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The Art of Halo

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Revision as of 11:19, July 20, 2013 by Monitor Chakas (talk | contribs) (Added content review.)
The Art of Halo: Creating a Virtual World
Art of Halo Front Cover.jpg
Attribution information

Author(s):

Eric S. Trautmann

Publication information

Publisher:

Del Rey Books

Publication date:

November 9, 2004

Media type:

Print (Hardcover)

Pages:

176 pages

ISBN:

0345475860, 978-0345475862

 

The Art of Halo: Creating a Virtual World is a collection of concept art used for making the Halo games, along with commentary by Eric S. Trautmann. The book includes a foreword by Jason Jones and a preface by Marcus R. Lehto. An updated version, titled Halo: The Great Journey: The Art of Building Worlds, was released on October 18th, 2011.

Official summary

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Content review

The Art of Halo begins with a foreword by Jason Jones and preface by Marcus Lehto. It then introduces "Halo's architects" (Bungie Studios), before chapters on character design, environments, weapons and gear and vehicles. The final chapter, "The Art of Game Design", is a selection of promotional artwork and posters, game engine screenshots, multiplayer map sketches, cinematic storyboards, musical scores, animations and dialogue scripts from Halo: Combat Evolved and Halo 2.

Trivia

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