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{{Title|''Halo'' film}}
{{Title|''Halo'' film}}
{{Status|RealWorld}}
{{Status|RealWorld}}
[[File:Halofilm.jpg|thumb|The image released alongside Bungie's announcement of the ''Halo'' film in 2004.]]
[[File:Halofilm.jpg|thumb|right|The image released alongside Bungie's announcement of the ''Halo'' film in 2004.]]
{{Quote|If we ever make a Halo movie, who would you want to write it?" I asked [[Martin O'Donnell|Marty]] as we exited the theater, "I bet that Garland guy would be all over the [[Flood]].|[[Joseph Staten]], after watching ''[[wikipedia:28 Days Later|28 Days Later]]''.{{Ref/Site|Id=GreatJourney|URL=https://halo.bungie.net/News/content.aspx?cid=6403|Site=Bungie.net|Page=The Great (Hollywood) Journey|D=07|M=02|Y=2021}}}}
{{Quote|If we ever make a Halo movie, who would you want to write it?" I asked [[Martin O'Donnell|Marty]] as we exited the theater, "I bet that Garland guy would be all over the [[Flood]].|[[Joseph Staten]], after watching ''[[wikipedia:28 Days Later|28 Days Later]]''.{{Ref/Site|Id=GreatJourney|URL=https://halo.bungie.net/News/content.aspx?cid=6403|Site=Bungie.net|Page=The Great (Hollywood) Journey|D=07|M=02|Y=2021}}}}
The '''''Halo'' film''', officially confirmed in [[2005 (real world)|2005]],{{Ref/Site|Id=BBC|URL=http://news.bbc.co.uk/1/hi/entertainment/film/4181000.stm|Site=BBC News|Page=Halo game set for silver screen|D=21|M=03|Y=2022}} was a film project in development until its ultimate cancellation in [[2006]].{{Ref/Site|Id=HaloHolding|URL=https://www.ign.com/articles/2006/10/31/halo-holding|Site=IGN|Page=Halo Holding|D=21|M=03|Y=2022}} The film, intended to be produced by [[Peter Jackson]] and Fran Walsh and directed by [[Neill Blomkamp]] was postponed indefinitely when funding studios [[wikipedia:20th Century Fox|20th Century Fox]] and [[wikipedia:Universal Studios|Universal Pictures]] pulled out due to monetary concerns.{{Ref/Reuse|IndieWire}}
The '''''Halo'' film''', officially confirmed in [[2005 (real world)|2005]],{{Ref/Site|Id=BBC|URL=http://news.bbc.co.uk/1/hi/entertainment/film/4181000.stm|Site=BBC News|Page=Halo game set for silver screen|D=21|M=03|Y=2022}} was a film project in development until its ultimate cancellation in [[2006]].{{Ref/Site|Id=HaloHolding|URL=https://www.ign.com/articles/2006/10/31/halo-holding|Site=IGN|Page=Halo Holding|D=21|M=03|Y=2022}} The film, intended to be produced by [[Peter Jackson]] and Fran Walsh and directed by [[Neill Blomkamp]] was postponed indefinitely when funding studios [[wikipedia:20th Century Fox|20th Century Fox]] and [[wikipedia:Universal Studios|Universal Pictures]] pulled out due to monetary concerns.{{Ref/Reuse|IndieWire}}
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==Development==
==Development==
[[File:Neill Blomkamp.jpg|thumb|150px|Neill Blomkamp.]]
[[File:Neill Blomkamp.jpg|thumb|150px|right|Neill Blomkamp.]]
===Early origins===
===Early origins===
Discussions for a potential ''Halo'' film began in early [[2002]], shortly after the release of ''[[Halo: Combat Evolved]]'' and in the early preproduction stages of ''[[Halo 2]]''. At this time, Hollywood began getting in contact with Bungie staff, surprising the development team with just how far their game's success had reached. Ultimately, these early talks didn't amount to much, as film production for game adaptations at the time was expected to see Bungie have almost nothing to do with the film, with creative control entirely ceded to the filming crew. As such, [[Pete Parsons]] urged [[Joseph Staten]] to put the film on the backseat, as any time spent on a film project would be time taken away from [[Development of Halo 2|developing ''Halo 2'']] - a production which would soon become an infamous development hell.{{Ref/Reuse|GreatJourney}}
Discussions for a potential ''Halo'' film began in early [[2002]], shortly after the release of ''[[Halo: Combat Evolved]]'' and in the early preproduction stages of ''[[Halo 2]]''. At this time, Hollywood began getting in contact with Bungie staff, surprising the development team with just how far their game's success had reached. Ultimately, these early talks didn't amount to much, as film production for game adaptations at the time was expected to see Bungie have almost nothing to do with the film, with creative control entirely ceded to the filming crew. As such, [[Pete Parsons]] urged [[Joseph Staten]] to put the film on the backseat, as any time spent on a film project would be time taken away from [[Development of Halo 2|developing ''Halo 2'']] - a production which would soon become an infamous development hell.{{Ref/Reuse|GreatJourney}}
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Fox pulling out of the project Universal had already poured $12 million caused Universal to threaten Fox with legal action, though the two ultimately settled out of court - though anonymous sources later reported that Universal lost nearly all of its investment in the process.{{Ref/Reuse|Vulture}} Despite this obstacle in production, Ken Kamins - a representative of Jackson - confirmed in an interview on October 29, 2007 that the ''Halo'' film was still in pre-production. According to Kamins, Blomkamp had not been dropped - in spite of his earlier statements.{{Ref/Site|URL=http://www.computerandvideogames.com/174687/ms-already-in-talks-to-continue-halo-film/|Site=CVG|Page=MS "already in talks" to continue Halo film|D=17|M=10|Y=2012}}
Fox pulling out of the project Universal had already poured $12 million caused Universal to threaten Fox with legal action, though the two ultimately settled out of court - though anonymous sources later reported that Universal lost nearly all of its investment in the process.{{Ref/Reuse|Vulture}} Despite this obstacle in production, Ken Kamins - a representative of Jackson - confirmed in an interview on October 29, 2007 that the ''Halo'' film was still in pre-production. According to Kamins, Blomkamp had not been dropped - in spite of his earlier statements.{{Ref/Site|URL=http://www.computerandvideogames.com/174687/ms-already-in-talks-to-continue-halo-film/|Site=CVG|Page=MS "already in talks" to continue Halo film|D=17|M=10|Y=2012}}


On July 24, [[2009]], Blomkamp denied that his upcoming ''District 9'' would be a showcase for his ''Halo'' film intentions, and confirmed he was no longer involved.{{Ref/Site|URL=http://www.slashfilm.com/confirmed-director-neill-blomkamp-would-probably-not-do-a-halo-film-even-if-offered-one/|Site=Slashfilm|Page=Confirmed: Director Neill Blomkamp Would Probably Not Do a Halo Film, Even If Offered One|D=20|M=03|Y=2022}} The director later revealed in August that the film's budget would have been $120 million.{{Ref/Site|URL=http://www.ugo.com/movies/district-9-neill-blomkamp-interview/|Site=UGO|Page=District 9 - Neill Blomkamp Interview|D=07|M=07|Y=2010}}
On July 24, [[2009]], Blomkamp denied that his upcoming ''District 9'' would be a showcase for his ''Halo'' film intentions, and confirmed he was no longer involved{{Ref/Site|URL=http://www.slashfilm.com/confirmed-director-neill-blomkamp-would-probably-not-do-a-halo-film-even-if-offered-one/|Site=Slashfilm|Page=Confirmed: Director Neill Blomkamp Would Probably Not Do a Halo Film, Even If Offered One|D=20|M=03|Y=2022}} The director later revealed in August that the film's budget would have been $120 million.{{Ref/Site|URL=http://www.ugo.com/movies/district-9-neill-blomkamp-interview/|Site=UGO|Page=District 9 - Neill Blomkamp Interview|D=07|M=07|Y=2010}}


===Story and script===
===Story and script===
====Garland's script====
====Garland's script====
<!--https://web.archive.org/web/20051124033711/http://latinoreview.com/scriptreviews/halo/review.html-->
<!--https://web.archive.org/web/20051124033711/http://latinoreview.com/scriptreviews/halo/review.html-->
In a 2012 interview with IGN, Garland described his screenplay for ''Halo'' as essentially an adaptation of the story of ''[[Halo: Combat Evolved]]'', with elements of ''[[Halo 2]]''{{'}}s ending. Garland described his vision as one mostly informed by the games themselves, and also akin to a less satirical take on ''Starship Troopers''.{{Ref/Site|URL=https://www.ign.com/articles/2012/09/20/alex-garland-discusses-his-halo-movie|Site=IGN|Page=Alex Garland Discusses His Halo Movie|D=21|M=03|Y=2022}} This has also been supported by Paul Russel.{{Ref/Twitter|docabominable|1602656390920785921|Paul Russel|Quote=The concept art was fun. Would’ve looked very different than the games. If they were using Garland’s script it would’ve been a straight retelling of the first game.|D=13|M=12|Y=2022}}
In a 2012 interview with IGN, Garland described his screenplay for ''Halo'' as essentially an adaptation of the story of ''[[Halo: Combat Evolved]]'', with elements of ''[[Halo 2]]''{{'}}s ending. Garland described his vision as one mostly informed by the games themselves, and also akin to a less satirical take on ''Starship Troopers''.{{Ref/Site|URL=https://www.ign.com/articles/2012/09/20/alex-garland-discusses-his-halo-movie|Site=IGN|Page=Alex Garland Discusses His Halo Movie|D=21|M=03|Y=2022}}


====Del Toro's script====
====Del Toro's script====
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Preproduction for the film was primarily carried out by [[WETA Workshop]], known for their work on ''Lord of the Rings''. WETA worked for around six months to create a number of physical props for the film and the subsequent ''Halo: Landfall'' short film, based on equipment designs from across ''Halo: Combat Evolved'', ''Halo 2'' and the then-upcoming ''Halo 3''.{{Ref/Site|Id=RT|URL=http://uk.rottentomatoes.com:80/m/district_9/news/1842105/2/neill_blomkamp_talks_district_9_rt_interview|Site=Rotten Tomatoes|Page=Neill Blomkamp talks District 9 - RT Interview|D=03|M=02|Y=2010}} These include [[BR55 battle rifle]]s, [[SRS99D-S2 AM sniper rifle]]s, [[ODST armor]], [[UNSC Marine Corps Battle Dress Uniform|Marine armor]], a [[Laser designator]], an [[M41 SPNKR]] rocket launcher and perhaps most notably, a 1:1 fully-drivable replica of the [[M12 Warthog]], complete with a fully-rotating [[M41 Vulcan]] turret.{{Ref/Reuse|BWU72007}} A number of images of these props were posted by Blomkamp on his Instagram page in [[2014]], though many of the images have since been deleted. They include radical redesigns of the [[Covenant]] species, with total rehauls given to the [[Sangheili|Elite]] and [[San'Shyuum|Prophet]] characters.{{Ref/Site|URL=http://www.healthregen.net/2015/01/neill-blomkamps-failed-halo-movie-props/|Site=Health Regen|Page=Neill Blomkamp’s Failed Halo Movie Props|D=06|M=01|Y=2015}}  
Preproduction for the film was primarily carried out by [[WETA Workshop]], known for their work on ''Lord of the Rings''. WETA worked for around six months to create a number of physical props for the film and the subsequent ''Halo: Landfall'' short film, based on equipment designs from across ''Halo: Combat Evolved'', ''Halo 2'' and the then-upcoming ''Halo 3''.{{Ref/Site|Id=RT|URL=http://uk.rottentomatoes.com:80/m/district_9/news/1842105/2/neill_blomkamp_talks_district_9_rt_interview|Site=Rotten Tomatoes|Page=Neill Blomkamp talks District 9 - RT Interview|D=03|M=02|Y=2010}} These include [[BR55 battle rifle]]s, [[SRS99D-S2 AM sniper rifle]]s, [[ODST armor]], [[UNSC Marine Corps Battle Dress Uniform|Marine armor]], a [[Laser designator]], an [[M41 SPNKR]] rocket launcher and perhaps most notably, a 1:1 fully-drivable replica of the [[M12 Warthog]], complete with a fully-rotating [[M41 Vulcan]] turret.{{Ref/Reuse|BWU72007}} A number of images of these props were posted by Blomkamp on his Instagram page in [[2014]], though many of the images have since been deleted. They include radical redesigns of the [[Covenant]] species, with total rehauls given to the [[Sangheili|Elite]] and [[San'Shyuum|Prophet]] characters.{{Ref/Site|URL=http://www.healthregen.net/2015/01/neill-blomkamps-failed-halo-movie-props/|Site=Health Regen|Page=Neill Blomkamp’s Failed Halo Movie Props|D=06|M=01|Y=2015}}  


Concept art for the film was produced, including by artists [[Eddie Smith]] and Aaron Beck.{{Ref/Site|URL=http://visualatrium.blogspot.com/p/illustrations.html|Site=Visualatrium|Page=llustrations|Detail=The artwork referred to as "Awakening" on Eddie Smith's portfolio website|D=21|M=03|Y=2022}}{{Ref/Site|URL=https://www.artstation.com/artwork/13DBL|Site=Artstation|Page=The Chief Awakens|Quote=This is one of the first paintings I did back on 2005 for a possible Halo Film when I worked at Bungie.|Quotee=Eddie Smith|D=21|M=03|Y=2022}} Smith was responsible for a painting done in early 2005, showcasing the Master Chief having his [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] armor inspected by some technicians, while Beck would post some of his concept work on Instagram in [[2021 (real world)|2021]] - depicting concept art for an Elite redesign - before later deleting the post.{{Ref/Twitter|thenoblesaber|1362635052190887940|Saber One|Quote=Aaron Beck just posted this on Instagram. Possible concept art of Elites for the #Halo movie by Neill Blomkamp? Looks pretty similar to the maquette.|Detail=Original source defunct|D=21|M=03|Y=2022}}
Concept art for the film was produced, including by artists [[Eddie Smith]] and Aaron Beck.{{Ref/Site|URL=http://visualatrium.blogspot.com/p/illustrations.html|Site=Visualatrium|Page=llustrations|Detail=The artwork referred to as "Awakening" on Eddie Smith's portfolio website|D=21|M=03|Y=2022}}{{Ref/Site|URL=https://www.artstation.com/artwork/13DBL|Site=Artstation|PAge=The Chief Awakens|Quote=This is one of the first paintings I did back on 2005 for a possible Halo Film when I worked at Bungie.|Quotee=Eddie Smith|D=21|M=03|Y=2022}} Smith was responsible for a painting done in early 2005, showcasing the Master Chief having his [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] armor inspected by some technicians, while Beck would post some of his concept work on Instagram in [[2021 (real world)|2021]] - depicting concept art for an Elite redesign - before later deleting the post.{{Ref/Twitter|thenoblesaber|1362635052190887940|Saber One|Quote=Aaron Beck just posted this on Instagram. Possible concept art of Elites for the #Halo movie by Neill Blomkamp? Looks pretty similar to the maquette.|Detail=Original source defunct|D=21|M=03|Y=2022}}


Guillermo del Toro also did a concept design for the Master Chief during his brief time attached to the film. He described the process in the DVD commentary for ''[[wikipedia:Hellboy II: The Golden Army|Hellboy 2]]'', in which he described Master Chief's helmet as being ''"sleek and self concealed"''. It is likely that this direction, along with the unconventional Elite and Prophet designs mentioned prior, were those concepts mentioned as being too risky for Microsoft - who were wanting more conventional designs for a summer action blockbuster.{{Ref/Reuse|Wired}}
Guillermo del Toro also did a concept design for the Master Chief during his brief time attached to the film. He described the process in the DVD commentary for ''[[wikipedia:Hellboy II: The Golden Army|Hellboy 2]]'', in which he described Master Chief's helmet as being ''"sleek and self concealed"''. It is likely that this direction, along with the unconventional Elite and Prophet designs mentioned prior, were those concepts mentioned as being too risky for Microsoft - who were wanting more conventional designs for a summer action blockbuster.{{Ref/Reuse|Wired}}
<gallery>
<gallery>
File:HaloMovie Awakening Concept.jpg|Concept art created for the film by [[Eddie Smith]] for Del Toro's film.{{Ref/Site|URL=https://www.instagram.com/p/CR2-nm6pyPH/|Site=Instagram|Page=Eddie Smith|Quote=THE CHIEF AWAKENS<br>I painted this in 2004 while working at Bungie Studios. At one point, Guillermo Del Toro wanted to make a Halo film that he planned to pitch to several studios. This painting was the first in a series of pitch artwork that was done for it. I envisioned Master Chief's suit as a wearable spacecraft, since that’s what real life space suits are, pretty much. And like NASA astronauts, a team of engineers would assemble the suit around him. This painting was also used by 343 INDUSTRIES for HALO 5.|D=30|M=01|Y=2023}}
File:HaloMovie Awakening Concept.jpg|Concept art created for the film by [[Eddie Smith]].
File:HaloMovie Insurrection Concept.jpg|Exploratory concept art by Eddie Smith for Del Toro's film.{{Ref/Site|URL=https://www.instagram.com/p/CSneJDoFiCy/|Site=Instagram|Page=Eddie Smith|Quote=INSURRECTION<br>This was the second mood piece (after THE CHIEF AWAKENS, previous post), I did in a small series, again for Guillermo Del Toro and his unrealized Halo Film. Here, an O.D.ST commando restrains an upset Master Chief, chewing out a Lieutenant for his negligence leading to a soldier's death. The dead Spartan in question can be seen to the far left being carried off by flight crew officers.|D=30|M=01|Y=2023}}
File:HaloMovie Elite Concept.png|Concept art for a radically redesigned Elite, by Aaron Beck.
File:HaloMovie Elite Concept.png|Concept art for a radically redesigned Elite, by Aaron Beck.
File:HaloMovie Elite Prop.jpg|A physical prop of an Elite, posted by Neill Blomkamp on Instagram.{{Ref/Site|URL=https://instagram.com/p/ntynbEqhHW/|Site=Instagram|Page=@Neill Blomkamp|Quote=#halo elite from 06 #weta|NoArchive=yes|D=04|M=05|Y=2014}}
File:HaloMovie Elite Prop.jpg|A physical prop of an Elite, posted by Neill Blomkamp on Instagram.{{Ref/Site|URL=https://instagram.com/p/ntynbEqhHW/|Site=Instagram|Page=@Neill Blomkamp|Quote=#halo elite from 06 #weta|NoArchive=yes|D=04|M=05|Y=2014}}
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===''Halo: Landfall'' and ''District 9''===
===''Halo: Landfall'' and ''District 9''===
[[File:HaloMovie ODSTArmour District9Exo Props.jpg|thumb|250px|An image posted by Neill Blomkamp to Instagram, showcasing the ODST armour developed by WETA alongside the ''District 9'' exoskeleton prop. Note the similarities between the ''District 9'' exoskeleton and the Elite concepts, featured above.{{Ref/Site|URL=https://instagram.com/p/pKLDN8KhHV/|Site=Instagram|Page=@Neill Blomkamp|Quote=#halo #odst and unused #district9 exo|NoArchive=yes|D=06|M=06|Y=2014}}]]
[[File:HaloMovie ODSTArmour District9Exo Props.jpg|thumb|250px|right|An image posted by Neill Blomkamp to Instagram, showcasing the ODST armour developed by WETA alongside the ''District 9'' exoskeleton prop. Note the similarities between the ''District 9'' exoskeleton and the Elite concepts, featured above.{{Ref/Site|URL=https://instagram.com/p/pKLDN8KhHV/|Site=Instagram|Page=@Neill Blomkamp|Quote=#halo #odst and unused #district9 exo|NoArchive=yes|D=06|M=06|Y=2014}}]]
{{Main|Halo: Landfall}}
{{Main|Halo: Landfall}}
Although the ''Halo'' film was cancelled, Jackson, Blomkamp and [[WETA Workshop]] had spent months on preproduction for the ''Halo'' film, and built numerous props including [[ODST armor]], [[SRS99D-S2 AM sniper rifle|sniper rifles]], [[BR55HB battle rifle|battle rifles]] and [[UNSC Marine Corps Battle Dress Uniform|Marine armor]] - among others. As such, this effort was not wasted, and Blomkamp instead directed a series of shorts titled ''[[Halo: Landfall]]''. The ''Landfall'' project comprised of three short videos titled ''[[Halo: Arms Race|Arms Race]]'', ''[[Halo: Combat|Combat]]'' and ''[[Halo: Last One Standing|Last One Standing]]'', released over [[Xbox LIVE]] in parts and eventually compiled under the ''Landfall'' name. The shorts depict an [[Orbital Drop Shock Trooper]] fireteam during the [[Battle for Earth]] concurrent with the opening of ''[[Halo 3]]'', and employ many of the props developed by WETA for the film project.{{Ref/Reuse|VICE}} While filming ''Landfall'', Blomkamp suffered an injury in the Warthog that tore off part of his right ear, requiring reconstructive surgery.{{Ref/Site|URL=https://www.pcgamer.com/uk/neill-blomkamp-ripped-his-ear-off-in-a-warthog-while-filming-halo/|Site=PC Gamer|Page=Neill Blomkamp ripped his ear off in a Warthog while filming Halo|D=21|M=03|Y=2022}}
Although the ''Halo'' film was cancelled, Jackson, Blomkamp and [[WETA Workshop]] had spent months on preproduction for the ''Halo'' film, and built numerous props including [[ODST armor]], [[SRS99D-S2 AM sniper rifle|sniper rifles]], [[BR55HB battle rifle|battle rifles]] and [[UNSC Marine Corps Battle Dress Uniform|Marine armor]] - among others. As such, this effort was not wasted, and Blomkamp instead directed a series of shorts titled ''[[Halo: Landfall]]''. The ''Landfall'' project comprised of three short videos titled ''[[Halo: Arms Race|Arms Race]]'', ''[[Halo: Combat|Combat]]'' and ''[[Halo: Last One Standing|Last One Standing]]'', released over [[Xbox LIVE]] in parts and eventually compiled under the ''Landfall'' name. The shorts depict an [[Orbital Drop Shock Trooper]] fireteam during the [[Battle for Earth]] concurrent with the opening of ''[[Halo 3]]'', and employ many of the props developed by WETA for the film project.{{Ref/Reuse|VICE}} While filming ''Landfall'', Blomkamp suffered an injury in the Warthog that tore off part of his right ear, requiring reconstructive surgery.{{Ref/Site|URL=https://www.pcgamer.com/uk/neill-blomkamp-ripped-his-ear-off-in-a-warthog-while-filming-halo/|Site=PC Gamer|Page=Neill Blomkamp ripped his ear off in a Warthog while filming Halo|D=21|M=03|Y=2022}}
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File:Halo 3 ODST.png|ODST helmets in ''Arms Race''.
File:Halo 3 ODST.png|ODST helmets in ''Arms Race''.
File:H3 AR2 Brute Kill 3.jpg|An ODST kills a Brute in ''Combat''.  
File:H3 AR2 Brute Kill 3.jpg|An ODST kills a Brute in ''Combat''.  
File:LastOneStanding-1.jpg|Two Brutes attacking with [[Paegaas Workshop Spiker|spikers]] in ''Last One Standing''.
File:LastOneStanding-1.jpg|Two Brutes attacking with [[type-25 Carbine|spikers]] in ''Last One Standing''.
File:FUD-Poster.jpg|A poster for ''[[Halo 4: Forward Unto Dawn]]'', a non-theatrical ''Halo'' film.
File:FUD-Poster.jpg|A poster for ''[[Halo 4: Forward Unto Dawn]]'', a non-theatrical ''Halo'' film.
</gallery>
</gallery>

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