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OPERATOR-class Mjolnir: Difference between revisions

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{{Armor Infobox
{{Armor Infobox
|name=Operator
|name=Operator
|image= [[File:H5G-Operator.png|250px]]
|image= {{tabcontainer|title1=GEN2|content1=[[File:H5G-Operator.png|275px]]|title2=GEN1|content2=[[File:HTMCC HR Spartan Operator.png|275px]]}}
|manufacturer=[[Chalybs Defense Solutions]] (GEN1)<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 133''</ref><br>
|manufacturer=[[Chalybs Defense Solutions]] (GEN1){{Ref/Book|Id=EVG|[[Halo: The Essential Visual Guide]]|Page=133}}<br>
[[Naphtali Contractor Corporation]] (GEN2)<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Pages 22, 172''</ref>
[[Naphtali Contractor Corporation]] (GEN2){{Ref/Book|Id=H4EVG|[[Halo 4: The Essential Visual Guide]]|Page=22, 172}}
|testsite=[[Beta-5 Division Ordnance Testing Facility]] (GEN1)(Development)<ref name="Armory">'''[[Halo: Reach]]''' ''- Armory description''</ref><br>
|testsite=[[Beta-5 Division Ordnance Testing Facility]] (GEN1) (Development){{Ref/Game|Id=Armory|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Operator - Helmet Description}}<br>
[[Chalybs Testing Preserve]] (GEN1)<ref name="EVG"/><br>
[[Chalybs Testing Preserve]] (GEN1){{Ref/Reuse|Id=EVG}}<br>
[[Buffalo Breaker Yards]] (GEN2)<ref name="H4EVG"/>
[[Buffalo Breaker Yards]] (GEN2){{Ref/Reuse|Id=H4EVG}}
|type=MJOLNIR (GEN1)
|type=MJOLNIR (GEN1)
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
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|hideb=yes
|hideb=yes
}}
}}
'''OPERATOR''' refers to two distinct variants of [[MJOLNIR Powered Assault Armor|Mjolnir armor]]. The GEN1 Operator variant, originally designed by [[Chalybs Defense Solutions]],<ref name="EVG"/> was designed for special forces within [[Beta-5 Division]]'s [[Asymmetrical Action Group]]; while the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] permutation designated Operator, manufactured by the [[Naphtali Contractor Corporation]], is optimized for the operation of vehicles.<ref name="H4 Armory">'''[[Halo 4]]''' ''- Armory description''</ref>
'''OPERATOR''' refers to two distinct variants of [[MJOLNIR Powered Assault Armor|Mjolnir armor]]. The GEN1 Operator variant, originally designed by [[Chalybs Defense Solutions]],{{Ref/Reuse|Id=EVG}} was designed for special forces within [[Beta-5 Division]]'s [[Asymmetrical Action Group]]; while the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] permutation designated Operator, manufactured by the [[Naphtali Contractor Corporation]], is optimized for the operation of vehicles.{{Ref/Game|Id=H4|Game=H4|Section=Armor permutations (Halo 4)|SectionLinkText=Spartan Armor Customization|Detail=Operator Description}}


==GEN1 overview==
==GEN1 overview==
===Specifications===
===Specifications===
The [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant of the armor was designed for use by [[Spartan]] operators within the [[Office of Naval Intelligence|ONI]] [[Beta-5 Division]]'s [[Asymmetrical Action Group]] (AAG).<ref name="EVG"/><ref name="Armory"/> The standard version of the helmet features a B5D-O/Optics suite,<ref name="EVG"/> which is mounted on the forehead. The UA/HUL variant replaces the standard optics suite with an [[MJOLNIR Powered Assault Armor/UA|up-armor plate]] featuring a [[External Hardened Uplink|Hardened Uplink Module]] on the left side. Another variant, which is issued to unit commanders,<ref name="Armory"/> features [[External Command Network Module|Command Network Module-Improved]] on the right side. The Operator systems's shoulder pauldrons are simply armored bands mounted on the user's base shoulder guards, with two string-like attachments descending from the bottom. There is a geometrical pattern emblazoned on the plate as well.
The [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant of the armor was designed for use by [[Spartan]] operators within the [[Office of Naval Intelligence|ONI]] [[Beta-5 Division]]'s [[Asymmetrical Action Group]] (AAG).{{Ref/Reuse|Id=EVG}}{{Ref/Reuse|Id=Armory}} The standard version of the helmet features a B5D-O/Optics suite,{{Ref/Reuse|Id=EVG}} which is mounted on the forehead. The UA/HUL variant replaces the standard optics suite with an [[Armor accessories/UA|up-armor plate]] featuring a [[External Hardened Uplink|Hardened Uplink Module]] on the left side. Another variant, which is issued to unit commanders,{{Ref/Reuse|Id=Armory}} features [[External Command Network Module|Command Network Module-Improved]] on the right side. The Operator systems's shoulder pauldrons are simply armored bands mounted on the user's base shoulder guards, with two string-like attachments descending from the bottom. There is a geometrical pattern emblazoned on the plate as well.


After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V [[EVA-class Mjolnir]], specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]] with the left shoulder pad based off the Mark V Operator's shoulders.<ref name="CF:Noble">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions '''Halo Waypoint''': ''Canon Fodder 5/6/2016: Noble Intentions'']</ref>  
After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V [[EVA-class Mjolnir]], specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]] with the left shoulder pad based off the Mark V Operator's shoulders.{{Ref/Site|Id=CF:Noble|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder 5/6/2016: Noble Intentions}}
<center>
<gallery>
File:Mark IV Operator.png|Mark IV Operator helmet with B5D-O/Optics suite.
File:OperatorNoAttachment.jpg|Mark V Operator helmet without the B5D-O/Optics suite.
File:Operator.jpg|Mark V Operator helmet with the B5D-O/Optics suite.
</gallery>
</center>


===Development history===
===Development history===
While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted [[Chalybs Defense Solutions]] to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the [[Beta-5 Division Ordnance Testing Facility]] and tested at [[Chalybs Testing Preserve]],<ref group="note">According to the Armory in ''Halo: Reach'', the Operator armor was developed at the Beta-5 Division Ordnance Testing Facility. According to ''Halo: The Essential Visual Guide'', the armor was developed by Chalybs Defense Solutions and was tested at Chalybs' Testing Preserve. The article assumes that the two organizations jointly developed the armor.</ref> can provide the wearer with detailed, on-the-fly intelligence through secure transmissions that can bypass most [[Covenant]] security networks.<ref name="EVG"/>
While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted [[Chalybs Defense Solutions]] to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the [[Beta-5 Division Ordnance Testing Facility]] and tested at [[Chalybs Testing Preserve]],<ref group="note">According to the Armory in ''Halo: Reach'', the Operator armor was developed at the Beta-5 Division Ordnance Testing Facility. According to ''Halo: The Essential Visual Guide'', the armor was developed by Chalybs Defense Solutions and was tested at Chalybs' Testing Preserve. The article assumes that the two organizations jointly developed the armor.</ref> can provide the wearer with detailed, on-the-fly intelligence through secure transmissions that can bypass most [[Covenant]] security networks.{{Ref/Reuse|Id=EVG}}


===GEN2 compatibility===
===GEN2 compatibility===
Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with [[Spartan Operations]] personnel, the helmet can be requisitioned for use with the Spartans' GEN2 armor.<ref name="H5G1">'''Halo 5: Guardians''' ''- Operator [GEN1] Armory description''</ref>
Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with [[Spartan Operations]] personnel, the helmet can be requisitioned for use with the Spartans' GEN2 armor.{{Ref/Game|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Operator [GEN1] Description}}


===Usage===
===Usage===
The [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant of the armor was worn by [[Joshua-029]] during the Battle of Sigma Octanus IV.<ref name="HTFOR">'''[[Halo: The Fall of Reach - Covenant]]'''</ref>  
The [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant of the armor was worn by [[Joshua-029]] during the Battle of Sigma Octanus IV.{{Ref/Comic|Id=HTFOR|[[Halo: The Fall of Reach - Covenant]]|Issue=#1}} Although the Operator armor was used solely by ONI operatives in the Asymmetrical Action Group, [[Emile-A239]], who operated under [[UNSC Army]]'s [[Special Warfare Group Three]], wore an Operator shoulder pauldron on his left shoulder.{{Ref/Game|HR}}
 
<center>
<gallery>
<gallery>
File:Joshua-029.jpg|[[Joshua-029]] wearing a Mark IV variant of the armor during the [[Battle of Sigma Octanus IV]].
File:Joshua-029.jpg|[[Joshua-029]] wearing a Mark IV variant of the armor during the [[Battle of Sigma Octanus IV]].
File:HR Operator.png|Mark V Operator armor.
File:Emile main.png|Emile-A239 wearing the Mark V Operator shoulder pauldrons on his left shoulder.
File:H5G-Gen1Operator.jpg|A Spartan-IV wearing GEN1 Operator in [[War Games]].
File:H5G-Wrath&MA5D.jpg|GEN1 Operator shoulder pauldron on the [[WRATH-class Mjolnir]] in War Games.
</gallery>
</gallery>
</center>


==GEN2 overview==
==GEN2 overview==
===Specifications===
===Specifications===
The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by [[pilot]]s.<ref name="H4EVG"/> The visor has an open visor view-plate for increased range of spectrum, with sensor fusion software that ties the info into the visor to be finalised.<ref name="H5G">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref> The chest has external harness bracers. Twin-release cables on the chest route energy expenditure to reserve systems.<ref name="H4EVG"/>
The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by [[pilot]]s.{{Ref/Reuse|Id=H4EVG}} The visor has an open visor view-plate for increased range of spectrum, with sensor fusion software that ties the info into the visor to be finalised.{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Operator Description}} The chest has external harness bracers. Twin-release cables on the chest route energy expenditure to reserve systems.{{Ref/Reuse|Id=H4EVG}}


===Development history===
===Development history===
Sometime after the [[Fall of Reach]], the Operator armor was taken over by the [[Naphtali Contractor Corporation]], after the abandonment of all CDS facilities on [[Meridian]],<ref name="Waypoint Intel">[http://www.halowaypoint.com/en-us/intel/inteldetail/f8dd3b61-2f7f-41b5-92ba-bc1a83e1d78a/operator '''Halo Waypoint''' - ''Halo 4 Intel'' - Armor: OPERATOR]</ref> and was tested extensively with live fire exercises in the NCC's abandoned shipyards on the outskirts of Abilene.<ref name="H4 Armory"/> Unlike its predecessor, it optimizes a [[Spartan]] for the operation and control of vehicles.<ref name="Bulletin 8.15.2012">[https://halo.xbox.com/blogs/Headlines/post/2012/08/15/The-Halo-Bulletin-81512.aspx '''Halo Waypoint:''' ''The Halo Bulletin 8.15.2012'']</ref>
Sometime after the [[Fall of Reach]], the Operator armor was taken over by the [[Naphtali Contractor Corporation]], after the abandonment of all CDS facilities on [[Meridian]],{{Ref/Site|Id=Waypoint Intel|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/f8dd3b61-2f7f-41b5-92ba-bc1a83e1d78a/operator|Site=Halo Waypoint|Page=Halo 4 Intel - Armor: OPERATOR}} and was tested extensively with live fire exercises in the NCC's abandoned shipyards on the outskirts of Abilene.{{Ref/Reuse|Id=H4}} Unlike its predecessor, it optimizes a [[Spartan]] for the operation and control of vehicles.{{Ref/Site|Id=Bulletin 8.15.2012|URL=https://halo.xbox.com/blogs/Headlines/post/2012/08/15/The-Halo-Bulletin-81512.aspx|Site=Halo Waypoint|Page=The Halo Bulletin 8.15.2012}}


===Usage===
===Usage===
Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.<ref name="H5G"/>
Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.{{Ref/Reuse|Id=H5G}} Spartan-IV [[Carlo Hoya]] of [[Fireteam Majestic]] wore the Operator armor during [[Requiem campaign]].{{Ref/Game|H4}}


==In-game information==
==In-game information==
===''Halo: Reach''===
===''Halo: Reach''===
====Helmet====
{{Quote|Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group.}}
Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group.<br>
All Operator armor types are unlockable in the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the Operator set is attainable in the [[Season 1: Noble]] progression system.
'''Base cost''': 7,000 cR, Sergeant
{| class="wikitable" style="width: 75%;"
*'''Description''': The B5D Facility has been the site of many unique development programs
! style="width: 20%"|Armor
'''UA/HUL cost''': 2,500 cR, Sergeant
! style="width: 40%"|Description
*'''Description''': Up-armored varient with hardened uplink module for MILINT acquisition.
! style="width: 20%"|Unlock requirements (''Halo: Reach'')
'''CNM cost''': 1,000 cR, Sergeant
! style="width: 20%"|Unlock requirements (''Halo: MCC'')
*'''Description''': Command network module; standard issue to UNSC Special Forces unit commanders.
|- align="center"
====Shoulders====
|[[File:HR Operator Helmet Icon.png|75px]]<br/>Operator helmet
'''Cost''': 28,000 cR, Commander
|align="left"|The B5D Facility has been the site of many unique development programs
*'''Description''': Developed for the Beta-5 Asymmetrical Action Group at ONI's Ordnance Testing Facility.
|{{Rank/HR|sgt|link=yes}}, 7,000 cR
|[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR Operator UAHUL Helmet Icon.png|75px]]<br/>Operator ([[Armor accessories/UA|UA]]/[[External Hardened Uplink|HUL]])
|align="left"|Up-armored varient with hardened uplink module for MILINT acquisition.
|{{Rank/HR|sgt|link=yes}}, 2,500 cR
|[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR Operator CNM Helmet Icon.png|75px]]<br/>Operator ([[External Command Network Module|CNM]])
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders.
|{{Rank/HR|sgt|link=yes}}, 1,000 cR
|[[Season 1: Noble|Season 1]], Tier 30 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR Operator RShoulder Icon.png|75px]][[File:HR Operator LShoulder Icon.png|75px]]<br/>Operator shoulders
|align="left"|Developed for the Beta-5 Asymmetrical Action Group at ONI's Ordnance Testing Facility.
|{{Rank/HR|cmdr|link=yes}}, 28,000 cR
|[[Season 1: Noble|Season 1]], Tier 72 ({{SeasonPoint|1}})
|}
 
===''Halo 4''===
===''Halo 4''===
'''Available skins''': Surface (SRFC)<br>
Operator was one of the [[Armor permutations (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''. Players need to first reach [[Rank (Halo 4)|SR-50]] to unlock Operator and seven other Specializations. Progression through the Operator Specialization ranks grant players with the Operator armor permutations, Operator [[multiplayer emblems|multiplayer emblems (foregrounds and background)]], the [[Tactical packages#List of packages|Wheelman tactical package]], and the [[M6H magnum|Magnum]] STATIC (STC) weapon skin. In ''The Master Chief Collection'', the Operator set, its Surface (SRFC) skin, and associated customizations are available by default.
'''Default unlock''': Obtained by achieving [[Specialization|Spartan Rank OP-4]].<br>
'''Surface unlock''': Obtained by achieving Spartan Rank OP-9.
*'''Description''': Tested in the NCC's adandoned shipyards on the outskirts of Abilene.


====MCC descriptions====
{| class="wikitable" style="width: 75%;"
*'''Helmet description''': Tested in abandoned shipyards on the outskirts of Abilene.
! style="width: 15%"|Armor
*'''Shoulder description''': Modular left/right spaulder from Operator-class armor.
! style="width: 55%"|Description
*'''Chest description''': Suits used outside of Beta-5 have some classified features disabled.
! style="width: 15%"|Unlock requirements (''Halo 4'')
! style="width: 15%"|Unlock requirements (''Halo: MCC'')
|- align="center"
|rowspan="5"|[[File:H4-Specialization-Operator.png|75px]]<br/>Operator
|align="left"|'''Description (H4):''' Tested in the NCC's abandoned shipyards on the outskirts of Abilene.
|rowspan="1"|Reach SR-50 to unlock [[Specializations]].
|rowspan="5"|Unlocked by default
|- align="center"
|align="left"|'''Helmet description (MCC):''' Tested in abandoned shipyards on the outskirts of Abilene.
|rowspan="1"|Achieve [[Specialization|Spartan Rank OP-4]]
|- align="center"
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from Operator-class armor.
|rowspan="1"|Achieve Spartan Rank OP-2
|- align="center"
|align="left"|'''Chest description (MCC):''' Suits used outside of Beta-5 have some classified features disabled.
|rowspan="1"|Achieve Spartan Rank OP-3
|- align="center"
|align="left"|'''Visor color description (H4/MCC):''' Customized VISR 4.0 optimized for Operator-class armor.
|rowspan="1"|Achieve Spartan Rank OP-10
|- align="center"
|rowspan="4"|N/A<br/>Operator Surface (SRFC) skin
|align="left"|'''Description (H4):''' Customized with SURFACE armor skin.
|rowspan="1"|N/A
|rowspan="4"|Unlocked by default.
|- align="center"
|align="left"|'''Helmet description (MCC)''' Operator helmet customized with SURFACE coating.
|rowspan="1"|Achieve Spartan Rank OP-9.
|- align="center"
|align="left"|'''Shoulder description (MCC)''' Operator left/ right spaulder customized with SURFACE coating.
|rowspan="1"|Achieve Spartan Rank OP-7
|- align="center"
|align="left"|'''Chest description (MCC)''' Operator chassis customized with SURFACE coating.
|rowspan="1"|Achieve Spartan Rank OP-8
|}


===''Halo 5: Guardians''===
===''Halo 5: Guardians''===
====GEN1====
The ''Halo 4'' design of Operator returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable through the [[Requisition system]]. The body armor includes the Operator chest and shoulders, the [[GV-09 Locking]] forearms and [[Contoured]] legs.  The [[Memories of Reach]] update saw the addition of the Operator [GEN1] helmet, based on the design seen in ''Halo: Reach''.
'''Unlock''': Rare [[REQ]] card
{| class="wikitable" style="width: 75%;"
*'''Helmet description''': Asymmetrical Action Groups are cross-branch special forces teams that deter, disrupt, and defeat novel threats to the UNSC. Forced out of the shadows, the OPERATOR [GEN1] helmets worn by these specialists has become available in limited numbers.
! style="width: 15%"|Helmet
====GEN2====
! style="width: 70%"|Description
'''Unlock''': Rare [[REQ]] card
! style="width: 15%"|Unlock requirements (''Halo 5: Guardians'')
*'''Helmet description''': OPERATOR visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized.
|- align="center"
*'''Body description''': OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.
|[[File:H5G REQ Helmets Operator GEN1 Rare.png|100px]]<br/>Operator GEN1 (helmet)
|align="left"|Asymmetrical Action Groups are cross-branch special forces teams that deter, disrupt, and defeat novel threats to the UNSC. Forced out of the shadows, the OPERATOR [GEN1] helmets worn by these specialists has become available in limited numbers.
|align="left"|
*Rare [[List of REQ cards|REQ card]]
*Unlock the limited-time Memories of Reach helmet pack for {{RP|120,000}}
|- align="center"
|[[File:H5G REQ Helmets Operator Rare.png|100px]]<br/>Operator GEN2 (helmet)
|align="left"|OPERATOR visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized.
|align="left"|Rare [[REQ]] card
|- align="center"
|[[File:REQ Card - Armor Operator.png|100px]]<br/>Operator GEN2 (body)
|align="left"|OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.
|align="left"|Rare [[REQ]] card
|}


In ''Halo 5: Guardians'' due to the "Body" having a predefined customisation this armor set permanently has the following parts from ''Halo 4'':
==Production notes==
*'''Body''': Operator
*The GEN1 Operator helmet without its base attachment looks very similar to [[:File:H2 Master Chief concept art.jpg|an updated concept art of the MJOLNIR armor]] drawn by [[Eddie Smith]] which is featured in ''[[The Art of Halo]]''.
*'''Shoulders''': Operator
*In ''[[Halo Online]]''{{'}}s pre-alpha build, the GEN2 Operator was named [[Armor permutations (Halo Online)|PILOT-class Mjolnir]].
*'''Forearms''': [[GV-09 Locking]]
*'''Legs''': [[Contoured]]
 
==Trivia==
*The helmet looks very similar to an updated concept of the MJOLNIR armor drawn by [[Eddie Smith]] which is featured in ''[[The Art of Halo]]''.
*Although the Operator armor is used solely by the Asymmetrical Action Group, [[Emile-A239]] wore an Operator shoulder piece on his left shoulder.
*In ''[[Halo Online]]'s'' pre-alpha the [[Armor permutations (Halo Online)|PILOT-class Mjolnir]] used this design for its armor.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Operator}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Operator}}
===Normal gallery===
<gallery>
<gallery>
File:Operator.jpg|The Mark V Operator helmet in ''[[Halo: Reach]]''.
File:Mark V Operator.png|The Mark V Operator helmet without any attachments.
File:Mark V Operator.png|The Operator helmet without any attachments.
File:HR Operator.png|Mark V Operator armor in ''Halo: Reach'' Armory.
File:OperatorNoAttachment.jpg|An Operator helmet without any attachments, including the base attachment.
File:HR OPERATOR Helmet.jpg|Mark V Operator helmet in ''[[Halo: The Master Chief Collection]]''.
File:OperatorSitting.jpg|A Spartan sitting in a [[D77-TC Pelican|Pelican]] while wearing an Operator helmet.
File:HR OPERATOR UA HUL.jpg|Up-armored Operator helmet with HUL attachment in ''[[Halo: The Master Chief Collection]]''.
File:HR OPERATOR Helmet.jpg|Mark V Operator helmet in [[Halo: The Master Chief Collection]].
File:HR OPERATOR CNM.jpg|Operator helmet with CNM attachment in ''[[Halo: The Master Chief Collection]]''.
File:HR OPERATOR UA HUL.jpg|Up-armored Operator helmet with HUL attachment.
File:HR OPERATOR Shoulder.jpg|The Operator shoulder plate in ''[[Halo: The Master Chief Collection]]''.
File:HR OPERATOR CNM.jpg|Operator helmet with CNM attachment.  
File:H4 MJOLNIR Operator.png|The GEN2 Operator armor with default visor color in ''[[Halo 4]]''.
File:HR OPERATOR Shoulder.jpg|The Operator shoulder plate.
File:Operator chart.png|All unlockable Operator customization options in ''Halo 4''.
File:H4-Specialization-Operator.png|The GEN2 Operator armor in ''[[Halo 4]]''.
File:Hoya - Operator.png|[[Hoya]] wearing the GEN2 Operator armor.
File:Hoya - Operator.png|[[Hoya]] wearing the GEN2 Operator armor.
File:Operator Hud.png|GEN2 Operator Heads-up display.
File:Operator Hud.png|GEN2 Operator Heads-up display.
File:H5G-Gen1Operator.jpg|A Spartan-IV wearing GEN1 Operator.
File:H5-Waypoint-Operator.png|Default skin in ''Halo 5: Guardians''.
</gallery>
 
===''Halo 4'' skins===
<gallery>
File:H4 MJOLNIR Operator.png|Default skin.
</gallery>
 
===''Halo 5: Guardians'' skin===
<gallery>
File:H5-Waypoint-Operator.png|Default skin.
</gallery>
</gallery>


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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Armor/Permutation|H5G}}
{{Armor/Permutation|H5G}}
{{Mjolnir|GEN2}}
{{Mjolnir|GEN2}}
[[Category:MJOLNIR Armor]]
[[Category:MJOLNIR Armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]

Revision as of 07:05, February 2, 2021

This article is about the MJOLNIR armor variant. For the fragment of the AI Melissa, see Operator.

Template:Armor Infobox OPERATOR refers to two distinct variants of Mjolnir armor. The GEN1 Operator variant, originally designed by Chalybs Defense Solutions,[1] was designed for special forces within Beta-5 Division's Asymmetrical Action Group; while the GEN2 permutation designated Operator, manufactured by the Naphtali Contractor Corporation, is optimized for the operation of vehicles.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[2]

GEN1 overview

Specifications

The Mark V variant of the armor was designed for use by Spartan operators within the ONI Beta-5 Division's Asymmetrical Action Group (AAG).[1][3] The standard version of the helmet features a B5D-O/Optics suite,[1] which is mounted on the forehead. The UA/HUL variant replaces the standard optics suite with an up-armor plate featuring a Hardened Uplink Module on the left side. Another variant, which is issued to unit commanders,[3] features Command Network Module-Improved on the right side. The Operator systems's shoulder pauldrons are simply armored bands mounted on the user's base shoulder guards, with two string-like attachments descending from the bottom. There is a geometrical pattern emblazoned on the plate as well.

After the first wave of GEN2 systems, based on requests of veteran Spartan-II and Spartan-III operatives, the UNSC Ordnance Commission considered reassessing a refined and upgraded version of the Mark V EVA-class Mjolnir, specifically the customized suit worn by Emile-A239 complete with the death's head engraving on the visor. This led to the creation of the WRATH-class Mjolnir with the left shoulder pad based off the Mark V Operator's shoulders.[4]

Development history

While the non-Spartan members of the Asymmetrical Action Group wear their own standard-issue armor, the Beta-5 Division contracted Chalybs Defense Solutions to develop a MJOLNIR variant designed to improve the performance of the AAG's Spartan personnel. The armor, which was jointly developed at the Beta-5 Division Ordnance Testing Facility and tested at Chalybs Testing Preserve,[note 1] can provide the wearer with detailed, on-the-fly intelligence through secure transmissions that can bypass most Covenant security networks.[1]

GEN2 compatibility

Following the Human-Covenant War, the GEN1 Operator helmet has been forced out of its former secrecy within Beta-5. Available in limited numbers with Spartan Operations personnel, the helmet can be requisitioned for use with the Spartans' GEN2 armor.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[5]

Usage

The Mark IV variant of the armor was worn by Joshua-029 during the Battle of Sigma Octanus IV.[6] Although the Operator armor was used solely by ONI operatives in the Asymmetrical Action Group, Emile-A239, who operated under UNSC Army's Special Warfare Group Three, wore an Operator shoulder pauldron on his left shoulder.[7]

GEN2 overview

Specifications

The reactor of the GEN2 version of the OPERATOR armor is a low-set reactor pack. The helmet has a PV-20, which is a set of dual-locked rebreathers generally worn by pilots.[8] The visor has an open visor view-plate for increased range of spectrum, with sensor fusion software that ties the info into the visor to be finalised.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[9] The chest has external harness bracers. Twin-release cables on the chest route energy expenditure to reserve systems.[8]

Development history

Sometime after the Fall of Reach, the Operator armor was taken over by the Naphtali Contractor Corporation, after the abandonment of all CDS facilities on Meridian,[10] and was tested extensively with live fire exercises in the NCC's abandoned shipyards on the outskirts of Abilene.[2] Unlike its predecessor, it optimizes a Spartan for the operation and control of vehicles.[11]

Usage

Operator armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.[9] Spartan-IV Carlo Hoya of Fireteam Majestic wore the Operator armor during Requiem campaign.[12]

In-game information

Halo: Reach

"Developed exclusively for the ONI's Beta-5 Asymmetrical Action Group."

All Operator armor types are unlockable in the game's purchase system via the use of cR. In Halo: The Master Chief Collection, the Operator set is attainable in the Season 1: Noble progression system.

Armor Description Unlock requirements (Halo: Reach) Unlock requirements (Halo: MCC)
HR Operator Helmet Icon.png
Operator helmet
The B5D Facility has been the site of many unique development programs Halo: Reach rank icon Sergeant, 7,000 cR Season 1, Tier 30 (Spartan Point 1)
HR Operator UAHUL Helmet Icon.png
Operator (UA/HUL)
Up-armored varient with hardened uplink module for MILINT acquisition. Halo: Reach rank icon Sergeant, 2,500 cR Season 1, Tier 30 (Spartan Point 1)
HR Operator CNM Helmet Icon.png
Operator (CNM)
Command network module; standard issue to UNSC Special Forces unit commanders. Halo: Reach rank icon Sergeant, 1,000 cR Season 1, Tier 30 (Spartan Point 1)
HR Operator RShoulder Icon.pngHR Operator LShoulder Icon.png
Operator shoulders
Developed for the Beta-5 Asymmetrical Action Group at ONI's Ordnance Testing Facility. Halo: Reach rank icon Commander, 28,000 cR Season 1, Tier 72 (Spartan Point 1)

Halo 4

Operator was one of the armor permutations to return, albeit completely redesigned for GEN2, in Halo 4. Players need to first reach SR-50 to unlock Operator and seven other Specializations. Progression through the Operator Specialization ranks grant players with the Operator armor permutations, Operator multiplayer emblems (foregrounds and background), the Wheelman tactical package, and the Magnum STATIC (STC) weapon skin. In The Master Chief Collection, the Operator set, its Surface (SRFC) skin, and associated customizations are available by default.

Armor Description Unlock requirements (Halo 4) Unlock requirements (Halo: MCC)
H4-Specialization-Operator.png
Operator
Description (H4): Tested in the NCC's abandoned shipyards on the outskirts of Abilene. Reach SR-50 to unlock Specializations. Unlocked by default
Helmet description (MCC): Tested in abandoned shipyards on the outskirts of Abilene. Achieve Spartan Rank OP-4
Shoulders description (MCC): Modular left/right spaulder from Operator-class armor. Achieve Spartan Rank OP-2
Chest description (MCC): Suits used outside of Beta-5 have some classified features disabled. Achieve Spartan Rank OP-3
Visor color description (H4/MCC): Customized VISR 4.0 optimized for Operator-class armor. Achieve Spartan Rank OP-10
N/A
Operator Surface (SRFC) skin
Description (H4): Customized with SURFACE armor skin. N/A Unlocked by default.
Helmet description (MCC) Operator helmet customized with SURFACE coating. Achieve Spartan Rank OP-9.
Shoulder description (MCC) Operator left/ right spaulder customized with SURFACE coating. Achieve Spartan Rank OP-7
Chest description (MCC) Operator chassis customized with SURFACE coating. Achieve Spartan Rank OP-8

Halo 5: Guardians

The Halo 4 design of Operator returns in Halo 5: Guardians. The helmet and body armor are unlockable through the Requisition system. The body armor includes the Operator chest and shoulders, the GV-09 Locking forearms and Contoured legs. The Memories of Reach update saw the addition of the Operator [GEN1] helmet, based on the design seen in Halo: Reach.

Helmet Description Unlock requirements (Halo 5: Guardians)
H5G REQ Helmets Operator GEN1 Rare
Operator GEN1 (helmet)
Asymmetrical Action Groups are cross-branch special forces teams that deter, disrupt, and defeat novel threats to the UNSC. Forced out of the shadows, the OPERATOR [GEN1] helmets worn by these specialists has become available in limited numbers.
  • Rare REQ card
  • Unlock the limited-time Memories of Reach helmet pack for REQ Points 120,000
H5G REQ Helmets Operator Rare
Operator GEN2 (helmet)
OPERATOR visor plates include hyperspectral optical sensors, though the sensor fusion software that would tie that information into VISR has yet to be finalized. Rare REQ card
REQ Card - Armor Operator.png
Operator GEN2 (body)
OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives. Rare REQ card

Production notes

Gallery

List of appearances

Note

  1. ^ According to the Armory in Halo: Reach, the Operator armor was developed at the Beta-5 Division Ordnance Testing Facility. According to Halo: The Essential Visual Guide, the armor was developed by Chalybs Defense Solutions and was tested at Chalybs' Testing Preserve. The article assumes that the two organizations jointly developed the armor.

Sources

  1. ^ a b c d Cite error: Invalid <ref> tag; no text was provided for refs named EVG
  2. ^ a b Halo 4: Operator Description
  3. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named Armory
  4. ^ Halo Waypoint, Canon Fodder 5/6/2016: Noble Intentions
  5. ^ Halo 5: Guardians: Operator [GEN1] Description
  6. ^ Halo: The Fall of Reach - Covenant, issue #1
  7. ^ Halo: Reach
  8. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named H4EVG
  9. ^ a b Halo 5: Guardians: Operator Description
  10. ^ Halo Waypoint, Halo 4 Intel - Armor: OPERATOR
  11. ^ Halo Waypoint, The Halo Bulletin 8.15.2012
  12. ^ Halo 4

Template:Mjolnir