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{{Center|For other types of non-lethal ammunition, see [[stun round]].}}
A '''Tactical Training Round''' (TTR) is a round used to simulate live fire <ref>''[[Halo: Contact Harvest]]'', page 215</ref>.
[[File:FUD - OrenskiUnacceptable.jpg|thumb|300px|[[April Orenski]] firing TTRs at [[Thomas Lasky]].]]
'''Tactical training rounds''' ('''TTR'''), also known as '''tactical lockup rounds''' ('''TLR''')<ref>''[[Halo: Silent Storm]]'', Chapter 5</ref> and occasionally referred to as '''stun rounds''',<ref>''[[Halo 4: Forward Unto Dawn]]''</ref> are a type of training ammunition used to simulate live fire.<ref name="HCH">''[[Halo: Contact Harvest]]'', pg. 215</ref>


==Background==
==Description==
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic and immobilizes the nano-fibers woven into clothing, causing it to harden. This is used for training simulations. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. The rounds also have a tranquilizing effect caused by the anesthetic, essentially paralyzing (or close to it) whatever body part they hit for a short time. The anesthetic in the paint can also knock someone unconscious for up to a few hours, depending on where they are shot.
The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. At the end of an exercise, the trainees can be unfrozen with a [[TTR baton|specialized baton]].{{Ref/Reuse|HCH}}


The rounds are known to be used in [[MA5B ICWS Assault Rifle]]s, [[M6]] Magnum Sidearms, [[SRS99C-S2 AM Sniper Rifle]]s, and [[XBR55]] Battle Rifles.<ref>'''[[Halo: Contact Harvest]]'''</ref> There are also TTR grenades.<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''',''[[Dirt]]''</ref>
The rounds can be used in most UNSC firearms, including [[MA5 series]] assault rifles, [[M6 series]] sidearms, [[SRS99 series]] sniper rifles, as well as [[XBR55 battle rifle]]s.<ref>''Halo: Contact Harvest'', pg. ??</ref><ref>''Halo 4: Forward Unto Dawn Part I''</ref> There are also TTR grenades<ref>''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'', "[[Dirt]]", pg. 122</ref> and claymores.{{Ref/Reuse|HCH}}
 
A less advanced version of a tactical training round is used in the [[paint pellet gun]].


==Trivia==
==Trivia==
*The paint is said to have a sweet smell to it.
[[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]].
*If the paint hits an object and splatters on someone, they can still be paralyzed.
 
*The paint can be adapted to be used in claymores.
==Gallery==
*The proximity fuse will prevent the user from firing through a narrow gap or chain-link fence as it will dissolve in mid-air. Thus, in training the user may stand in the open, and as long as their opponents are on the other side of a fence, they will be safe.
<gallery>
*[[ONI]] [[Lieutenant Commander]] [[Jilan al-Cygni]] used two TTR shots to knock Governor [[Nils Thune]] unconscious and end his resistance to the evacuation plan for [[Harvest]] during the [[First Battle of Harvest]].
File:FUD - TTR bullets.PNG|Dispenser for tactical training rounds in a [[Corbulo Academy of Military Science|CAMS]] training area.
*This ammo may be based on modern day paintballs.
</gallery>
*The TTR is similar to the modern-day "simunition" rounds.
 
==List of appearances==
*''[[Halo: Contact Harvest]]'' {{1st}}
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Dirt]]''
*''[[Halo 4: Forward Unto Dawn]]''
*''[[Halo: Initiation]]''
*''[[Halo: Silent Storm]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
[[Category:UNSC]]
 
[[Category:Weapons]]
{{Ammunition}}
[[Category:Technology]]
[[Category:Ammunition]]

Latest revision as of 23:27, March 19, 2022

For other types of non-lethal ammunition, see stun round.
Halo 4: Forward Unto Dawn screenshot
April Orenski firing TTRs at Thomas Lasky.

Tactical training rounds (TTR), also known as tactical lockup rounds (TLR)[1] and occasionally referred to as stun rounds,[2] are a type of training ammunition used to simulate live fire.[3]

Description[edit]

The TTR has a plastic polymer shell that helps maintain the actual characteristics of bullet flight. Inside, there is a proximity fuse that dissolves the shell when the round comes within 10 centimeters of a surface. Once dissolved, a blob of red paint splatters onto the target. The paint also hides a powerful anesthetic, capable of knocking a target unconscious for hours depending on the area hit, and immobilizes the nano-fibers woven into training clothing, causing it to harden. The target then loses the ability to move the body part that is hit, simulating a bullet wound to that area. At the end of an exercise, the trainees can be unfrozen with a specialized baton.[3]

The rounds can be used in most UNSC firearms, including MA5 series assault rifles, M6 series sidearms, SRS99 series sniper rifles, as well as XBR55 battle rifles.[4][5] There are also TTR grenades[6] and claymores.[3]

A less advanced version of a tactical training round is used in the paint pellet gun.

Trivia[edit]

Lieutenant Commander Jilan al-Cygni used two TTR shots to knock Governor Nils Thune unconscious and end his resistance to the evacuation plan for Harvest during the First Battle of Harvest.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ Halo: Silent Storm, Chapter 5
  2. ^ Halo 4: Forward Unto Dawn
  3. ^ a b c Halo: Contact Harvest, pg. 215
  4. ^ Halo: Contact Harvest, pg. ??
  5. ^ Halo 4: Forward Unto Dawn Part I
  6. ^ Halo: Evolutions - Essential Tales of the Halo Universe, "Dirt", pg. 122