Editing Pitfall

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{{Status|Gameplay}}
{{Era|RW}}
{{Multiplayer map infobox
{{New Content}}
|pagegamelabel=H4
{{Multiplayer Map Infobox
|name=Pitfall
|name=Pitfall
|image=[[File:Pitfall screenshot 1.png|300px]]
|image=[[File:Pitfall screenshot 1.png|350px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|devname=<code>ca_creeper</code>
|location= UNSC facility
|location=[[Thoronburg combat training facility]]
|terrain=
|terrain=Ramps and obstacles
|playernumber=
|playernumber=
|gametypes=*[[Slayer]]
|gametypes=
*[[Capture the Flag]]
*[[Ricochet (gametype)|Ricochet]]
}}
}}
{{Article quote|Some UNSC combat facilities have been integrated into the [[War Games]] due to their extraordinary tactical utility.}}


'''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]].
'''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Halo 4 Champions Bundle|Bullseye Pack]].
 
==Universe and lore==
Pitfall is set in the UNSC's abandoned [[Thoronburg combat training facility]]. The area outside the facility has been ravaged by an unknown force, likely related to the moon's destruction. The post-war UNSC logo is used in lieu of the original, suggesting that the Thoronburg facility was abandoned sometime after the ceasefire. [[Sangheili Storm|Storm Elite]] silhouettes replace those of [[Jiralhanae Minor|Brute Minor]]s as the targets at the shooting range; [[D79-TC Pelican]]s and [[F-41 Broadsword]]s are strewn about the ruined airfield outside in lieu of the intact [[D77-TC Pelican|D77s]] from the original map.
 
==Overview==
===Layout===
Pitfall is a medium-sized symmetrical map. It is a large indoor environment adapted for close-quarters encounters. There are small buildings, corridors, ramps and lifts.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''' ''The Halo Bulletin 7.10.13'']</ref>
<gallery>
File:HMCC H4 Pitfall Map.png|Pitfall Map.
</gallery>
===Changes from The Pit===
Though the map's geometry remains largely identical to its predecessor, there are a few notable changes:
*The sword room has been made less camping-friendly by the addition of a lift from the lower hallway and an escape hatch inside the room. This can be reverted via [[Forge]].
*There are now several crates around the ledges of each base, allowing easier access into and out of them. These can be removed via Forge.
**The MLG variant of The Pit included these crates as well.
*The spawn rooms above each base—which were formerly inaccessible without spawning in them or trick jumping—have been removed entirely. This '''cannot''' be reverted via Forge
{{clear}}
{{clear}}
==Trivia==
*There is a certain irony in the integration of this facility into the War Games simulations, as the map description of The Pit states that the instructors of these facilities prefer their old-fashioned training facilities over software simulations.
*Though the Elite Minor targeting silhouettes are shown wearing ''Halo 4''-style [[Sangheili Storm|Storm]] armor, they are also depicted using [[Okarda'phaa-pattern plasma rifle|plasma rifles]]. This is one of only two instances in which the plasma rifle appears in the game, the other being the campaign's ''[[Prologue]]'' cutscene.
*It is possible to Forge outside of Pitfall through a glitch.
==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Screenshots===
===Screenshots===
<gallery>
<gallery>
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File:Pitfall screenshot 5.png
File:Pitfall screenshot 5.png
File:Pitfall screenshot 6.png
File:Pitfall screenshot 6.png
File:Pitfall comparison 1.jpg
File:Pitfall comparison 2.jpg
</gallery>
</gallery>
===Concept art===
===Concept art===
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</gallery>
</gallery>


==Sources==
{{Levels|H4}}
{{Ref/Sources}}
[[Category:Halo 4 multiplayer maps]]
 
[[Category:Multiplayer Levels]]
{{Levels|H4|mode=yes}}
[[Category:Champions Bundle]]

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