Stockpile: Difference between revisions

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==Overview==
==Overview==
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to [[Capture the Flag]]. Points are not rewarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.<ref name="1UP"/> The team that scores 10 flags first or the most flags in the 10 minute time limit wins.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_041610 '''Bungie Weekly Update''': ''Bungie Weekly Update: 04.16.10'']</ref>
Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to [[Capture the Flag]]. Points are not awarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.<ref name="1UP"/> The team that scores 10 flags first or the most flags in the 10 minute time limit wins.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_041610 '''Bungie Weekly Update''': ''Bungie Weekly Update: 04.16.10'']</ref>
 


==Sources==
==Sources==

Revision as of 02:51, April 22, 2010

Template:Ratings Template:New Content

File:Stockpile Gametype.jpg
Stockpile gameplay.

Stockpile is a gametype in Halo: Reach Multiplayer Beta.[1]

Overview

Stockpile is a team-based gametype where two teams fight for four neutral flags which appear randomly throughout the map and return them to their respective capture points, making it somewhat similar to Capture the Flag. Points are not awarded instantly when the flag carrier drops the flag on the capture points; there is a timed countdown of sixty seconds on each capture point and successfully holding the capture point as well as the flag after the countdown will award the winning team points.[1] The team that scores 10 flags first or the most flags in the 10 minute time limit wins.[2]

Sources