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{{era|HCW}}
{{Status|Canon}}
{{Ratings}}
{{Weapon infobox
{{Weapon Infobox
|image=[[File:HINF - M247 Machine Gun Product Logo.png|100px]]
|image=[[File:M247H_HMG_profile.png|300px]]
[[File:HReach-M247H-HMG-Side.png|350px]]
|name=M247H HMG
|name=M247H Heavy Machine Gun
|manufacturer=[[Misriah Armory]]
|manufacturer=[[Misriah Armory]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 115''</ref><ref name="Reach">'''Halo: Reach'''</ref>
|model=[[M247 General Purpose Machine Gun]]
|model=M247H
|type=[[Machine gun|Heavy machine gun]]
|type=[[Machine gun]]
|cost=
|cost=  
|size=
|length={{Convert|64.3|in|cm}}<ref name="H4VG">'''Halo 4: The Essential Visual Guide''', ''page 71''</ref>
|damage per hit=
|width={{Convert|26.1|in|cm}}{{Ref/Reuse|H4VG}}
|magazine=200 round box
|height={{Convert|25.3|in|cm}}{{Ref/Reuse|H4VG}}
|maxammo=
|damage per hit=Medium-high
|fire=Fully Automatic
|capacity=
|ammotype=[[wikipedia: 50 BMG|12.7mm]]<ref name="manual">'''''[[Halo: Reach]]''''' manual</ref><ref name="waypoint">[http://halo.xbox.com/en-us#/intel/theuniverse/tech/gallery/falcon/3c8b0600-f216-4195-81dd-3eb10cf7ca38?filter=all '''Halo Waypoint''' UH-144 Falcon intel entry]</ref>
|feed=200 round box (varies by box size){{Ref/Reuse|EVG}}
|operation=Air-cooled, gas-operated, electrically fired, linkless-fed
|ammotype=[[wikipedia:.50 BMG|12.7mm High Velocity, Explosive]]{{Ref/Reuse|EVG}}<ref name="manual">'''Halo: Reach''' manual</ref><ref name="Waypoint">[http://halo.xbox.com/en-us#/intel/theuniverse/tech/gallery/falcon/3c8b0600-f216-4195-81dd-3eb10cf7ca38?filter=all '''Halo Waypoint''' UH-144 Falcon intel entry]</ref>
|rate of fire=
|operation=Air-cooled, gas-operated, electrically fired, drum/linkless-fed
|rate=Fully automatic
*600 rounds per minute{{Citation needed}}
|velocity=
|velocity=
|accuracy=
|optics=
|range=
|range=*Medium to long (mounted)
|era=[[Human-Covenant War]]
*Close to medium (detached)
|counterpart=[[Type-52 Directed Energy Support Weapon]]
|service=[[Human-Covenant War]] <br> [[Post-Covenant War conflicts]]
|counterwep=
|affiliation=[[UNSC Defense Force]]
|affiliation=[[United Nations Space Command]]
|mpguide=
}}
}}
The '''M247H Heavy Machine Gun''' is a heavy weapon used extensively by the [[United Nations Space Command]] ground forces.<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=28442 '''Bungie.net''': ''M247H HMG'']</ref> It is a variant of the widely used [[M247 General Purpose Machine Gun]].
{{Article quote|The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while atached to the weapon mount.{{Ref/Game|Id=forge|HINF|Forge - M247 HMG Turret description|Quote=The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while atached to the weapon mount.}}}}
The '''M247H Heavy Machine Gun''' is the most widely used turreted machine gun in service with the [[United Nations Space Command]] armed forces. It is manufactured by [[Misriah Armory]].{{Ref/Reuse|EVG}}{{Ref/Reuse|Waypoint}}<ref>[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=28442 '''Bungie.net''': ''M247H HMG'']</ref>


==Design details==
==Overview==
The M247H is an air-cooled, gas-operated, electrically fired, linkless-fed weapon that fires 12.7mm cartridges.<ref name="manual"></ref><ref name="waypoint"></ref> It can be used in both anti-personnel and anti-vehicle roles. It is most often seen mounted on stationary tripods and used as a defensive weapon, but can also be carried by those strong enough to efficiently operate it. An M247H is mounted on either side of the [[UH-144 Falcon|UH-144A Falcon]].
The M247H is an air-cooled, gas-operated, electrically fired, linkless-fed weapon that fires [[Wikipedia:.50 BMG|12.7mm High Velocity, Explosive rounds]]. It is generally used to provide suppressing fire, point-to-point cover fire, and, predominantly, direct fire in an anti-personnel role, though it is also capable of destroying light vehicles with relative ease.{{Ref/Reuse|EVG}}{{Ref/Reuse|Waypoint}}


Like many other support weapons used by the UNSC, the M247H is fitted with a metal shield near the rear of its barrel to protect the user. Some versions, including the one mounted on the UH-144A Falcon, lack this feature.
Due to its light weight and ease of use, it is used at most UNSC bases and high-priority sites. Reports indicate that personnel have been seen firing the M247H from the hip to pursue enemies beyond the fixed weapon's range, though such situations are unlikely unless performed by a [[SPARTAN Program|Spartan]].{{Ref/Reuse|EVG}} Even so, such reports remain unsubstantiated.{{Ref/Reuse|Waypoint}}
 
The M247H had entered service with the UNSC as early as [[2526]].<ref name="Obliv4">'''[[Halo: Oblivion]]''', ''Chapter 4''</ref>
 
===Design details===
The standard configuration of the M247H is affixed to a tripod turret base, similar to the older{{Ref/Reuse|EVG}} [[AIE-486H Heavy Machine Gun]]. Like many other UNSCDF support weapons, the M247H is fitted with a metal shield near the rear of its barrel to protect the user, though some versions, including the one mounted on the [[UH-144 Falcon#Variants|UH-144S Falcon]], lack this feature. The ammunition box is located behind this shield; the standard box contains 200 rounds, though this capacity varies.{{Ref/Reuse|EVG}} The firing mechanism and trigger are located at the rear of the weapon and are accompanied by a pair of handles, allowing the operator to rotate it 180 degrees.{{Ref/Reuse|Waypoint}} Its basic design has changed significantly over time.<ref name="ENC">'''[[Halo Encyclopedia (2009 edition)]]''', ''UNSC Weapons'', ''page 317''</ref>
 
==Variants==
*'''[[Etilka]]''' - [[UNSC rank structure|Chief Warrant Officer]] [[Jorge-052]]'s modified M274H machine gun lacked the shield plate, which was replaced by a heat cover over the barrel and was colored differently from the standard version. He also modified the handles of the gun to be easier on the wrist.
*'''War Games Etilka''' - After the Human-Covenant War, the UNSC created a variant for use in {{UNSCShip|Infinity}}'s [[War Games]] modeled after Etilka. Now equipped with a red high-capacity magazine, the weapon grants increased movement speed, damage resistance, and weapon damage. It is also branded with "S-052" (Jorge's designation) and [[Noble Team]]'s logo.<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-noble-intentions '''Halo Waypoint''' - ''Canon Fodder: Noble Intentions'']</ref>
<gallery>
File:M247H-HeavyMachineGun.png|Etilka.
File:H5G M247H 2.png|War Games Etilka side 1.
File:H5G M247H.png|War Games Etilka side 2.
</gallery>
 
==Gameplay==
The weapon is excellent against enemy infantry, especially when they are encountered in large numbers. However, the user is entirely exposed. Carrying the turret greatly decreases the player's speed and maneuverability. In ''Halo Wars 2'', it has become an exclusive weapon for [[Alice-130]].


==Trivia==
==Trivia==
*It has a faster fire rate but less damage than its ''[[Halo 3]]'' counterpart, the [[AIE-486H Heavy Machine Gun]].
{{Linkbox|gallery=yes}}
*[[Warrant Officer|Chief Warrant Officer]] [[Jorge-052]], a [[SPARTAN-II Program|SPARTAN-II commando]], utilized this weapon throughout the [[Human-Covenant War]]. His customized M247H lacked the shield plate, which was replaced by a heat cover over the barrel and many other smaller differences.
*The M247H is erroneously labeled as the AIE-486H Heavy Machine Gun in [[Bungie.net]] game stats.<ref>[http://halo.bungie.net/Stats/Reach/CareerStats/weapons.aspx?player=Ace_36O '''Bungie.net''' career stats]</ref> The weapon's description on the official ''Halo: Reach'' website erroneously claims that the M247H uses 7.62mm cartridges, which are actually used by the M247 GPMG.
*The M247H is erroneously labeled as the [[AIE-486H Heavy Machine Gun]] in [[Bungie.net]] game stats.<ref>[http://www.bungie.net/Stats/Reach/CareerStats/weapons.aspx?player=Ace_36O '''Bungie.net''' career stats]</ref> Similarly, the weapon's description on the official ''Halo: Reach'' website erroneously claims that the M247H uses 7.62mm cartridges, which would classify it as a medium machine gun.
*When firing, the weapon makes the same sound as the AIE-486H HMG, including the sound of the gun spooling up, despite the M247H having only a single barrel.
*It is prone to overheating in ''Halo: Reach'' unless it is removed from its mount, which somehow enables it to fire without overheating until all ammunition is expended.
*Like the AIE-486H HMG featured in ''Halo 3'', if the Infinite Ammo setting is active, the detached turret will not have unlimited ammunition. However, if the Bottomless Clip setting is enabled, detached turrets will have infinite ammunition.
*When firing, the weapon makes the exact same sound as the AIE-486H HMG, including the sound of the gun spooling up.
*In ''[[Halo: Reach]]'', [[Sangheili]] and [[Unggoy]] will use these turrets if in their vicinity.
*Unlike the AIE-486H HMG featured in ''Halo 3'', if the Infinite Ammo setting is active, the turret will have unlimited ammunition, even while detached from its base.
*Early concept art by [[Isaac Hannaford]] for the Falcon's side-door guns closely resembles the [[AIE-486H Heavy Machine Gun]] from ''[[Halo 3]]'', but was later changed to the M247H Heavy Machine Gun.
*The M247H, like turrets in Reach minus the Shade, tends to overheat after extensive use, forcing the user to wait for the gun to cool down or risk it jamming until it is fully cooled.
*Etilka is a Hungarian and Hebrew name which means "Noble".<ref>[http://www.sheknows.com/baby-names/name/etilka]</ref>
*In ''[[Halo 4]]'', the HUD elements for the M247H do not show a remaining round count when the weapon is dismounted as in previous games, but instead show a percentage of ammo left remaining, similar to its counterpart, the {{Pattern|Pek|plasma cannon}}. The same quirk appears with the Etilka [[Requisition system|REQ]] weapon in ''[[Halo 5: Guardians]]'', which is especially curious considering that the game's standard machine gun turret, the [[M343A2 chaingun]], now once again displays a round count instead of a percentage when removed from its mount.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Reachturret.jpg|The weapon mounted on a tripod.
File:HR FalconMG Concept.jpg|Concept art of the Falcon-mounted M247H variant.
File:HaloReach - Spartan HMG.png|A [[SPARTAN-III Program|SPARTAN-III]] using an M247H in ''Halo Reach''.
File:HR_M247HMachineGun_Concept.jpg|Concept art of an M247H HMG, with an [[M319 grenade launcher]] for size comparison.
File:Jorge-052.png|Jorge-052 with his modified M247H.
File:M247h_ref.jpg|A turnaround reference of the M247H.
File:HReach-M247H-HMG-Profile2.png|Render of the M247H in ''[[Halo: Reach]]''.
File:HaloReach - Spartan HMG.png|A [[B-class Mjolnir|Mark V(B)]]-clad [[SPARTAN-III Program|Spartan-III]] wielding an M247H.
File:Elite Turret.jpg|A [[Sangheili Minor]] using an M247H against [[SPARTAN-B312]].
File:Jorge-052.png|Jorge-052 wielding his modified M247H.
File:HR-M247-JorgeType.jpg|A render of Jorge-052's customized M247H.
File:Reach FalconGunner Full.jpg|An [[AIR ASSAULT-class Mjolnir|Air Assault]]-clad Spartan-III operating a Falcon-mounted M247H on [[Spire (map)|Spire]].
File:M247H_HMG_profile.png|The M247H HMG in ''Halo: Reach''.
File:H4-M247HHUD.png|The HUD of the M247H in ''[[Halo 4]]''.
File:H4-M247H.png|A [[VENATOR-class Mjolnir|Venator]]-clad [[SPARTAN-IV program|Spartan-IV]] using the M247H on [[Longbow]].
File:H4-M247H1.png|A Spartan-IV with a detached M247H.
File:Halo4-M247H-HeavyMachineGun.png|The M247H in ''Halo 4''.
File:HTMCC-H4 PressKit Chief&Turret.jpg|John-117 wielding a detached M247H and a marine firing an M247H on a tripod.
File:H2A-M247&M247H.png|An M247H with an M247 in ''[[Halo 2: Anniversary]]''.
File:H2A-M247HHUD.png|The HUD of the M247H in ''Halo 2: Anniversary''.
File:H2A-M247&M247H1.png|A Sangheili firing an M247H on [[Skyward]].
File:H2A-M247H.png|A Sangheili with a detached M247H.
File:H5G-M247H.png|An early version of the M247H in ''[[Halo 5: Guardians]]''.
File:H5G-Indomitable&M247H.jpg|An [[INDOMITABLE-class Mjolnir|Indomitable]]-clad Spartan-IV using an M247H on [[Stasis]] in ''Halo 5: Guardians''.
File:H5G-M247HHUD.png|HUD of the M247H in ''Halo 5: Guardians''.
File:HO-M247HHUD.jpg|HUD of the M247H on [[Riverworld]].
File:HINF_MPOverview_M247H.png|The M247H in ''[[Halo Infinite]]''.
File:HINF-M247HHUD.png|HUD of the M247H in ''Halo Infinite'' campaign.
File:HINF-M247HmobileHUD.png|HUD of the detached M247H in ''Halo Infinite'' campaign.
File:HINF-EVAturret.png|A Spartan carrying a detached M47H on [[Fragmentation]].
File:HINF House of Reckoning berserkers.png|The Master Chief uses a detached M247H against a mob of Jiralhanae Berserkers.
File:HINF NobleJustice Stance.png|Spartan in Mark V Armor wielding a detached M247H in the Noble Justice stance.
File:HINF - Emblem icon - Big Guns.png|''Halo Infinite'' Big Guns emblem.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo: Reach]]'' {{1st}}
*''[[Remember Reach]]''
**''[[Deliver Hope]]'' {{1st}}
*''[[Halo: Reach]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo: Escalation]]''
*''[[Halo 2: Anniversary]]''
*''[[Halo: Last Light]]''
*''[[Halo 5: Guardians]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]''
*''[[Halo Wars 2]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo: Oblivion]]
*''[[Halo Infinite]]''
*''[[Halo: Winter Contention]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{UNSC Infantry Weapons}}
{{UNSC support weapons}}
[[Category:Human Weapons]]
[[Category:Machine guns]]
[[Category:Mounted Weapons]]

Latest revision as of 16:55, February 15, 2024

M247H Heavy Machine Gun
An M247 machine gun product logo.

HReach-M247H-HMG-Side.png

Production overview

Manufacturer:

Misriah Armory[1][2]

Type:

Machine gun

Specifications

Length:

64.3 inches (163 cm)[3]

Width:

26.1 inches (66 cm)[3]

Height:

25.3 inches (64 cm)[3]

Ammunition type:

12.7mm High Velocity, Explosive[1][4][5]

Feed system:

200 round box (varies by box size)[1]

Operation:

Air-cooled, gas-operated, electrically fired, drum/linkless-fed

Rate of fire:

Fully automatic

Effective range:

  • Medium to long (mounted)
  • Close to medium (detached)
Service history

In service:

Human-Covenant War
Post-Covenant War conflicts

 
The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while atached to the weapon mount.[6]

The M247H Heavy Machine Gun is the most widely used turreted machine gun in service with the United Nations Space Command armed forces. It is manufactured by Misriah Armory.[1][5][7]

Overview[edit]

The M247H is an air-cooled, gas-operated, electrically fired, linkless-fed weapon that fires 12.7mm High Velocity, Explosive rounds. It is generally used to provide suppressing fire, point-to-point cover fire, and, predominantly, direct fire in an anti-personnel role, though it is also capable of destroying light vehicles with relative ease.[1][5]

Due to its light weight and ease of use, it is used at most UNSC bases and high-priority sites. Reports indicate that personnel have been seen firing the M247H from the hip to pursue enemies beyond the fixed weapon's range, though such situations are unlikely unless performed by a Spartan.[1] Even so, such reports remain unsubstantiated.[5]

The M247H had entered service with the UNSC as early as 2526.[8]

Design details[edit]

The standard configuration of the M247H is affixed to a tripod turret base, similar to the older[1] AIE-486H Heavy Machine Gun. Like many other UNSCDF support weapons, the M247H is fitted with a metal shield near the rear of its barrel to protect the user, though some versions, including the one mounted on the UH-144S Falcon, lack this feature. The ammunition box is located behind this shield; the standard box contains 200 rounds, though this capacity varies.[1] The firing mechanism and trigger are located at the rear of the weapon and are accompanied by a pair of handles, allowing the operator to rotate it 180 degrees.[5] Its basic design has changed significantly over time.[9]

Variants[edit]

  • Etilka - Chief Warrant Officer Jorge-052's modified M274H machine gun lacked the shield plate, which was replaced by a heat cover over the barrel and was colored differently from the standard version. He also modified the handles of the gun to be easier on the wrist.
  • War Games Etilka - After the Human-Covenant War, the UNSC created a variant for use in UNSC Infinity's War Games modeled after Etilka. Now equipped with a red high-capacity magazine, the weapon grants increased movement speed, damage resistance, and weapon damage. It is also branded with "S-052" (Jorge's designation) and Noble Team's logo.[10]

Gameplay[edit]

The weapon is excellent against enemy infantry, especially when they are encountered in large numbers. However, the user is entirely exposed. Carrying the turret greatly decreases the player's speed and maneuverability. In Halo Wars 2, it has become an exclusive weapon for Alice-130.

Trivia[edit]

  • The M247H is erroneously labeled as the AIE-486H Heavy Machine Gun in Bungie.net game stats.[11] The weapon's description on the official Halo: Reach website erroneously claims that the M247H uses 7.62mm cartridges, which are actually used by the M247 GPMG.
  • When firing, the weapon makes the same sound as the AIE-486H HMG, including the sound of the gun spooling up, despite the M247H having only a single barrel.
  • Like the AIE-486H HMG featured in Halo 3, if the Infinite Ammo setting is active, the detached turret will not have unlimited ammunition. However, if the Bottomless Clip setting is enabled, detached turrets will have infinite ammunition.
  • In Halo: Reach, Sangheili and Unggoy will use these turrets if in their vicinity.
  • Early concept art by Isaac Hannaford for the Falcon's side-door guns closely resembles the AIE-486H Heavy Machine Gun from Halo 3, but was later changed to the M247H Heavy Machine Gun.
  • The M247H, like turrets in Reach minus the Shade, tends to overheat after extensive use, forcing the user to wait for the gun to cool down or risk it jamming until it is fully cooled.
  • Etilka is a Hungarian and Hebrew name which means "Noble".[12]
  • In Halo 4, the HUD elements for the M247H do not show a remaining round count when the weapon is dismounted as in previous games, but instead show a percentage of ammo left remaining, similar to its counterpart, the Pek-pattern plasma cannon. The same quirk appears with the Etilka REQ weapon in Halo 5: Guardians, which is especially curious considering that the game's standard machine gun turret, the M343A2 chaingun, now once again displays a round count instead of a percentage when removed from its mount.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h Halo: The Essential Visual Guide, page 115
  2. ^ Halo: Reach
  3. ^ a b c Halo 4: The Essential Visual Guide, page 71
  4. ^ Halo: Reach manual
  5. ^ a b c d e Halo Waypoint UH-144 Falcon intel entry
  6. ^ Halo Infinite, Forge - M247 HMG Turret description: "The 247 has served in the UNSC arsenal for decades. In the semi-portable tripod configuration it is employed for site defense. It has effectively unlimited ammo supply while atached to the weapon mount."
  7. ^ Bungie.net: M247H HMG
  8. ^ Halo: Oblivion, Chapter 4
  9. ^ Halo Encyclopedia (2009 edition), UNSC Weapons, page 317
  10. ^ Halo Waypoint - Canon Fodder: Noble Intentions
  11. ^ Bungie.net career stats
  12. ^ [1]