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{{Era|Forerunner|Covenant|Human|UNSC|HCW|Post}}
{{Era|Forerunner|Covenant|Human|UNSC|HCW|Post}}
{{References}}
{{New Content|Halo Waypoint}}
{{Center|This article is about a species. For the music track, see [[Brutes (music)]].}}
{{Center|This article is about a species. For the music track, see [[Brutes (music)]].}}
{{Species Infobox
{{Species Infobox
|name=Jiralhanae<br />(''Servus ferox'')
|name=Jiralhanae <br> (''Servus ferox'')
|othernames=
|othernames=*Brute
*Brute
*Ape/Gorilla/Monkey
*Ape/Gorilla/Monkey
*Baby Kong/BK ([[Phonetic Alphabet|phonetic]]: Bravo Kilo)
*Baby Kong/BK ([[Phonetic Alphabet|phonetic]]: Bravo Kilo)
*Bobo<ref>''[[Conversations from the Universe]]''</ref>
*Bobo<ref>'''[[Halo 2]]''', ''[[Conversations from the Universe]]''</ref>
*Jir'a'ul (by Sangheili: a play on the word Jiralhanae and the Sangheili word for a lump of wood: '''a'ul''')
*Jir'a'ul (by Sangheili: a play on the word Jiralhanae and the Sangheili word for a lump of wood: '''a'ul''')
|image=[[File:Brute Army Commander.jpg|350px]]
|image=[[File:Brute Army Commander.jpg|350px]]
|homeworld=[[Doisac]]  
|homeworld=[[Doisac]]  
|height=9'2" (280cm)<ref name="BES">'''[[Halo 3]]''', ''[[Bestiarum]]''</ref>
|height=8'5" (259 cm)–9'2" (280 cm)<ref name="BES">'''[[Halo 3]]''', ''[[Bestiarum]]''</ref><ref name="wp jiralhanae">[https://www.halowaypoint.com/en-us/universe/species/jiralhanae '''Halo Waypoint''': ''Jiralhanae'']</ref>
|weight=~{{Convert|510|kg|lb}}<ref name="BES"/>
|weight={{Convert|1125|lb|kg}}–{{Convert|1500|lb|kg}}<ref name="wp jiralhanae"/>
|distinctions=Ape-like body structure; a large and strong species
|distinctions=Ape-like body structure; a large and strong species
|lifespan=
|lifespan=
|techlevel=Native Tier 4/Adopted Tier 2<ref name="BES"/>
|techlevel=Native Tier 4/Adopted Tier 2<ref name="BES"/>
|notable-group=[[Covenant]] <br> [[Merg Vol's Covenant faction]] <br> [[Vata 'Gajat's mercenary group]]
|notable-group=[[Covenant]] <br> [[Merg Vol's Covenant faction]] <br> [[Vata 'Gajat's mercenary group]]
|notable-person=
|notable-person=*[[Lydus]]
*[[Maccabeus]]
*[[Maccabeus]]
*[[Parabum]]
*[[Tartarus]]
*[[Tartarus]]
*[[Parabum]]
*[[Jiralhanae Army Commander|Unidentified Army Commander]]
*[[Jiralhanae Army Commander|Unidentified Army Commander]]
*[[Lydus]]
}}
}}
{{Quote|They are beasts, in essence and action.|The [[Minister of Discovery]] remarking on the savage nature of the Jiralhanae<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', "[[Wages of Sin]]", ''page 297''</ref>}}
{{Quote|They are beasts, in essence and action.|The [[Minister of Discovery]] remarking on the savage nature of the Jiralhanae<ref>'''[[Halo: Evolutions]]''', "[[Wages of Sin]]", ''page 297''</ref>}}
The '''Jiralhanae''' (Latin, ''Servus ferox'', translated to "wild slave"<ref>[http://forums.bungie.org/halo/archive29.pl?read=865756 '''halo.bungie.org''': ''Bestiarum Latin names translated'']</ref>), known by [[human]]s as '''Brutes''', are a species of carnivorous, mammal-like aliens. Originating from the planet [[Doisac]], the Jiralhanae are the most recent addition to the Covenant hegemony. They have a profound hatred of the [[Sangheili]], unmatched by any other feud within the Covenant, fueled by the Jiralhanae's naturally aggressive demeanor and the Sangheili's natural sense of superiority.
 
The '''Jiralhanae''' ([[Latin]], ''Servus ferox'', translated to "wild slave"<ref>[http://forums.bungie.org/halo/archive29.pl?read=865756 '''halo.bungie.org''': ''Bestiarum Latin names translated'']</ref>), known by [[human]]s as '''Brutes''', are a carnivorous, pseudo-ursine, [[sentience|sentient]] species of mammals.<ref name="BES"/><ref name="wp jiralhanae"/> Originating from the planet [[Doisac]], the Jiralhanae were the most recent addition to the [[Covenant|Covenant hegemony]]. They have a profound hatred of the [[Sangheili]], unmatched by any other feud within the Covenant, fueled by the Jiralhanae's naturally aggressive demeanor and the Sangheili's natural sense of superiority.<ref name="ENC142">'''[[Halo Encyclopedia]]''', ''page 142'' (2011 edition)</ref>


Exceedingly strong and surpassing the strength of both [[SPARTAN-II Program|Spartans]] and Sangheili, the Jiralhanae place a greater emphasis on brutality than wisdom and are on the whole a savage species. Preferring this potential for blind obedience, the [[Prophet of Truth|High Prophet of Truth]] began plans to replace the Sangheili with Jiralhanae, slowly placing them in higher positions and giving them greater allowances than Sangheili troops would receive.<ref name="changeguard"/> Finally, on Truth's orders, the Jiralhanae began a galaxy-wide purge of Sangheili councilors and commanders, kicking off a cataclysmic civil war known as the [[Great Schism]] that tore apart the Covenant. This civil war would continue even after the [[Human-Covenant War]].<ref name="ret"/>
Exceedingly strong and surpassing the strength of both [[SPARTAN-II program|SPARTAN-IIs]] and Sangheili, the Jiralhanae place a greater emphasis on brutality than wisdom and are on the whole a savage species. Preferring this potential for blind obedience, the [[Prophet of Truth|High Prophet of Truth]] began plans to replace the Sangheili with Jiralhanae, slowly placing them in higher positions and giving them greater allowances than Sangheili troops would receive.<ref name="changeguard"/> Finally, on Truth's orders, the Jiralhanae began a galaxy-wide purge of [[Sangheili Councilor|Sangheili High Councilors]] and commanders, kicking off a cataclysmic civil war known as the [[Great Schism]] that tore apart the Covenant. This civil war would continue even after the [[Human-Covenant War]].<ref name="ret"/>


== History ==
==History==
=== The Ark and reseeding ===
===The Ark and reseeding===
[[File:AncientDoisacBrutes.png|240px|left|thumb|Ancient Jiralhanae on Doisac.]]
[[File:AncientDoisacBrutes.png|250px|thumb|Ancient Jiralhanae on Doisac.]]
The Jiralhanae were one of many sentient species indexed by the [[Librarian]] for preservation aboard [[Installation 00]]. After the [[Halo Array]] was fired, the Jiralhanae were returned to Doisac to begin re-building their culture.<ref>'''Halo Legends''', ''Origins''</ref>
The Jiralhanae were one of the many species of predators that originated on [[Doisac]], evolving from temperamental, tree-dwelling mammals due to Doisac's challenging and diversifying environment.<ref name="wp jiralhanae"/> The Jiralhanae were one of many [[sentience|sentient]] species indexed by the [[Librarian]] for preservation aboard [[Installation 00]]. After the [[Halo Array]] was fired, the Jiralhanae were returned to Doisac to begin re-building their culture.<ref>'''Halo Legends''', ''Origins''</ref>


=== Joining the Covenant ===
===The Covenant===
Despite their savagery, Jiralhanae proved intelligent enough to achieve [[Technological Achievement Tiers|spaceflight and space-faring status]]. However, their warlike nature inevitably led them into conflict, and eventually the various Jiralhanae [[master-pack]]s—belonging into either of the Jiralhanae's two main social divisions or skeins—fell into a massive war known as the [[First Immolation]].<ref name="wp jiralhanae">[https://www.halowaypoint.com/en-us/universe/species/jiralhanae '''Halo Waypoint''': ''Jiralhanae'']</ref> This war caused the collapse of Jiralhanae society; by the time the Covenant discovered them in [[2492]], the species had just rediscovered radio and rocketry. In their primitive state, they were quickly defeated and absorbed into the Covenant.<ref name="ch194">'''Halo: Contact Harvest''', ''page 194''</ref>
Despite their savagery, Jiralhanae proved intelligent enough to achieve [[Technological Achievement Tiers|spaceflight and space-faring status]]. However, their warlike nature inevitably led them into conflict, and eventually the various Jiralhanae [[master-pack]]s—belonging into either of the Jiralhanae's two main social divisions or skeins—fell into a massive war known as the [[First Immolation]].<ref name="wp jiralhanae"/> This mechanized war of attrition lasted for a decade and eventually led to the use of [[nuclear weapon]]s that devastated Doisac.<ref name="ch194">'''Halo: Contact Harvest''', ''page 194''</ref> The First Immolation and the nuclear holocaust that followed nearly led to the species self-extinction and caused the collapse of Jiralhanae society; by the time the [[Covenant]] discovered them in [[2492]], the species had just rediscovered radio and rocketry. Although some Jiralhanae were quick to join the Covenant, such as those led by [[Jiralhanae Chieftain|Chieftain]] [[Maccabeus]],<ref>'''Halo: Contact Harvest''', ''page 260''</ref> others put up a resistance against the invading alien hegemony.<ref name="bc187">'''[[Halo: Broken Circle]]''', ''page 187''</ref> In their primitive state, they were quickly defeated and absorbed into the Covenant.<ref name="ch194"/> The Jiralhanae's search for theological meaning led to the species' swift incorporation into the Covenant as they adopted the [[Covenant religion|empire's religion]] and begun worshipping the [[Forerunner]]s.<ref name="bc187"/>


The Jiralhanae came to occupy a fairly prominent role in the [[Covenant military]], serving as heavy infantry and shock troops. The Covenant settled Jiralhanae on worlds rich in resources, to guard them from anyone seeking to claim them for themselves. Meanwhile, the Jiralhanae lacked the capability to mine the resources themselves and were not provided the technologies necessary for the process, ensuring that the Prophets had control over the resources.<ref name="esc1">'''Halo: Escalation''', ''Issue #1''</ref> Jiralhanae troops were present during many battles throughout the [[Human-Covenant War]], including the [[First Battle of Harvest|first conflict on Harvest]] and the [[Fall of Reach]].<ref name="contact">'''Halo: Contact Harvest'''</ref><ref name="reach">'''Halo: Reach''', campaign level ''[[New Alexandria (level)|New Alexandria]]''</ref> While effective combatants, they remained subordinate to the [[Sangheili]], who regarded the Jiralhanae with universal disdain.
The Jiralhanae came to occupy a fairly prominent role in the [[Covenant military]], serving as heavy infantry and shock troops. Most of the Jiralhanae roles within the Covenant were only a mere extension of their own native, clan-based organizational structure, albeit more formalized under the Covenant's rule.<ref name="wp jiralhanae"/> The Covenant settled Jiralhanae on worlds rich in resources, to guard them from anyone seeking to claim them for themselves. Meanwhile, the Jiralhanae lacked the capability to mine the resources themselves and were not provided the technologies necessary for the process, ensuring that the Prophets had control over the resources.<ref name="esc1">'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 1|Issue #1]]''</ref> Upon the Jiralhanae's inclusion into the Covenant, a group of [[Sangheili]] commanders went before the Covenant [[High Council]] and claimed that the Jiralhanae's pack mentality would inevitably bring conflict between the two species. Citing the Jiralhanae's natural instincts to fight to the top of any hierarchy, the Sangheili commanders proposed that any peaceful "urges" that the Jiralhanae exhibited should be "aggressively encouraged". The High Council believed that the argument was fair, and begun to impose restrictions on the technology the Jiralhanae could access. Although this ruling was meant to curb the enmity between the Sangheili and Jiralhanae, a feud between the two species continued.<ref name="ch199">'''Halo: Contact Harvest''', ''page 199''</ref>


This changed, however, during the final months of the war. Recognizing the Jiralhanae's ferocity and unquestioning obedience, the [[San 'Shyuum]] decided to promote the Jiralhanae to the top of the Covenant military hierarchy - a position formerly occupied by the Sangheili. This decision was backed by the Sangheili's recent failure to prevent the assassination of the Prophet of Regret, and the previous failure to safeguard Installation 04.<ref name="changeguard">'''Halo 2''', campaign level ''[[Sacred Icon]]''</ref> The Jiralhanae became the Hierarchs' chosen protectors, replacing the [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] and leading the Covenant's fleet of warships.
===Human-Covenant War===
[[File:H2A Terminals - Murder of the Councilors.jpg|thumb|250px|The massacre of the Sangheili High Councilors initiated the Great Schism]]
Jiralhanae troops were present during many battles throughout the [[Human-Covenant War]], including the [[First Battle of Harvest|first conflict]] on [[Harvest]] and the [[Fall of Reach]].<ref name="contact">'''Halo: Contact Harvest'''</ref><ref name="reach">'''Halo: Reach''', campaign level ''[[New Alexandria (level)|New Alexandria]]''</ref> While effective combatants, they remained subordinate to the Sangheili, who continued to regard the Jiralhanae with universal disdain. Receiving differing opinions and suggestions on how to deal with the threat of [[human]]ity by both [[San'Shyuum]] and Sangheili, the [[Prophet of Truth|High Prophet of Truth]] began pursuing numerous schemes as he sought to replace the Sangheili with the Jiralhanae; Truth considered the latter to be easier to control and more dogmatic. [[Tartarus]], a Jiralhanae that participated in the Battle of Harvest and several other engagements, caught the eye of the [[Hierarch]] who was impressed that the Jiralhanae managed to take control of the entire [[Rh'tol]] skein at a young age. In the final years of the Human-Covenant War, Truth had prepared Tartarus for an ascension to military authority.<ref name="wp jiralhanae"/>


=== Post-war ===
By the final months of the war, the High Prophet of Truth had gathered the personal allegiance of much of the [[Lesser Prophet|San'Shyuum members]] on the High Council.<ref>'''Halo: Broken Circle''', ''page 196''</ref> Recognizing the Jiralhanae's ferocity and unquestioning obedience, the San'Shyuum had decided to promote the Jiralhanae to the top of the Covenant military hierarchy—a position formerly occupied by the Sangheili. This decision was backed by the Sangheili's recent failure to prevent the assassination of the [[Prophet of Regret|High Prophet of Regret]], and the previous failure to safeguard [[Installation 04]].<ref>'''Halo: Broken Circle''', ''page 209''</ref> The Jiralhanae became the Hierarchs' chosen protectors, [[Changing of the Guard|replacing]] the [[Sangheili Honor Guardsman|Sangheili Honor Guardsmen]] and leading the Covenant's fleet of warships. This event led to some [[Sangheili Councilor|Sangheili High Councilors]] to threaten resignation from the High Council.<ref name="changeguard">'''Halo 2''', campaign level ''[[Sacred Icon]]''</ref> On [[2552#November|November 3, 2552]], Tartarus and the High Prophet of Truth enacted their plans after several decades of preparations. After Tartarus seemingly killed [[Arbiter]] [[Thel 'Vadam]]ee,<ref name="QZ">'''Halo 2''', campaign level ''[[Quarantine Zone (level)|Quarantine Zone]]''</ref> the Chieftain's second-in-command, [[Melchus]], led a massacre on the Sangheili High Councilors and several of the former Honor Guardsmen on [[Installation 05]].<ref>'''Halo: Broken Circle''', ''pages 219-222''</ref> These acts begun the [[Great Schism]], a large civil war that led to the Sangheili allying themselves with the humans and the eventual fracturing of the Covenant empire. Tartarus attempted to initiate the Great Journey by activating Installation 05, but he was slain by 'Vadam, and his Sangheili and human allies.<ref name="journey">'''Halo 2''', campaign level ''[[The Great Journey]]''</ref>
After the Covenant's [[Battle of Installation 00|disastrous defeat]] at [[Installation 00|the Ark]], the Jiralhanae race splintered among their many tribes. Many did not cease their campaigning against the Sangheili and the two species remained locked in an irregular conflict for years to come. When the remaining [[San 'Shyuum]] retreated into hiding, the Jiralhanae returned to their primitive savage nature, allowing the Sangheili to gain the upper hand in battle. [[Unidentified Sangheili Shipmaster (Righteous Vigilance)|A Sangheili shipmaster]] visiting [[Kholo]] noted that at least some Jiralhanae factions had separated from those loyal to the former Covenant and were waging an internecine war against each other.<ref name="ret">'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', ''[[The Return]]''</ref> Additionally, due to the Jiralhanae's lack of advanced technology, they were unable to attain resources or even food for themselves, instead resorting to raids on Sangheili settlements. This, in turn, only served to provoke further violence between the two species.<ref name="esc1"/>


There were several Jiralhanae, such as [[Manus]] and the crew of the ''[[Piety]]'', who remained loyal to their Sangheili commanders after the split of the Covenant.<ref>'''Halo: Glasslands''', ''page 225''</ref> Many others served the Sangheili as security guards and servants on [[Sanghelios]]. However, this did not come without conflict. In March 2553, Jiralhanae servants in the state of [[Ontom]] launched [[terrorism|insurgent attacks]], which resulted in the death of dozens of Sangheili. Their revolt was quickly quelled by the city militia.<ref>'''[[Halo: The Thursday War]]'''</ref> At least some Jiralhanae allied with the [[Covenant remnants|remnants of the Covenant]], and a few fought on behalf of [[Merg Vol]]'s [[Merg Vol's Covenant faction|forces]] during the [[Battle of Draetheus V]]. Sometime after the [[Second Battle of Requiem]], the Jiralhanae Chieftain [[Lydus]] represented a [[Lydus' clan|polity]] of Jiralhanae willing to begin peace talks with Arbiter Thel 'Vadam on [[Ealen IV]].<ref name="esc1"/>
===Post-war===
After the Covenant's [[Battle of Installation 00|disastrous defeat]] at [[Installation 00|the Ark]], the Jiralhanae race splintered among their many tribes. Most Jiralhanae returned to Doisac, where they continued to fight amongst each other as the species' organization fell apart.<ref name="wp jiralhanae"/> Many did not cease their campaigning against the Sangheili and the two species remained locked in an irregular conflict for years to come. When the remaining San'Shyuum retreated into hiding, the Jiralhanae returned to their primitive savage nature, allowing the Sangheili to gain the upper hand in battle. [[Unidentified Shipmaster (Righteous Vigilance)|A Sangheili shipmaster]] visiting [[Kholo]] noted that at least some Jiralhanae factions had separated from those loyal to the former Covenant and were waging an internecine war against each other.<ref name="ret">'''[[Halo: Evolutions]]''', ''[[The Return]]''</ref> Additionally, due to the Jiralhanae's lack of advanced technology, they were unable to attain resources or even food for themselves, instead resorting to raids on Sangheili settlements. This, in turn, only served to provoke further violence between the two species.<ref name="esc1"/>


== Description ==
There were several Jiralhanae, such as [[Manus]] and the crew of the ''[[Piety]]'', who remained loyal to their Sangheili commanders after the split of the Covenant.<ref>'''Halo: Glasslands''', ''page 225''</ref> Many others served the Sangheili as security guards and servants on [[Sanghelios]]. However, this did not come without conflict. In [[2553#March|March 2553]], Jiralhanae servants in the state of [[Ontom]] launched [[terrorism|insurgent attacks]], which resulted in the death of dozens of Sangheili. Their revolt was quickly quelled by the city militia.<ref>'''[[Halo: The Thursday War]]''', ''pages 22-23''</ref> At least some Jiralhanae allied with the [[Covenant remnants|remnants of the Covenant]], and a few fought on behalf of [[Merg Vol]]'s [[Merg Vol's Covenant faction|forces]] during the [[Battle of Draetheus V]]. In [[2558#March|March 5, 2558]], the Jiralhanae Chieftain [[Lydus]] represented a [[Lydus' clan|polity]] of Jiralhanae willing to begin peace talks with Arbiter Thel 'Vadam on [[Ealen IV]].<ref name="esc1"/> However, initial peace talks were foiled by [[Vata 'Gajat's mercenary group|a mercenary group]] hired by the [[New Colonial Alliance]].<ref name="esc3">'''Halo: Escalation''', ''[[Halo: Escalation Issue 3|Issue #3]]''</ref> Hidden in corners throughout the [[Orion Arm]], several Jiralhanae clans continue to gather in strength to continue the work of the dissolved Covenant.<ref>[https://www.halowaypoint.com/en-us/universe/factions/covenant '''Halo Waypoint''': ''Covenant'']</ref>
Jiralhanae are mammalian in appearance and share physical characteristics with [[Earth]]'s gorillas, rhinoceros, and bears; due to their bear-like features, they are designated as pseudo-ursines.<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=enemies&cid=28450 '''Bungie.net''': ''Halo: Reach, Brute'']</ref> They have thick, gray skin, and are covered with matted black, tan, or brown fur. The majority of Jiralhanae shave their fur, with higher-ranking individuals sporting beards or mohawks. As they age, their hair will change to a grayish-silver color.


Their large, stocky appearance is most likely due to the gravity on their planet, which is about twice the gravity of that on Earth. Jiralhanae are immensely strong, hence the "Brute" moniker, and are capable of delivering crushing blows in hand-to-hand combat. Their teeth are very sharp, and are frequently used as natural weapons. In battle, they are prone to fits of berserk rage, and will proceed to rush at and pummel any targets within reach with terrifying aggression.
==Description==
===Anatomy and physiology===
[[File:H2A - Tartarus with Rukt.jpg|thumb|250px|Tartarus, an older Jiralhanae]]
Jiralhanae are a carnivorous, [[sentience|sentient]] species of mammals and share physical characteristics with [[Earth]]'s gorillas, rhinoceros, and bears; due to their bear-like features, they are designated as pseudo-ursines.<ref>[http://www.bungie.net/projects/reach/article.aspx?ucc=enemies&cid=28450 '''Bungie.net''': ''Halo: Reach, Brute'']</ref> They have thick, gray skin, and are covered with matted black, tan, or brown fur. The majority of Jiralhanae shave their fur,<ref name="wp jiralhanae"/> with higher-ranking individuals sporting beards or mohawks. As they age, their hair will change to a grayish-silver color. Their large, stocky appearance is most likely due to the gravity on their planet, which is about twice the gravity of that on Earth. Jiralhanae are immensely strong, hence the "Brute" moniker, and are capable of delivering crushing blows in hand-to-hand combat. Their teeth are very sharp, and are frequently used as natural weapons. In battle, they are prone to fits of berserk rage, and will proceed to rush at and pummel any targets within reach with terrifying aggression. Jiralhanae have three digits on each hand including opposable thumbs. As such they can make use of a variety of weapons both of Covenant and human design. Their feet have only two digits, each with thick, hardened claws.<ref name="wp jiralhanae"/>


Jiralhanae are carnivorous, as suggested by their fearsome fanged jaws and propensity for violence. They are known to eat the flesh of their enemies, such as [[human]]s, and have been seen eating the meat of a [[Thorn Beast]], apparently considered a delicacy among Brutes.<ref>'''[[Halo: Contact Harvest]]''', ''page 195''</ref> A Jiralhanae once stated he would have gladly devoured [[Thel 'Vadam|the future Arbiter]], had he been allowed.<ref>'''[[Halo 2]]''', campaign level ''[[The Arbiter]]'' (Brute: ''"Them? What about us? My belly aches, and his flesh is seared just the way I like it."'')</ref>
Jiralhanae are carnivorous, as evidenced by their fearsome fanged jaws and propensity for violence. They are known to eat the flesh of their enemies, such as [[human]]s, and have been seen eating the meat of a [[Thorn Beast]], apparently considered a delicacy among Jiralhanae.<ref>'''Halo: Contact Harvest''', ''page 195''</ref> A Jiralhanae once stated he would have gladly devoured [[Thel 'Vadam|the future Arbiter]], had he been allowed.<ref>'''Halo 2''', campaign level ''[[The Arbiter]]'' (Brute: ''"Them? What about us? My belly aches, and his flesh is seared just the way I like it."'')</ref> Jiralhanae have highly sensitive [[Wikipedia:olfactory glands|olfactory glands]] that allow them to quickly track down and hunt prey—even in unfamiliar territories.<ref name="wp jiralhanae"/>


===Anatomy and physiology===
Jiralhanae are physically imposing enemies to face in combat. Standing at approximately nine feet tall, they not only tower over their [[human]] opponents but the majority of their Covenant allies with only [[Mgalekgolo]] standing taller. Jiralhanae resemble a cross between an ape and a rhinoceros, being taller and more muscular than humans and even [[Sangheili]]. They have thick, gray skin that is extremely resilient to damage.<ref name="ENC142"/> Jiralhanae are often covered in thick, shaggy fur that offers further protection. It covers most of the body except for the head and the shoulder blades.<ref name="H2">'''Halo 2'''</ref> However, some Jiralhanae prefer to be shaved. They are seen with shaven faces which increases the fearful effect they have on opponents.<ref name="H3">'''Halo 3'''</ref> Jiralhanae typically exhibit two colorations: brown and gray. The paler, gray coloration of fur and lighter skin, as seen on [[Tartarus]], was more uncommon among Jiralhanae.<ref>'''Halo: Broken Circle''', ''page 198''</ref> Their heavy muscles gives them at least enough strength to be able to snap a human Marine's neck in one punch.<ref>'''Halo 3''', campaign level ''[[Sierra 117]]''</ref> Heavily muscled and possessing animalistic brutality and strength, Jiralhanae can rely on close combat to defeat their enemies, even more so than their [[Sangheili]] counterparts. Their great strength, power, and resilience is a result of the species' evolution on [[Doisac|a planet]] with twice the gravity of [[Earth]].<ref name="BES"/>
Jiralhanae are physically imposing enemies to face in combat. Standing at approximately nine feet tall, they not only tower over their [[human]] opponents but the majority of their Covenant allies with only [[Mgalekgolo]] standing taller. They have thick, gray skin that is extremely resilient to damage.


Jiralhanae are often covered in thick, shaggy fur that offers further protection. It covers most of the body except for the head and the shoulder blades.<ref name="H2">'''Halo 2'''</ref> However, some Jiralhanae prefer to be shaved. They are seen with shaven faces which increases the fearful effect they have on opponents.<ref name="H3">'''Halo 3'''</ref> Jiralhanae typically exhibit two colorations: brown and gray. This is perhaps an indication of age, since lower ranking Jiralhanae are brown and most [[Jiralhanae Honor Guardsman|Honor Guards]] are grey, [[Tartarus]] included. 
Jiralhanae are known to descend into a highly aggressive berserk-like rage when all their pack mates have been killed. Their incredible physical strength coupled with a dogged self determination to kill their target makes a berserk Jiralhanae a force to be reckoned with, being powerful enough to even kill a [[Mgalekgolo]].<ref name="gravemind">'''Halo 2''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref> Before Jiralhanae reach full maturity, they naturally release pheromones. Other Jiralhanae can smell these pheromones and tell how others are feeling by the scent. When they do reach maturity, they learn to control the releases of their pheromones and most likely stop them all together.<ref name="ch203">'''Halo: Contact Harvest''', ''page 203''</ref>


The [[blood]] of a Jiralhanae is typically a dark purple color, however some exhibit a thick, purplish-red blood.<ref name="H2"/><ref name="H3"/> Jiralhanae resemble a cross between an ape and a rhinoceros, being taller and more muscular than [[humans]] and even [[Sangheili]]. Their heavy muscles gives them at least enough strength to be able to snap a human Marine's neck in one punch.<ref>'''Halo 3''', campaign level ''[[Sierra 117]]''</ref>
The [[blood]] of a Jiralhanae is typically a dark purple color, however some exhibit a thick, purplish-red blood.<ref name="H2"/><ref name="H3"/> Jiralhanae resemble a cross between an ape and a rhinoceros, being taller and more muscular than [[humans]] and even [[Sangheili]]. Their heavy muscles gives them at least enough strength to be able to snap a human Marine's neck in one punch.<ref>'''Halo 3''', campaign level ''[[Sierra 117]]''</ref>


Heavily muscled and possessing animalistic brutality and strength, Jiralhanae can rely on close combat to defeat their enemies, even more so than their [[Sangheili]] counterparts. However, their great strength may in fact be simply relative, due to the species' evolution on a [[Doisac|world]] with twice the gravity of [[Earth]]. Featuring characteristics both simian and ursine, their appearance fits their [[human]] given name.
==Culture==
[[File:H2A-WeightOfYourHeresy.jpg|thumb|250px|left|Two Jiralhanae attempting to show dominance]]
The Jiralhanae are rated a native Tier 4 species by the [[Technological Achievement Tiers|Forerunner Technological Achievement Tier scale]], although a Tier 2 rank was adopted from the [[Covenant]].<ref name="BES"/> They are extremely zealous creatures, known for their willingness to cling to ancient, bloody traditions and their unwavering belief in the words of the [[San'Shyuum|Prophets]] and in the promise of the [[Covenant religion|Great Journey]]. Their homeworld of [[Doisac]] is war-torn, and Jiralhanae are known for their particular joy in vicious activities, complimented by regimented discipline. As part of the Covenant, Jiralhanae were required as a prerequisite to convert to the Prophets' religion of worshipping the [[Forerunner]]s. Previously, their culture revolved around the worship of totems and idols<ref name="BES"/> and their religion was based on the lunar cycles of Doisac's three [[moon]]s,<ref name="wp jiralhanae"/> but they made swift converts due to their search for theological meaning.<ref name="bc187"/> The Jiralhanae were one of the most fanatical adherents to the Prophets' faith, although they seemed to hold little concept of sanctity, evidenced by [[Tartarus]]' improper handling of the "[[343 Guilty Spark|Oracle]]".<ref name="journey"/><ref>'''Halo 2''', campaign level ''[[The Oracle]]''</ref> Following the dissolution of the Covenant, most Jiralhanae abaondoned their belief in the Great Journey.<ref name="wp jiralhanae"/>


Jiralhanae have three digits on each hand including opposable thumbs. As such they can make use of a variety of weapons both of Covenant and human design. Their feet have only two digits. When it comes to ranged conflict, Jiralhanae show a tendency to use large, rapid firing, often powerful weapons. This may be indicative of their mentality, and by extension their brutal nature. The many spikes and serrated edges that adorn their race's weapons, vehicles and armor further support this. Unlike the Sangheili, the Jiralhanae have no qualms about using human weaponry. Some were seen using human [[M90 Close Assault Weapon System|shotguns]] during the [[Human-Covenant War]]. Jiralhanae sometimes wield their own handgun-style shotguns called [[Type-52 Pistol|Maulers]]
The Jiralhanae fighting style is forceful, utilitarian, and pragmatic.<ref name="ENC142"/> They prefer using weapons from their homeworld, rather than the Covenant standard-issue [[plasma]]-based firearms. Jiralhanae weapons are notable for being extremely dangerous, somewhat primitive and brutal, and always featuring a blade attachment such as the [[Type-25 Spiker]], [[Type-52 Mauler]], [[Type-25 Brute Shot]], and the [[Type-2 gravity hammer]]. These weapons show their barbaric nature, for example, the fact that all of the weapons are named after ways of injury or causing bodily harm to another being. The many spikes and serrated edges that adorn their race's weapons, vehicles and armor further support this. Although they do have their own type of [[Type-25 Brute plasma rifle|plasma rifle]].<ref name="H2"/> The Sangheili abhorred the Jiralhanae weapons due to their primitive nature, but allowed them to be serviced in low numbers.<ref>'''Halo: Broken Circle''', ''page 190''</ref> Unlike the Sangheili, the Jiralhanae have no qualms about using human weaponry. Some were seen using human [[M90 shotgun|shotguns]] during the [[Human-Covenant War]].<ref name="H2up">'''Halo 2''', campaign level ''[[Uprising]]''</ref>


Jiralhanae are not as mentally slow as they appear to be, and can often be fairly cunning tacticians. As such they can pilot vehicles and ships as well as command armies and fleets with strategic competence, albeit lacking in artistic flair. They also have a more sophisticated vocabulary than other members of the Covenant apart from Sangheili and Prophets.{{Verify source}}
The Jiralhanae are known to have a hatred of ever other species except the San'Shyuum.<ref name="bc187"/> In general, Jiralhanae have a pronounced dislike of the [[Sangheili]], due to the fact that they believe that they are better protectors of the Prophets than the Sangheili. The [[Prophet of Truth|High Prophet of Truth]] took advantage of this to ignite the [[Great Schism]] during the [[Battle of Installation 05]].<ref name="H2up"/> However, some Jiralhanae have surrendered and are willing to serve the Sangheili after the end of the war in larboring positions.<ref>'''Halo: Glasslands''', ''page 256''</ref>


Jiralhanae are known to descend into a highly aggressive berserk-like rage when all their pack mates have been killed. Their incredible physical strength coupled with a dogged self determination to kill their target makes a berserk Jiralhanae a force to be reckoned with, being powerful enough to even kill a [[Mgalekgolo]].<ref name="gravemind">'''Halo 2''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref>  
===Society===
[[File:Brute 1024.jpg|thumb|250px|A [[Jiralhanae Army Commander]] circa [[2531]], an example of the Jiralhanae's strong physique.]]
Jiralhanae society is dominated by a fierce pack culture and lineage, a close knit affair that ties each member to another, and forces them into varying states of rage known as "berserking", and desperate mourning for their fallen pack mates should one die in the midst of battle. Jiralhanae society is classified as a [[Wikipedia:Dictatorship|dictatorship]] and are controlled by the strongest male.<ref name="wp jiralhanae"/> There is certainly a patriarchal scheme that is followed loosely, depending on the social, martial, and sexual success of the patriarch. Patricide is an common side effect of patriarchy, due to the ambition seeded within many Jiralhanae to rise to the top of a hierarchy.<ref>'''Halo: Contact Harvest''', ''page 347''</ref> Female Jiralhanae generally serve as the role of the mother or caretaker in Jiralhanae society.<ref name="wp jiralhanae"/> No females have been observed in military roles.<ref name="ENC143">'''Halo Encyclopedia''', ''page 143'' (2011 edition)</ref> A Jiralhanae's blood relation to another Jiralhanae did not offer subordinates immunity from discipline.<ref>'''Halo: Contact Harvest''', ''page 198''</ref>


Given the absence of power armor on the Brutes on Installation 05, it is possible that the Brutes that were seen were members of Tartarus' pack and/or a subset of the Jiralhanae that shunned the use of extensive protection and emphasized relying on their own strength, skill, courage, and ferocity to protect them, or that all the Brutes on Installation 05 are from Maccabeus/Tartarus' clan and were banned from wearing armor due to their failure at Harvest. It is also possible that the Brutes on Installation 05 were second in rank to the [[Sangheili|Elites]] and the [[San 'Shyuum|Prophets]]. Following the [[Great Schism]], the Brutes became the Prophets' main protection, and it became a necessity to outfit them with more advanced equipment.  
Each pack is led by a prominent [[Jiralhanae Chieftain|chieftain]] that wields a ceremonial [[gravity hammer]], passed from one leader to another upon his death, to denote his status. A Jiralhanae becomes a pack chieftain by challenging the current chieftain to a mortal duel; the victor claims the title after executing the other. The chieftain rules his pack like his own little empire. An individual's rank is measured by success on ''and'' off the battlefield, unlike the Sangheili.<ref name="BES"/> Interactions among the Jiralhanae are dominated by personal status, which they display through decoration and ornate armor.<ref name="ENC143"/>


Before Jiralhanae reach full maturity, they naturally release pheromones. Other Jiralhanae can smell these pheromones and tell how others are feeling by the scent. When they do reach maturity, they learn to control the releases of their pheromones and most likely stop them all together.<ref name="ch203">'''Halo: Contact Harvest''', ''page 203''</ref>
Due to their combative and aggressive nature, the Jiralhanae lack a single cohesive government. Instead, Jiralhanae society can be viewed as an extension of their pack structure, but with a number of different levels:


== Culture ==
*'''Skeins''' are the largest social division of Jiralhanae, "meta-clans" formed out of multiple packs sharing a similar philosophy and interests. A given skein is dominated by the most powerful clan within. During the [[First Immolation]], most Jiralhanae fell into one of two dominant skeins: the [[Rh'tol]] and the [[Vheiloth]]. The two skeins display stark cultural and political differences: the Rh'tol are considered more primitive and aggressive, while the Vheiloth are generally more sophisticated and open to new ideas.<ref name="wp jiralhanae"/>
The Jiralhanae are rated a native Tier 4 species by the [[Technological Achievement Tiers|Forerunner Technological Achievement Tier scale]], although a Tier 2 rank was adopted from the [[Covenant]].<ref name="BES"/> They are extremely zealous creatures, known for their willingness to cling to ancient, bloody traditions and their unwavering belief in the words of the Prophets and in the promise of the [[Covenant religion|Great Journey]]. Their homeworld is war-torn, and Jiralhanae are known for their particular joy in vicious activities, complimented by regimented discipline.
*'''[[Alpha Tribe]]s'''<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 242''</ref> and '''[[master-pack]]s''' are seemingly dominant clans or groupings consisting of multiple packs. Prior to contact with the Covenant, rival master-packs reduced Jiralhanae society to a pre-industrial level through warfare.<ref name="ch194"/>
*'''[[Pack]]s''' range in size and importance, with less important packs made up largely of [[Unggoy]] or [[Kig-Yar]] forces and led by a low-ranked Jiralhanae, and more important packs led by [[War Chieftain]]s and comprised of more experienced veteran Jiralhanae bodyguards.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>


As part of the Covenant, Jiralhanae were required as a prerequisite to convert to the Prophets' religion of worshipping the [[Forerunner]]s. Previously, their culture revolved around the worship of totems and idols, but they made swift converts.<ref name="BES"/> The Jiralhanae are now one of the most fanatical adherents to the Prophet's faith, although they seem to hold little concept of sanctity, evidenced by Tartarus' handling of the [[343 Guilty Spark|"Oracle"]].
Jiralhanae exhibit a variety of facial-hair configurations to denote their status, as well as possibly what pack they belong to. Jiralhanae typically are either clean shaven or sport mohawks, goatees or beards. Chieftains occasionally possess large mohawks as in the case of [[Tartarus]] and long, braided beards. However, some Jiralhanae packs do away with shaving altogether and sport long fur over most of their body, as seen during the events on Installation 05.  
 
They prefer using weapons from their [[Doisac|homeworld]], rather than the Covenant standard-issue [[plasma]]-based firearms. Jiralhanae weapons are notable for being extremely dangerous, somewhat primitive and brutal, and always featuring a blade attachment such as the [[Spiker]], [[Mauler]], [[Brute Shot]], and the [[Gravity Hammer]]. These weapons show their barbaric nature, for example, the fact that all of the weapons are named after ways of injury or causing bodily harm to another being. Although they do have their own type of [[Brute Plasma Rifle|Plasma Rifle]].<ref name="H2"/>
 
In general, Jiralhanae have a pronounced dislike of the [[Sangheili]], due to the fact that they believe that they are better protectors of the Prophets than the Sangheili. The [[Prophet of Truth]] took advantage of this to ignite the [[Great Schism]] during the [[Battle of Installation 05]].<ref name="H2up">'''Halo 2''', campaign level ''[[Uprising]]''</ref> However, it appears that at least some Jiralhanae have surrendered and are willing to serve the Sangheili after the end of the war.<ref>'''Halo: Glasslands''', ''page ??''</ref>
 
=== Role within the Covenant ===
{{Quote|With my blessing, the Brutes now lead our fleets! They ask for your allegiance, and you shall give it!|The [[Prophet of Truth]] at the onset of the Great Schism.}}
Whereas the Sangheili used to command the Covenant's military and serve as the personal protectors of the San 'Shyuum, the Jiralhanae primarily served as the Covenant's shock troops and secret police. This changed with the outbreak of the Great Schism, when the Jiralhanae supplanted the Sangheili in all areas of the Covenant military.<ref name="changeguard"/><ref name="gravemind"/><ref name="H3"/>
 
Jiralhanae units are typically deployed in packs led by one or more Chieftains or Captains. They fill a similar role in combat to the Sangheili, as they are both typically command groups of lesser Covenant infantry. However, Jiralhanae are generally not equipped with energy shields, except for Captains and Chieftains, and all Jiralhanae post-Great Schism, and wield a slightly different arsenal of weaponry.
 
Jiralhanae troops often seem to be sent in after Sangheili have failed their task. Examples of this are the assault on the Forerunner artifact beneath [[SWORD Base]], in which Brutes were sent in after waves upon waves of failed Sangheili troops.<ref name="ONI: SB">'''Halo: Reach''', campaign level ''[[ONI: Sword Base]]''</ref> This may allude to the Prophets attitude of Brute favoritism, something that would eventually lead to the replacement of Sangheili by Jiralhanae after the [[Prophet of Regret]] is killed by the [[John-117]].<ref name = "Regret">'''[[Halo 2]]''', level ''[[Regret (Level)|Regret]]''</ref>
 
It is also important to note that the Covenant fleets are mostly segregated, with Elite fleets and Brute fleets not intermixing. This is probably done to prevent authority issues within the ranks. These fleets did battle during [[Great Schism]], around the infested ''[[High Charity]]'' and [[Installation 05]]. During the [[Great Schism]], the Jiralhanae completely replaced the Sangheili, who left the Covenant.<ref name="H2up"/>
 
=== Society ===
[[File:Brute 1024.jpg|thumb|250px|A [[Jiralhanae Army Commander]] circa 2531, an example of the Jiralhanae's strong physique.]]
Jiralhanae society is dominated by a fierce pack culture and lineage, a close knit affair that ties each member to another, and forces them into varying states of rage known as "berserking", and desperate mourning for their fallen pack mates should one die in the midst of battle. What a pack member kills may be the food of the pack. There is certainly a patriarchal scheme that is followed loosely, depending on the social, martial, and sexual success of the patriarch. Patricide is an unfortunate side effect of patriarchy.<ref>'''Halo: Contact Harvest''', ''page 347''</ref> Female Jiralhanae generally serve as the role of the mother or caretaker in Jiralhanae society.<ref name="wp jiralhanae"/> No females have been observed in military roles.<ref name="ENC143">'''[[Halo Encyclopedia]]''', ''page 143''</ref>


Each pack is led by a prominent [[Jiralhanae Chieftain|chieftain]] that wields a ceremonial [[gravity hammer]], passed from one leader to another upon his death, to denote his status. A Jiralhanae becomes a pack chieftain by challenging the current chieftain to a mortal duel; the victor claims the title after executing the other. The chieftain rules his pack like his own little empire. An individual's rank is measured by success on ''and'' off the battlefield, unlike the Sangheili.<ref name="BES"/>
Some Jiralhanae packs also adorn themselves with [[tattoo]]s over their entire bodies.<ref>'''Halo: Reach'''</ref>
 
Due to their combative and aggressive nature, the Jiralhanae lack a single cohesive government. Instead, Jiralhanae society can be viewed as an extension of their pack structure, but with a number of different levels:


*'''Skeins''' are the largest social division of Jiralhanae, "meta-clans" formed out of multiple packs sharing a similar philosophy and interests. A given skein is dominated by the most powerful clan within. During the [[First Immolation]], most Jiralhanae fell into one of two dominant skeins: the Rh'tol and the Vheiloth. The two skeins display stark cultural and political differences: the Rh'tol are considered more primitive and aggressive, while the Vheiloth are generally more sophisticated and open to new ideas.<ref name="wp jiralhanae"/>
===Role within the Covenant===
*'''[[Alpha Tribe]]s'''<ref>'''[[Halo: Ghosts of Onyx]]''', ''page 242''</ref> and '''[[master-pack]]s''' are seemingly dominant clans or groupings consisting of multiple packs. Prior to contact with the Covenant, rival master-packs reduced Jiralhanae society to a pre-industrial level through warfare.<ref name="ch194"/>
[[File:H2A - Brute Guardsmen.jpg|thumb|250px|A newly-titled Jiralhanae Honor Guardsman]]
*'''[[Pack]]s''' – range in size and importance, with less important packs made up largely of [[Unggoy]] or [[Kig-Yar]] forces and led by a low-ranked Jiralhanae, and more important packs led by [[War Chieftain]]s and comprised of more experienced veteran Jiralhanae bodyguards.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>
{{Quote|With my blessing, the Jiralhanae now lead our fleets! They ask for your allegiance, and you shall give it!|The [[Prophet of Truth]] at the onset of the Great Schism<ref name="gravemind"/><ref>'''Halo: Broken Circle''', ''page 223''</ref>}}
Whereas the Sangheili used to command the Covenant's military and serve as the personal protectors of the San'Shyuum, the Jiralhanae primarily served as the Covenant's shock troops and secret police. This changed with the outbreak of the Great Schism, when the Jiralhanae supplanted the Sangheili in all areas of the Covenant military.<ref name="changeguard"/><ref name="H3"/><ref name="gravemind"/> The Jiralhanae treated all the species under their command as expendable cannon fodder. If a subordinate failed to complete their task in any aspect, the leading Jiralhanae would enact a swift punishment, generally [[capital punishment|execution]].<ref name="ENC143"/> Eager to prove themselves superior over the Sangheili, the Jiralhanae often acted with no respect for the lives of civilians or other races.<ref name="ENC142"/>


Jiralhanae exhibit a variety of facial-hair configurations to denote their status, as well as possibly what pack they belong to. Jiralhanae typically are either clean shaven or sport mohawks, goatees or beards. Chieftains occasionally possess large mohawks as in the case of [[Tartarus]] and long, braided beards. However, some Jiralhanae packs do away with shaving altogether and sport long fur over most of their body, as seen during the events on Installation 05.  
Sangheili and Jiralhanae fleets were largely segregated, but this was not always the case.<ref>'''[[Halo Legends]]''', ''[[The Package]]''</ref> Believing that the Jiralhanae posed a threat to both the Sangheili and the Covenant, a union of Sangheili commanders convinced the Covenant [[High Council]] to impose restrictions on the technology used by the Jiralhanae. The number of Jiralhanae [[shipmaster]]s was limited and the weaponry on Jiralhanae ships was mostly disabled.<ref name="ch199"/><ref name="ENC142"/> Jiralhanae units are typically deployed in packs led by one or more Chieftains or Captains. They fill a similar role in combat to the Sangheili, as they are both typically command groups of lesser Covenant infantry. However, Jiralhanae are generally not equipped with energy shields, except for Captains and Chieftains, and all Jiralhanae post-Great Schism, and wield a slightly different arsenal of weaponry.


Some Jiralhanae packs also adorn themselves with tattoos over their entire bodies.<ref>'''Halo: Reach'''</ref>
Jiralhanae troops often seem to be sent in after Sangheili have failed their task. Examples of this are the assault on the Forerunner artifact beneath [[SWORD Base]], in which Jiralhanae were sent in after waves upon waves of failed Sangheili troops.<ref name="ONI: SB">'''Halo: Reach''', campaign level ''[[ONI: Sword Base]]''</ref> This may allude to the Prophets attitude of Jiralhanae favoritism, something that would eventually lead to the replacement of Sangheili by Jiralhanae after the [[Prophet of Regret]] is killed by the [[John-117]].<ref name = "Regret">'''[[Halo 2]]''', level ''[[Regret (Level)|Regret]]''</ref>


===Language===
===Language===
{{Main|Covenant languages}}
{{Main|Covenant languages#Jiralhanae|l1=Jiralhanae language}}
The native Jiralhanae language is animalistic, incorporating a wide range of sounds from growls and barks, to full-out howls and roars,<ref name="H3"/> though Jiralhanae also express emotions through scents and musks. Young Jiralhanae have difficulty controlling the release of these scents, but learn how to moderate them as they grow older.<ref name="ch203"/> A communal howl is often made by the [[Pack]] [[Jiralhanae Chieftain|Chieftain]] as a sign of celebration, and failure to participate in the howl is a serious affront to the Chieftain's authority.<ref name="Contact">'''Halo: Contact Harvest'''</ref>   
The native Jiralhanae language is animalistic, incorporating a wide range of sounds from growls and barks, to full-out howls and roars,<ref name="H3"/> though Jiralhanae also express emotions through scents and musks. Young Jiralhanae have difficulty controlling the release of these scents, but learn how to moderate them as they grow older.<ref name="ch203"/> A communal howl is often made by the [[Pack]] [[Jiralhanae Chieftain|Chieftain]] as a sign of celebration, and failure to participate in the howl is a serious affront to the Chieftain's authority.<ref name="Contact">'''Halo: Contact Harvest'''</ref>   


====Naming====
====Naming====
Most known Jiralhanae have Latin-sounding names, such as [[Tartarus]] and [[Bracktanus]]. The "-us" at the end of their name is an honor denoting maturity or experience in battle, similar to the "-ee" suffix on Sangheili names.<ref>'''Halo: Contact Harvest''', ''page 258''</ref> However, it is possible that different naming conventions are used among different tribes, as evidenced by the names of [[Gargantum]] and [[Parabum]].
Most known Jiralhanae have [[Latin]]-sounding names, such as [[Tartarus]] and [[Bracktanus]]. The "-us" at the end of their name is an honor denoting maturity or experience in battle, similar to the "-ee" suffix on Sangheili names.<ref>'''Halo: Contact Harvest''', ''page 258''</ref> However, it is possible that different naming conventions are used among different tribes, as evidenced by the names of [[Gargantum]] and [[Parabum]].


==Homeworld and colonies==
==Homeworld and colonies==
{{Main|Doisac}}
{{Main|Doisac}}
[[Doisac]] is the name of the Jiralhanae homeworld. It possesses three satellites: [[Warial]], [[Solrapt]], and [[Teash]], and is the fourth planet of the [[Oth Sonin system]]. The gravity on the planet is approximately 2.1 G while the atmosphere is 1.3 atm. Surface temperature is between -15'C to 52'C. The estimated population of the planet is approximately 12.5 billion. Its habitat is described as being dominated by magma and magnetism.<ref name="BES"/>
[[Doisac]] is the name of the Jiralhanae homeworld. It possesses three [[natural satellite]]s: [[Warial]], [[Solrapt]], and [[Teash]], and is the third planet of the [[Oth Sonin system]]. The gravity on the planet is approximately 2.1 G while the atmosphere is 1.3 atm. Surface temperature is between -15°C to 52°C (5°F to 125.6°F). The estimated population of the planet is approximately 12.5 billion. Its habitat is described as being dominated by magma and magnetism.<ref name="BES"/>
 
The [[Covenant]] settled Jiralhanae on a number of worlds rich in resources, to guard them from anyone seeking to claim them for themselves. They were not provided the technologies necessary for the process by the Prophets and were unable to develop them on their own, thus ensuring the [[San'Shyuum]] had full control over the Covenant's resources. The Jiralhanae continued to inhabit these colonies after the [[Human-Covenant War]]. Their inability to acquire food and resources for themselves, combined with their savage nature, led them to pillaging the colonies of other species, mainly those of [[Sangheili]] and [[Kig-Yar]].<ref name="esc1"/>
 
==Command structure==
[[File:HGN-Concept-Tartarus-Crop.jpg|thumb|225px|Tartarus, Chieftain of the Jiralhanae]]
The Jiralhanae species is arranged in a [[pack]] society, based on a hierarchy determined by viciousness, physical abilities, and number of kills in combat.<ref name="enc144">'''Halo Encyclopedia''', ''page 144''</ref> A "pack master" leads Jiralhanae packs. A [[Jiralhanae Chieftain|chieftain]] will frequently be addressed as such while issuing orders during combat. When the Jiralhanae were first incorporated into the [[Covenant military]], a number of pre-existing roles that already existed in Jiralhanae society were adopted by the [[Covenant]]. These include the ranks of Chieftain, [[Jiralhanae Captain|Captain]], [[Jiralhanae Stalker|Stalker]], [[Jiralhanae Major|Major]], and [[Jiralhanae Minor|Minor]]. The ranks became more formalized under the Covenant's rule and they were splintered into numerous varieties based on their skein of origin, and its functional and organizational placement. Other time, many Jiralhanae ranks evolved or developed. After the [[Human-Covenant War]] and the Covenant's demise, most of the ranks and organization established by the Covenant as the Jiralhanae returned to [[Doisac]].<ref name="wp jiralhanae"/>


The Covenant settled Jiralhanae on a number of worlds rich in resources, to guard them from anyone seeking to claim them for themselves. They were not provided the technologies necessary for the process by the Prophets and were unable to develop them on their own, thus ensuring the San 'Shyuum had full control over the Covenant's resources. The Jiralhanae continued to inhabit these colonies after the [[Human-Covenant War]]. Their inability to acquire food and resources for themselves, combined with their savage nature, led them to pillaging the colonies of other species, mainly those of [[Sangheili]] and [[Kig-Yar]].<ref name="esc1"/>
===Cultural and political titles===
;[[Chieftain of the Jiralhanae]]
:The Chieftain of the Jiralhanae was the leader of the entire Jiralhanae race. After killing [[Maccabeus|his uncle]] at [[Harvest]] and taking control of the [[Rh'tol]] skein, the [[Prophet of Truth|High Prophet of Truth]] ascended [[Tartarus]] to this title.<ref name="wp jiralhanae"/><ref name="QZ"/>


== Command structure ==
;[[Jiralhanae War Chieftain|War Chieftain]]
The Jiralhanae species is arranged in a [[pack]] society, based on a hierarchy determined by viciousness and number of war kills.{{fact}} A "pack master" leads Jiralhanae packs. A [[Jiralhanae Chieftain|chieftain]] will frequently be addressed as such while issuing orders during combat.
:Jiralhanae War Chieftains are in charge of the larger Jiralhanae [[pack]]s. Superior to the standard Chieftain title, often used heavy weapons in battle to establish their strength and physical prowesses.<ref name="enc144"/> War Chieftains were often given command of small outposts or served as [[Type-47 Scarab]] commanders during their service in the Covenant.<ref>'''Halo 3''', campaign level ''[[The Covenant (level)|The Covenant]]''</ref>


{{clear}}
;[[Jiralhanae Chieftain|Chieftain]]
{| cellpadding="5" border="1"
:The title of Chieftain had existed long before the Jiralhanae were incorporated into the Covenant military. Often commanding small packs or [[clan]]s, Chieftains led Jiralhanae and several lower caste species alike into battle.<ref name="enc144"/> Chieftains picked what pack members he went into battle with, based on strength. However, some Chieftains choose their pack members based on their beliefs and virtues. Chieftains occasionally led religious sermons and rituals.<ref>'''Halo: Contact Harvest''', ''page 196''</ref>
|'''Rank'''
|'''Image'''
|'''Description'''
|-
|colspan="3" | <center>'''Brute Heroes'''</center>
|-
|'''[[Jiralhanae War Chieftain|War Chieftain]]'''
|[[File:H3 Brute Chieftain Armor.gif]]
|These Brute Chieftains rely upon powerful weapons like [[Portable Plasma Cannon]]s and [[Fuel Rod Gun]]s to crush their foes, while often throwing or possessing [[Power Drain]]s and [[Flare]]s. Their [[Power Armor|armor]] cannot be stuck by [[Plasma Grenades]]/[[Type-2 Antipersonnel Fragmentation Grenade|Spike]] Grenades or [[Needler]] needles. However, they can be stuck by [[Type-3 Antipersonnel/Antimaterial Incendiary Grenade|Incendiary]] Grenades or their weapon can by any sticking grenade for an immediate kill. Identification: Dark Golden Armor.
|-
|'''[[Jiralhanae Chieftain|Chieftain]]'''
|[[File:H3 Brute Chieftain Weapon.gif]]
|These Brute Chieftains are clad in crimson/black armor and wield close-ranged Melee weapons such as [[Gravity Hammer]]s. They use [[Invincibility]], a [[Power Drainer]], or a [[Flare]] and their [[Power Armor]] cannot be stuck by [[Plasma Grenade|Plasma]]/[[Type-2 Antipersonnel Fragmentation Grenade|Spike]] grenades or [[Needler]] needles. However, they can be stuck by [[Type-3 Antipersonnel/Antimaterial Incendiary Grenade|Incendiary]] Grenades. Also, their weapon can be stuck by any sticking grenade. Often on easy or normal difficulty these Brutes aren't as accurate with their gravity hammers and often sloppy. When the difficulty is on heroic or legendary they are a lot more accurate and can easily crush their opponents. Identification: Black and Red Armor.
|-
|colspan="3" | <center>'''Brute Leaders'''</center>
|-
|'''[[Jiralhanae Captain Ultra|Brute Captain Ultra]]'''
|[[File:H3 Brute Captain Ultra.gif]]
|The Brute Captain Ultras are the highest captain rank and use heavier weapons, such as [[Brute Shot]]s and Fuel Rod Guns. Identification: Cyan/Cobalt Armor.
|-
|'''[[Jiralhanae Captain Major|Brute Captain Major]]'''
|[[File:H3 Brute Captain Major.gif]]
|The Brute Captain Majors are even more experienced than their younger comrades and lead larger packs into battle. Also usually wield Brute Shots and Fuel Rods Identification: Golden Armor.
|-
|'''[[Jiralhanae Captain|Brute Captain]]'''
|[[File:H3 Brute Captain Minor.gif]]
|The Brute Captains are experienced Brutes who now lead their comrades and the lesser races into battle. Identification: Purple-Red Armor.
|-
|colspan="3" | <center>'''Brute Specialists'''</center>
|-
|'''[[Jiralhanae Honor Guardsman|Brute Honor Guard]]'''
|[[File:Guardsmen2.png|40px|]]
|Brute Honor Guards were chosen by the Prophets to replace the [[Honor Guard Elite]]s as their protectors after [[Regret (Level)|murder of the]]&nbsp;[[High Prophet of Regret]]. They are exclusive of [[Halo 2]] and are some of the best warriors the Brutes have. Identification: Orange, Yellow and Red Ceremonial Armor; Red Flag.
|-
|'''[[Jiralhanae Bodyguard|Brute Bodyguard]]'''
|[[File:H3 Bodyguard.gif]]
|Brute Bodyguards are some of the Chieftain's most reliable warriors and not only protect their chieftain but enforce his tribal law. They seem to be the [[Halo 3]] Brute counterparts of the '''[[Honor Guard Elite]]''' Unit. Identification: Grayish-Blue/Steel Blue armor.
|-
|'''[[Jump Pack Jiralhanae|Jump Pack Brute Captain]]'''
|[[File:Bruteultra.gif]]
|These veteran Brutes utilize jump packs to launch aerial attacks from afar, and use their enhanced mobility for guerrilla battle tactics. They seem to be the Brute counterparts of the '''[[Ranger Elite]]''' Unit. Identification: Jump pack, Gold armor.
|-
|'''[[Jump Pack Jiralhanae|Jump Pack Brute Major]]'''
|[[File:Brutemajor.gif]]
|These veteran Brutes utilize jump packs to launch aerial attacks from afar, and use their enhanced mobility for guerrilla battle tactics. They seem to be the Brute counterparts of the '''[[Ranger Elite]]''' Unit. Identification: Jump pack, Red armor.
|-
|'''[[Jump Pack Jiralhanae|Jump Pack Brute Minor]]'''
|[[File:H3 Brute Jumppack.gif]]
|These veteran Brutes utilize jump packs to launch aerial attacks from afar, and use their enhanced mobility for guerrilla battle tactics. They seem to be the Brute counterparts of the '''[[Ranger Elite]]''' Unit. Identification: Jump pack, Blue armor.
|-
|'''[[Jiralhanae Stalker|Brute Stalker]]'''
|[[File:H3 Brute Stalker.gif]]
|Brute Stalkers are the secret police of the Brutes and specialize in stealth techniques with their [[Active Camouflage]] generators. They seem to be the Brute counterparts of the '''[[Stealth Elite]]''' unit. Identification: Grayish Black armor, Flame Grenades, Radar Jammers, Maulers.
|-
|colspan="3"|<center>'''Brute Infantry'''</center>
|-
|'''[[Jiralhanae Ultra|Brute Ultra]]'''
|[[File:H3 Brute Ultra.gif]]
|Brute Ultras are now armed with violet Armor, they are comprised of the best of the regular infantrymen, showing tact, cunning skill and strength. Identification: Purple-Blue/Indigo armor.
|-
|'''[[Jiralhanae Major|Brute Major]]'''
|[[File:H3 Brute Major.gif]]
|Brute Majors are clad in dark blue Armor and are promoted in a similar fashion to the Elites. They are promoted on the casualties they inflict. Identification: Blue armor.
|-
|'''[[Jiralhanae Minor|Brute Minor]]'''
|[[File:H3 Brute Minor.gif]]
|Brute Minors are the lowest rank of the Brute race, clad in turquoise Armor and typically armed with the [[Type-25 Carbine]]. Not only do they compete for their posting but also for their equipment. Identification: Teal-Green armor, unarmored in ''Halo 2''.
|}


=== Other ranks and titles ===
===Military===
'''[[Chieftain of the Jiralhanae]]''' - The leader of the entire Jiralhanae race. Both [[Maccabeus]] and [[Tartarus]] were of this rank. Since Tartarus was killed in the [[Battle of Installation 05]], the current Chieftain is unknown, if there is one at all.
The military structure of the Jiralhanae race was reorganized after they joined the Covenant. Inexperienced Jiralhanae that had just joined the military were given the rank of [[Jiralhanae Minor|Minor]], identified by their blue colored power armor similar to the Minor rank in other species' military structures.<ref name="stats">'''[[Bungie.net]]''', ''service record''</ref> Minors were given little armor for protection. After gaining experience, a Jiralhanae was promoted to the rank of [[Jiralhanae Major|Major]]. The equipment used by Majors were basic, but significantly better than that of the Minors. Majors often commanded Jiralhanae Minors and [[Unggoy]]. [[Jiralhanae Ultra|Ultra]] was the highest rank obtainable by standard Jiralhanae infantry personnel. Ultras often led lower-ranked troops or served under Chieftains.<ref name="enc145">'''Halo Encyclopedia''', ''page 145''</ref> Ultras operated a wide range of weaponry and vehicles.<ref name="H3"/> Three Jiralhanae specialist ranks existed within the Covenant military. Replacing the [[Stealth Sangheili]] at the dawn of the [[Great Schism]], [[Jiralhanae Stalker]]s served in reconnaissance and infiltration roles. Equipped with [[active camouflage]], Stalkers often operated as bodyguards, spies, and assassins for Chieftains. [[Jiralhanae Jumper]]s served as an aerial support unit that was equipped with [[jump pack]]s. Their jump packs give them enhanced mobility on the battlefield. [[Jiralhanae Bodyguard]]s were responsible for the protection of Chieftains and other political figures within the Covenant,<ref name="stats"/> often enforcing tribal and military laws.<ref name="enc145"/>


'''[[Ship Master|Brute Ship Master]]/Alpha Jiralhanae''' - Commanders of ships. They may be equivalent to Captains or Chieftains of the Jiralhanae.
[[File:1223827034 Brute group.jpg|thumb|250px|A Chieftain performing a sermon in front of his pack]]
Three officer ranks also existed within the Jiralhanae hierarchy. [[Jiralhanae Captain]]s were the lowest of the three ranks and often commanded groups of infantry into battle. [[Jiralhanae Captain Major]]s led packs of Jiralhanae, Unggoy, and low-ranking [[Kig-Yar]] during engagements. It was believed among Captain Majors that fear worked best to instil inspiration within their troops.<ref name="enc144"/><ref name="stats"/> [[Jiralhanae Captain Ultra]] was the highest rank available for Jiralhanae officers. They commanded larger packs and [[lance]]s, and were known for their ability and strength.<ref name="enc144"/>


'''[[Jiralhanae Army Commander]]''' - Presumably the same rank or near same rank as Chieftain of the Jiralhanae. May be a specific rank created for war and conflict, such as the [[Human-Covenant War]].
After the death of the [[Prophet of Regret|High Prophet of Regret]], the remaining [[Hierarchs]] initiated the [[Changing of the Guard]]. All [[Sangheili]] members of the [[Covenant Honor Guard]] were replaced by [[Jiralhanae Honor Guardsman|Jiralhanae Honor Guardsmen]].<ref name="changeguard"/> The new Honor Guardsmen were given the same duties as their predecessors. The role of the Honor Guard was largely ceremonial, unless the [[San'Shyuum]] they were protecting became threatened.<ref name="enc145"/>


{{BruteRanks}}
====Titles====
{{Covenant military organization}}
;[[Shipmaster]]
:The title of shipmaster was simply used only to describe a Jiralhanae that commanded a ship, as most Jiralhanae shipmasters additionally held the title of Chieftain. Jiralhanae did not rise to the position of shipmaster as commonly as Sangheili or Kig-Yar did. When given the role of shipmaster, the Sangheili usually disabled much of the ship's weaponry and only crewed the vessel with Unggoy and [[Yanme'e]].<ref>'''Halo: Contact Harvest''', ''page 226''</ref> Prior to the beginning of the Great Schism, many Sangheili shipmasters were replaced with Jiralhanae.<ref>'''[[Halo Wars]]''', ''[[Halo Wars Timeline Events|Timeline]]''</ref>
 
;[[Jiralhanae Army Commander|Army Commander]]
:Presumably the same rank or near same rank as Chieftain of the Jiralhanae. May be a specific rank created for war and conflict, such as the [[Human-Covenant War]]. An Army Commander served during the [[Harvest campaign]]<ref name="Cards">[[:File:IMG 0005.jpg|'''Halo Wars''', ''Collectors Edition Leader Cards'']]</ref> and another participated in the massacre of the [[Sangheili Councilor|Sangheili High Councilors]].<ref name="h2aterm">'''[[Halo 2 Anniversary]]''', ''[[Terminal/Halo 2 Anniversary|Terminal 12]]''</ref>


==Trivia==
==Trivia==
{{Linkbox|gallery=yes|gameplay=yes|quote=yes}}
{{Linkbox|gallery=yes|gameplay=yes|quote=yes}}
=== General ===
=== General ===
*[[John DiMaggio]] provided the voice of the Jiralhanae chieftains in ''Halo 3'' and'' Halo 3: ODST''.
*[[John DiMaggio]] provided the voice of the [[Jiralhanae Chieftain]]s in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''.
*The word "Jiral" is a Korean curse word that roughly means "stupid, aggressive", which describes the Brutes' temperament.
*The word "Jiral" is a Korean curse word that roughly means "stupid, aggressive", which describes the Brutes' temperament.
*Despite having been absorbed into the Covenant in 2492, ''Halo: Ghosts of Onyx'' describes the feud between the Jiralhanae and the Sangheili as "ancient".<ref>'''Halo: Ghosts of Onyx''', ''page 193''</ref>
*Despite having been absorbed into the [[Covenant]] in [[2492]], ''[[Halo: Ghosts of Onyx]]'' describes the feud between the Jiralhanae and the [[Sangheili]] as "ancient".<ref>'''Halo: Ghosts of Onyx''', ''page 193''</ref>
*In ''Halo 3: ODST'' the power armor of the Brutes completely lights up, similarly to Elite and Spartan energy shields, instead of small sparks marking where gunfire hits their armor as seen in ''Halo 3''.
*In ''Halo 3: ODST'' the power armor of the Brutes completely lights up, similarly to Elite and Spartan energy shields, instead of small sparks marking where gunfire hits their armor as seen in ''Halo 3''.
*In ''Halo 2'', Jiralhanae blood is a dark shade of blue, while it is red with blue splotches in ''Halo 3'', and is red in ''Halo: Reach''.
*In ''[[Halo 2]]'', Jiralhanae [[blood]] is a dark shade of blue, while it is red with blue splotches in ''Halo 3'', and is red in ''[[Halo: Reach]]''.
*In the level ''[[Anders' Signal]]'' in ''[[Halo Wars]]'', Serina identifies the Jiralhanae using the actual name of the species, as well as calling them Brutes. This is the first time a Covenant species' actual name is spoken in scripted dialogue.
*In the level [[Anders' Signal]] in ''[[Halo Wars]]'', [[Serina]] identifies the Jiralhanae using the actual name of the species, as well as calling them Brutes. This is the first time a Covenant species' actual name is spoken in scripted dialogue.
*Although the Brutes speak English in ''Halo 2'', ''Halo 3'', ''Halo Wars'', and ''Halo 3: ODST'', they do not do so in ''Halo: Reach''. This was a deliberate design choice intended to reinforce the alien nature of the Covenant.


===Behind the scenes===
===Behind the scenes===
Line 230: Line 160:
==Gallery==
==Gallery==
<gallery>
<gallery>
File:285910 f260.jpg|A few examples of Jiralhanae weaponry.
File:H3-Skull-Brute.png|The [[skull]] of a Brute as seen in the ''Halo 3'' campaign level [[Cortana (level)|Cortana]].
File:Jiralhanae concept.jpg|Early concept art for ''Halo 2''.
File:Jiralhanae concept.jpg|Early concept art for ''Halo 2''.
File:Brute Animated.gif|An early Jiralhanae model during the production of ''Halo 3''.
File:Brute Animated.gif|An early Jiralhanae model during the production of ''Halo 3''.
Line 241: Line 169:
File:1775173-gallery.png|Renders from ''[[The Package]]''.
File:1775173-gallery.png|Renders from ''[[The Package]]''.
File:Trouble.jpg|An artistic take of a Jiralhanae, facing an [[Orbital Drop Shock Trooper]].
File:Trouble.jpg|An artistic take of a Jiralhanae, facing an [[Orbital Drop Shock Trooper]].
File:BruteCaptain02.jpg|Two [[Brute Captain]]s standing guard at the [[Control Room]] of [[Installation 05]] in ''Halo 2''.
File:285910 f260.jpg|A few examples of Jiralhanae weaponry.
File:H3-Skull-Brute.png|The [[skull]] of a Brute as seen in the ''Halo 3'' campaign level [[Cortana (level)|Cortana]].
File:BruteCaptain02.jpg|Two [[Jiralhanae Captain]]s standing guard at the [[Control Room]] of [[Installation 05]] in ''Halo 2''.
File:Brute Pack.jpg|A [[pack]] of Brutes, consisting of many ranks, in ''Halo 3''.
File:Brute Pack.jpg|A [[pack]] of Brutes, consisting of many ranks, in ''Halo 3''.
File:1223827034 Brute group.jpg|A [[Jiralhanae Chieftain]] performing a sermon in front of his pack in ''Halo 3''.
File:Brute Bare.jpg|A Brute stripped of most of his [[Jiralhanae power armor|power armor]]. Note that Brutes in ''[[Halo 3]]'' have shaved faces and a carefully groomed beard.
File:Brute Bare.jpg|A Brute stripped of most of his [[Jiralhanae power armor|Power Armor]]. Note that Brutes in ''[[Halo 3]]'' have shaved faces and a carefully groomed beard.
File:BRuTeS.jpg|A pack of Jiralhanae patrolling the main streets of African mega-city [[New Mombasa]] (''Halo 3: ODST'').
File:BRuTeS.jpg|A pack of Jiralhanae patrolling the main streets of African mega-city [[New Mombasa]] (''Halo 3: ODST'').
File:Covenant brute.gif|A closeup of a Jiralhanae unit as they appear in ''Halo Wars''.
File:Covenant brute.gif|A closeup of a Jiralhanae unit as they appear in ''Halo Wars''.
Line 251: Line 180:
File:Halo Reach Brute Pack.png|A pack of Jiralhanae on [[Caracalla Park]] in [[New Alexandria]] in ''Halo: Reach''.
File:Halo Reach Brute Pack.png|A pack of Jiralhanae on [[Caracalla Park]] in [[New Alexandria]] in ''Halo: Reach''.
File:H4 SPARTAN-II against Jiralhanae.jpg|A Brute Chieftain against a SPARTAN-II.
File:H4 SPARTAN-II against Jiralhanae.jpg|A Brute Chieftain against a SPARTAN-II.
File:JiralhanaeChieftain SpartanAssault.png|A Jiralhanae Chieftain fighting against [[SPARTAN-IV Program|Spartan]] [[Davis (Spartan)|Davis]] in ''Halo: Spartan Assault''.
File:JiralhanaeChieftain SpartanAssault.png|A Jiralhanae Chieftain fighting against [[SPARTAN-IV program|Spartan]] [[Edward Davis|Davis]] in ''Halo: Spartan Assault''.
File:H2A BruteCU.png|A Jiralhanae in ''Halo 2: Anniversary''.
</gallery>
</gallery>


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**''[[Headhunters (short story)|Headhunters]]'' {{Mo}}
**''[[Headhunters (short story)|Headhunters]]'' {{Mo}}
**''[[The Mona Lisa]]'' {{Mo}}
**''[[The Mona Lisa]]'' {{Mo}}
**''[[The Return]]'' {{Mo}}
**''[[The Return]]'' {{C|Motion comic only}}
*''[[Halo: Blood Line]]''
*''[[Halo: Blood Line]]''
*''[[Halo: Reach]]''
*''[[Halo: Reach]]''
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*''[[Halo: Glasslands]]''
*''[[Halo: Glasslands]]''
*''[[Halo: The Thursday War]]''
*''[[Halo: The Thursday War]]''
*''[[Halo 4]]'' <small>([[Prologue]] Only)</small>
*''[[Halo 4]]'' {{C|[[Prologue]] only}}
*''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Assault]]''
*''[[Halo: Initiation]]''
*''[[Halo: Initiation]]''
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== Sources ==
== Sources ==
{{Reflist|2}}  
{{Reflist|3}}  


{{Covenant}}
{{Covenant}}

Revision as of 13:53, December 20, 2014

This article is about a species. For the music track, see Brutes (music).

Template:Species Infobox

"They are beasts, in essence and action."
— The Minister of Discovery remarking on the savage nature of the Jiralhanae[1]

The Jiralhanae (Latin, Servus ferox, translated to "wild slave"[2]), known by humans as Brutes, are a carnivorous, pseudo-ursine, sentient species of mammals.[3][4] Originating from the planet Doisac, the Jiralhanae were the most recent addition to the Covenant hegemony. They have a profound hatred of the Sangheili, unmatched by any other feud within the Covenant, fueled by the Jiralhanae's naturally aggressive demeanor and the Sangheili's natural sense of superiority.[5]

Exceedingly strong and surpassing the strength of both SPARTAN-IIs and Sangheili, the Jiralhanae place a greater emphasis on brutality than wisdom and are on the whole a savage species. Preferring this potential for blind obedience, the High Prophet of Truth began plans to replace the Sangheili with Jiralhanae, slowly placing them in higher positions and giving them greater allowances than Sangheili troops would receive.[6] Finally, on Truth's orders, the Jiralhanae began a galaxy-wide purge of Sangheili High Councilors and commanders, kicking off a cataclysmic civil war known as the Great Schism that tore apart the Covenant. This civil war would continue even after the Human-Covenant War.[7]

History

The Ark and reseeding

Ancient Jiralhanae on Doisac.

The Jiralhanae were one of the many species of predators that originated on Doisac, evolving from temperamental, tree-dwelling mammals due to Doisac's challenging and diversifying environment.[4] The Jiralhanae were one of many sentient species indexed by the Librarian for preservation aboard Installation 00. After the Halo Array was fired, the Jiralhanae were returned to Doisac to begin re-building their culture.[8]

The Covenant

Despite their savagery, Jiralhanae proved intelligent enough to achieve spaceflight and space-faring status. However, their warlike nature inevitably led them into conflict, and eventually the various Jiralhanae master-packs—belonging into either of the Jiralhanae's two main social divisions or skeins—fell into a massive war known as the First Immolation.[4] This mechanized war of attrition lasted for a decade and eventually led to the use of nuclear weapons that devastated Doisac.[9] The First Immolation and the nuclear holocaust that followed nearly led to the species self-extinction and caused the collapse of Jiralhanae society; by the time the Covenant discovered them in 2492, the species had just rediscovered radio and rocketry. Although some Jiralhanae were quick to join the Covenant, such as those led by Chieftain Maccabeus,[10] others put up a resistance against the invading alien hegemony.[11] In their primitive state, they were quickly defeated and absorbed into the Covenant.[9] The Jiralhanae's search for theological meaning led to the species' swift incorporation into the Covenant as they adopted the empire's religion and begun worshipping the Forerunners.[11]

The Jiralhanae came to occupy a fairly prominent role in the Covenant military, serving as heavy infantry and shock troops. Most of the Jiralhanae roles within the Covenant were only a mere extension of their own native, clan-based organizational structure, albeit more formalized under the Covenant's rule.[4] The Covenant settled Jiralhanae on worlds rich in resources, to guard them from anyone seeking to claim them for themselves. Meanwhile, the Jiralhanae lacked the capability to mine the resources themselves and were not provided the technologies necessary for the process, ensuring that the Prophets had control over the resources.[12] Upon the Jiralhanae's inclusion into the Covenant, a group of Sangheili commanders went before the Covenant High Council and claimed that the Jiralhanae's pack mentality would inevitably bring conflict between the two species. Citing the Jiralhanae's natural instincts to fight to the top of any hierarchy, the Sangheili commanders proposed that any peaceful "urges" that the Jiralhanae exhibited should be "aggressively encouraged". The High Council believed that the argument was fair, and begun to impose restrictions on the technology the Jiralhanae could access. Although this ruling was meant to curb the enmity between the Sangheili and Jiralhanae, a feud between the two species continued.[13]

Human-Covenant War

The massacre of the Sangheili High Councilors initiated the Great Schism

Jiralhanae troops were present during many battles throughout the Human-Covenant War, including the first conflict on Harvest and the Fall of Reach.[14][15] While effective combatants, they remained subordinate to the Sangheili, who continued to regard the Jiralhanae with universal disdain. Receiving differing opinions and suggestions on how to deal with the threat of humanity by both San'Shyuum and Sangheili, the High Prophet of Truth began pursuing numerous schemes as he sought to replace the Sangheili with the Jiralhanae; Truth considered the latter to be easier to control and more dogmatic. Tartarus, a Jiralhanae that participated in the Battle of Harvest and several other engagements, caught the eye of the Hierarch who was impressed that the Jiralhanae managed to take control of the entire Rh'tol skein at a young age. In the final years of the Human-Covenant War, Truth had prepared Tartarus for an ascension to military authority.[4]

By the final months of the war, the High Prophet of Truth had gathered the personal allegiance of much of the San'Shyuum members on the High Council.[16] Recognizing the Jiralhanae's ferocity and unquestioning obedience, the San'Shyuum had decided to promote the Jiralhanae to the top of the Covenant military hierarchy—a position formerly occupied by the Sangheili. This decision was backed by the Sangheili's recent failure to prevent the assassination of the High Prophet of Regret, and the previous failure to safeguard Installation 04.[17] The Jiralhanae became the Hierarchs' chosen protectors, replacing the Sangheili Honor Guardsmen and leading the Covenant's fleet of warships. This event led to some Sangheili High Councilors to threaten resignation from the High Council.[6] On November 3, 2552, Tartarus and the High Prophet of Truth enacted their plans after several decades of preparations. After Tartarus seemingly killed Arbiter Thel 'Vadamee,[18] the Chieftain's second-in-command, Melchus, led a massacre on the Sangheili High Councilors and several of the former Honor Guardsmen on Installation 05.[19] These acts begun the Great Schism, a large civil war that led to the Sangheili allying themselves with the humans and the eventual fracturing of the Covenant empire. Tartarus attempted to initiate the Great Journey by activating Installation 05, but he was slain by 'Vadam, and his Sangheili and human allies.[20]

Post-war

After the Covenant's disastrous defeat at the Ark, the Jiralhanae race splintered among their many tribes. Most Jiralhanae returned to Doisac, where they continued to fight amongst each other as the species' organization fell apart.[4] Many did not cease their campaigning against the Sangheili and the two species remained locked in an irregular conflict for years to come. When the remaining San'Shyuum retreated into hiding, the Jiralhanae returned to their primitive savage nature, allowing the Sangheili to gain the upper hand in battle. A Sangheili shipmaster visiting Kholo noted that at least some Jiralhanae factions had separated from those loyal to the former Covenant and were waging an internecine war against each other.[7] Additionally, due to the Jiralhanae's lack of advanced technology, they were unable to attain resources or even food for themselves, instead resorting to raids on Sangheili settlements. This, in turn, only served to provoke further violence between the two species.[12]

There were several Jiralhanae, such as Manus and the crew of the Piety, who remained loyal to their Sangheili commanders after the split of the Covenant.[21] Many others served the Sangheili as security guards and servants on Sanghelios. However, this did not come without conflict. In March 2553, Jiralhanae servants in the state of Ontom launched insurgent attacks, which resulted in the death of dozens of Sangheili. Their revolt was quickly quelled by the city militia.[22] At least some Jiralhanae allied with the remnants of the Covenant, and a few fought on behalf of Merg Vol's forces during the Battle of Draetheus V. In March 5, 2558, the Jiralhanae Chieftain Lydus represented a polity of Jiralhanae willing to begin peace talks with Arbiter Thel 'Vadam on Ealen IV.[12] However, initial peace talks were foiled by a mercenary group hired by the New Colonial Alliance.[23] Hidden in corners throughout the Orion Arm, several Jiralhanae clans continue to gather in strength to continue the work of the dissolved Covenant.[24]

Description

Anatomy and physiology

Tartarus, an older Jiralhanae

Jiralhanae are a carnivorous, sentient species of mammals and share physical characteristics with Earth's gorillas, rhinoceros, and bears; due to their bear-like features, they are designated as pseudo-ursines.[25] They have thick, gray skin, and are covered with matted black, tan, or brown fur. The majority of Jiralhanae shave their fur,[4] with higher-ranking individuals sporting beards or mohawks. As they age, their hair will change to a grayish-silver color. Their large, stocky appearance is most likely due to the gravity on their planet, which is about twice the gravity of that on Earth. Jiralhanae are immensely strong, hence the "Brute" moniker, and are capable of delivering crushing blows in hand-to-hand combat. Their teeth are very sharp, and are frequently used as natural weapons. In battle, they are prone to fits of berserk rage, and will proceed to rush at and pummel any targets within reach with terrifying aggression. Jiralhanae have three digits on each hand including opposable thumbs. As such they can make use of a variety of weapons both of Covenant and human design. Their feet have only two digits, each with thick, hardened claws.[4]

Jiralhanae are carnivorous, as evidenced by their fearsome fanged jaws and propensity for violence. They are known to eat the flesh of their enemies, such as humans, and have been seen eating the meat of a Thorn Beast, apparently considered a delicacy among Jiralhanae.[26] A Jiralhanae once stated he would have gladly devoured the future Arbiter, had he been allowed.[27] Jiralhanae have highly sensitive olfactory glands that allow them to quickly track down and hunt prey—even in unfamiliar territories.[4]

Jiralhanae are physically imposing enemies to face in combat. Standing at approximately nine feet tall, they not only tower over their human opponents but the majority of their Covenant allies with only Mgalekgolo standing taller. Jiralhanae resemble a cross between an ape and a rhinoceros, being taller and more muscular than humans and even Sangheili. They have thick, gray skin that is extremely resilient to damage.[5] Jiralhanae are often covered in thick, shaggy fur that offers further protection. It covers most of the body except for the head and the shoulder blades.[28] However, some Jiralhanae prefer to be shaved. They are seen with shaven faces which increases the fearful effect they have on opponents.[29] Jiralhanae typically exhibit two colorations: brown and gray. The paler, gray coloration of fur and lighter skin, as seen on Tartarus, was more uncommon among Jiralhanae.[30] Their heavy muscles gives them at least enough strength to be able to snap a human Marine's neck in one punch.[31] Heavily muscled and possessing animalistic brutality and strength, Jiralhanae can rely on close combat to defeat their enemies, even more so than their Sangheili counterparts. Their great strength, power, and resilience is a result of the species' evolution on a planet with twice the gravity of Earth.[3]

Jiralhanae are known to descend into a highly aggressive berserk-like rage when all their pack mates have been killed. Their incredible physical strength coupled with a dogged self determination to kill their target makes a berserk Jiralhanae a force to be reckoned with, being powerful enough to even kill a Mgalekgolo.[32] Before Jiralhanae reach full maturity, they naturally release pheromones. Other Jiralhanae can smell these pheromones and tell how others are feeling by the scent. When they do reach maturity, they learn to control the releases of their pheromones and most likely stop them all together.[33]

The blood of a Jiralhanae is typically a dark purple color, however some exhibit a thick, purplish-red blood.[28][29] Jiralhanae resemble a cross between an ape and a rhinoceros, being taller and more muscular than humans and even Sangheili. Their heavy muscles gives them at least enough strength to be able to snap a human Marine's neck in one punch.[34]

Culture

Two Jiralhanae attempting to show dominance

The Jiralhanae are rated a native Tier 4 species by the Forerunner Technological Achievement Tier scale, although a Tier 2 rank was adopted from the Covenant.[3] They are extremely zealous creatures, known for their willingness to cling to ancient, bloody traditions and their unwavering belief in the words of the Prophets and in the promise of the Great Journey. Their homeworld of Doisac is war-torn, and Jiralhanae are known for their particular joy in vicious activities, complimented by regimented discipline. As part of the Covenant, Jiralhanae were required as a prerequisite to convert to the Prophets' religion of worshipping the Forerunners. Previously, their culture revolved around the worship of totems and idols[3] and their religion was based on the lunar cycles of Doisac's three moons,[4] but they made swift converts due to their search for theological meaning.[11] The Jiralhanae were one of the most fanatical adherents to the Prophets' faith, although they seemed to hold little concept of sanctity, evidenced by Tartarus' improper handling of the "Oracle".[20][35] Following the dissolution of the Covenant, most Jiralhanae abaondoned their belief in the Great Journey.[4]

The Jiralhanae fighting style is forceful, utilitarian, and pragmatic.[5] They prefer using weapons from their homeworld, rather than the Covenant standard-issue plasma-based firearms. Jiralhanae weapons are notable for being extremely dangerous, somewhat primitive and brutal, and always featuring a blade attachment such as the Type-25 Spiker, Type-52 Mauler, Type-25 Brute Shot, and the Type-2 gravity hammer. These weapons show their barbaric nature, for example, the fact that all of the weapons are named after ways of injury or causing bodily harm to another being. The many spikes and serrated edges that adorn their race's weapons, vehicles and armor further support this. Although they do have their own type of plasma rifle.[28] The Sangheili abhorred the Jiralhanae weapons due to their primitive nature, but allowed them to be serviced in low numbers.[36] Unlike the Sangheili, the Jiralhanae have no qualms about using human weaponry. Some were seen using human shotguns during the Human-Covenant War.[37]

The Jiralhanae are known to have a hatred of ever other species except the San'Shyuum.[11] In general, Jiralhanae have a pronounced dislike of the Sangheili, due to the fact that they believe that they are better protectors of the Prophets than the Sangheili. The High Prophet of Truth took advantage of this to ignite the Great Schism during the Battle of Installation 05.[37] However, some Jiralhanae have surrendered and are willing to serve the Sangheili after the end of the war in larboring positions.[38]

Society

File:Brute 1024.jpg
A Jiralhanae Army Commander circa 2531, an example of the Jiralhanae's strong physique.

Jiralhanae society is dominated by a fierce pack culture and lineage, a close knit affair that ties each member to another, and forces them into varying states of rage known as "berserking", and desperate mourning for their fallen pack mates should one die in the midst of battle. Jiralhanae society is classified as a dictatorship and are controlled by the strongest male.[4] There is certainly a patriarchal scheme that is followed loosely, depending on the social, martial, and sexual success of the patriarch. Patricide is an common side effect of patriarchy, due to the ambition seeded within many Jiralhanae to rise to the top of a hierarchy.[39] Female Jiralhanae generally serve as the role of the mother or caretaker in Jiralhanae society.[4] No females have been observed in military roles.[40] A Jiralhanae's blood relation to another Jiralhanae did not offer subordinates immunity from discipline.[41]

Each pack is led by a prominent chieftain that wields a ceremonial gravity hammer, passed from one leader to another upon his death, to denote his status. A Jiralhanae becomes a pack chieftain by challenging the current chieftain to a mortal duel; the victor claims the title after executing the other. The chieftain rules his pack like his own little empire. An individual's rank is measured by success on and off the battlefield, unlike the Sangheili.[3] Interactions among the Jiralhanae are dominated by personal status, which they display through decoration and ornate armor.[40]

Due to their combative and aggressive nature, the Jiralhanae lack a single cohesive government. Instead, Jiralhanae society can be viewed as an extension of their pack structure, but with a number of different levels:

  • Skeins are the largest social division of Jiralhanae, "meta-clans" formed out of multiple packs sharing a similar philosophy and interests. A given skein is dominated by the most powerful clan within. During the First Immolation, most Jiralhanae fell into one of two dominant skeins: the Rh'tol and the Vheiloth. The two skeins display stark cultural and political differences: the Rh'tol are considered more primitive and aggressive, while the Vheiloth are generally more sophisticated and open to new ideas.[4]
  • Alpha Tribes[42] and master-packs are seemingly dominant clans or groupings consisting of multiple packs. Prior to contact with the Covenant, rival master-packs reduced Jiralhanae society to a pre-industrial level through warfare.[9]
  • Packs range in size and importance, with less important packs made up largely of Unggoy or Kig-Yar forces and led by a low-ranked Jiralhanae, and more important packs led by War Chieftains and comprised of more experienced veteran Jiralhanae bodyguards.[43]

Jiralhanae exhibit a variety of facial-hair configurations to denote their status, as well as possibly what pack they belong to. Jiralhanae typically are either clean shaven or sport mohawks, goatees or beards. Chieftains occasionally possess large mohawks as in the case of Tartarus and long, braided beards. However, some Jiralhanae packs do away with shaving altogether and sport long fur over most of their body, as seen during the events on Installation 05.

Some Jiralhanae packs also adorn themselves with tattoos over their entire bodies.[44]

Role within the Covenant

A newly-titled Jiralhanae Honor Guardsman

"With my blessing, the Jiralhanae now lead our fleets! They ask for your allegiance, and you shall give it!"
— The Prophet of Truth at the onset of the Great Schism[32][45]

Whereas the Sangheili used to command the Covenant's military and serve as the personal protectors of the San'Shyuum, the Jiralhanae primarily served as the Covenant's shock troops and secret police. This changed with the outbreak of the Great Schism, when the Jiralhanae supplanted the Sangheili in all areas of the Covenant military.[6][29][32] The Jiralhanae treated all the species under their command as expendable cannon fodder. If a subordinate failed to complete their task in any aspect, the leading Jiralhanae would enact a swift punishment, generally execution.[40] Eager to prove themselves superior over the Sangheili, the Jiralhanae often acted with no respect for the lives of civilians or other races.[5]

Sangheili and Jiralhanae fleets were largely segregated, but this was not always the case.[46] Believing that the Jiralhanae posed a threat to both the Sangheili and the Covenant, a union of Sangheili commanders convinced the Covenant High Council to impose restrictions on the technology used by the Jiralhanae. The number of Jiralhanae shipmasters was limited and the weaponry on Jiralhanae ships was mostly disabled.[13][5] Jiralhanae units are typically deployed in packs led by one or more Chieftains or Captains. They fill a similar role in combat to the Sangheili, as they are both typically command groups of lesser Covenant infantry. However, Jiralhanae are generally not equipped with energy shields, except for Captains and Chieftains, and all Jiralhanae post-Great Schism, and wield a slightly different arsenal of weaponry.

Jiralhanae troops often seem to be sent in after Sangheili have failed their task. Examples of this are the assault on the Forerunner artifact beneath SWORD Base, in which Jiralhanae were sent in after waves upon waves of failed Sangheili troops.[47] This may allude to the Prophets attitude of Jiralhanae favoritism, something that would eventually lead to the replacement of Sangheili by Jiralhanae after the Prophet of Regret is killed by the John-117.[48]

Language

Main article: Jiralhanae language

The native Jiralhanae language is animalistic, incorporating a wide range of sounds from growls and barks, to full-out howls and roars,[29] though Jiralhanae also express emotions through scents and musks. Young Jiralhanae have difficulty controlling the release of these scents, but learn how to moderate them as they grow older.[33] A communal howl is often made by the Pack Chieftain as a sign of celebration, and failure to participate in the howl is a serious affront to the Chieftain's authority.[49]

Naming

Most known Jiralhanae have Latin-sounding names, such as Tartarus and Bracktanus. The "-us" at the end of their name is an honor denoting maturity or experience in battle, similar to the "-ee" suffix on Sangheili names.[50] However, it is possible that different naming conventions are used among different tribes, as evidenced by the names of Gargantum and Parabum.

Homeworld and colonies

Main article: Doisac

Doisac is the name of the Jiralhanae homeworld. It possesses three natural satellites: Warial, Solrapt, and Teash, and is the third planet of the Oth Sonin system. The gravity on the planet is approximately 2.1 G while the atmosphere is 1.3 atm. Surface temperature is between -15°C to 52°C (5°F to 125.6°F). The estimated population of the planet is approximately 12.5 billion. Its habitat is described as being dominated by magma and magnetism.[3]

The Covenant settled Jiralhanae on a number of worlds rich in resources, to guard them from anyone seeking to claim them for themselves. They were not provided the technologies necessary for the process by the Prophets and were unable to develop them on their own, thus ensuring the San'Shyuum had full control over the Covenant's resources. The Jiralhanae continued to inhabit these colonies after the Human-Covenant War. Their inability to acquire food and resources for themselves, combined with their savage nature, led them to pillaging the colonies of other species, mainly those of Sangheili and Kig-Yar.[12]

Command structure

Tartarus, Chieftain of the Jiralhanae

The Jiralhanae species is arranged in a pack society, based on a hierarchy determined by viciousness, physical abilities, and number of kills in combat.[51] A "pack master" leads Jiralhanae packs. A chieftain will frequently be addressed as such while issuing orders during combat. When the Jiralhanae were first incorporated into the Covenant military, a number of pre-existing roles that already existed in Jiralhanae society were adopted by the Covenant. These include the ranks of Chieftain, Captain, Stalker, Major, and Minor. The ranks became more formalized under the Covenant's rule and they were splintered into numerous varieties based on their skein of origin, and its functional and organizational placement. Other time, many Jiralhanae ranks evolved or developed. After the Human-Covenant War and the Covenant's demise, most of the ranks and organization established by the Covenant as the Jiralhanae returned to Doisac.[4]

Cultural and political titles

Chieftain of the Jiralhanae
The Chieftain of the Jiralhanae was the leader of the entire Jiralhanae race. After killing his uncle at Harvest and taking control of the Rh'tol skein, the High Prophet of Truth ascended Tartarus to this title.[4][18]
War Chieftain
Jiralhanae War Chieftains are in charge of the larger Jiralhanae packs. Superior to the standard Chieftain title, often used heavy weapons in battle to establish their strength and physical prowesses.[51] War Chieftains were often given command of small outposts or served as Type-47 Scarab commanders during their service in the Covenant.[52]
Chieftain
The title of Chieftain had existed long before the Jiralhanae were incorporated into the Covenant military. Often commanding small packs or clans, Chieftains led Jiralhanae and several lower caste species alike into battle.[51] Chieftains picked what pack members he went into battle with, based on strength. However, some Chieftains choose their pack members based on their beliefs and virtues. Chieftains occasionally led religious sermons and rituals.[53]

Military

The military structure of the Jiralhanae race was reorganized after they joined the Covenant. Inexperienced Jiralhanae that had just joined the military were given the rank of Minor, identified by their blue colored power armor similar to the Minor rank in other species' military structures.[54] Minors were given little armor for protection. After gaining experience, a Jiralhanae was promoted to the rank of Major. The equipment used by Majors were basic, but significantly better than that of the Minors. Majors often commanded Jiralhanae Minors and Unggoy. Ultra was the highest rank obtainable by standard Jiralhanae infantry personnel. Ultras often led lower-ranked troops or served under Chieftains.[55] Ultras operated a wide range of weaponry and vehicles.[29] Three Jiralhanae specialist ranks existed within the Covenant military. Replacing the Stealth Sangheili at the dawn of the Great Schism, Jiralhanae Stalkers served in reconnaissance and infiltration roles. Equipped with active camouflage, Stalkers often operated as bodyguards, spies, and assassins for Chieftains. Jiralhanae Jumpers served as an aerial support unit that was equipped with jump packs. Their jump packs give them enhanced mobility on the battlefield. Jiralhanae Bodyguards were responsible for the protection of Chieftains and other political figures within the Covenant,[54] often enforcing tribal and military laws.[55]

A Chieftain performing a sermon in front of his pack

Three officer ranks also existed within the Jiralhanae hierarchy. Jiralhanae Captains were the lowest of the three ranks and often commanded groups of infantry into battle. Jiralhanae Captain Majors led packs of Jiralhanae, Unggoy, and low-ranking Kig-Yar during engagements. It was believed among Captain Majors that fear worked best to instil inspiration within their troops.[51][54] Jiralhanae Captain Ultra was the highest rank available for Jiralhanae officers. They commanded larger packs and lances, and were known for their ability and strength.[51]

After the death of the High Prophet of Regret, the remaining Hierarchs initiated the Changing of the Guard. All Sangheili members of the Covenant Honor Guard were replaced by Jiralhanae Honor Guardsmen.[6] The new Honor Guardsmen were given the same duties as their predecessors. The role of the Honor Guard was largely ceremonial, unless the San'Shyuum they were protecting became threatened.[55]

Titles

Shipmaster
The title of shipmaster was simply used only to describe a Jiralhanae that commanded a ship, as most Jiralhanae shipmasters additionally held the title of Chieftain. Jiralhanae did not rise to the position of shipmaster as commonly as Sangheili or Kig-Yar did. When given the role of shipmaster, the Sangheili usually disabled much of the ship's weaponry and only crewed the vessel with Unggoy and Yanme'e.[56] Prior to the beginning of the Great Schism, many Sangheili shipmasters were replaced with Jiralhanae.[57]
Army Commander
Presumably the same rank or near same rank as Chieftain of the Jiralhanae. May be a specific rank created for war and conflict, such as the Human-Covenant War. An Army Commander served during the Harvest campaign[58] and another participated in the massacre of the Sangheili High Councilors.[59]

Trivia

General

  • John DiMaggio provided the voice of the Jiralhanae Chieftains in Halo 3 and Halo 3: ODST.
  • The word "Jiral" is a Korean curse word that roughly means "stupid, aggressive", which describes the Brutes' temperament.
  • Despite having been absorbed into the Covenant in 2492, Halo: Ghosts of Onyx describes the feud between the Jiralhanae and the Sangheili as "ancient".[60]
  • In Halo 3: ODST the power armor of the Brutes completely lights up, similarly to Elite and Spartan energy shields, instead of small sparks marking where gunfire hits their armor as seen in Halo 3.
  • In Halo 2, Jiralhanae blood is a dark shade of blue, while it is red with blue splotches in Halo 3, and is red in Halo: Reach.
  • In the level Anders' Signal in Halo Wars, Serina identifies the Jiralhanae using the actual name of the species, as well as calling them Brutes. This is the first time a Covenant species' actual name is spoken in scripted dialogue.

Behind the scenes

  • In the ViDoc, Et Tu Brute, Chris Butcher describes the Brutes in Halo 2 as "damage sponges", referring to how they were not very interesting to fight against, acting mainly like less agile Elites who dropped their guns and ran straight toward the player when they got angry.[61] The ViDoc shows Brutes wielding energy swords; however they are never seen doing so in-game. Et Tu Brute also shows a Brute Minor with a Brute Shot using the corpse of another Brute as cover from which to fire from, and another tearing the arms off a captured Marine. Additionally, a Brute Chieftain wielding a plasma cannon wields the version from Halo 2. This is because Bungie was using it as a placeholder until they developed the Halo 3 model. Moreover, it was revealed that the Brutes' original concept was inspired by the barbarians that plagued ancient Rome and eventually became assimilated into it.[61] Marcus Brutus betrayed and killed Julius Caesar and was later hunted down by Rome. This is similar to how the Brutes betrayed the Elites and were eventually defeated. The "-us" suffix on the end of Brute names is a Latin ending denoting a second declension nominative singular noun.
  • During concept stages for Halo 3, the Brutes were planned to use deployable metal shields, rather than the energy shields used by Elites.[62] This idea was eventually cut from the final game, although it would inspire the Brutes ducking animation.
  • Before Halo 3 was released, Brutes had lime green blood instead of the dark red blood they have in the final game.[61]

Glitches

Main article: Glitches
  • In Halo 3, if any Brute becomes infected by the Flood it will turn into a Flood-infected Brute Minor due to graphical restraints, and to time constraints. However, if the player triggers a loading point that removes the Flood from the level while a infection form has begun the infection process, the Flood Infection Form will be deleted, the infection process will be stopped yet the transformation will simultaneously complete. This will result in infected Brutes who are allied with the Flood while retaining berserking, appearance, and hijacking abilities. The only noticeable Flood features are signs of Flood infection growing on their back.[63]
  • In Halo 3, if a Brute Chieftain with a plasma cannon goes berserk, the weapon disappears. When a Brute Chieftain is killed, the plasma cannon reappears by its body. This is because the weapon has no "putting away" animation. However, this was fixed in Halo 3: ODST: if a Chieftain goes berserk, the plasma cannon will hang across his back just like a normal two-handed weapon.
  • In Halo 3: ODST, if one looks closely, a Brute with a Brute Plasma Rifle will appear to reload the weapon after using it for awhile, by reaching toward his left calf and seems to be doing the reload animation for a Spiker. This is an oversight as the plasma rifle is run by a plasma battery.

Gallery

List of appearances

Sources

  1. ^ Halo: Evolutions, "Wages of Sin", page 297
  2. ^ halo.bungie.org: Bestiarum Latin names translated
  3. ^ a b c d e f Cite error: Invalid <ref> tag; no text was provided for refs named BES
  4. ^ a b c d e f g h i j k l m n o p Cite error: Invalid <ref> tag; no text was provided for refs named wp jiralhanae
  5. ^ a b c d e Halo Encyclopedia, page 142 (2011 edition)
  6. ^ a b c d Halo 2, campaign level Sacred Icon
  7. ^ a b Halo: Evolutions, The Return
  8. ^ Halo Legends, Origins
  9. ^ a b c Halo: Contact Harvest, page 194
  10. ^ Halo: Contact Harvest, page 260
  11. ^ a b c d Halo: Broken Circle, page 187
  12. ^ a b c d Halo: Escalation, Issue #1
  13. ^ a b Halo: Contact Harvest, page 199
  14. ^ Halo: Contact Harvest
  15. ^ Halo: Reach, campaign level New Alexandria
  16. ^ Halo: Broken Circle, page 196
  17. ^ Halo: Broken Circle, page 209
  18. ^ a b Halo 2, campaign level Quarantine Zone
  19. ^ Halo: Broken Circle, pages 219-222
  20. ^ a b Halo 2, campaign level The Great Journey
  21. ^ Halo: Glasslands, page 225
  22. ^ Halo: The Thursday War, pages 22-23
  23. ^ Halo: Escalation, Issue #3
  24. ^ Halo Waypoint: Covenant
  25. ^ Bungie.net: Halo: Reach, Brute
  26. ^ Halo: Contact Harvest, page 195
  27. ^ Halo 2, campaign level The Arbiter (Brute: "Them? What about us? My belly aches, and his flesh is seared just the way I like it.")
  28. ^ a b c Halo 2
  29. ^ a b c d e Halo 3
  30. ^ Halo: Broken Circle, page 198
  31. ^ Halo 3, campaign level Sierra 117
  32. ^ a b c Halo 2, campaign level Gravemind
  33. ^ a b Halo: Contact Harvest, page 203
  34. ^ Halo 3, campaign level Sierra 117
  35. ^ Halo 2, campaign level The Oracle
  36. ^ Halo: Broken Circle, page 190
  37. ^ a b Halo 2, campaign level Uprising
  38. ^ Halo: Glasslands, page 256
  39. ^ Halo: Contact Harvest, page 347
  40. ^ a b c Halo Encyclopedia, page 143 (2011 edition)
  41. ^ Halo: Contact Harvest, page 198
  42. ^ Halo: Ghosts of Onyx, page 242
  43. ^ Halo: Ghosts of Onyx
  44. ^ Halo: Reach
  45. ^ Halo: Broken Circle, page 223
  46. ^ Halo Legends, The Package
  47. ^ Halo: Reach, campaign level ONI: Sword Base
  48. ^ Halo 2, level Regret
  49. ^ Halo: Contact Harvest
  50. ^ Halo: Contact Harvest, page 258
  51. ^ a b c d e Halo Encyclopedia, page 144
  52. ^ Halo 3, campaign level The Covenant
  53. ^ Halo: Contact Harvest, page 196
  54. ^ a b c Bungie.net, service record
  55. ^ a b c Halo Encyclopedia, page 145
  56. ^ Halo: Contact Harvest, page 226
  57. ^ Halo Wars, Timeline
  58. ^ Halo Wars, Collectors Edition Leader Cards
  59. ^ Halo 2 Anniversary, Terminal 12
  60. ^ Halo: Ghosts of Onyx, page 193
  61. ^ a b c Halo 3, ViDoc: Et Tu, Brute?
  62. ^ Bungie.net: A Certain Sense of Movement
  63. ^ YouTube: Halo 3 Glitch - Half Infected Brutes

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