Arcadia: Difference between revisions

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(There is about 30 Arcadias in the world, we don't need to list them)
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*The original idea for Arcadia was pitched to [[Joseph Staten]] by Graeme Devine. Staten liked the idea so much, that he mentioned it in his novel ''[[Halo: Contact Harvest]]''. This was explained by Devine in a Halo Wars video.
*The original idea for Arcadia was pitched to [[Joseph Staten]] by Graeme Devine. Staten liked the idea so much, that he mentioned it in his novel ''[[Halo: Contact Harvest]]''. This was explained by Devine in a Halo Wars video.
*Arcadia is the setting for the [[RISK: Halo Wars Collector's Edition|RISK version]] of the [[Halo Wars]] board game.
*Arcadia is the setting for the [[RISK: Halo Wars Collector's Edition|RISK version]] of the [[Halo Wars]] board game.
*In an episode of Docter Who The Docter mentions a planet called Arcadia which had fallen to the Darleks during the time war.


==Sources==
==Sources==

Revision as of 20:06, February 8, 2010

Template:Ratings

This article is about the planet. For other meanings of Arcadia, see Arcadia (Disambiguation)

Template:Planet

Arcadia is a United Nations Space Command colony located in the Procyon System.[1]

History

The Forerunners

File:Halo wars arcadia planet by JJasso-1-.jpg
Arcadia as seen from its orbit.

The Forerunners apparently had a presence on Arcadia before the Forerunner-Flood War, leaving behind a building complex that later became a site of conflict in 2531.

Human-Covenant War

A "tropical paradise", Arcadia was a popular destination for tourists[2] and received many shipments from Harvest. It was a largely unexplored planet, [3] and was also home to the Deep Space Research Array.[4] By 2531, it had a population of approximately three million. However, it became a site of conflict in 2531, caught up in the Human-Covenant War, after a Forerunner stellar map on Harvest pointed the Arbiter Ripa 'Moramee towards the colony. Eventually, the Covenant were pushed off by the efforts of the crew of the UNSC Spirit of Fire, allowing much of its civilian populace to be evacuated. The capital city of Pirth would soon become overtaken by nature. Meanwhile, the remaining colonists formed the farming community of Abaskun on the continent of Mu. It would remain a mostly lawless region, but continued to supply the UNSC with food. The Covenant would return to Arcadia later in the war, destroying it.

Locations

Abaskun, a settlement on Mu.

Trivia

File:Arcadiaoutskirts.png
UNSC troops fleeing the Covenant on Arcadia.
  • It may have been named after the actual Arcadia, a region and city south of Greece in the Peloponnesus.[7]
  • Arcadia is also a name for a paradise in Greek mythology, as well as in later fiction.[8]
  • The Arcadian Patrol was the main law enforcement force on the planet.
  • The original idea for Arcadia was pitched to Joseph Staten by Graeme Devine. Staten liked the idea so much, that he mentioned it in his novel Halo: Contact Harvest. This was explained by Devine in a Halo Wars video.
  • Arcadia is the setting for the RISK version of the Halo Wars board game.

Sources

  1. ^ Halo Wars, level Arcadia City
  2. ^ Halo: Contact Harvest
  3. ^ Gamepro, July Edition
  4. ^ Halo Wars timeline
  5. ^ Halo Wars, Dome of Light (Level)
  6. ^ Halo Wars, Scarab (Level)
  7. ^ Wikipedia
  8. ^ Wikipedia

See Also