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{{ | {{Title|Cut ''Halo: Reach'' dialogue}} | ||
{{Status|RealWorld}} | |||
{{Series/Cut/HR}} | |||
The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself. | |||
==Winter Contingency== | |||
The following lines of dialogue are found in the map files for [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref> | |||
The following lines of dialogue are found in [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref> | |||
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | ||
Line 12: | Line 11: | ||
!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
Line 19: | Line 17: | ||
|filename=M10_0990_dot.wav | |filename=M10_0990_dot.wav | ||
}} | }} | ||
|- | |- | ||
Line 26: | Line 23: | ||
|filename=M10_1000_dot.wav | |filename=M10_1000_dot.wav | ||
}} | }} | ||
|- | |- | ||
Line 33: | Line 29: | ||
|filename=HR Cut Dot 1010.wav | |filename=HR Cut Dot 1010.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile." | ||
|{{Listen|title=m10_0960_kat | |{{Listen|title=m10_0960_kat | ||
|filename=HR_Cut_Kat_0960.wav | |filename=HR_Cut_Kat_0960.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Try an [[Armor Lock]] now, make sure it works." | ||
|{{Listen|title=m10_0970_kat | |{{Listen|title=m10_0970_kat | ||
|filename=HR_Cut_Kat_0970.wav | |filename=HR_Cut_Kat_0970.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Good. Just don't stay in one place too long." | ||
|{{Listen|title=m10_0980_kat | |{{Listen|title=m10_0980_kat | ||
|filename=HR_Cut_Kat_0980.wav | |filename=HR_Cut_Kat_0980.wav | ||
}} | }} | ||
|- | |- | ||
Line 75: | Line 67: | ||
'''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!" | '''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!" | ||
'''[[ | '''[[Catherine-B320]]''': "Copy that, Commander. | ||
'''[[Carter-A259]]''': "Six, you and I are going to locate Jun." | '''[[Carter-A259]]''': "Six, you and I are going to locate Jun." | ||
Line 112: | Line 104: | ||
|filename=HR Cut Rescue Jun.ogg | |filename=HR Cut Rescue Jun.ogg | ||
}} | }} | ||
|} | |} | ||
==ONI: Sword Base== | |||
The following lines of dialogue are found in the map files for [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref> | |||
The following lines of dialogue are found in [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref> | |||
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | ||
Line 126: | Line 114: | ||
!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
Line 133: | Line 120: | ||
|filename=HR Cut Dot 1210.wav | |filename=HR Cut Dot 1210.wav | ||
}} | }} | ||
|- | |- | ||
Line 140: | Line 126: | ||
|filename=HR Cut Dot 1220.wav | |filename=HR Cut Dot 1220.wav | ||
}} | }} | ||
|- | |- | ||
Line 148: | Line 132: | ||
|filename=HR Cut Dot 1250.wav | |filename=HR Cut Dot 1250.wav | ||
}} | }} | ||
|- | |- | ||
Line 157: | Line 140: | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "That's an Alpha Shield Six." | ||
|{{Listen|title=m20_1150_kat | |{{Listen|title=m20_1150_kat | ||
|filename=HR_Cut_Kat_1150.wav | |filename=HR_Cut_Kat_1150.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "That's a Drop Shield Six." | ||
|{{Listen|title=_drop_m20_1160_kat | |{{Listen|title=_drop_m20_1160_kat | ||
|filename=HR_Cut_Kat_1160.wav | |filename=HR_Cut_Kat_1160.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles." | ||
|{{Listen|title=m20_1170_kat | |{{Listen|title=m20_1170_kat | ||
|filename=HR_Cut_Kat_1170.wav | |filename=HR_Cut_Kat_1170.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds." | ||
|{{Listen|title=m20_1180_kat | |{{Listen|title=m20_1180_kat | ||
|filename=HR_Cut_Kat_1180.wav | |filename=HR_Cut_Kat_1180.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Use the shield, make sure it works." | ||
|{{Listen|title=m20_1190_kat | |{{Listen|title=m20_1190_kat | ||
|filename=HR_Cut_Kat_1190.wav | |filename=HR_Cut_Kat_1190.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Checks out. Should help when you can't find cover." | ||
|{{Listen|title=m20_1200_kat | |{{Listen|title=m20_1200_kat | ||
|filename=HR_Cut_Kat_1200.wav | |filename=HR_Cut_Kat_1200.wav | ||
}} | }} | ||
|- | |- | ||
Line 203: | Line 180: | ||
|filename=HR_Cut_Dot_0800.wav | |filename=HR_Cut_Dot_0800.wav | ||
}} | }} | ||
|- | |- | ||
Line 210: | Line 186: | ||
|filename=HR_Cut_Dot_0810.wav | |filename=HR_Cut_Dot_0810.wav | ||
}} | }} | ||
|- | |- | ||
Line 217: | Line 192: | ||
|filename=HR_Cut_Dot_0820.wav | |filename=HR_Cut_Dot_0820.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant." | ||
|{{Listen|title=m20_0770_kat | |{{Listen|title=m20_0770_kat | ||
|filename=HR_Cut_Kat_0770.wav | |filename=HR_Cut_Kat_0770.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Try creating a decoy now, lets see how well it works." | ||
|{{Listen|title=m20_0780_kat | |{{Listen|title=m20_0780_kat | ||
|filename=HR_Cut_Kat_0780.wav | |filename=HR_Cut_Kat_0780.wav | ||
Line 233: | Line 206: | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Looks just like you Six." | ||
|{{Listen|title=m20_0790_kat | |{{Listen|title=m20_0790_kat | ||
|filename=HR_Cut_Kat_0790.wav | |filename=HR_Cut_Kat_0790.wav | ||
}} | }} | ||
|} | |} | ||
==Nightfall== | |||
The following lines of dialogue are found in the map files for [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref> | |||
The following lines of dialogue are found in [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref> | |||
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | ||
Line 251: | Line 220: | ||
!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data." | ||
|{{Listen|title=m30_0110_kat | |{{Listen|title=m30_0110_kat | ||
|filename=HR_Cut_Kat_0110.wav | |filename=HR_Cut_Kat_0110.wav | ||
Line 262: | Line 228: | ||
|- | |- | ||
|'''[[ | |'''[[Catherine-B320]]''': "Interesting... I read negative light refraction from your shields." | ||
|{{Listen|title=m30_0120_kat | |{{Listen|title=m30_0120_kat | ||
|filename=HR_Cut_Kat_0120.wav | |filename=HR_Cut_Kat_0120.wav | ||
}} | }} | ||
|- | |- | ||
Line 273: | Line 238: | ||
|filename=HR_Cut_Dot_0120.wav | |filename=HR_Cut_Dot_0120.wav | ||
}} | }} | ||
|- | |- | ||
Line 280: | Line 244: | ||
|filename=HR Cut Jun 0140.wav | |filename=HR Cut Jun 0140.wav | ||
}} | }} | ||
|- | |- | ||
|'''[[Jun-A266]]''': "Kat, you pick any of that up?" | |'''[[Jun-A266]]''': "Kat, you pick any of that up?" | ||
'''[[ | '''[[Catherine-B320]]''': "Affirmative Recon Bravo. It's an indigenous creature called Guta." | ||
'''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success." | '''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success." | ||
'''[[ | '''[[Catherine-B320]]''': "Odd, I'll report it." | ||
|{{Listen|title=m30_0410-0440 | |{{Listen|title=m30_0410-0440 | ||
|filename=HR Cut GutaDraftAnimals.wav | |filename=HR Cut GutaDraftAnimals.wav | ||
}} | }} | ||
|} | |} | ||
==Tip of the Spear== | |||
The following lines of dialogue are found in the map files for [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref> | |||
The following lines of dialogue are found in [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref> | |||
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | ||
Line 305: | Line 266: | ||
!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
Line 321: | Line 281: | ||
|filename=M35_ScarabFight.ogg | |filename=M35_ScarabFight.ogg | ||
}} | }} | ||
|- | |- | ||
Line 329: | Line 287: | ||
|filename=HR Cut Jorge 1330.wav | |filename=HR Cut Jorge 1330.wav | ||
}} | }} | ||
|- | |- | ||
Line 336: | Line 293: | ||
|filename=HR_Cut_Dot_1340.wav | |filename=HR_Cut_Dot_1340.wav | ||
}} | }} | ||
|- | |- | ||
Line 346: | Line 302: | ||
|} | |} | ||
==Long Night of Solace== | |||
The following lines of dialogue are found in the map files for [[Long Night of Solace (Level)|Long Night of Solace]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)|Long Night of Solace]]''</ref> | |||
The following lines of dialogue are found in [[Long Night of Solace (Level)]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)]]''</ref> | |||
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | ||
Line 355: | Line 309: | ||
!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
|'''[[Holland]]''': "Head for the comms center Lieutenant, find and destroy the relay core." | |'''[[Holland]]''': "Head for the comms center Lieutenant, find and destroy the relay core." | ||
'''[[Holland]]''': "Six is close to | '''[[Holland]]''': "Six is close to the comms center Dot, what's the protocol for offline-ing that relay core?" | ||
'''[[Auntie Dot]]''': "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system." | '''[[Auntie Dot]]''': "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system." | ||
Line 372: | Line 324: | ||
'''[[Holland]]''': "Holland to Savannah, enemy comm relay is now offline." | '''[[Holland]]''': "Holland to Savannah, enemy comm relay is now offline." | ||
|{{Listen|title=m45_1590-1670 | |{{Listen|title=m45_1590-1670 | ||
Line 380: | Line 331: | ||
|} | |} | ||
==Exodus== | |||
The following lines of dialogue are found in the map files for [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref> | |||
The following lines of dialogue are found in [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref> | |||
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | ||
Line 388: | Line 338: | ||
!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
Line 407: | Line 356: | ||
|filename=HR_Cut_Trooper5_0370.wav | |filename=HR_Cut_Trooper5_0370.wav | ||
}} | }} | ||
|- | |- | ||
Line 414: | Line 362: | ||
|filename=HR_Cut_Trooper3_0380.wav | |filename=HR_Cut_Trooper3_0380.wav | ||
}} | }} | ||
|- | |- | ||
Line 453: | Line 400: | ||
|{{Listen|title=m50_1170-1250 | |{{Listen|title=m50_1170-1250 | ||
|filename=HR_Cut_Transport_Crash.wav | |filename=HR_Cut_Transport_Crash.wav | ||
}} | |||
|- | |||
|'''[[Stacker]]''': "Something big on scope, just offshore..." | |||
|{{Listen|title=m50_1300_sg1 | |||
|filename=HR Cut Sergeant1 1300.wav | |||
}} | |||
|- | |||
|'''[[Stacker]]''': "Scarabs! Heavy weapons units, move into position." | |||
|{{Listen|title=m50_1310_sg1 | |||
|filename=HR Cut Sergeant1 1310.wav | |||
}} | |||
|- | |||
|'''[[Stacker]]''': "We can't stop them without air support!" | |||
|{{Listen|title=m50_1320_sg1 | |||
|filename=HR Cut Sergeant1 1320.wav | |||
}} | |||
|- | |||
|'''Falcon Pilot''': "Falcons! Focus fire on those Scarabs!" | |||
|{{Listen|title=m50_1330_pi2 | |||
|filename=HR Cut Pilot2 1330.wav | |||
}} | |||
|- | |||
|'''Falcon Pilot''': "Another target- coming out of the harbour!" | |||
|{{Listen|title=m50_1340_pi2 | |||
|filename=HR Cut Pilot2 1340.wav | |||
}} | |||
|- | |||
|'''Falcon Pilot''': "Taking Scarab fire! Falcon hit, going down!" | |||
|{{Listen|title=m50_1350_pi2 | |||
|filename=HR Cut Pilot2 1350.wav | |||
}} | }} | ||
|} | |} | ||
== | ==The Pillar of Autumn== | ||
The following lines of dialogue are found in the map files for [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref> | |||
The following lines of dialogue are found in [[The Pillar of Autumn (Halo: Reach level)]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)]]''</ref> | |||
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0" | ||
Line 465: | Line 447: | ||
!scope="col"|Dialogue | !scope="col"|Dialogue | ||
!scope="col"|File | !scope="col"|File | ||
|- | |- | ||
Line 479: | Line 459: | ||
|filename=HR Cut Emile 0160.wav | |filename=HR Cut Emile 0160.wav | ||
}} | }} | ||
|} | |} | ||
== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Deleted Material}} | {{Deleted Material}} | ||
[[Category:Halo: Reach deleted material]] |
Latest revision as of 21:48, June 6, 2024
This article is part of a series on
Halo: Reach cut content
- Cut content
- Development
To check out cut content for other Halo games, see here!
The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself.
Winter ContingencyEdit
The following lines of dialogue are found in the map files for Winter Contingency.[1]
Dialogue | File | |||
---|---|---|---|---|
Auntie Dot: "Noble Six, your armor has a locking function that will protect you from all types of damage, while sacrificing mobility." |
| |||
Auntie Dot: "Please initiate an Armor Lock to verify functionality." |
| |||
Auntie Dot: "Full protection and immobilization; use with caution" |
| |||
Catherine-B320: "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile." |
| |||
Catherine-B320: "Try an Armor Lock now, make sure it works." |
| |||
Catherine-B320: "Good. Just don't stay in one place too long." |
| |||
Charlie One Pilot: "Falcon, moving to assist."
Charlie Two Pilot: "Banshees, heads up Charlie One!" Jun-A266: "Get some altitude, now!" Charlie One Pilot: "Charlie One, taking fire. Hold on!" Jun-A266: "Noble One, we're hit!" Charlie One Pilot: "Mayday, mayday, Charlie One, going down!" Jun-A266: "Noble Leader! Requesting evac, four-two-point-eight-" Carter-A259: "Noble Three! Noble Three respond!" Carter-A259: "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact Holland, he needs to know the Covenant are here!" Catherine-B320: "Copy that, Commander. Carter-A259: "Six, you and I are going to locate Jun." Jun-A266: "Noble Three to Noble Leader," Carter-A259: "Jun, what's your status?" Jun-A266: "Falcon's down boss, pilot's dead. Requesting evac. Carter-A259: "Roger that Noble Three. Sit tight, we'll be right there." Carter-A259: "Let's move six, we gotta find him before the Covenant does." Carter-A259: "Follow me Noble Six." Jun-A266: "Noble Three to Noble Leader!" Carter-A259: "Talk to me Jun," Jun-A266: "Covenant closing on my position- taking heavy fire." Carter-A259: "Hang in there, we're coming to you! Noble Six, we need to find that downed Falcon." Carter-A259: "Follow me Noble Six!" Jun-A266: "Good to see you Noble," Carter-A259: "Likewise, let's take down these tangos and get out of here!" Carter-A259: "We've located Noble Three, request immediate evac- my coordinates." Charlie Two Pilot: "Solid copy Commander, Falcon Charlie Two inbound to your position." |
|
ONI: Sword BaseEdit
The following lines of dialogue are found in the map files for ONI: Sword Base.[2]
Dialogue | File | |||
---|---|---|---|---|
Auntie Dot: "Be advised Noble Six: That alpha shield will project a limited energy barrier that deflects incoming projectiles." |
| |||
Auntie Dot: "Be advised Noble Six: That drop shield will project a limited energy barrier that deflects incoming projectiles." |
| |||
Auntie Dot: "Create a shield to verify functionality." |
| |||
Auntie Dot: "Cover, exactly when you need it. How convenient!" |
| |||
Catherine-B320: "That's an Alpha Shield Six." |
| |||
Catherine-B320: "That's a Drop Shield Six." |
| |||
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles." |
| |||
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds." |
| |||
Catherine-B320: "Use the shield, make sure it works." |
| |||
Catherine-B320: "Checks out. Should help when you can't find cover." |
| |||
Auntie Dot: "Lieutenant, this armor module will create you a holographic duplicate, and deploy it for short-term disorientation of hostile forces." |
| |||
Auntie Dot: "Please create a duplicate now, to verify module functionality." |
| |||
Auntie Dot: "Quite an accurate representation, Noble Six, wouldn't you agree?" |
| |||
Catherine-B320: "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant." |
| |||
Catherine-B320: "Try creating a decoy now, lets see how well it works." |
| |||
Catherine-B320: "Looks just like you Six." |
|
NightfallEdit
The following lines of dialogue are found in the map files for Nightfall.[3]
Dialogue | File | |||
---|---|---|---|---|
Catherine-B320: "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data." |
| |||
Catherine-B320: "Interesting... I read negative light refraction from your shields." |
| |||
Auntie Dot: "How very interesting. Armor diagnostics show negative light refraction from Noble Six's shields." |
| |||
Jun-A266: "Active Camo? Next one's mine." |
| |||
Jun-A266: "Kat, you pick any of that up?"
Catherine-B320: "Affirmative Recon Bravo. It's an indigenous creature called Guta." Jun-A266: "Covies are trying to use them as draft animals, heh, not with much success." Catherine-B320: "Odd, I'll report it." |
|
Tip of the SpearEdit
The following lines of dialogue are found in the map files for Tip of the Spear.[4]
Dialogue | File | |||
---|---|---|---|---|
Auntie Dot: "Warning, scans indicate a Scarab mobile assault platform."
Carter-A259: "You heard her Noble, engage with caution." Jorge-052: "Bit late for that." Auntie Dot: "ONI intel suggests the Scarab's armor is weakest to the rear." Carter-A259: "Roger that, hit it on the back side Noble!" |
| |||
Jorge-052: "What are those? Jetpacks?" |
| |||
Auntie Dot: "Be advised Noble Six, Jetpack amour module available in your vicinity." |
| |||
Jorge-052: "Six, see if they're operational." |
|
Long Night of SolaceEdit
The following lines of dialogue are found in the map files for Long Night of Solace.[5]
Dialogue | File | |||
---|---|---|---|---|
Holland: "Head for the comms center Lieutenant, find and destroy the relay core."
Holland: "Six is close to the comms center Dot, what's the protocol for offline-ing that relay core?" Auntie Dot: "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system." Auntie Dot: "Lieutenant? Please step into the relay beam." Holland: "Six, step into the beam. Let's get this done." Holland: "Do it spartan, move into the beam!" Holland: "Holland to Savannah, enemy comm relay is now offline." |
|
ExodusEdit
The following lines of dialogue are found in the map files for Exodus.[6]
Dialogue | File | |||
---|---|---|---|---|
Army Trooper: "I can repair that visor for you, Lieutenant." |
| |||
Army Trooper: "Trouble with your visor spartan? I can... take care of that for ya?" |
| |||
Army Trooper: "Spartan- want me to do a quick fix on that visor?" |
| |||
Army Trooper: "All done Lieutenant. Good Hunting." |
| |||
Army Trooper: "That should do it! Give 'em hell spartan." |
| |||
Army Trooper: "Good as new Lieutenant. Go get 'em." |
| |||
Army Trooper: "Hunters! Big boys are all yours spartan!" |
| |||
6 Echo 2 Pilot: "Mayday! Mayday!"
Duvall: "6 Echo 2, can you maintain altitude?" 6 Echo 2 Pilot: "Negative! We're going down...!" Duvall: "Echo 2! Shut down your engines." 6 Echo 2 Pilot: "Shut down our-" Duvall: "You crash with your reactors hot you will nuke, the whole city. Shut 'em down!" 6 Echo 2 Pilot: "Roger Sergeant Major, powering down." 6 Echo 2 Pilot: "Crash positioned... Now! Tell 'em!" |
| |||
Stacker: "Something big on scope, just offshore..." |
| |||
Stacker: "Scarabs! Heavy weapons units, move into position." |
| |||
Stacker: "We can't stop them without air support!" |
| |||
Falcon Pilot: "Falcons! Focus fire on those Scarabs!" |
| |||
Falcon Pilot: "Another target- coming out of the harbour!" |
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Falcon Pilot: "Taking Scarab fire! Falcon hit, going down!" |
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The Pillar of AutumnEdit
The following lines of dialogue are found in the map files for The Pillar of Autumn.[7]
Dialogue | File | |||
---|---|---|---|---|
Emile: "Six, take that Warthog." |
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Emile: "Commandeer that Warthog, Lieutenant." |
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SourcesEdit
- ^ Halo: Reach, campaign level Winter Contingency
- ^ Halo: Reach, campaign level ONI: Sword Base
- ^ Halo: Reach, campaign level Nightfall
- ^ Halo: Reach, campaign level Tip of the Spear
- ^ Halo: Reach, campaign level Long Night of Solace
- ^ Halo: Reach, campaign level Exodus
- ^ Halo: Reach, campaign level The Pillar of Autumn