Halo: Reach: Difference between revisions

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==Trivia==
==Trivia==
*The Announcement Trailer is exactly 1:17 minutes long, a reference to [[Master Chief Petty Officer]] [[John-117]].
*The Announcement Trailer is exactly 1:17 minutes long, possibly a reference to [[Master Chief Petty Officer]] [[John-117]].
*In an interview with GameTrailers TV, [[Joseph Staten]] confirmed that SPARTAN's will be featured in the game <ref>[http://www.gametrailers.com/episode/gametrailers-tv/68&ch=1&sd=0?ep=68&ch=1&sd=0 GTTV Interview]</ref>.
*In an interview with GameTrailers TV, [[Joseph Staten]] confirmed that SPARTAN's will be featured in the game <ref>[http://www.gametrailers.com/episode/gametrailers-tv/68&ch=1&sd=0?ep=68&ch=1&sd=0 GTTV Interview]</ref>.
*In an interview with Worthplaying, [[Brian Jarrard]] hinted that Gunnery Sergeant [[Edward Buck]], one of the main characters in [[Halo 3: ODST]], may be featured as one of the characters in the game. In that same interview, he also confirmed that Reach was a prequel to the events in [[Halo: Combat Evolved]]. <ref>[http://worthplaying.com/article/2009/9/16/interviews/68467/]</ref>
*In an interview with Worthplaying, [[Brian Jarrard]] hinted that Gunnery Sergeant [[Edward Buck]], one of the main characters in [[Halo 3: ODST]], may be featured as one of the characters in the game. In that same interview, he also confirmed that Reach was a prequel to the events in [[Halo: Combat Evolved]]. <ref>[http://worthplaying.com/article/2009/9/16/interviews/68467/]</ref>

Revision as of 16:00, September 22, 2009

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Halo: Reach (also known as "Halo 4" [1]) is a first-person shooter video game set in the Halo universe, developed by Bungie, LLC., set on the Human world of Reach [2][3]. It was announced by Joe Staten at Microsoft's E3 2009 Media Briefing, and is set for a Fall 2010 release [4]. Bungie President Harold Ryan commented that Reach may include Project Natal features [5].

An invite to the Multiplayer Beta for Halo: Reach will be included with Halo 3: ODST.

Development

Halo: Reach has been in development since completion of Halo 3, in a full three year cycle, unlike the shorter time spent on Halo 3: ODST, and uses a new game engine created for the game, described by Brian Jarrard as; "Where will be a full three-year cycle, it's got all-new tech, akin to the change from Halo 2 to Halo 3, not like ODST, which is just built on top of the foundation." Template:Sectstub

Appearances

Characters

Trivia

Links

Internal

External

Sources

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