Canon

Drop wall: Difference between revisions

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{{Era|Post}}
{{Status|Canon}}
{{Weapon infobox
{{Weapon infobox
|image=[[File:HI Screenshot DropWall-Active.png|300px]]
|image=[[File:HINF DropWall Angled.png|300px]]
|name=Drop wall
|name=Drop wall
|manufacturer=  
|manufacturer=[[United Nations Space Command]]{{Ref/Quest|Id=conservatory|HI|Connections|Conservatory}}
|type=[[Equipment]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|type=[[Equipment]]{{Ref/Marketing|Id=HICGP|HINF|[[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]}}
|feed-title=Duration
|feed-title=Duration
|capacity=
|feed=
|feed=
|weight=
|weight=
|service=
|service=
|affiliation=[[United Nations Space Command]]{{Ref/Reuse|HICGP}}
;[[Post-Covenant War conflicts]]
|hideb=yes
*[[Battle for Zeta Halo]]
|hidec=yes
|pagelabel=Equipment
|pagelabel=Equipment
}}
}}
The '''drop wall''' is a piece of equipment similar in operation to the [[deployable cover]] and [[drop shield]]. When deployed, the drop wall projects a large [[Energy shield|energy shield]] which protects its user from enemy fire in combat, while still permitting the user to shoot through it.{{Ref/Game|HI|trailer|Detail=[[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]|Id=Premiere}}
{{Quote|A drop wall module. Deployable cover. Resilient but temporary.|[[The Weapon]] describing the drop wall to [[John-117]].{{Ref/Reuse|conservatory}}}}
The '''drop wall''' is a piece of of [[United Nations Space Command|UNSC]] infantry [[equipment]] compatible with the [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3) armor]].{{Ref/Reuse|conservatory}}{{Ref/Game|Id=gameplay|HI|gameplay}}{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|D=05|M=05|Y=2023}}


==Gameplay==
==Overview==
===Design details===
The drop wall has a compact and elongated design with slightly tapered ends. There are three panels and two smaller shield projectors that unfold during deployment.{{Ref/Game|Id=model|HINF|Drop Wall in-game model}} Users typically carry the module on their hip.{{Ref/Reuse|gameplay}}
 
===Operation===
The drop wall operates similarly to the [[deployable cover]] and [[drop shield]]. When deployed, the drop wall projects a large [[energy shield]] that protects its user from enemy fire in combat, while still permitting the user to shoot through it.{{Ref/Reuse|gameplay}} After being deployed, the module unfolds, with two side panels and a top panel extending outward; two smaller projectors unfold at an angle diagonal to the three panels. When all three panels have fully opened to a right angle from the device's main body, the two small projectors generate a grid-like energy field. Each tile function as its own section, able to withstand limited damage before dissipating.
<gallery class=center mode="packed" heights=200>
File:HINF DropWall Progression.png|Deployment stages of the drop wall, with the final stage being the shield faltering.
</gallery>
 
===Operational history===
While searching the [[Conservatory (location)|Conservatory]] on [[Installation 07]], [[John-117]] retrieved a drop wall module from the body of [[SPARTAN-IV program|Spartan]] [[Vedrana Makovich]].{{Ref/Reuse|conservatory}}
 
==In-game information==
===''Halo Infinite''===
===''Halo Infinite''===
The drop wall is a usable piece of equipment in ''[[Halo Infinite]]''. It can be deployed in combat to provide the player with a temporary shelter from enemy gunfire, and is capable of stopping both gunfire and grenades. Additionally, the player is still able to shoot through the deployed drop wall, at their enemies. However, it degrades easily under damage, so the respite it provides is temporary.{{Ref/Reuse|Premiere}}
{{Article quote|A single-sided deployable shield providing instant cover from enemy fire.{{Ref/Game|HI|Campaign - Upgrades menu}}}}
The drop wall is a usable piece of equipment in ''[[Halo Infinite]]''. It can be deployed in combat to provide the player with a temporary shelter from enemy gunfire, and is capable of stopping both gunfire and grenades. Additionally, the player is still able to shoot through the deployed drop wall, at their enemies. However, it degrades easily under damage, so the respite it provides is temporary.{{Ref/Reuse|HICGP}} Each section of the energy shield can only withstand a certain amount of damage from the outside before that section fails. Multiple sections can fail without the entire drop wall shutting down.{{Ref/YouTube|Id=ANewGen|4i86Ckj8xKk|Halo|Halo Infinite <nowiki>|</nowiki> Multiplayer Reveal Trailer - A New Generation|Y=2021|M=6|D=15}}
 
====Upgrades====
In campaign, the drop wall is acquired from the body of [[Vedrana Makovich|Spartan Makovich]] in the level [[Conservatory]]; then it can be upgraded by collecting and spending [[Spartan core]]s. In multiplayer, the fully-upgraded drop wall can be selected as "Drop Wall (Campaign)" under Sandbox settings. In [[Forge]], the fully-upgraded drop wall can spawn at an equipment pad by enabling the [[Legendary variant weapons|Legendary variant]] option.
 
{| class="wikitable sortable" style="width: 50%;"
|+ List of Upgrades
|-
! scope="col" style="width: 20%" |Name
! scope="col" style="width: 20%" |Spartan core cost
! scope="col" style="width: 60%" |Description
|-
|Swift Shelter
|1 SC
|Reduces Drop Wall cooldown by 20%.
 
|-
|Rampart
|2 SC
|Increases Drop Wall strength by 35%.
 
|-
|Blockade
|3 SC
|Increases Drop Wall strength by 70% and increases wall size.
 
|-
|Direct Current
|3 SC
|Adds shock damage to any projectiles fired through the Drop Wall.
|}
 
==Production notes==
The standard drop wall underwent a redesign between the [[Halo Infinite Campaign Gameplay Premiere]] in [[2020#July|July 2020]] and the [[A New Generation]] trailer in [[2021#June|June 2021]]. The shape of the energy shield was changed from a simple curved wall to be more concave with less sharp outer angles.{{Ref/Reuse|HICGP}}{{Ref/Reuse|ANewGen}} In campaign, acquisition of the "Blockade" upgrade restores the curved shape to the drop wall module, though the corner tiles on the upper layer are triangular instead of rectangular.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of drop wall}}
===Concept art===
<gallery>
<gallery>
File:HINF Concept ShieldWall.jpg|Early concept art exploration of the drop wall, then referred to as a "shield wall device."
File:HINF Drop Wall.png|Concept art of the drop wall module.
File:HINF Drop Wall.png|Concept art of the drop wall module.
File:HI Screenshot DropWall-Gameplay1.png|[[John-117]] behind an active drop wall.
File:HINF Concept DropWall.jpg|Finalized concept art of the drop wall module, as well as an exploration of the shield design (top left).
File:HI Screenshot DropWall-Inactive.png|An inactive drop wall.
</gallery>
File:HI Screenshot DropWall-Active.png|A deployed drop wall module.
===Development images===
File:HI Screenshot DropWall-Stuck.png|A [[Type-2 spike grenade]] stuck to a drop wall.
<gallery>
File:HI Screenshot DropWall-Gameplay1.png|[[John-117]] behind an active drop wall in the [[Halo Infinite E3 2021 showcase|E3 2021 showcase]].
File:HI Screenshot DropWall-Inactive.png|An inactive drop wall in the E3 2021 showcase.
File:HI Screenshot DropWall-Active.png|A deployed drop wall module in the E3 2021 showcase.
File:HI Screenshot DropWall-Stuck.png|A [[Jovokada Workshop spike grenade]] stuck to a drop wall in the E3 2021 showcase.
</gallery>
===Screenshots===
<gallery>
File:HINF DropWall Icon.png|HUD icon for the drop wall in ''[[Halo Infinite]]''.
File:HINF DropWallHip.png|The drop wall module on a [[Spartan-IV]]'s hip.
File:HINF DropWall Deployed.png|The drop wall module after being deployed/
File:HINF-FUDW.png|A fully upgraded drop wall in campaign.
File:HINF NewDropWall.png|A drop wall in ''Halo Infinite''{{'}}s multiplayer.
File:HINF DropWallUpgraded.jpg|An upgraded drop wall in multiplayer.
</gallery>
</gallery>


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{{Navbox/Pickups/Gameplay}}
{{Navbox/Pickups/Gameplay}}
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Shield technology]]

Latest revision as of 14:12, June 22, 2024

Drop wall
A Drop wall module
Production overview

Manufacturer:

United Nations Space Command[1]

Type:

Equipment[2]

Service history

In service:

Post-Covenant War conflicts
 

"A drop wall module. Deployable cover. Resilient but temporary."
The Weapon describing the drop wall to John-117.[1]

The drop wall is a piece of of UNSC infantry equipment compatible with the MJOLNIR (GEN3) armor.[1][3][4]

OverviewEdit

Design detailsEdit

The drop wall has a compact and elongated design with slightly tapered ends. There are three panels and two smaller shield projectors that unfold during deployment.[5] Users typically carry the module on their hip.[3]

OperationEdit

The drop wall operates similarly to the deployable cover and drop shield. When deployed, the drop wall projects a large energy shield that protects its user from enemy fire in combat, while still permitting the user to shoot through it.[3] After being deployed, the module unfolds, with two side panels and a top panel extending outward; two smaller projectors unfold at an angle diagonal to the three panels. When all three panels have fully opened to a right angle from the device's main body, the two small projectors generate a grid-like energy field. Each tile function as its own section, able to withstand limited damage before dissipating.

Operational historyEdit

While searching the Conservatory on Installation 07, John-117 retrieved a drop wall module from the body of Spartan Vedrana Makovich.[1]

In-game informationEdit

Halo InfiniteEdit

A single-sided deployable shield providing instant cover from enemy fire.[6]

The drop wall is a usable piece of equipment in Halo Infinite. It can be deployed in combat to provide the player with a temporary shelter from enemy gunfire, and is capable of stopping both gunfire and grenades. Additionally, the player is still able to shoot through the deployed drop wall, at their enemies. However, it degrades easily under damage, so the respite it provides is temporary.[2] Each section of the energy shield can only withstand a certain amount of damage from the outside before that section fails. Multiple sections can fail without the entire drop wall shutting down.[7]

UpgradesEdit

In campaign, the drop wall is acquired from the body of Spartan Makovich in the level Conservatory; then it can be upgraded by collecting and spending Spartan cores. In multiplayer, the fully-upgraded drop wall can be selected as "Drop Wall (Campaign)" under Sandbox settings. In Forge, the fully-upgraded drop wall can spawn at an equipment pad by enabling the Legendary variant option.

List of Upgrades
Name Spartan core cost Description
Swift Shelter 1 SC Reduces Drop Wall cooldown by 20%.
Rampart 2 SC Increases Drop Wall strength by 35%.
Blockade 3 SC Increases Drop Wall strength by 70% and increases wall size.
Direct Current 3 SC Adds shock damage to any projectiles fired through the Drop Wall.

Production notesEdit

The standard drop wall underwent a redesign between the Halo Infinite Campaign Gameplay Premiere in July 2020 and the A New Generation trailer in June 2021. The shape of the energy shield was changed from a simple curved wall to be more concave with less sharp outer angles.[2][7] In campaign, acquisition of the "Blockade" upgrade restores the curved shape to the drop wall module, though the corner tiles on the upper layer are triangular instead of rectangular.

GalleryEdit

Concept artEdit

Development imagesEdit

ScreenshotsEdit

List of appearancesEdit

SourcesEdit

  1. ^ a b c d Halo Infinite, campaign mission Connections: Conservatory
  2. ^ a b c Halo Infinite marketing, Campaign Gameplay Premiere
  3. ^ a b c Halo Infinite, gameplay
  4. ^ Halo Support, Halo Infinite Weapon, Equipment, and Vehicle Inventory (Retrieved on May 5, 2023) [archive]
  5. ^ Halo Infinite, Drop Wall in-game model
  6. ^ Halo Infinite, Campaign - Upgrades menu
  7. ^ a b YouTube - Halo, Halo Infinite | Multiplayer Reveal Trailer - A New Generation (Retrieved on Jun 15, 2021)