Military base: Difference between revisions

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*[[Diego Garcia]]<ref>Halo 2</ref> Status Unknown.
*[[Diego Garcia]]<ref>Halo 2</ref> Status Unknown.
*[[Base Segundo Terra|Segundo Terra]]<ref>Halo:Ghosts of Onyx</ref> Status Unknown.
*[[Base Segundo Terra|Segundo Terra]]<ref>Halo:Ghosts of Onyx</ref> Status Unknown.
*[[Camp Currahee]]<ref>Halo:Ghosts of Onyx</ref> planet [[Onyx]], destroyed with planet.
*[[Camp Currahee]]<ref>Halo:Ghosts of Onyx</ref> Planet [[Onyx]], destroyed with planet.
*[[Outpost C9]]<ref>Halo 2</ref>
*[[Outpost C9]]<ref>Halo 2</ref>
*[[Crow's Nest (Base)|Crow's Nest]]<ref>Halo 3</ref> Destroyed by Covenant Loyalist assault, many of its occupants butchered by Brutes.
*[[Crow's Nest (Base)|Crow's Nest]]<ref>Halo 3</ref> Destroyed by Covenant Loyalist assault, many of its occupants butchered by Brutes.

Revision as of 16:54, April 1, 2009

Template:Ratings

A UNSC Military base, during the early years of the Human-Covenant War.

UNSC Bases are flexible, using various designs, terrain, and functions in their setup, allowing their occupants the best degree of flexibility possible. Incorporating existing and specialty equipment, ranging from old 20th Century bunkers to Forerunner mesas, to areas built from the ground up by the UNSC, there are many different types.


Structure

File:Unsc basecamp 1900.jpg
A UNSC Firebase at Harvest, viewed from the air.

Typically, UNSC Bases incorporate facilities for storage of weapons, ammunition and equipment, as well as barrack facilities for the personnel that staff it. They are often equipped with heavy defences, such as autocannons to fend off assaults from Covenant air and ground forces. Normally, arrangements are made for the storage of vehicles for transport and combat, such as Warthogs, in a "parking lot"[1], allowing fast transport to and from the base.

Facilities for aircraft, such as Pelican dropships and Sparrowhawk gunships, are standard and, indeed, vital for the bases survival, allowing response to aerial threats, such as Banshee's.

Since at least November, 2552, the UNSC has used energy shields, reverse-engineered from Covenant technology, to protect their bases, such as Crow's Nest (Base)[2]

Hazards

File:GruntEncounter.jpg
Covenant forces prepare to begin their attack.

Because of their stationary nature, the fact that UNSC bases do not move means that they make a promising option for Covenant assault by either ground or air forces, as well as making an easy target for Wraith artillery and orbital bombardment. Usually, if things reach this stage, there is little that can be done to defend the base, as the Covenant's overwhelming firepower wipes the area out in a very short amount of time.

Known Bases

Sources

  1. ^ http://www.halowars.com/forums/thread/130503.aspx Halo Wars December update.
  2. ^ Halo 3, Crow's Nest (Level); tech: "Shielding failed. They're down and charging"
  3. ^ Halo: The Fall of Reach
  4. ^ Halo:The Fall of Reach
  5. ^ Halo:First Strike
  6. ^ Halo:The Flood
  7. ^ I Love Bees
  8. ^ Halo 2
  9. ^ Halo:Ghosts of Onyx
  10. ^ Halo:Ghosts of Onyx
  11. ^ Halo 2
  12. ^ Halo 3