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Water: Difference between revisions

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== Appearances in the Halo Universe ==
== Appearances in the Halo Universe ==
*Water is seen in plain sight during the majority of all the Halo games. It appears in six of the ten levels of ''[[Halo: Combat Evolved]]'', nine of ''[[Halo 2]]'''s levels and almost all of [[Halo 3]]'s levels, in some form or another (excluding water vapor in a latter form). [[Damnation (Level)|A hydro-processing plant]] was one of the multiplayer levels in ''Halo: Combat Evolved''.
*Water is seen in plain sight during the majority of all the Halo games. It appears in six of the ten levels of ''[[Halo: Combat Evolved]]'', nine of ''[[Halo 2]]'''s levels and almost all of ''[[Halo 3]]'s'' levels, in some form or another (excluding water vapor in a latter form). [[Damnation (Level)|A hydro-processing plant]] was one of the multiplayer levels in ''Halo: Combat Evolved''.
*In ''[[Halo 2]]'', the entire level [[Regret (Level)|Regret]] takes place on, around, and even underneath at one point, a large lake.
*In ''Halo 2'', the entire level [[Regret (Level)|Regret]] takes place on, around, and even underneath at one point, a large lake.
*The [[Global Water Campaign]] and its [[GWC Trans-African Pipelines]] were designed to transport the still relatively clean melt water from [[Mount Kilimanjaro]] across the entire [[Africa]]n continent. Multiple facilities of the GWC, including [[A2 Hydroelectric Facility]] and [[Voi Municipal Water Pump House 03]], are encountered in ''[[Halo 3]]'', with minor references to it in ''[[Halo 3: ODST]]''.
*The [[Global Water Campaign]] and its [[GWC Trans-African Pipelines]] were designed to transport the still relatively clean melt water from [[Mount Kilimanjaro]] across the entire [[Africa]]n continent. Multiple facilities of the GWC, including [[A2 Hydroelectric Facility]] and [[Voi Municipal Water Pump House 03]], are encountered in ''Halo 3'', with minor references to it in ''[[Halo 3: ODST]]''.


==Trivia==
==Trivia==
*Water is utilized as a death barrier in some maps. In [[Halo 2]] maps [[Headlong]] and [[Waterworks]], the player is killed upon hitting the water or when hitting the water becomes inevitable.
*Water is utilized as a death barrier in some maps. In ''Halo 2'' maps [[Headlong]] and [[Waterworks]], the player is killed upon hitting the water or when hitting the water becomes inevitable.
*[[Frank O'Connor]] is a self-confessed fan of video game "water".
*[[Frank O'Connor]] is a self-confessed fan of video game "water".
*In ''Halo 3'', bodies and objects will float on water for a while, then sink.
*In ''Halo 3'', bodies and objects will float on water for a while, then sink.

Revision as of 22:29, March 20, 2010

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A barrel of water.

Water, chemical name dihydrogen monoxide, chemical formula H2O, is a common chemical substance that is essential to all known forms of life. In typical usage, water refers only to its liquid form or state, but the substance also has a solid state; ice, and a gaseous state; water vapor or steam. Its chemical make-up is a covalent bond of two Hydrogen atoms and a single Oxygen. The covalent bond is strong, but the energy released from breaking this bond is low and hard to capture. It is a polar molecule, forming weak Hydrogen bonds between the positive Hydrogen ends and the negative Oxygen end. Due to its polar characteristics, water cannot mix with oil or other non-polar substances.

Appearances in the Halo Universe

Trivia

  • Water is utilized as a death barrier in some maps. In Halo 2 maps Headlong and Waterworks, the player is killed upon hitting the water or when hitting the water becomes inevitable.
  • Frank O'Connor is a self-confessed fan of video game "water".
  • In Halo 3, bodies and objects will float on water for a while, then sink.

Images