
</gallery>
===Props===
<gallery>
File:FUD Silva Field Armor.jpg|Cadet [[Chyler Silva]] wielding an MA5D assault rifle during training in ''[[Halo 4: Forward Unto Dawn]]''.
File:Nightfall - AikenPromo.jpg|[[Randall Aiken]] with an MA5D during the [[Mission to Alpha Shard]] in ''[[Halo: Nightfall]]''.
File:HOD-MA5D.jpg|An MA5D on display at ''[[Halo: Outpost Discovery]]''.
</gallery>
===Merchandise===
<gallery>
File:H4-MCtoy-Prototype.png|A John-117 action figure wielding the MA5D.
</gallery>
== List of appearances ==
*''[[The Commissioning]]'' {{1st}}
*''[[The Commissioning]]'' {{1st}}
*''[[Scanned]]''
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Halo 4]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
**''[[Infinity Briefing Packet]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Initiation]]''
*''[[Halo: Escalation]]''
*''[[Halo: Nightfall]]''
*''[[Halo 2: Anniversary]]''
*''[[Hunt the Truth]]''
**''[[All Hail]]'' {{C|Statue only}}
**''[[The Cost]]''
**''[[A Hero Falls]]''
**''[[The Hunt Begins]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Last Light]]''
*''[[Halo: The Fall of Reach - The Animated Series]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Mythos]]''
*''[[Halo: Tales from Slipspace]]''
**''[[On the Brink]]''
**''[[Undefeated]]''
*''[[Halo Wars 2]]''
*''[[Halo: Retribution]]''
*''[[Halo: Bad Blood]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Lone Wolf]]''
*''[[Halo: Outpost Discovery]]''
*''[[Halo: Point of Light]]''
*''[[Halo: The Rubicon Protocol]]''


==Sources==
== Sources ==
<references/>
{{Ref/Sources}}


{{UNSC rifles}}
{{UNSC rifles}}
[[Category:Assault rifles]]
[[Category:Assault rifles]]

Latest revision as of 23:20, March 4, 2024

MA5D assault rifle
H4-MA5D-ICWS-AR-AltLeftSide.png

H5G-Render-AssaultRifle.png

Production overview

Manufacturer:

Misriah Armory

Model series:

MA5 series

Type:

Bullpup assault rifle

Cost:

1693 cR[1]

Specifications

Length:

39.2 inches (100 cm)[2]

Width:

3 inches (7.6 cm)[2]

Height:

10.8 inches (27 cm)[2]

Weight:

3.5 kilograms (7.7 lb) (empty)
4.1 kilograms (9.0 lb) (loaded)[3]

Ammunition type:

7.62×51mm FMJ-AP[1]

Feed system:

  • 32-round box magazine[1] (Halo 4)
  • 36-round box magazine (Halo 5: Guardians)

Operation:

Short-stroke, gas-operated, rotating-bolt

Rate of fire:

640 RPM[citation needed]

Effective range:

Short-mid range

Service history

In service:

 

The MA5D Individual Combat Weapon System (ICWS) is an assault rifle used by the United Nations Space Command. Like the rest of the MA5 series, the MA5D is designed and manufactured by Misriah Armory.[4]

OverviewEdit

The MA5D assault rifle is an air-cooled, gas-operated, magazine-fed, fully automatic bullpup rifle that fires standard 7.62×51mm FMJ-AP ammunition from a 32- or 36-round detachable box magazine.[3][5] It possesses a built-in ammunition indicator and magnetic compass for orientation similar to that of all other MA5 series rifles. The 2525 model bears few noticeable design differences from the MA5C apart from an integrated muzzle brake, and the overall bulkiness of the newer rifle.

The MA5D ICWS was in limited service use as early as 2525 when it was issued to officer cadets, drill instructors, and security personnel at the Corbulo Academy of Military Science, as well as Spartan Blue Team.[6][7][8] It saw continued use throughout the war, though the MA5's B and C variants remained more common.[9][10][11] By 2557 the MA5D had become standard issue. It is now favored due to its ruggedness and ability to withstand the conditions that are often faced on frontier colonies.[2]

MA5D assault rifles issued to SPARTAN-IVs are given the same protective metamaterial coating used on the M6H2 Magnum.[12]

VariantsEdit

 
Renders of the Halo 5: Guardians MA5D, showing the removable shroud and rail.

Removable shroud variantEdit

By October 2558, a newer variant of the MA5D existed with the "p/n 00118-B" body and the serial number of "007230814". This variant had a removable cover worked into the cowling, concealing a "P/N 16309" rail for the attachment of compatible systems, primarily optics. When no optic is present, an integral Projection sight with an emitter embedded directly above the rifle's display screen on the cowling is often leveraged for targeting.[5]

  • COG MA5D: Assault Rifle with COG sight. Security configuration issued to ONI's armed-response teams.
  • Hybrid MA5D: Assault Rifle with Hybrid sight. This variant is a testbed for human-Sangheili technology sharing, fitted with a modified Carbine holoscope.
  • Longshot MA5D: Assault Rifle with Longshot sight. UNSC Marine Corps Interim Fireteam Support (IFS) configuration for intermediate-range combat and long-range suppression.
  • Morph MA5D: Assault Rifle with Morph sight. Test configuration issued to Spartans assigned to Infinity's science field teams, fitted with a modified LightRifle holoscope.
  • Recon MA5D: Assault Rifle with Recon sight. UNSC Army configuration with quick-acquisition sights for mid-range engagements.

MA5D attachmentsEdit

  • Energy bayonet: Increases melee damage and range, allowing for a one-hit kill against normal opponents.
  • Extended magazine: Increases both ready and reserve ammunition capacity by 50% for a total of 54 rounds per magazine and 324 reserve rounds.
  • Kinetic bolts: Augments knockback and damage against vehicles.
  • Knight blade: Increases melee effectiveness, with extra damage and knockback against vehicles.
  • Laser targeter: Increases weapon accuracy by reducing bullet spread.
  • Long barrel: Increases range of bullet magnetism and aim assist.
  • Stabilization jets: Helps control vertical recoil.
  • Silencer: Firing the weapon does not make the user show up on enemy radar. However, walking still gives away the user's position.
  • Sound dampener: Increases effective range and reduces firing signature.
  • Threat marker: Tracks targeted enemy personnel for a short time.

GameplayEdit

Changes from MA37 ICWS in Halo: ReachEdit

  • Heavier but more controllable reticle bloom.
  • More damage per round: only 16 shots are needed to kill a fully-shielded Spartan instead of 20.
  • Slightly increased rate of fire.
  • Maximum reserve ammo has been reduced from 288 rounds to 256 rounds, and a standard reserve of 224 rounds, forcing the player to scavenge for ammo more frequently.
  • Secondary melee animation slightly changed.

Changes from Halo 4 to Turbo updateEdit

  • More damage per round: only 13 shots are needed to kill a fully-shielded Spartan instead of 16.
  • Aim assist slightly reduced.

Changes from Turbo update to Halo 2: AnniversaryEdit

  • Less damage per round: now 16 shots are needed to kill a fully-shielded Spartan instead of 13.
  • Reticle is bloomed out slightly.

Changes from Halo 2: Anniversary to Halo 5: Guardians Multiplayer BetaEdit

  • Recoil added.
  • Can now be zoomed in using the Smart Scope to have its range increased and its bloom and max spread reduced at the cost of added recoil.
  • Faster bloom regeneration.
  • Maximum reserve ammo is now 216 rounds, down by 8 from Halo 4.
  • Reload speed and pickup animation speed slightly increased.
  • Weapon switching speed increased.
  • Headshots now deal bonus damage on unshielded targets.
  • Inconsistent damage model, killing in 13-20 rounds, depending on the headshot bonus.
  • The magazine very slightly sticks out of the gun less.

Changes from Halo 5: Guardians Multiplayer Beta to Halo 5: GuardiansEdit

  • Headshot multipliers are removed.
  • Magazine size increased from 32 rounds to 36 to compensate for a slight damage decrease.

Changes from Halo 5: Guardians to HCS testingEdit

  • Maximum reticle bloom increased.
  • Accuracy decreased.

Changes from HCS testing to OvertimeEdit

  • Aiming reticle is now 7% smaller, with maximum reticle bloom reduced as well.
    • Using Smart-Link no longer decreases bloom.
  • Accuracy slightly increased.
  • Weaker aim assist at close range.
  • Rate of fire has been slightly increased to 650 RPM.
  • Headshots now deal bonus damage on unshielded targets once again.
  • Increased/decreased damage, killing in 13-20 rounds, depending on the headshot bonus.
  • Headshot aim assist decreased by 99%.

TriviaEdit

MistakesEdit

  • In Halo 2: Anniversary's multiplayer segment, initiating a reload on an empty MA5D and holding the trigger down during the action will result in the animation being cut off before it can complete; however, the sound will still play out in spite of it.

GalleryEdit

IllustrationsEdit

Halo 4Edit

Halo 2: AnniversaryEdit

Halo 5: GuardiansEdit

Halo 4 skinsEdit

Halo 5: Guardians variantsEdit

Halo Online variantsEdit

PropsEdit

MerchandiseEdit

List of appearancesEdit

SourcesEdit

  1. ^ a b c Halo 4 Limited Edition UNSC Infinity Briefing Packet
  2. ^ a b c d Halo 4: The Essential Visual Guide, page 60
  3. ^ a b Halo: Waypoint: Assault Rifle
  4. ^ Game Informer: The Arsenal of Halo 4
  5. ^ a b Halo 5: Guardians
  6. ^ Halo 4: Forward Unto Dawn
  7. ^ 343 Sparkast 014
  8. ^ Halo: The Fall of Reach - The Animated Series
  9. ^ Halo 4, Prologue
  10. ^ Halo: Initiation, Issue 1
  11. ^ Halo: Escalation, Issue 7
  12. ^ Halo: Official Spartan Field Manual, page 188