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Powered exoskeleton: Difference between revisions

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{{Era|Forerunner|Human|UNSC|HCW|Post}}
{{Era|Forerunner|Human|UNSC|HCW|Post}}
[[File:Ih onyx cover.jpg|300px|thumb|Several Spartan powered exoskeletons: <small>(L-R)</small> the MJOLNIR Mark V, the MJOLNIR Mark VI, and the Mark II SPI armor.]]
[[File:Ih onyx cover.jpg|300px|thumb|Several Spartan powered exoskeletons: <small>(L-R)</small> the MJOLNIR Mark V, the MJOLNIR Mark VI, and the Mark II SPI armor.]]
A '''powered exoskeleton''' is a mobile armored defense system consisting primarily of a skeleton-like framework worn by a person and a power supply that supplies at least part of the activation-energy for limb movement.
A '''powered exoskeleton''' is a mobile machine consisting primarily of a skeleton-like framework worn by a person and a power supply that supplies at least part of the activation energy for limb movement.


==Description==
==Description==
Powered exoskeletons are designed to physically assist and, in many cases, protect the wearer. They may be designed to assist and protect soldiers and construction workers, or to allow people to survive in other dangerous environments. A wide medical market exists for powered exoskeletons to provide mobility assistance for aged and infirm people. Other possibilities include rescue work, such as in collapsed buildings, in which the device might allow a rescue worker to lift heavy debris, while simultaneously protecting him from falling rubble.
Powered exoskeletons are designed to physically assist and, in many cases, protect the wearer. They may be designed to assist and protect soldiers and construction workers, or to allow people to survive in other dangerous environments. A wide medical market exists for powered exoskeletons to provide mobility assistance for aged and infirm people. Other possibilities include rescue work, such as in collapsed buildings, in which the device might allow a rescue worker to lift heavy debris, while simultaneously protecting him from falling rubble.


While it is the most successful UNSC powered armor project, MJOLNIR is by no means the only effort to physically augment soldiers in combat. The [[HRUNTING Mark III (B) Exoskeleton]] and the [[HRUNTING/YGGDRASIL Mark I Prototype Exoskeleton|HRUNTING/YGGDRASIL Mark I]] were exoskeleton systems derived from the earlier prototypes from the exoskeleton program which predated MJOLNIR.<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 44''</ref> Large-scale powered exoskeletons became more common in the years following the Human-Covenant War, with at least one model, the [[Mantis]], seeing battlefield use.
The [[MJOLNIR Powered Assault Armor]] designed by [[Catherine Halsey|Dr. Catherine Halsey]] is the most sophisticated UNSC powered armor project so far. As one of its main strengths, the MJOLNIR system eschews traditional mechanized joints in favor of a strength-enhancing layer of [[Polymerized lithium niobocene|electroactive liquid crystal]] and provides a cybernetic link which boosts the wearer's reactions by a factor of five.<ref>'''Dr. Halsey's personal journal'''</ref> While it is the most successful UNSC powered armor project, MJOLNIR is by no means the only effort to physically augment soldiers in combat. The [[HRUNTING Mark III (B) Exoskeleton]] and the [[HRUNTING/YGGDRASIL Mark I Prototype Exoskeleton|HRUNTING/YGGDRASIL Mark I]] were exoskeleton systems derived from the earlier prototypes from the exoskeleton program which predated MJOLNIR.<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 44''</ref> Large-scale powered exoskeletons became more common in the years following the Human-Covenant War, with at least one model, the [[Mantis]], seeing battlefield use.


[[RKD]], an Earth think-tank, created the HAYABUSA project concurrently with MJOLNIR and while the two were developed separately, they share many characteristics, and are interchangeable to a degree.<ref>'''[[Halo 3]]'''</ref> [[SPARTAN-III Program|SPARTAN-III supersoldiers]] used [[Semi-Powered Infiltration armor]] which, despite lacking the strength- and speed-augmentation capabilities of MJOLNIR, provides effective [[active camouflage]] by means of [[photoreactive panel]]s, allowing covert operations in enemy territory.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 16''</ref> The [[Forerunners]] developed combat armor suits known as [[combat skin]]s, using a class system based on numbers, on which the MJOLNIR Mark V<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Library]]''</ref> and Mark VI<ref>'''Halo 3''', campaign level ''[[Halo (Halo 3 level)|Halo]]''</ref> would be rated Class 2.
[[RKD]], an Earth think-tank, created the HAYABUSA project concurrently with MJOLNIR and while the two were developed separately, they share many characteristics, and are interchangeable to a degree.<ref>'''[[Halo 3]]'''</ref> [[SPARTAN-III Program|SPARTAN-III supersoldiers]] used [[Semi-Powered Infiltration armor]] which, despite lacking the strength- and speed-augmentation capabilities of MJOLNIR, provides effective [[active camouflage]] by means of [[photoreactive panel]]s, allowing covert operations in enemy territory.<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 16''</ref> The [[Forerunners]] developed combat armor suits known as [[combat skin]]s, using a class system based on numbers, on which the MJOLNIR Mark V<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[The Library]]''</ref> and Mark VI<ref>'''Halo 3''', campaign level ''[[Halo (Halo 3 level)|Halo]]''</ref> would be rated Class 2.
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==Known powered exoskeletons==
==Known powered exoskeletons==
;[[Forerunner]]
;[[Forerunner]]
*'''[[Combat skin]]'''
*'''[[Forerunner personal armor|Personal armor]]'''
**'''[[Combat skin]]'''


;[[Human]]
;[[Human]]

Revision as of 00:49, May 26, 2014

Several Spartan powered exoskeletons: (L-R) the MJOLNIR Mark V, the MJOLNIR Mark VI, and the Mark II SPI armor.

A powered exoskeleton is a mobile machine consisting primarily of a skeleton-like framework worn by a person and a power supply that supplies at least part of the activation energy for limb movement.

Description

Powered exoskeletons are designed to physically assist and, in many cases, protect the wearer. They may be designed to assist and protect soldiers and construction workers, or to allow people to survive in other dangerous environments. A wide medical market exists for powered exoskeletons to provide mobility assistance for aged and infirm people. Other possibilities include rescue work, such as in collapsed buildings, in which the device might allow a rescue worker to lift heavy debris, while simultaneously protecting him from falling rubble.

The MJOLNIR Powered Assault Armor designed by Dr. Catherine Halsey is the most sophisticated UNSC powered armor project so far. As one of its main strengths, the MJOLNIR system eschews traditional mechanized joints in favor of a strength-enhancing layer of electroactive liquid crystal and provides a cybernetic link which boosts the wearer's reactions by a factor of five.[1] While it is the most successful UNSC powered armor project, MJOLNIR is by no means the only effort to physically augment soldiers in combat. The HRUNTING Mark III (B) Exoskeleton and the HRUNTING/YGGDRASIL Mark I were exoskeleton systems derived from the earlier prototypes from the exoskeleton program which predated MJOLNIR.[2] Large-scale powered exoskeletons became more common in the years following the Human-Covenant War, with at least one model, the Mantis, seeing battlefield use.

RKD, an Earth think-tank, created the HAYABUSA project concurrently with MJOLNIR and while the two were developed separately, they share many characteristics, and are interchangeable to a degree.[3] SPARTAN-III supersoldiers used Semi-Powered Infiltration armor which, despite lacking the strength- and speed-augmentation capabilities of MJOLNIR, provides effective active camouflage by means of photoreactive panels, allowing covert operations in enemy territory.[4] The Forerunners developed combat armor suits known as combat skins, using a class system based on numbers, on which the MJOLNIR Mark V[5] and Mark VI[6] would be rated Class 2.

Known powered exoskeletons

Forerunner
Human
Sangheili

Gallery

Sources

  1. ^ Dr. Halsey's personal journal
  2. ^ Halo: The Essential Visual Guide, page 44
  3. ^ Halo 3
  4. ^ Halo: Ghosts of Onyx, page 16
  5. ^ Halo: Combat Evolved, campaign level The Library
  6. ^ Halo 3, campaign level Halo

Template:UNSC Vehicles