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EVA-class Mjolnir: Difference between revisions

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{{Era|HCW|Post}}
{{Era|HCW|Post}}
{{Center|For [[Kelly-087]]'s armor introduced in [[Halo 5: Guardians]], see [[HERMES-class Mjolnir]].}}
{{disambig header|the variant introduced in Halo 3|[[Kelly-087]]'s armor introduced in [[Halo 5: Guardians]]|HERMES-class Mjolnir}}
{{Armor infobox
{{Armor infobox
|name=EVA
|name=EVA
|image={{tabcontainer|title1=GEN3|content1=[[File:HInf Armor EVAC.jpg|250px]]|title2=GEN2|content2=[[File:H5G - MJOLNIR EVA render.png|250px]]|title3=GEN1 Mark VI|content3=[[File:HTMCC H3 EVA Crop.png|250px]]|title4=GEN1 Mark V|content4=[[File:HTMCC HR Spartan EVA.png|250px]]|title5=GEN1 Mark IV|content5=[[File:Merch-McFarlane-HLKelly front.jpg|250px]]}}
|image={{tabcontainer|title1=GEN3|content1=[[File:HInf Armor EVAC.jpg|250px]]|title2=GEN2|content2=[[File:H5G - MJOLNIR EVA render.png|250px]]|title3=GEN1 Mark VI|content3=[[File:HTMCC H3 EVA Crop.png|250px]]|title4=GEN1 Mark V|content4=[[File:HTMCC HR Spartan EVA.png|250px]]|title5=GEN1 Mark IV|content5=<gallery mode=slideshow>
|manufacturer=[[Materials Group]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 66''</ref>
Merch-McFarlane-HLKelly front.jpg
Merch-McFarlane-HLKelly left side.jpg
Merch-McFarlane-HLKelly right side.jpg
Merch-McFarlane-HLKelly back.jpg
</gallery>
}}
|manufacturer=[[Materials Group]]{{Ref/Book|Id=EVG|EVG|Page=66}}
|testsite=[[Low/Zero Gravity Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
|testsite=[[Low/Zero Gravity Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
[[WG/Facility 58-32/B5D]] (GEN2)<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 153''</ref>
[[WG/Facility 58-32/B5D]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=153}}
|type=MJOLNIR (GEN1)
|type=MJOLNIR (GEN1)
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
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*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]<br>
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]<br>
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]<br>
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]<br>
[[MJOLNIR (GEN3)]]
[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]]{{Ref/Site|Id=xbox|D=14|M=6|Y=2021|URL=https://www.xbox.com/en-GB/games/halo-infinite|Site=Xbox|Page=Halo Infinite}}
|role=[[Extra-vehicular activity]]
|role=[[Extra-vehicular activity]]
|hideb=]]
|hideb=]]
}}
}}
'''EVA-class Mjolnir''' ('''Extra Vehicular Activity'''), also known as the '''MJOLNIR Powered Assault Armor/V variant''', is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant produced by the [[Materials Group]]. It is designed to improve the survivability of [[Spartan]]s when performing [[extra-vehicular activity]] in the vacuum of space.<ref name="GOO">'''[[Halo: Ghosts of Onyx]]''' ''- Pages 49, 50, 57''</ref><ref name="h3">'''[[Halo 3]]''' ''- Armory description''</ref>
'''EVA-class Mjolnir''' ('''Extra Vehicular Activity'''), also known as the '''MJOLNIR Powered Assault Armor/V variant''', is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant produced by the [[Materials Group]]. It is designed to improve the survivability of [[Spartan]]s when performing [[extra-vehicular activity]] in the vacuum of space.{{Ref/Novel|Id=GOO|GOO|Page=49, 50, 57}}{{Ref/Game|Id=h3|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=EVA Description|Quote=Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.}}


==GEN1 overview==
==GEN1 overview==
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===Development history===
===Development history===
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37 '''Halo Waypoint''': ''ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER'']</ref> The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]].{{Ref/Reuse|EVG}}
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37|Site=Halo Waypoint|Page=About that Fall of Reach Animated Series Trailer|D=20|M=6|Y=2021}} The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]].{{Ref/Reuse|EVG}}


The EVA variant has spawned numerous offshoots and is generally renowned for its reliability, ergonomics, and modularity— features to which the design's enduring popularity is often attributed.{{Ref/Reuse|H5G1}} After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V EVA, specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]]. In addition, the [[INDOMITABLE-class Mjolnir]]'s right shoulder pad is based off the Mark V EVA shoulders.<ref name="CF:Noble">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions '''Halo Waypoint''': ''Canon Fodder 5/6/2016: Noble Intentions'']</ref>
The EVA variant has spawned numerous offshoots and is generally renowned for its reliability, ergonomics, and modularity— features to which the design's enduring popularity is often attributed.{{Ref/Reuse|H5G1}} After the first wave of [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V EVA, specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]]. In addition, the [[INDOMITABLE-class Mjolnir]]'s right shoulder pad is based off the Mark V EVA shoulders.{{Ref/Site|Id=CF:Noble|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder 5/6/2016: Noble Intentions|D=20|M=6|Y=2021}}


===Usage===
===Usage===
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===Designs===
===Designs===
<gallery>
<gallery class=center>
File:EVAkelly.jpg|[[Kelly-087]] wearing the Mark IV EVA armor in ''[[The Package (animated short)|The Package]]''.<ref>[http://www.amazon.co.uk/McFarlane-Toys-Legends-Package-figurines/dp/B008R392TC ''Amazon.com Mcfarlane Toys - Product description'']</ref>
File:EVAkelly.jpg|[[Kelly-087]] wearing the Mark IV EVA armor during ''[[Operation: WARM BLANKET]]''.{{Ref/Site|URL=http://www.amazon.co.uk/McFarlane-Toys-Legends-Package-figurines/dp/B008R392TC|Site=Amazon|Page=McFarlane Toys - Product description}}
File:Merch-McFarlane-HLKelly front.jpg|Mark IV EVA front view.
File:HTFORGN Kelly EVA.png|Kelly-087 wearing the base Mark IV EVA armor during [[Battle of Sigma Octanus IV]].
File:Merch-McFarlane-HLKelly left side.jpg|Mark IV EVA left view.
File:Mark_IV_EVA-Pilot-like.png|A close-up of the Mark IV helmet worn by Kelly-087.
File:Merch-McFarlane-HLKelly right side.jpg|Mark IV EVA right view.
File:HR EVA.png|MJOLNIR Mark V EVA variant.
File:Merch-McFarlane-HLKelly back.jpg|Mark IV EVA back view.
File:Grenadier (Noble Team).jpg|[[Emile-A239]] wearing his customized Mark V EVA helmet during [[Fall of Reach]].
File:HTFORGN Kelly EVA.png|Kelly-087 wearing the base Mark IV EVA armor.
File:EVAArmor.png|MJOLNIR Mark VI EVA variant.
File:HR EVA.png|Mark V EVA variant.
File:Eva-c-1.jpg|The EVA [C] helmet for the Mark V.
File:EVAArmor.png|Mk. VI MJOLNIR EVA variant.
</gallery>
</gallery>


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{{Article quote|Classic variant of MJOLNIR GEN1 designed for extra-vehicular activity operations.}}
{{Article quote|Classic variant of MJOLNIR GEN1 designed for extra-vehicular activity operations.}}
===Specifications===
===Specifications===
The GEN2 EVA armor is similar to its GEN1 counterparts in its design. This variant's helmet uses an open-view visor system typical of EVA configurations. It has 59-L20 Aureole braces in the helmet for awareness improvement.{{Ref/Reuse|H4EVG}} The helmet can also be paired with all milspec hardshell and mechanical counterpressure suits.<ref name="H5G">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>
The GEN2 EVA armor is similar to its GEN1 counterparts in its design. This variant's helmet uses an open-view visor system typical of EVA configurations. It has 59-L20 Aureole braces in the helmet for awareness improvement.{{Ref/Reuse|H4EVG}} The helmet can also be paired with all milspec hardshell and mechanical counterpressure suits.{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Armor Permutations|Detail=EVA - Helmet Description|Quote=The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.}}


The slim-contoured chest plate lowers physical profile dramatically. This variant also uses larger pauldrons than previous models.{{Ref/Reuse|H4EVG}}
The slim-contoured chest plate lowers physical profile dramatically. This variant also uses larger pauldrons than previous models.{{Ref/Reuse|H4EVG}}
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===Usage===
===Usage===
Spartan [[Kelly-087]] used this armor during [[Operation: RETRIBUTION]] on [[2553|December 2553]].<ref name="R14">''[[Halo: Retribution]]'', ''chapter 14''</ref>
Spartan [[Kelly-087]] used this armor during [[Operation: RETRIBUTION]] on [[2553|December 2553]].{{Ref/Novel|Id=R14|Halo: Retribution|Chapter=14}}


===Deviations===
===Deviations===
*'''[[HERMES-class Mjolnir]]''': HERMES is a custom designed prototype based on the EVA designed by the [[Watershed Division]] for orbital raids.<ref name="Hermes">'''[[Halo 5: Guardians]]''' ''- Spartan Appearance - Armor - HERMES description''</ref>
*'''[[HERMES-class Mjolnir]]''': HERMES is a custom designed prototype based on the EVA designed by the [[Watershed Division]] for orbital raids.{{Ref/Game|iD=Hermes|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Armor Permutations|Detail=HERMES- Body Description|Quote=EVA-pattern prototype refitted for orbital raids. The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely.}}
<gallery>
<gallery>
File:H5G-Render-Kelly.png|HERMES-class Mjolnir
File:H5G-Render-Kelly.png|HERMES-class Mjolnir worn by Kelly-087.
</gallery>
</gallery>


===GEN2 compatibility===
===GEN2 compatibility===
The GEN1 EVA helmet remains popular as late as 2558 and can still be requisitioned by Spartans for use with their next-generation GEN2 suits.<ref name="H5G1">'''Halo 5: Guardians''' ''- EVA [GEN1] Armory description''</ref>
The GEN1 EVA helmet remains popular as late as 2558 and can still be requisitioned by Spartans for use with their next-generation GEN2 suits.{{Ref/Game|Id=H5G1|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Armor Permutations|Detail=EVA GEN1 - Helmet Description|Quote=Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group.}}


==In-game information==
==In-game information==
===''Halo 3'' - Mark VI GEN1===
===''Halo 3'' - GEN1 Mark VI ===
====Helmet====
The EVA armor's helmet is aesthetically similar to the Semi Powered Infiltration (or [[SPI]]) armor's helmet. The visor is smaller than the Mark V variant. However, the rim from the jaw down to the chin is thinner, including the breathers, and the back of the head has a quarter-sphere shape. The helmet is also much more rounded than the SPI helmet. The helmet may have its characteristic visor for complete field of vision during space operations. The chest plate is a seemingly standard MJOLNIR chest plate set with a small and minor attachment. The attachment consists of a small metal plate connected to a piece of black alloy that has several unknown equipment pieces set into it.  
'''Unlock''': Unlock [[Campaign Complete: Normal]] achievement.
*'''Description''': The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.
The EVA armor's helmet is aesthetically similar to the Semi Powered Infiltration (or [[SPI]]) armor's helmet. The visor is smaller than the Mark V variant. However, the rim from the jaw down to the chin is thinner, including the breathers, and the back of the head has a quarter-sphere shape. The helmet is also much more rounded than the SPI helmet. The helmet may have its characteristic visor for complete field of vision during space operations. It vaguely resembles the [[Mark V(m) MJOLNIR Powered Assault Armor|Security]] helmet, as they both share a ''very'' large visor. Because of this, it has been dubbed the "Fish Bowl" and the "Sniper Magnet" by some gamers due to the prominent, brightly colored, spherical shape of its visor.


====Shoulders====
In the ''[[Halo: The Master Chief Collection]]'' edition of ''Halo 3'', the EVA armor (like all original ''Halo 3'' permutations) is unlocked by default.
'''Unlock''': Complete [[The Ark (level)|The Ark]] level on Normal, Heroic, or Legendary difficulty.
{| class="wikitable" style="width: 75%;"
*'''Description''': Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.
! style="width: 15%"|Helmet
The shoulder pauldrons are larger than the standard MJOLNIR plates and feature a long attachment to their center, another similarity to the SPI armor, which could be radios. The pauldrons also cover more surface area than other shoulder pieces.
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements <br/>(''Halo 3'')
! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'')
|- align="center"
|rowspan=4|[[File:HTMCC H3 EVA Menu Render.png|100px]]<br/>EVA
|align="left"|'''Helmet:''' The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.
|Unlock [[Campaign Complete: Normal]] achievement.
|rowspan=4|Unlocked by default.
|- align="center"
|align="left"|'''Shoulder:''' Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.
|Complete [[The Ark (level)|The Ark]] level on Normal, Heroic, or Legendary difficulty.
|- align="center"
|align="left"|'''Chest:''' In developing the Mjolnir Mark VI Powered Assault Armor/V variant, emphasis was placed on increasing exoatmospheric endurance and improving mobility in zero gravity without the use of thrusters.
|Complete [[Tsavo Highway]] on Normal, Heroic, or Legendary difficulty.
|- align="center"
|align="left"|'''MCC:''' EVA variants emphasize improved mobility and endurance in zero gravity, without the use of thrusters.
|N/A
|}


====Chest====
===''Halo: Reach'' - GEN1 Mark V===
'''Unlock''': Complete [[Tsavo Highway]] on Normal, Heroic, or Legendary difficulty.
The Mark V variant features a large visor and bears a striking visual similarity to the SPI helmet. A second EVA helmet, EVA [C], has a skull pattern engraved on the visor. The [C] likely stands for "Custom" or "Carved". The HUL attachments to the EVA[C] helmet appear to be mislabeled: it is mislabeled as CNM in the first upgrade, and then mislabeled as HUL[3] in the second upgrade. These errors are likely related to the [C] variant's attachments having the same names and descriptions as those of the standard variant. The shoulder pauldrons are large and bulky, being several inches thick. The attachments on the sides of the pauldrons found in ''Halo 3'' appear to be built into them, instead of hanging out.
*'''Description''': In developing the Mjolnir Mark VI Powered Assault Armor/V variant, emphasis was placed on increasing exoatmospheric endurance and improving mobility in zero gravity without the use of thrusters.
The chest plate is a seemingly standard MJOLNIR chest plate set with a small and minor attachment. The attachment consists of a small metal plate connected to a piece of black alloy that has several unknown equipment pieces set into it. It has been speculated that the compartment on the chest plate holds a cable that could be attached to docking ports so that a [[SPARTAN-II]] does not drift into space.


====MCC====
All EVA armor types can be unlocked in the ''[[Halo: Reach]]''{{'}}s [[Armor permutations (Halo: Reach)|Armory]] through the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the EVA set is attainable in the [[Season 1: Noble]] progression system.
*'''Description''': EVA variants emphasize improved mobility and endurance in zero gravity, without the use of thrusters.
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Helmet
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements <br/>(''Halo: Reach'')
! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'')
|- align="center"
|[[File:HR EVA Helmet Icon.png|75px]]<br/>EVA
|align="left"|The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.<br/>
The EVA helmet was developed using data gathered from the Summa Space Incident.
|{{Rank/HR|majr|link=yes}}, 30,000 cR
|[[Season 1: Noble|Season 1]], Tier 51 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR EVA CNM Helmet Icon.png|75px]]<br/>EVA ([[Command Network Module|CNM]])
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders.
|{{Rank/HR|majr|link=yes}}, 7,000 cR
|[[Season 1: Noble|Season 1]], Tier 52 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR EVA UAHUL3 Helmet Icon.png|75px]]<br/>EVA ([[Armor accessories/UA|UA]]/[[Hardened Uplink|<nowiki>HUL[3]</nowiki>]])
|align="left"| Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.
|{{Rank/HR|ltcol|link=yes}}, 15,000 cR
|[[Season 1: Noble|Season 1]], Tier 58 ({{SeasonPoint|1}})


===''Halo: Reach'' - Mark V GEN1===
|- align="center"
====Helmet====
|[[File:HR EVAC Helmet Icon.png|75px]]<br/>EVA[C]
The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.<br>
|align="left"|The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.<br/>
'''Base cost:''' 30,000 cR, Major
The EVA helmet was developed using data gathered from the Summa Space Incident.
*Description: The EVA helmet was developed using data gathered from the Summa Space Incident.
|{{Rank/HR|cmdr|link=yes}}, 120,000 cR (Purchased EVA helmet)
'''CNM cost:''' 7000 cR, Major
|[[Season 1: Noble|Season 1]], Tier 70 ({{SeasonPoint|1}})
*Description: Command network module; standard issue to UNSC Special Forces unit commanders.
|- align="center"
'''UA/HUL[3] cost:''' 15,000 cR, Lt. Colonel
|[[File:HR EVAC CNM Helmet Icon.png|75px]]<br/>EVA[C] ([[Command Network Module|CNM]]){{Ref|Group=Note|Id=evacerror|The in-game options in ''Halo: Reach'' Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".}}
*Description: Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders.
====Helmet [C]====
|{{Rank/HR|cmdr|link=yes}}, 25,000 cR
'''Base cost:''' 120,000 cR, Commander, requires EVA base
|[[Season 1: Noble|Season 1]], Tier 70 ({{SeasonPoint|1}})
*Description: The EVA helmet was developed using data gathered from the Summa Space Incident.
|- align="center"
'''CNM cost:''' 25,000 cR, Commander
|[[File:HR EVAC UAHUL3 Helmet Icon.png|75px]]<br/>EVA[C] ([[Armor accessories/UA|UA]]/[[Hardened Uplink|<nowiki>HUL[3]</nowiki>]]){{Ref/Reuse|Group=Note|evacerror}}
*Description: Command network module; standard issue to UNSC Special Forces unit commanders.
|align="left"|Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.
'''UA/HUL[3] cost:''' 140,000 cR, Commander
|{{Rank/HR|cmdr|link=yes}}, 140,000 cR
*Description: Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.
|[[Season 1: Noble|Season 1]], Tier 70 ({{SeasonPoint|1}})


The Mk. V variant features a large visor. It bears a striking visual similarity to the SPI helmet. A second EVA helmet, EVA [C], has a skull pattern engraved on the visor. The [C] likely stands for "Custom" or "Carved".
|- align="center"
 
|[[File:HR EVA LShoulder Icon.png|75px]][[File:HR EVA RShoulder Icon.png|75px]]<br/>EVA shoulders
Two upgrades are available for the helmet, the first adds a Command Network Module on the left side (CNM), and the second adds an Up-Armor plate with a Hardened Uplink Module-3rd Generation on the right side (UA/HUL[3]).
|align="left"|Developed at the UNSC's Low/Zero Gravity Testing Facility on Ganymede.
 
|{{Rank/HR|recruit|link=yes}}, 3,000 cR
Two upgrades are available for the [C] variant of the helmet as well, the first adds a Hardened Uplink Module on the right side (incorrectly called CNM, should be designated HUL), and the second adds an Up-Armor plate with a Hardened Uplink Module on the right side (incorrectly called HUL[3], should be UA/HUL). These errors likely have something to do with the [C] variant's attachments having the same names and descriptions as the standard variant.
|[[Season 1: Noble|Season 1]], Tier 36 ({{SeasonPoint|1}})
 
|}
====Shoulders====
{{Article quote|Developed at the UNSC's Low/Zero Gravity Testing Facility on Ganymede.}}
'''Cost''': 3,000 cR, Corporal
 
The shoulder pauldrons are large and bulky, being several inches thick. The attachments on the sides of the pauldrons found in ''Halo 3'' appear to be built into them, instead of hanging out.


===''Halo 4'' - GEN2===
===''Halo 4'' - GEN2===
'''Available skins''': Breach (BRCH)<br>
EVA was one of the [[Armor permutations (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''.  In ''The Master Chief Collection'', the EVA set and its Breach (BRCH) skin variant are available by default.
'''Default unlock''': Obtained by achieving [[Rank (Halo 4)|Spartan Rank 27]].<br>
'''Breach unlock''': Complete the [[List of Halo 4 Commendations|Hail of Death - Master commendation]].
*'''Description''': Classic variant of Mjolnir Gen1 designed for extra-vehicular activity operations.


====MCC descriptions====
{| class="wikitable" style="width: 75%;"
*'''Helmet description''': Designed for extra-vehicular activity.
! style="width: 15%"|Armor
*'''Shoulder description''': Modular left/right spaulder from EVA-class armor.
! style="width: 55%"|Description
*'''Chest description''': Maintains limited compatibility with GEN1 EVA modules.
! style="width: 15%"|Unlock requirements <br/>(''Halo 4'')
! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'')
|- align="center"
|rowspan="4"|[[File:H4 MJOLNIR EVA.png|75px]]<br/>EVA
|align="left"|'''Description (H4):''' Classic variant of Mjolnir Gen1 designed for extra-vehicular activity operations.
|rowspan="4"|Obtained by achieving [[Rank (Halo 4)|Spartan Rank 27]].
|rowspan="4"|Unlocked by default.
|- align="center"
|align="left"|'''Helmet description (MCC):''' Designed for extra-vehicular activity.
|- align="center"
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from EVA-class armor.
|- align="center"
|align="left"|'''Chest description (MCC):''' Maintains limited compatibility with GEN1 EVA modules.
|- align="center"
|rowspan="4"|N/A<br/>EVA Breach (BRCH) skin
|align="left"|'''Description (H4):''' Customized with BRCH armor skin.
|rowspan="4"|Complete the [[List of Halo 4 Commendations|Hail of Death - Master commendation]].
|rowspan="4"|Unlocked by default on [[Season 4: Reclaimer]] update.
|- align="center"
|align="left"|'''Helmet description (MCC)''' EVA helmet customized with BRCH coating.
|- align="center"
|align="left"|'''Shoulder description (MCC)''' EVA left/right spaulder customized with BRCH coating.
|- align="center"
|align="left"|'''Chest description (MCC)''' EVA chassis customized with BRCH coating.
|}


===''Halo 5: Guardians'' - GEN1 and GEN2===
===''Halo 5: Guardians'' - GEN1 and GEN2===
====GEN1====
The ''Halo 4'' design of EVA returns in ''[[Halo 5: Guardians]]''. The helmet and body armour are unlockable through the [[Requisition system]]. The body armor includes the Recon chest and shoulders, the [[RICOCHET-class Mjolnir|Ricochet]] forearms and [[RECRUIT-class Mjolnir|Recruit]] legs. The GEN2 EVA set has four skins: Hadfield, Leonov, Solovyev, and Zhigang. The [[Memories of Reach]] update saw the addition of the [[WRATH-class Mjolnir|WRATH]] helmet, based on [[Emile-A239]]'s customized EVA helmet seen in ''Halo: Reach''. The [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]] added the GEN1 Mark V design from ''Halo: Reach''.
'''Unlock''': Classic Helmet REQ Pack
{| class="wikitable" style="width: 75%;"
*'''Helmet description''': Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group.
! style="width: 15%"|Helmet
 
! style="width: 70%"|Description
====GEN2====
! style="width: 15%"|Unlock requirements
'''Available skins''': Hadfield, Leonov, Solovyev, and Zhigang<br>
|- align="center"
'''Default unlock''': Common [[REQ pack]]<br>
|[[File:H5G REQ Helmets EVA GEN1 Ultra Rare.png|100px]]<br/>EVA GEN1 (helmet)
'''Hadfield unlock''': Uncommon REQ pack<br>
|align="left"|Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group.
'''Solovyev unlock''': Rare REQ pack<br>
|align="left"|
'''Leonov unlock''': Ultra Rare REQ pack<br>
*Ultra Rare [[List of REQ cards|REQ card]]
'''Zhigang unlock''': Ultra Rare REQ pack
*Unlock the limited-time Memories of Reach helmet pack for {{RP|120,000}}
*'''Helmet description''': The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
|- align="center"
*'''Body description''': Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
|[[File:REQ Card - EVA.png|100px]]<br/>EVA GEN2 (helmet)
|align="left"|The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
|align="left"|Common [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Helmets EVA Hadfield Uncommon.png|100px]]<br/>EVA Hadfield (helmet skin)
|align="left"|The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Helmets EVA Solovyev Rare.png|100px]]<br/>EVA Solovyev (helmet)
|align="left"|The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Helmets EVA Leonov Ultra Rare.png|100px]]<br/>EVA Leonov (helmet skin)
|align="left"|The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
|align="left"|Ultra Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Helmets EVA Zhigang Ultra Rare.png|100px]]<br/>EVA Zhigang (helmet skin)
|align="left"|The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
|align="left"|Ultra Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor EVA.png|100px]]<br/>EVA GEN2 (body)
|align="left"|Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
|align="left"|Common [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor EVA Hadfield.png|100px]]<br/>EVA Hadfield (body skin)
|align="left"|Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor EVA Solovyev.png|100px]]<br/>EVA Solovyev (body skin)
|align="left"|Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor EVA Leonov.png|100px]]<br/>EVA Leonov (body skin)
|align="left"|Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
|align="left"|Ultra Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor EVA Zhigang.png|100px]]<br/>EVA Zhigang (body skin)
|align="left"|Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
|align="left"|Ultra Rare [[List of REQ cards|REQ card]]
|}


In ''Halo 5: Guardians'' due to the "Body" having a predefined customisation this armor set permanently has the following parts from ''Halo 4'':
===''Halo Infinite'' - GEN3===
*'''Body''': EVA
The EVA[C] Mark V helmet returns in ''[[Halo Infinite]]''.{{Ref/Reuse|xbox}}
*'''Shoulders''': EVA
*'''Forearms''': [[RICOCHET-class Mjolnir|Ricochet]]
*'''Legs''': [[RECRUIT-class Mjolnir|Recruit]]


==Trivia==
==Trivia==
*The EVA helmet bears a resemblance to the Apollo Program's A7L PGA pressure helmet, which was called a "fish bowl" by the astronauts and support staff.
*The EVA helmet bears a resemblance to the Apollo Program's [[Wikipedia:Apollo/Skylab space suit|A7L PGA pressure helmet]], which was called a "fish bowl" by the astronauts and support staff.
*Through the Career section of [[Halo Waypoint]], a player that has achieved [[Career Milestones|Milestone]] 50 (3900 achievement points on all ''Halo'' titles) will receive an EVA helmet for their Xbox LIVE avatar.
*Through the Career section of [[Halo Waypoint]], a player that has achieved [[Career Milestones|Milestone]] 50 (3900 achievement points on all ''Halo'' titles) will receive an EVA helmet for their [[Xbox LIVE]] avatar.
*The EVA helmet bears a resemblance to the helmet of [[wikipedia:Guy-Manuel de Homem-Christo|Guy-Manuel de Homem-Christo]], founding member of the [[wikipedia:French house|French house music]] duo [[wikipedia:Daft Punk|Daft Punk]].
*The four skins for EVA in ''Halo 5: Guardians'' are named after astronauts [[Wikipedia: Chris Hadfield|Chris Hadfield]], [[Wikipedia: Alexey Leonov|Alexey Leonov]], [[Wikipedia: Anatoly Solovyev|Anatoly Solovyev]], and [[Wikipedia: Zhai Zhigang|Zhai Zhigang]]. Each astronaut is known for their EVA work: Leonov was the first person to perform a spacewalk; Solovyev holds the record for most spacewalks (16) and most time spent in EVA (over 82 hours); Hadfield and Zhigang were the first citizens of their countries (Canada and China, respectively) to perform spacewalks.
*The four skins for EVA in ''Halo 5: Guardians'' are named after astronauts [[Wikipedia: Chris Hadfield|Chris Hadfield]], [[Wikipedia: Alexey Leonov|Alexey Leonov]], [[Wikipedia: Anatoly Solovyev|Anatoly Solovyev]], and [[Wikipedia: Zhai Zhigang|Zhai Zhigang]]. Each astronaut is known for their EVA work: Leonov was the first person to perform a spacewalk; Solovyev holds the record for most spacewalks (16) and most time spent in EVA (over 82 hours); Hadfield and Zhigang were the first citizens of their countries (Canada and China, respectively) to perform spacewalks.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR EVA}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR EVA}}
===Normal gallery===
===''Halo 3''===
<gallery>
<gallery>
File:Halo3-MJOLNIR-EVA-Armor-Concept.png|Concept art of the Mark VI EVA armor in ''[[Halo 3]]''.
File:Halo3-MJOLNIR-EVA-Armor-Concept.png|Concept art of the Mark VI EVA armor.
File:H3 Beta-EVA-SPARTAN-II.png|EVA from the ''[[Halo 3 Beta]]''.
File:H3 Beta-EVA-SPARTAN-II.png|The EVA armor during the ''[[Halo 3 Beta]]''.
File:H3 EVA with SMGs.jpg|A Spartan-II clad in full EVA armor in ''Halo 3''.
File:H3 AP EVA.jpg|A Spartan-II clad in full EVA armor.
File:H3 EVA with SMGs.jpg|A Spartan-II clad in full EVA armor while [[dual wielding]] [[M7 SMG]]s.
File:MJOLNIR Mk.VI Powered Assault Armor (EVA).jpg|A Spartan-II clad in full EVA armor while carrying a [[LAU-65D/SGM-151 missile pod|Missile Pod]] on [[Valhalla]].
File:H3 - EVA on Orbital.jpg|The EVA helmet and shoulders being used on [[Orbital]].
File:H3 - EVA on Orbital.jpg|The EVA helmet and shoulders being used on [[Orbital]].
File:H3 AP EVA.jpg|EVA suit in ''Halo 3''.
File:UNSC SPARTAN-II Commando 'HELLSPARTAN'.jpg|A [[Hellspartan]] wearing Mark VI EVA.
File:UNSC SPARTAN-II Commando 'HELLSPARTAN'.jpg|A [[Hellspartan]] action figure wearing Mark VI EVA.
File:Evaavatar.png|The EVA helmet for the Xbox LIVE Avatar from [[Halo Waypoint]].
File:Evaavatar.png|The EVA helmet for the Xbox LIVE Avatar from [[Halo Waypoint]].
File:EVA Helmet Reach.jpg|The EVA base helmet for the Mark V in ''[[Halo: Reach]]''.
</gallery>
File:Grenadier (Noble Team).jpg|[[Emile-A239]] wearing his custom Mark V EVA helmet in ''Halo: Reach''.
 
===''Halo: Reach''===
<gallery>
File:HR EVASkullHelmet Concept.jpg|Concept art of Emile-A239's customized EVA helmet.
File:EVA Helmet Reach.jpg|The EVA base Mark V helmet.
File:Eva-c-1.jpg|The Mark V EVA[C] helmet.
File:Reach 26554199 Full.jpg|A Spartan employing EVA helmet and right shoulder pauldron.
File:HR EVA Mark V.jpg|Mark V EVA helmet in ''[[Halo: The Master Chief Collection]]''.
File:HR EVA Mark V.jpg|Mark V EVA helmet in ''[[Halo: The Master Chief Collection]]''.
File:HR EVA Mark V CNM.jpg|Mark V EVA helmet with CNM attachment.
File:HR EVA Mark V CNM.jpg|Mark V EVA helmet with CNM attachment in ''Halo: The Master Chief Collection''.{{Ref/Reuse|Group=Note|evacerror}}
File:HR EVA Mark V UA HUL.jpg| An up-armored variant of the Mark V EVA helmet with HUL attachment.  
File:HR EVA Mark V UA HUL.jpg| An up-armored variant of the Mark V EVA helmet with HUL attachment in ''Halo: The Master Chief Collection''.{{Ref/Reuse|Group=Note|evacerror}}
File:HR EVA Mark V Shoulder.jpg|EVA Mark V shoulder armor.
File:HR EVA Mark V Shoulder.jpg|EVA Mark V shoulder armor in ''Halo: The Master Chief Collection''.
File:Mark_IV_EVA-Pilot-like.png|Kelly-087 wearing a Mark IV variant of this helmet in ''[[Halo: Fall of Reach - Invasion]]''.
</gallery>
 
===''Halo 4'' and ''Halo 5: Guardians''===
<gallery>
File:Halo 4 Concept Art by Albert Ng 02a.jpg|Concept art of the EVA armor for ''[[Halo 4]]''.
File:Halo 4 Concept Art by Albert Ng 02a.jpg|Concept art of the EVA armor for ''[[Halo 4]]''.
File:H4-CTF-SRS99S5AM.jpg|A Spartan-IV wearing GEN2 EVA armor on [[Exile]].
File:H4-CTF-SRS99S5AM.jpg|A Spartan-IV wearing GEN2 EVA armor on [[Exile]] in ''Halo 4''.
File:H5G-Gen1EVA.jpg|A Spartan-IV wearing GEN1 EVA in ''[[Halo 5: Guardians]]''.
File:H5G-Gen1EVA.jpg|A Spartan-IV wearing GEN1 EVA in ''[[Halo 5: Guardians]]''.
File:H5G-EVAvsHermes.png|GEN2 EVA in comparison to [[HERMES-class Mjolnir|Hermes]] in ''Halo 5: Guardians''.
File:H5G-EVAvsHermes.png|GEN2 EVA in comparison to [[HERMES-class Mjolnir|Hermes]] in ''Halo 5: Guardians''.
File:H5G-MarkIV&EVA.png|EVA next to GEN1 Mark IV.
File:H5G-MarkIV&EVA.png|EVA next to GEN1 Mark IV in ''Halo 5: Guardians''.
</gallery>
 
===''Halo 4'' skins===
<gallery>
File:H4_MJOLNIR_EVA.png|Default skin.
</gallery>
</gallery>


Line 212: Line 303:
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo: Official Spartan Field Manual]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==

Revision as of 09:23, June 20, 2021

This article is about the variant introduced in Halo 3. For Kelly-087's armor introduced in Halo 5: Guardians, see HERMES-class Mjolnir.
EVA
GEN3
Render of a Spartan from Halo Infinite
GEN2
H5G - MJOLNIR EVA render.png
GEN1 Mark VI
HTMCC H3 EVA Crop.png
GEN1 Mark V
EVA-class Mjolnir from Halo: Reach armor permutation in Halo: The Master Chief Collection menu.
GEN1 Mark IV
Production overview

Manufacturer(s):

Materials Group[1]

Testing site(s):

Low/Zero Gravity Testing Facility (GEN1)[1]
WG/Facility 58-32/B5D (GEN2)[2]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)
MJOLNIR (GEN3)[3]

Role(s):

Extra-vehicular activity

 

EVA-class Mjolnir (Extra Vehicular Activity), also known as the MJOLNIR Powered Assault Armor/V variant, is a MJOLNIR armor variant produced by the Materials Group. It is designed to improve the survivability of Spartans when performing extra-vehicular activity in the vacuum of space.[4]TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[5]

GEN1 overview

The EVA helmet was developed using data gathered from the Summa Deep Space Incident

Specifications

The EVA variant for the Mark IV still required a T-PACK for maneuvering in zero gravity.[4] The Mark V EVA variant had a shielded visor.[1] The Mark VI EVA variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.[5] The helmet also contains a single-beam laser TEAMCOM system for communications.[4]

Development history

As early as 2525 developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.[6] The MJOLNIR/V variant was developed and tested at a UNSC Low/Zero Gravity Testing Facility facility in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.[1]

The EVA variant has spawned numerous offshoots and is generally renowned for its reliability, ergonomics, and modularity— features to which the design's enduring popularity is often attributed.[7] After the first wave of GEN2 systems, based on requests of veteran Spartan-II and Spartan-III operatives, the UNSC Ordnance Commission considered reassessing a refined and upgraded version of the Mark V EVA, specifically the customized suit worn by Emile-A239 complete with the death's head engraving on the visor. This led to the creation of the WRATH-class Mjolnir. In addition, the INDOMITABLE-class Mjolnir's right shoulder pad is based off the Mark V EVA shoulders.[8]

Usage

On 2531, Kurt-051 used the Mark IV variant of the armor on a mission alongside Blue Team in Construction Platform 966A.[4] A user of the Mark V variant of the armor was Emile-A239, who engraved a death's head on the visor.[1]

Designs

GEN2 overview

Classic variant of MJOLNIR GEN1 designed for extra-vehicular activity operations.

Specifications

The GEN2 EVA armor is similar to its GEN1 counterparts in its design. This variant's helmet uses an open-view visor system typical of EVA configurations. It has 59-L20 Aureole braces in the helmet for awareness improvement.[2] The helmet can also be paired with all milspec hardshell and mechanical counterpressure suits.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[10]

The slim-contoured chest plate lowers physical profile dramatically. This variant also uses larger pauldrons than previous models.[2]

Development history

Due to their long-standing history of investment Materials Group retained the production rights after the Human-Covenant War. It remains the most effective option for Spartan personnel engaged in exoatmospheric and zero-gravity scenarios. It was tested in WG/Facility 58-32/B5D.[2]

Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.[10]

Usage

Spartan Kelly-087 used this armor during Operation: RETRIBUTION on December 2553.[11]

Deviations

  • HERMES-class Mjolnir: HERMES is a custom designed prototype based on the EVA designed by the Watershed Division for orbital raids.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[12]

GEN2 compatibility

The GEN1 EVA helmet remains popular as late as 2558 and can still be requisitioned by Spartans for use with their next-generation GEN2 suits.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[7]

In-game information

Halo 3 - GEN1 Mark VI

The EVA armor's helmet is aesthetically similar to the Semi Powered Infiltration (or SPI) armor's helmet. The visor is smaller than the Mark V variant. However, the rim from the jaw down to the chin is thinner, including the breathers, and the back of the head has a quarter-sphere shape. The helmet is also much more rounded than the SPI helmet. The helmet may have its characteristic visor for complete field of vision during space operations. The chest plate is a seemingly standard MJOLNIR chest plate set with a small and minor attachment. The attachment consists of a small metal plate connected to a piece of black alloy that has several unknown equipment pieces set into it.

In the Halo: The Master Chief Collection edition of Halo 3, the EVA armor (like all original Halo 3 permutations) is unlocked by default.

Helmet Description Unlock requirements
(Halo 3)
Unlock requirements
(Halo: MCC)
HTMCC H3 EVA Menu Render.png
EVA
Helmet: The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident. Unlock Campaign Complete: Normal achievement. Unlocked by default.
Shoulder: Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity. Complete The Ark level on Normal, Heroic, or Legendary difficulty.
Chest: In developing the Mjolnir Mark VI Powered Assault Armor/V variant, emphasis was placed on increasing exoatmospheric endurance and improving mobility in zero gravity without the use of thrusters. Complete Tsavo Highway on Normal, Heroic, or Legendary difficulty.
MCC: EVA variants emphasize improved mobility and endurance in zero gravity, without the use of thrusters. N/A

Halo: Reach - GEN1 Mark V

The Mark V variant features a large visor and bears a striking visual similarity to the SPI helmet. A second EVA helmet, EVA [C], has a skull pattern engraved on the visor. The [C] likely stands for "Custom" or "Carved". The HUL attachments to the EVA[C] helmet appear to be mislabeled: it is mislabeled as CNM in the first upgrade, and then mislabeled as HUL[3] in the second upgrade. These errors are likely related to the [C] variant's attachments having the same names and descriptions as those of the standard variant. The shoulder pauldrons are large and bulky, being several inches thick. The attachments on the sides of the pauldrons found in Halo 3 appear to be built into them, instead of hanging out.

All EVA armor types can be unlocked in the Halo: Reach's Armory through the game's purchase system via the use of cR. In Halo: The Master Chief Collection, the EVA set is attainable in the Season 1: Noble progression system.

Helmet Description Unlock requirements
(Halo: Reach)
Unlock requirements
(Halo: MCC)
HR EVA Helmet Icon.png
EVA
The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.

The EVA helmet was developed using data gathered from the Summa Space Incident.

Halo: Reach rank icon Major, 30,000 cR Season 1, Tier 51 (Spartan Point 1)
HR EVA CNM Helmet Icon.png
EVA (CNM)
Command network module; standard issue to UNSC Special Forces unit commanders. Halo: Reach rank icon Major, 7,000 cR Season 1, Tier 52 (Spartan Point 1)
HR EVA UAHUL3 Helmet Icon.png
EVA (UA/HUL[3])
Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition. Halo: Reach rank icon Lieutenant Colonel, 15,000 cR Season 1, Tier 58 (Spartan Point 1)
HR EVAC Helmet Icon.png
EVA[C]
The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.

The EVA helmet was developed using data gathered from the Summa Space Incident.

Halo: Reach rank icon Commander, 120,000 cR (Purchased EVA helmet) Season 1, Tier 70 (Spartan Point 1)
HR EVAC CNM Helmet Icon.png
EVA[C] (CNM)[Note 1]
Command network module; standard issue to UNSC Special Forces unit commanders. Halo: Reach rank icon Commander, 25,000 cR Season 1, Tier 70 (Spartan Point 1)
HR EVAC UAHUL3 Helmet Icon.png
EVA[C] (UA/HUL[3])[Note 1]
Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition. Halo: Reach rank icon Commander, 140,000 cR Season 1, Tier 70 (Spartan Point 1)
HR EVA LShoulder Icon.pngHR EVA RShoulder Icon.png
EVA shoulders
Developed at the UNSC's Low/Zero Gravity Testing Facility on Ganymede. Halo: Reach rank icon Recruit, 3,000 cR Season 1, Tier 36 (Spartan Point 1)

Halo 4 - GEN2

EVA was one of the armor permutations to return, albeit completely redesigned for GEN2, in Halo 4. In The Master Chief Collection, the EVA set and its Breach (BRCH) skin variant are available by default.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR EVA.png
EVA
Description (H4): Classic variant of Mjolnir Gen1 designed for extra-vehicular activity operations. Obtained by achieving Spartan Rank 27. Unlocked by default.
Helmet description (MCC): Designed for extra-vehicular activity.
Shoulders description (MCC): Modular left/right spaulder from EVA-class armor.
Chest description (MCC): Maintains limited compatibility with GEN1 EVA modules.
N/A
EVA Breach (BRCH) skin
Description (H4): Customized with BRCH armor skin. Complete the Hail of Death - Master commendation. Unlocked by default on Season 4: Reclaimer update.
Helmet description (MCC) EVA helmet customized with BRCH coating.
Shoulder description (MCC) EVA left/right spaulder customized with BRCH coating.
Chest description (MCC) EVA chassis customized with BRCH coating.

Halo 5: Guardians - GEN1 and GEN2

The Halo 4 design of EVA returns in Halo 5: Guardians. The helmet and body armour are unlockable through the Requisition system. The body armor includes the Recon chest and shoulders, the Ricochet forearms and Recruit legs. The GEN2 EVA set has four skins: Hadfield, Leonov, Solovyev, and Zhigang. The Memories of Reach update saw the addition of the WRATH helmet, based on Emile-A239's customized EVA helmet seen in Halo: Reach. The Classic Helmet REQ Pack added the GEN1 Mark V design from Halo: Reach.

Helmet Description Unlock requirements
H5G REQ Helmets EVA GEN1 Ultra Rare
EVA GEN1 (helmet)
Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group.
  • Ultra Rare REQ card
  • Unlock the limited-time Memories of Reach helmet pack for REQ Points 120,000
REQ Card - EVA.png
EVA GEN2 (helmet)
The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits. Common REQ card
H5G REQ Helmets EVA Hadfield Uncommon
EVA Hadfield (helmet skin)
The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits. Uncommon REQ card
H5G REQ Helmets EVA Solovyev Rare
EVA Solovyev (helmet)
The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits. Rare REQ card
H5G REQ Helmets EVA Leonov Ultra Rare
EVA Leonov (helmet skin)
The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits. Ultra Rare REQ card
H5G REQ Helmets EVA Zhigang Ultra Rare
EVA Zhigang (helmet skin)
The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits. Ultra Rare REQ card
REQ Card - Armor EVA.png
EVA GEN2 (body)
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. Common REQ card
REQ Card - Armor EVA Hadfield.png
EVA Hadfield (body skin)
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. Uncommon REQ card
REQ Card - Armor EVA Solovyev.png
EVA Solovyev (body skin)
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. Rare REQ card
REQ Card - Armor EVA Leonov.png
EVA Leonov (body skin)
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. Ultra Rare REQ card
REQ Card - Armor EVA Zhigang.png
EVA Zhigang (body skin)
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes. Ultra Rare REQ card

Halo Infinite - GEN3

The EVA[C] Mark V helmet returns in Halo Infinite.[3]

Trivia

  • The EVA helmet bears a resemblance to the Apollo Program's A7L PGA pressure helmet, which was called a "fish bowl" by the astronauts and support staff.
  • Through the Career section of Halo Waypoint, a player that has achieved Milestone 50 (3900 achievement points on all Halo titles) will receive an EVA helmet for their Xbox LIVE avatar.
  • The four skins for EVA in Halo 5: Guardians are named after astronauts Chris Hadfield, Alexey Leonov, Anatoly Solovyev, and Zhai Zhigang. Each astronaut is known for their EVA work: Leonov was the first person to perform a spacewalk; Solovyev holds the record for most spacewalks (16) and most time spent in EVA (over 82 hours); Hadfield and Zhigang were the first citizens of their countries (Canada and China, respectively) to perform spacewalks.

Gallery

Halo 3

Halo: Reach

Halo 4 and Halo 5: Guardians

Halo 5: Guardians skins

List of appearances

Notes

  1. ^ a b c d The in-game options in Halo: Reach Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".

Sources

  1. ^ a b c d e Halo: The Essential Visual Guide, page 66
  2. ^ a b c d Halo 4: The Essential Visual Guide, page 153
  3. ^ a b Xbox, Halo Infinite (Retrieved on Jun 14, 2021) [archive]
  4. ^ a b c d Halo: Ghosts of Onyx, page 49, 50, 57
  5. ^ a b Halo 3: EVA Description "Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity."
  6. ^ Halo Waypoint, About that Fall of Reach Animated Series Trailer (Retrieved on Jun 20, 2021) [archive]
  7. ^ a b Halo 5: Guardians: EVA GEN1 - Helmet Description "Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group."
  8. ^ Halo Waypoint, Canon Fodder 5/6/2016: Noble Intentions (Retrieved on Jun 20, 2021) [archive]
  9. ^ Amazon, McFarlane Toys - Product description
  10. ^ a b Halo 5: Guardians: EVA - Helmet Description "The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits."
  11. ^ Halo: Retribution, chapter 14
  12. ^ Halo 5: Guardians: HERMES- Body Description "EVA-pattern prototype refitted for orbital raids. The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely."

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