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{{Era|RW}}
{{Status|Canon}}
{{disambig header|the deleted Flood form|the [[multiplayer]] gametype|Juggernaut}}
{{disambig header|the Flood form|the [[multiplayer]] gametype|Juggernaut}}
{{Flood Species Infobox
{{Flood infobox
|name=Juggernaut
|image=[[File:HFR Juggernaught Render 1.png|300px]]
|image=[[Image:Juggernaut fight.png|300px]]
|height=5.48 meters (17.98 feet)
|distinctions=Massive with two immensely large tentacles for arms and quick legs which give it the ability to make incredible jumps.
|distinctions=Massive with two immensely large tentacles for arms and quick legs which give it the ability to make incredible jumps.
|species=[[The Flood|Flood]]
|height={{Convert|548|cm|ftin|sp=us}}
|attacks=Flailing and pounding arms into a threat towards submission
|attacks=Flailing and pounding arms into a threat towards submission
|notable=  
|notable=
}}
}}
The '''Flood Juggernaut''' is the name of a large [[The Flood|Flood]] form found encoded in the ''[[Halo 2]]'' disc.
The '''Flood Juggernaut''' is a large [[Flood]] command form. [[Fireteam Raven]] fought against multiple Juggernauts during the [[Battle of Installation 04]].{{Ref/Reuse|RavenDown}}<ref name="LastStand">''[[Halo: Fireteam Raven]]'', campaign level [[Last Stand (Halo: Fireteam Raven level)|Last Stand]]</ref> The [[Abomination]] [[key mind]] form is an evolution of the Juggernaut.<ref>''[[Halo Wars 2]]'', [[Phoenix Logs|Phoenix Log: Abomination]]</ref>


==Description==
==Background==
Named for its size and its power, the Flood Juggernaut is very large, about twice as tall as the [[John-117|Master Chief]] and the [[Sangheili|Elites]]. Its mighty tentacles can kill most enemies in a single strike. The Juggernaut was created for ''[[Quarantine Zone (level)|Quarantine Zone]]'' as a way to stop the [[Enforcer]]s, and one can imagine that with its long legs and long tentacles, that it would have little problem snatching an Enforcer out of the sky and tearing it apart. The Flood Juggernaut can leap twice as far as the already impressive jumping capability of a [[Flood combat form|combat form]], and it has the power of a tank.
Juggernauts are highly specialized [[Flood combat form|combat forms]] directed by a seething mass of [[Pod infector|infection forms]] linked to multiple hosts. The creature harnesses the hosts' minds to analyze enemy activity and adjust the local Flood strategy accordingly. They have some of the traits associated with full-fledged key minds, including the abilities to synchronize nearby parasites and relay information between distant Flood hordes.{{Ref/Reuse|cfraven}}


Juggernauts were originally slated to appear in the levels ''[[The Oracle]]'' and ''[[Quarantine Zone (level)|Quarantine Zone]]''. Although the model, textures, etc., are stored in the files of ''[[High Charity (level)|High Charity]]'', there are no [[Spawning|Spawn Points]] meant for it. As [[Bungie]] never programmed a death animation for the Juggernaut, when it dies, it just freezes in place.
The most significant aspect of the Juggernaut is their enormous size and raw physical strength, capable of impaling armored vehicles with their sharpened tendril-arms and crush unsuspecting victims with their trunk-like legs.<ref name="cfraven">[https://www.halowaypoint.com/en-us/news/thats-so-raven ''Halo Waypoint'': Canon Fodder - That's So Raven]</ref> These tendrils are capable of picking up a [[Mgalekgolo|Hunter]] or impaling a fully-armoured [[Sangheili]], and can be used to batter their victims against nearby surfaces or simply throw them into the air.<ref name="RavenDown">''[[Halo: Fireteam Raven]]'', campaign level [[Raven Down]]</ref>


The Flood Juggernaut was the progenitor of the [[Flood pure form|Pure Forms]] seen in ''[[Halo 3]]''. There is nothing left of any host in this form, other than the raw materials. Even the [[calcium]] has been broken down to function as natural armor. Whereas the earlier combat forms were hosts used as vehicles, with the Pure Forms, the host material is used as building blocks to craft the ultimate form.<ref name="bones">[http://www.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones '''Bungie.net''': ''Feast of Bones'']</ref>
==History==
Multiple Flood Juggernauts were unleashed by the Flood during the [[Battle of Installation 04]]. Following their crash-landing late in the conflict, [[Fireteam Raven]] encountered two pairs of Flood Juggernauts battling the forces of the [[Covenant]], and were able to destroy them while waiting for evacuation.{{Ref/Reuse|RavenDown}} During the final [[Mission to Destroy Installation 04]], at least five Juggernauts joined the Flood's attack on the downed {{UNSCShip|Pillar of Autumn}}, where they battled the remaining Covenant and UNSC forces on the plains below the crash site. Three of the Juggernauts were killed by the [[focus cannon]] of a {{Pattern|Deutoros|Scarab}}, while the remaining two were killed by Fireteam Raven.{{Ref/Reuse|LastStand}}


==Combat==
During the [[Outbreak on Installation 00]] in [[2559]], several advanced Juggernaut forms referred to as [[Abomination]]s were encountered and destroyed by the [[Banished]].<ref>''[[Halo Wars 2: Awakening the Nightmare]]'', campaign level [[The Archive]]</ref><ref>''Halo Wars 2: Awakening the Nightmare'', campaign level [[Manifestation]]</ref>
The Juggernaut has two extremely large tentacles that can kill the player with only one hit. Some have spikes on their tentacles. They also can jump much higher and further than the regular combat forms can. "Modders" and ''Halo 2 Vista'' users can fight against the Juggernaut on the level ''High Charity'' by switching them to spawn in place of another character's existing spawn point.


They often jump extremely high in the air at the player when noticed, sometimes landing on players, instantly killing them. The Juggernaut will also sometimes forget the player is there, and just stand still for a few moments. Finding cover is ill-advised, as the Juggernaut will usually hit it out of the way, sending the object an extreme distance. One of the best tactics is to run to the Pelican and get inside of it, since the Juggernauts are too tall to follow in, it will wait until the player exits the vehicle.
==Production notes==
{{Quote|More like Jugger-NOT|[[Eric Osborne|Urk]]<ref name="bones">[http://halo.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones ''Bungie.net'': Feast of Bones]</ref>}}
{{Main|Cut Halo 2 enemies#Flood juggernaut}}
The Juggernaut was originally planned to debut as a gameplay enemy in ''[[Halo 2]]'', but was ultimately cut from the game. The form's canon status remained in limbo until it was mentioned in ''[[Halo Wars 2]]''<nowiki>'</nowiki>s [[Phoenix Logs]] and eventually made an appearance as an enemy in the arcade shooter ''[[Halo: Fireteam Raven]]''.


There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. It was supposed to be "this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".<ref name="bones"/>
Juggernauts were originally slated to appear in the levels "[[The Oracle]]", "[[Sacred Icon]]" and "[[Quarantine Zone]]". There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. According to [[Robert McLees]], the Juggernaut was supposed to be "... this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".{{Ref/Reuse|bones}} For a full recounting of the known information on the ''Halo 2'' iteration of the Juggernaut, see [[Cut Halo 2 enemies#Flood Juggernaut|here]].


The Juggernaut appears to be very tough, resisting almost anything and making its death even harder to achieve, possibly making it go berserk. If the player picks up the [[M90 Close Assault Weapon System|Shotgun]] and/or [[M19 SSM Rocket Launcher|Rocket Launcher]] he/she can make things easier. If not, they will have to rely on sticking them with grenades and attacking with whatever weapons available.
The Juggernaut was also the conceptual progenitor of the [[pure form]]s seen in ''[[Halo 3]]''. However, whereas the Juggernaut was to be controlled by infection forms, pure forms are created entirely from Flood biomass.{{Ref/Reuse|bones}}


Through modding, it has also been found that the Juggernauts have a defensive position; stopping and moving their whip-like appendages in front of their body in an '''X''' formation. It is unknown why such a powerful creature needs such a stance. It could possibly be to counter the sword or merely for looks. It may also be a 'taunt' to lure players in. Note, that it looks like the defensive position of [[Mgalekgolo|Hunters]], although it is confirmed that the Juggernauts are not transformed from Hunters, as Hunters are immune to the Flood due to lacking a single central nervous system.
In [[2009]], the "Halo 101" post on ''[[Halo Waypoint]]'' showed a Flood Juggernaut in the background image of the "Halo" section.<ref>[[:File:Old Waypoint Halo 101.png|''Halo 101'' image]]</ref>
 
When running low on health, some occurrences have happened where the Juggernaut goes berserk, waving its tentacles around wildly before striking the player with speed.


==Trivia==
==Trivia==
*The Juggernaut Form is ''not'' featured in any ''Halo'' game, but it is embedded in the ''Halo 2'' programming and can be found via modding, similar to the [[Huragok]] in ''[[Halo: Combat Evolved]]''.
*''[[The Art of Halo]]'' features a concept sketch of the [[Flood carrier form]] that resembles the Juggernaut.
*Had the Juggernaut been included in ''Halo 2'', the player would only have had to fight two Juggernauts in the whole game.
*Juggernauts are playable pieces in [[RISK: Halo Wars Collector's Edition|Halo Wars Risk]]. However, they do not resemble the Juggernaut, rather looking like a [[Flood thrasher form|Thrasher Form]] instead.
*The Juggernaut may be an unseen Flood form, but it actually exists. It is mentioned in the Flood Autopsy article on [[Bungie.net]], where it is categorized as an "Advanced Form" along with the [[Gravemind]].<ref>[http://www.bungie.net/Inside/publications.aspx '''Bungie.net''': ''Flood Autopsy'']</ref> They are also seen in the motion comic adaption of ''[[The Mona Lisa]]''.
*In the motion comic adaptation of the short story "[[The Mona Lisa]]", a Sangheili-derived combat form closely resembles the Juggernaut.
*In the Feast of Bones article on Bungie.net, Robert McLees mentions additional details about the Juggernaut.<ref name="bones"/>
*In the book ''[[The Art of Halo]]'' there is a concept sketch of the Flood Carrier Form that resembles the Juggernaut.
*Juggernauts are playable pieces in [[RISK: Halo Wars Collector's Edition|Halo Wars Risk]]. But they do not resemble the Juggernaut, rather looking like a [[Flood thrasher form|Thrasher Form]] instead.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:1215452876 Flood juggernaut1.jpg|Fighting a Flood Juggernaut.
File:Juggernaut Concept.png|''Halo 2'' concept art for the Juggernaut.
File:Juggernaut fight.png|A Juggernaut in ''Halo 2''.
File:Juggernaut1.jpg|Fighting a Flood Juggernaut.
File:Flood Juggernaut High Charity.jpg|A Flood Juggernaught in ''Halo 2''.
File:H2V_Juggernaut_Flurry.jpg|A Juggernaut performing its flurry attack.
File:Jugger-6.jpg|A Juggernaut in defensive stance.
File:Jugger-6.jpg|A Juggernaut in defensive stance.
File:Juggernaut Concept.png|Concept art for the Juggernaut.
File:TML - Juggernaut.png|A Juggernaut-like form in [[The Mona Lisa]]. Note that it spawned from a Sangheili host, indicated by its head being on the right shoulder.
File:TML - Juggernaut.png|The Juggernaut as it appears in [[The Mona Lisa]]. Note that it spawned from a Sangheili host, indicated by it head being on the right shoulder.
File:HFR_Juggernaught_Render_2.png|A Juggernaut in ''Fireteam Raven''.
File:HFR_Juggernaught_Render_3.png|A Juggernaut in ''Fireteam Raven''.
File:H2A_Juggernaut.png|A Juggernaut spawned into ''Halo 2: Anniversary'' viewed in remastered graphics. The model lacks a texture, as it is not intended to be seen.
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 2]]'' {{C|Only accessible through modding}}
*''[[Halo Wars 2]]'' {{Fm}}
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
*''[[Halo: Fireteam Raven]]'' {{1st}}
**''[[The Mona Lisa]]'' {{C|Motion comic only}} {{1st}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Flood}}
{{Flood}}
{{Deleted Material}}
{{Deleted Material}}
[[Category:Flood forms]]

Latest revision as of 17:10, April 13, 2022

This article is about the Flood form. For the multiplayer gametype, see Juggernaut.
Flood Juggernaut
HFR Juggernaught Render 1.png
General overview

Distinctions:

Massive with two immensely large tentacles for arms and quick legs which give it the ability to make incredible jumps.

Height:

548 centimeters (18 ft 0 in)

Method of attack:

Flailing and pounding arms into a threat towards submission

 

The Flood Juggernaut is a large Flood command form. Fireteam Raven fought against multiple Juggernauts during the Battle of Installation 04.[1][2] The Abomination key mind form is an evolution of the Juggernaut.[3]

Background[edit]

Juggernauts are highly specialized combat forms directed by a seething mass of infection forms linked to multiple hosts. The creature harnesses the hosts' minds to analyze enemy activity and adjust the local Flood strategy accordingly. They have some of the traits associated with full-fledged key minds, including the abilities to synchronize nearby parasites and relay information between distant Flood hordes.[4]

The most significant aspect of the Juggernaut is their enormous size and raw physical strength, capable of impaling armored vehicles with their sharpened tendril-arms and crush unsuspecting victims with their trunk-like legs.[4] These tendrils are capable of picking up a Hunter or impaling a fully-armoured Sangheili, and can be used to batter their victims against nearby surfaces or simply throw them into the air.[1]

History[edit]

Multiple Flood Juggernauts were unleashed by the Flood during the Battle of Installation 04. Following their crash-landing late in the conflict, Fireteam Raven encountered two pairs of Flood Juggernauts battling the forces of the Covenant, and were able to destroy them while waiting for evacuation.[1] During the final Mission to Destroy Installation 04, at least five Juggernauts joined the Flood's attack on the downed UNSC Pillar of Autumn, where they battled the remaining Covenant and UNSC forces on the plains below the crash site. Three of the Juggernauts were killed by the focus cannon of a Deutoros-pattern Scarab, while the remaining two were killed by Fireteam Raven.[2]

During the Outbreak on Installation 00 in 2559, several advanced Juggernaut forms referred to as Abominations were encountered and destroyed by the Banished.[5][6]

Production notes[edit]

"More like Jugger-NOT"
Urk[7]
Main article: Cut Halo 2 enemies#Flood juggernaut

The Juggernaut was originally planned to debut as a gameplay enemy in Halo 2, but was ultimately cut from the game. The form's canon status remained in limbo until it was mentioned in Halo Wars 2's Phoenix Logs and eventually made an appearance as an enemy in the arcade shooter Halo: Fireteam Raven.

Juggernauts were originally slated to appear in the levels "The Oracle", "Sacred Icon" and "Quarantine Zone". There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. According to Robert McLees, the Juggernaut was supposed to be "... this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".[7] For a full recounting of the known information on the Halo 2 iteration of the Juggernaut, see here.

The Juggernaut was also the conceptual progenitor of the pure forms seen in Halo 3. However, whereas the Juggernaut was to be controlled by infection forms, pure forms are created entirely from Flood biomass.[7]

In 2009, the "Halo 101" post on Halo Waypoint showed a Flood Juggernaut in the background image of the "Halo" section.[8]

Trivia[edit]

  • The Art of Halo features a concept sketch of the Flood carrier form that resembles the Juggernaut.
  • Juggernauts are playable pieces in Halo Wars Risk. However, they do not resemble the Juggernaut, rather looking like a Thrasher Form instead.
  • In the motion comic adaptation of the short story "The Mona Lisa", a Sangheili-derived combat form closely resembles the Juggernaut.

Gallery[edit]

List of appearances[edit]

Sources[edit]