Nightfall: Difference between revisions

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{{Level Infobox
{{Level Infobox
|next = ''[[Tip of The Spear]]''
|next = ''[[Tip of The Spear]]''
|prev =  
|prev = [[ONI: Sword Base (level)|ONI: Sword Base]]
|game = ''[[Halo: Reach]]''
|game = ''[[Halo: Reach]]''
|name = '''''Nightfall'''''
|name = '''''Nightfall'''''

Revision as of 08:37, October 19, 2010

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This article is about the level. For the Halo: Reach song, see Nightfall (song).

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Nightfall is the fourth campaign level of Halo: Reach.[1]

Upon completing this level on Normal, Heroic, or Legendary the player will unlock the "I need a weapon" achievement and 10 Gamerscore.

Summary

The mission involves Noble Six cooperating with Jun-A266 (Noble Three) in a series of stealth based encounters at night. Noble Six and Jun both make use of Sniper Rifles during this mission.[2]

Trivia

  • A section of this level is a nighttime version of the multiplayer map Powerhouse, with some notable differences such as a large Covenant shield dome generator.
  • This is the only known level so far that features a Gueta, one of Reach's native species.
  • The target locator can be used in this level, to what extent is unknown.
  • The sniper rifle which the player uses spawns with more ammo than normal. This could possibly be unique to this level, as it is primarily a sniper mission. If so, it would be similar to the mission Truth and Reconciliation from Halo: Combat Evolved in which the Master Chief uses a sniper with above normal ammo capacity.
  • The firefight map Waterfront is based on this level.

Gallery

Sources