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HAZOP-class Mjolnir: Difference between revisions

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(More with the "Current" armors in Reach, did whoever upload those images actually expect armor DLC for Reach?)
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{{Era|HCW|Post}}
{{Status|Canon}}
{{Armor Infobox
{{Armor infobox
|name=HAZOP
|name=HAZOP
|image= [[File:H4 MJOLNIR HAZOP.png|250px]]
|image={{tabcontainer|title2=GEN2|content2=[[File:H4 MJOLNIR HAZOP.png|250px]]|title3=GEN1 Mark V|content3=[[File:HTMCC HR Spartan HAZOP.png|250px]]}}
|manufacturer=[[Materials Group]] (GEN1)<br>[[Acheron Security]] (GEN2)
|manufacturer=[[Materials Group]] (GEN1){{Ref/Book|Id=EVG|EVG|Page=92}}{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HAZOP - Helmet Description|Quote=The HAZOP biothreat filters and corrosion-resistant sealing valves operate in synchronicity, which made adapting them to other helmets very difficult.}}<br>
|developmentlocation=[[Seongnam]], [[United Korea]], Asia, [[Earth]] (GEN1)
[[Acheron Security]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=155}}
|testsite=[[Gdynia]] on [[Mars]] (GEN2)
|testsite=[[Damascus Materials Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
[[Acheron Trauma Sim]] (GEN2){{Ref/Reuse|H4EVG}}
|type=MJOLNIR (GEN1)
|type=MJOLNIR (GEN1)
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
<br>[[MJOLNIR (GEN3)]] {{C|Compatible}}
|role=Extended operations in exotic and hazardous environments
|role=Extended operations in exotic and hazardous environments
|shielding=No {{C|Mark IV}}<br>Yes {{C|Mark V and (GEN2)}}
|bios=Mark IV BIOS {{C|Formerly}}<br>[[Mark V BIOS]] {{C|Formerly}}<br>[[MJOLNIR GEN2 BIOS]]
|era=[[Human-Covenant war]]<br>[[Reclamation conflict]]
|firstuse=
|affiliation=[[United Nations Space Command]]
*[[Spartan (branch)]]
}}
}}
{{Quote|Some operations are considered hazardous even for a fully armored [[SPARTAN Program|Spartan]]|Description of the HAZOP helmet.}}
{{Article quote|Some operations are considered hazardous even for a fully armored [[SPARTAN Program|Spartan]].{{Ref/Game|Id=HR2|HR|Armor permutations (Halo: Reach)|Armory|Detail=HAZOP description}}}}
The '''MJOLNIR Powered Assault Armor/HAZOP''' (Hazard Operability), is a variant of the [[MJOLNIR Powered Assault Armor]].
'''HAZOP-class Mjolnir''' (Hazard Operability), is a [[MJOLNIR Powered Assault Armor]], is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by the [[Materials Group]],{{Ref/Reuse|EVG}} with the [[MJOLNIR Powered Assault Armor (GEN2)|[GEN2]]] version being manufactured by [[Acheron Security]].{{Ref/Reuse|H4EVG}}
The HAZOP variant was first developed for the MJOLNIR [[Mark V]] Powered Assault Armor. The variant was carried over to the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] system, and is now manufactured and battle-tested at [[Gdynia]], [[Mars]] by [[Acheron Security]].<ref name="H4">'''[[Halo 4]]'''</ref>


==GEN1 Characteristics==
==GEN1 overview==
[[File:Hazop Variants.jpg|thumb|left|All HAZOP Armor Permutations in ''Halo: Reach''.]]
===Design details===
The HAZOP armor utilizes a specialized material that helps protect the user from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs biothreat filters and corrosion-resistant sealing valves that operate in synchronicity,{{Ref/Reuse|HI}} which is a unique technology to process and manufacture oxygen in highly toxic conditions.{{Ref/Reuse|EVG}} The helmet can mount an additional [[MK55 CBRN]] module, a [[AN/PCK-221 FARNDALE]] Command Network Module and an improved variant of the [[AN/PZY-6011Y TYPHON]] Command Network Module.


===Helmet Characteristics===
The Mark V HAZOP armor includes a helmet and a shoulder piece.{{Ref/Reuse|EVG}}{{Ref/Game|Id=HR|HR|Armor permutations (Halo: Reach)|Armory|Detail=HAZOP Helmet - Description|Quote=Mk.V helmet variant for use in hazardous environments.}}{{Ref/Game|Id=HR1|HR|Armor permutations (Halo: Reach)|Armory|Detail=HAZOP Shoulders - Description|Quote=Some operations are considered hazardous even for a fully armored Spartan.}}
Two upgrades are availible for the helmet, the first adds a Chemical, Biological, Radiological, and Nuclear Module with a Hardened Uplink Module on the right side (CBRN/HUL), and the second adds the unnamed attachment similar to night vision goggles found on the Operator variant with a Command Network Module on the left side (incorrectly called a CNM-I, the correct title being (unknown)/CNM).


===Shoulder Characteristics===
===Development history===
The HAZOP armor also includes a shoulder piece. It is about the size of the [[FJ/PARA]] shoulders and is shaped like a curved '''"H"'''.<ref>'''[[Halo: Reach]]'''</ref>
Early on in the [[Human-Covenant War]] prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits.{{Ref/Reuse|EVG}} As late as [[2560]], GEN1 HAZOP could still be requisitioned by [[Spartan Operations|Spartans]], upgraded to be roughly equivalent to GEN3.{{Ref/Site|Id=CFParallel|URL=https://www.halowaypoint.com/en-us/news/parallel-threads|Site=Halo Waypoint|Page=Canon Fodder - Parallel Threads|D=25|M=6|Y=2021}}
<gallery class="center">
File:Hazop Variants.jpg|Mark V HAZOP variant.
File:HR_HAZOP.png|A Spartan wearing the Mark V HAZOP variant.
</gallery>


==GEN2 Characteristics==
==GEN2 overview==
{{Article Quote|Manufactured and battle-tested just outside of the city of Gdynia on Mars.}}
{{Article quote|Manufactured and battle-tested just outside of the city of Gdynia on Mars.{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Armory|Detail=HAZOP description}}}}
It was developed by [[Acheron Security]]. When its contract was transferred from the [[Materials Group]], Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.<ref name="H4">'''[[Halo 4]]'''</ref> Templates for the GEN2 were acquired by Acheron Security in [[2553]], where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in [[slipspace]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 155''</ref> The armor contains redundant oxygen filtration systems, modified rebreather caster lines, and the most advanced radiation shielded underarmor mesh currently in production by the UNSC.<ref>'''[[Halo 4 Limited Edition]]''', ''UNSC ''Infinity'' briefing packet''</ref>
===Design details===
The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack in a firm-case fusion pack to simplify withdrawal process.{{Ref/Reuse|H4EVG}} The armor also has the most advanced radiation shielded underarmor mesh currently in production by the UNSC.{{Ref/Game|Halo 4 Limited Edition|Infinity Briefing Packet|''Infinity'' briefing packet}}
 
===Development history===
Templates for the GEN2 were acquired by [[Acheron Security]] from the [[Materials Group]] in [[2553]], where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in [[slipspace]].{{Ref/Reuse|H4EVG}}
 
Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/547f7ac5-4504-4397-910e-a3f15483b052/hazop|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: HAZOP|D=23|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}}
 
===Usage===
While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP.{{Ref/Reuse|H4EVG}}


==In-game information==
==In-game information==
===Halo: Reach===
===''Halo: Reach'' - GEN1===
====Helmet characteristics====
The HAZOP helmet was introduced in ''[[Halo: Reach]]''. It can be [[Armor customization (Halo: Reach)|unlocked]] for use in multiplayer.
Some operations are considered hazardous even for a fully armored Spartan.<br>
 
'''Base price:''' 7,000 cR, Recruit
{| class="wikitable" style="width: 75%;"
*Description: Mk.V helmet variant for use in hazardous environments
! style="width: 20%"|Armor
'''CBRN/HUL price:''' 2,000 cR, Sergeant
! style="width: 40%"|Description
*Description: For operations in extremely hazardous environments; hardened uplink module.
! style="width: 20%"|Unlock requirements (''Halo: Reach'')
'''CNM-I price:''' 1,000 cR, Captain
! style="width: 20%"|Unlock requirements (''Halo: MCC'')
*Description: Command network module-Improved; upgraded variant of the standard issue CNM unit.
|- align="center"
|[[File:HR HAZOP Helmet Icon.png|75px]]<br/>HAZOP helmet
|align="left"|Some operations are considered hazardous even for a fully armored Spartan.<br/>Mk.V helmet variant for use in hazardous environments.
|{{Rank/HR|recruit|link=yes}}, 7,000 cR
|[[Series 1: Noble|Series 1]], Tier 1 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR HAZOP CBRNHUL Helmet Icon.png|75px]]<br/>HAZOP ([[CBRN module|CBRN]]/[[Hardened Uplink|HUL]])
|align="left"|For operations in extremely hazardous environments; hardened uplink module.
|{{Rank/HR|sgt|link=yes}}, 2,000 cR
|[[Series 1: Noble|Series 1]], Tier 27 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR HAZOP CNMI Helmet Icon.png|75px]]<br/>HAZOP ([[Command Network Module|CNM-I]])
|align="left"|Command network module-Improved; upgraded variant of the standard issue CNM unit.
|{{Rank/HR|capt|link=yes}}, 1,000 cR
|[[Series 1: Noble|Series 1]], Tier 45 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR HAZOP RShoulder Icon.png|75px]][[File:HR HAZOP LShoulder Icon.png|75px]]<br/>HAZOP shoulders
|align="left"|Some operations are considered hazardous even for a fully armored Spartan.
|{{Rank/HR|recruit|link=yes}}, 500  cR
|[[Series 1: Noble|Series 1]], Tier 12 ({{SeasonPoint|1}})
|}
 
===''Halo 4'' - GEN2===
HAZOP was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''.  In ''The Master Chief Collection'', the HAZOP set and its Forest (FRST) skin variant are available by default.
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Armor
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements <br/>(''Halo 4'')
! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'')
|- align="center"
|rowspan="4"|[[File:HTMCC H4 HAZOP Base.png|75px]]<br/>HAZOP
|align="left"|'''Description (H4):''' Manufactured and battle-tested just outside of the city of Gdynia on Mars.
|rowspan="4"|Reach {{Rank/H4|4|3}}
|rowspan="4"|Unlocked by default.
|- align="center"
|align="left"|'''Helmet description (MCC):''' Battle-tested on Mars.
|- align="center"
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from HAZOP-class armor.
|- align="center"
|align="left"|'''Chest description (MCC):''' The suit's shield generators provide enhanced radiation shielding.
|- align="center"
|rowspan="4"|[[File:HTMCC H4 HAZOP FRST.png|75px]]<br/>HAZOP Forest (FRST) skin
|align="left"|'''Description (H4):''' Customized with FOREST armor skin.
|rowspan="4"|
*Pre-order bonus though Gamestop.
*Purchase [[Halo 4 Game of the Year Edition|''Halo 4'' Game of the Year Edition]]
|rowspan="4"|Unlocked by default.
|- align="center"
|align="left"|'''Helmet description (MCC)''' HAZOP helmet customized with FOREST coating.
|- align="center"
|align="left"|'''Shoulder description (MCC)''' HAZOP left/ right spaulder customized with FOREST coating.
|- align="center"
|align="left"|'''Chest description (MCC)''' HAZOP chassis customized with FOREST coating.
|}


====Pauldron characteristics====
===''Halo Infinite'' - Upgraded GEN1===
'''Shoulders price:''' 500 cR(per shoulder), Recruit
The Mark V HAZOP helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] in ''[[Halo Infinite]]''. The HAZOP shoulders and knee pads are available under the [[SAP attachments|SAP series of shoulder pads]] and [[UA attachments|UA series of knee pads]] respectively on the [[B-class Mjolnir|Mark V [B] armor core]] .
*Description: Some operations are considered hazardous even for a fully armored Spartan.
{| class="wikitable" style="width: 75%;"
! scope="col" style="width: 15%" |Helmet
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 45%" |Lore
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 15%" |Unlock Requirements
|-
|align="center"|[[File:HINF HAZOP Helmet Icon.png|75px]]<br/>HAZOP
|Materials Group
|The HAZOP biothreat filters and corrosion-resistant sealing valves operate in synchronicity, which made adapting them to other helmets very difficult.
|Rare
|rowspan="3"|Purchase "HAZOP Armor Set" Bundle from the [[Shop]] for 2,000 cR (or 1,000 cR during a sale)
|-
|align="center"|[[File:HINF SAP HAZOP LShoulder Icon.png|75px]][[File:HINF SAP HAZOP RShoulder Icon.png|75px]]<br/>[[SAP attachments|SAP]]/HAZOP
|Materials Group
|Materials Group was quick to identify useful field innovations made by Spartans, including their cunning re-use of discarded Titanium-A preformed plate elements.
|Rare
|-
|align="center"|[[File:HINF UA Type HAZ Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/Type HAZ
|Materials Group
|Materials Group designed and manufactured a range of supplemental leg armor kits to meet the needs of Spartan field operatives.
|Rare
|}
====Attachments====
*[[CNM/BNR/FARNDALE]]
*[[CNM/BNR/TYPHON]]
*[[MK55 CBRN]]


===Halo 4===
==Gallery==
'''Unlock''': Achieve [[Rank (Halo 4)|Spartan Rank 43]]
*Description: Manufactured and battle-tested just outside of the city of Gdynia on Mars.
'''Available skins''': FRST(Forest)
*The FRST skin was a pre-order bonus though Gamestop. It is also available in the [[Halo 4 Game of the Year Edition]].
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR HAZOP}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR HAZOP}}
==Gallery==
<gallery>
<gallery>
File:Reach_concept_HAZOP.jpg|Concept art of the HAZOP helmet in ''Halo: Reach''.
File:HR_HAZOPHelmet_Concept.jpg|Concept art of the HAZOP helmet for ''Halo: Reach''.
File:David-stammel-reach-hazop-helmet.jpg|HAZOP helmet with re-breathers render.
File:HAZOPbeta.png|The helmet of the HAZOP armor as seen in ''[[Halo: Reach]]''.
File:HAZOPbeta.png|The helmet of the HAZOP armor as seen in ''[[Halo: Reach]]''.
File:Halo 4 preorder bonus (Gamestop HAZOP Forest).jpg|Hazop forest skin, available by pre-ordering ''Halo 4'' at Gamestop.
File:HR HAZOP Helmet.jpg|Mark V Hazop helmet in ''[[Halo: The Master Chief Collection]]''.
File:HR HAZOP CBRN HUL.jpg|Hazop helmet with CBRN and HUL attachments.
File:HR HAZOP CNM-I.jpg|Hazop helmet with an upgraded variant of the CNM attachment.
File:H4_Concept_MultiplayerArmors.jpg|Concept art for the GEN2 HAZOP in ''Halo 4'' (top left).
File:H4 HAZOP HiPoly Render 1.jpg|A render of the HAZOP's high-poly model.
File:H4 HAZOP HiPoly Render 2.jpg|A render of the HAZOP's high-poly model.
File:H4 HAZOP Wireframe Render.jpg|Render of the HAZOP wireframe.
File:H4 HAZOP Render.jpg|A render of the HAZOP's game model.
File:H4 HAZOP 3d model.jpg|Front render of the GEN2 HAZOP armor in ''Halo 4''.
File:H4 MJOLNIR HAZOP.png|HAZOP in ''Halo 4''.
File:MJOLNIR HAZOP armor (Forest).png|Concept art of the FRST skin.
File:H4-Hazop.jpg|Another view of the [GEN2] HAZOP armor.
File:H4-Hazop.jpg|Another view of the [GEN2] HAZOP armor.
File:H4 HAZOP 3d model.jpg|Front render of the GEN2 HAZOP armor in ''Halo 4''.
File:Fireteam Bailey and DeMarco.jpg|A [[SPARTAN-IV program|SPARTAN-IV]] part of [[Fireteam Bailey]] wearing GEN2 HAZOP armor during the [[Battle of Ealen IV]].
File:Fireteam Bailey and DeMarco.jpg|A [[SPARTAN-IV program|SPARTAN-IV]] part of [[Fireteam Bailey]] wearing GEN 2 HAZOP armor during the [[Battle of Ealen IV]].
File:Enc22 Jai006.png|[[Jai-006]] depicted in a HAZOP helmet.
</gallery>
</gallery>


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*''[[Halo: Reach]]'' {{1st}}
*''[[Halo: Reach]]'' {{1st}}
*''[[Halo 4]]''
*''[[Halo 4]]''
**''[[Infinity Briefing Packet]]''
*''[[Halo: Escalation]]''
*''[[Halo: Escalation]]''
*''[[Halo Infinite]]''


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Armor/Permutation}}
{{Armor/Permutation|HR|H4|HI}}
[[Category:MJOLNIR Armor]]
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]

Latest revision as of 10:51, November 9, 2023

HAZOP
GEN2
H4 MJOLNIR HAZOP.png
GEN1 Mark V
HAZOP-class Mjolnir from Halo: Reach armor permutation in Halo: The Master Chief Collection menu.
Production overview

Manufacturer(s):

Materials Group (GEN1)[1][2]
Acheron Security (GEN2)[3]

Testing site(s):

Damascus Materials Testing Facility (GEN1)[1]
Acheron Trauma Sim (GEN2)[3]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)
MJOLNIR (GEN3) (Compatible)

Role(s):

Extended operations in exotic and hazardous environments

 
Some operations are considered hazardous even for a fully armored Spartan.[4]

HAZOP-class Mjolnir (Hazard Operability), is a MJOLNIR Powered Assault Armor, is a MJOLNIR armor variant originally designed by the Materials Group,[1] with the [GEN2] version being manufactured by Acheron Security.[3]

GEN1 overview[edit]

Design details[edit]

The HAZOP armor utilizes a specialized material that helps protect the user from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs biothreat filters and corrosion-resistant sealing valves that operate in synchronicity,[2] which is a unique technology to process and manufacture oxygen in highly toxic conditions.[1] The helmet can mount an additional MK55 CBRN module, a AN/PCK-221 FARNDALE Command Network Module and an improved variant of the AN/PZY-6011Y TYPHON Command Network Module.

The Mark V HAZOP armor includes a helmet and a shoulder piece.[1][5][6]

Development history[edit]

Early on in the Human-Covenant War prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits.[1] As late as 2560, GEN1 HAZOP could still be requisitioned by Spartans, upgraded to be roughly equivalent to GEN3.[7]

GEN2 overview[edit]

Manufactured and battle-tested just outside of the city of Gdynia on Mars.[8]

Design details[edit]

The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack in a firm-case fusion pack to simplify withdrawal process.[3] The armor also has the most advanced radiation shielded underarmor mesh currently in production by the UNSC.[9]

Development history[edit]

Templates for the GEN2 were acquired by Acheron Security from the Materials Group in 2553, where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in slipspace.[3]

Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.[10]

Usage[edit]

While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP.[3]

In-game information[edit]

Halo: Reach - GEN1[edit]

The HAZOP helmet was introduced in Halo: Reach. It can be unlocked for use in multiplayer.

Armor Description Unlock requirements (Halo: Reach) Unlock requirements (Halo: MCC)
HR HAZOP Helmet Icon.png
HAZOP helmet
Some operations are considered hazardous even for a fully armored Spartan.
Mk.V helmet variant for use in hazardous environments.
Halo: Reach rank icon Recruit, 7,000 cR Series 1, Tier 1 (Spartan Point 1)
HR HAZOP CBRNHUL Helmet Icon.png
HAZOP (CBRN/HUL)
For operations in extremely hazardous environments; hardened uplink module. Halo: Reach rank icon Sergeant, 2,000 cR Series 1, Tier 27 (Spartan Point 1)
HR HAZOP CNMI Helmet Icon.png
HAZOP (CNM-I)
Command network module-Improved; upgraded variant of the standard issue CNM unit. Halo: Reach rank icon Captain, 1,000 cR Series 1, Tier 45 (Spartan Point 1)
HR HAZOP RShoulder Icon.pngHR HAZOP LShoulder Icon.png
HAZOP shoulders
Some operations are considered hazardous even for a fully armored Spartan. Halo: Reach rank icon Recruit, 500 cR Series 1, Tier 12 (Spartan Point 1)

Halo 4 - GEN2[edit]

HAZOP was one of the armor permutations to return, albeit completely redesigned for GEN2, in Halo 4. In The Master Chief Collection, the HAZOP set and its Forest (FRST) skin variant are available by default.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
HAZOP armor in Halo 4 with no skin.
HAZOP
Description (H4): Manufactured and battle-tested just outside of the city of Gdynia on Mars. Reach H4 Rank SR Icon.pngH4 Rank 4 Icon.pngH4 Rank 3 Icon.png Unlocked by default.
Helmet description (MCC): Battle-tested on Mars.
Shoulders description (MCC): Modular left/right spaulder from HAZOP-class armor.
Chest description (MCC): The suit's shield generators provide enhanced radiation shielding.
HAZOP armor in Halo 4 with FRST skin.
HAZOP Forest (FRST) skin
Description (H4): Customized with FOREST armor skin. Unlocked by default.
Helmet description (MCC) HAZOP helmet customized with FOREST coating.
Shoulder description (MCC) HAZOP left/ right spaulder customized with FOREST coating.
Chest description (MCC) HAZOP chassis customized with FOREST coating.

Halo Infinite - Upgraded GEN1[edit]

The Mark V HAZOP helmet and its attachments are available for multiplayer Spartan armor customization in Halo Infinite. The HAZOP shoulders and knee pads are available under the SAP series of shoulder pads and UA series of knee pads respectively on the Mark V [B] armor core .

Helmet Manufacturer Lore Rarity Unlock Requirements
Icon of the HAZOP Helmet.
HAZOP
Materials Group The HAZOP biothreat filters and corrosion-resistant sealing valves operate in synchronicity, which made adapting them to other helmets very difficult. Rare Purchase "HAZOP Armor Set" Bundle from the Shop for 2,000 cR (or 1,000 cR during a sale)
Icon of the SAP/HAZOP Left Shoulder.Icon of the SAP/HAZOP Right Shoulder.
SAP/HAZOP
Materials Group Materials Group was quick to identify useful field innovations made by Spartans, including their cunning re-use of discarded Titanium-A preformed plate elements. Rare
Icon of the UA/Type HAZ Chest.
UA/Type HAZ
Materials Group Materials Group designed and manufactured a range of supplemental leg armor kits to meet the needs of Spartan field operatives. Rare

Attachments[edit]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f Halo: The Essential Visual Guide, page 92
  2. ^ a b Halo Infinite, Armor Hall: HAZOP - Helmet Description "The HAZOP biothreat filters and corrosion-resistant sealing valves operate in synchronicity, which made adapting them to other helmets very difficult."
  3. ^ a b c d e f Halo 4: The Essential Visual Guide, page 155
  4. ^ Halo: Reach, Armory: HAZOP description
  5. ^ Halo: Reach, Armory: HAZOP Helmet - Description "Mk.V helmet variant for use in hazardous environments."
  6. ^ Halo: Reach, Armory: HAZOP Shoulders - Description "Some operations are considered hazardous even for a fully armored Spartan."
  7. ^ Halo Waypoint, Canon Fodder - Parallel Threads (Retrieved on Jun 25, 2021) [archive]
  8. ^ Halo 4, Armory: HAZOP description
  9. ^ Halo 4 Limited Edition, Infinity briefing packet
  10. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: HAZOP (Retrieved on Apr 23, 2013) [local archive] [external archive]