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Protector Sentinel (Trove): Difference between revisions

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{{Era|Forerunner|HCW}}
{{Status|Canon}}
{{references}}
{{Disambig header|the sentinel|other uses|Protector (disambiguation)}}
{{Forerunner Infobox
{{Forerunner infobox
|name= Protector Sentinel
|name=
|image= [[File:Protector_Sentinel_Paint_cropped.png|200px]]
|image=[[File:HW-Protector Sentinels.jpg|300px]]<br>Protector variants. Clockwise from top left: an Offensive Protector, a Shield Protector, and a Healing Protector.
|role=  
|role=Combat support
|first seen= [[Battle of the Apex]]
|size=
|length=
|length=
|width=
|height=
|height=
|mass=
|armament=Pulse Laser
|armament=Pulse Laser
|armor=Shielding
|armor=[[Energy shielding]]
|misc3=Healing, Shielding
|misc3-title=Other abilities
|misc3-title=Other abilities
|misc3=Healing, Shielding
}}
}}
'''Protector Sentinels''' are a specialized variety of [[Forerunner]] [[Sentinel]].
These '''Protector Sentinels''' are a specialised variety of the [[Forerunner]] automatons [[Sentinels]] found on the [[shield world]] [[Trove]], only manufactured in [[Protector plant]]s.<ref name="HW">'''Halo Wars'''</ref>
==Overview==
 
In ''[[Halo Wars]]'', Protector Sentinels are smaller, faster, and occupy less of the population limit than standard [[Aggressor Sentinel]]s. It is in the support role that they excel - their Y-button ability is to attach themselves to one of the player's other units, following it in action. Only one can be attached to a single unit one time.
==Design details==
Like [[Aggressor Sentinel]]s but smaller in size, Protector Sentinels have two arm-like appendages and a central head resting above its center casing. A single appendage pointing downwards cover the undercarriage, the anti-gravity unit that propels the construct, and the different devices that provide the Protector with its support capabilities. Unlike other Sentinels, however, there are patterns of blue light running on the casing, much like [[Promethean#Mechanical Prometheans|Promethean constructs]].


For the most part, they must be purchased from a [[Protector Plant]].
The offensive variant is differentiated from its defensive counterparts by its side appendages curving upwards and a more angular bottom appendage. It also features a laser targeting system that constantly scans the nearby area for threats. The defensive variants, Healing Protectors and the Shield Protectors, are identical in shape; Healing Protectors differs from Shield Protectors as they radiate a green aura akin to the aura found around a [[Forerunner Spire of Healing]].{{Ref/Reuse|HW}}


==Variations==
Serving a role in combat support, Protectors are programmed to follow a host, which could be a small group of soldiers or a single vehicle. Functionally, they are slightly weaker than Aggressors, both in durability and in damage output. Due to their specialised function, they appear less often in combat situations than Aggressors or [[Super Sentinel]]s, both of which possess stronger combat capabilities.{{Ref/Reuse|HW}}
There are three different variants of the Protector Sentinels:
*Offensive Protector - when attached, it attacks units near its host with a pulse of laser fire.
*Shield Protector - projects a rechargeable energy shield around its host unit.
*Healing Protector - recharges its host's health when out of combat.


===Offensive Protector===
==Variants==
The Offensive Protectors are the only Protectors that can be used as a standard unit, because they can attack without being assigned to a squad. In direct combat, they are less effective than standard [[Aggressor Sentinel]]s. However, similar to the [[Sentinel Majors]], they are equipped with an onboard beam weapon which fires a single blue colored beam. They are of similar shape to the [[Watcher Sentinel]], but are slightly bigger than a [[Constructor]]. They have a laser targeting system that constantly scans the nearby area for threats. Offensive Protectors are the only available variant in the Campaign of ''[[Halo Wars]]''.
There are three different variants of the Protector Sentinels, each with a specialised role.
*The '''Offensive Protector''' is programmed to repel attackers with a pulse of laser fire.{{Ref/Reuse|HW}}
*The '''Healing Protector''' is programmed to heal wounded soldiers (likely with the same technology used by Forerunner Spire of Healing) or repair damaged vehicles when they are out of combat.{{Ref/Reuse|HW}}
*The '''Shield Protector''' is programmed to project a rechargeable dome-shaped energy shield around its host.{{Ref/Reuse|HW}}


===Healing and Shield Protector===
==Gameplay==
The Healing and Shield Protectors are the about the same size as Offensive Protectors - smaller than a standard Aggressor but larger than a Constructor. Unlike the Offensive Protectors, both variants do not possess guiding lasers. The Healing Protectors and the Shield Protectors are identical in shape; Healing Protectors differs from Shield Protectors as they radiate a green aura. Shield Protectors have the ability to form a protective shield around its host, similar to the [[bubble shield]], whereas Healing Protectors have the same ability as an [[UNSC]] [[Marine]] with the Medic Upgrade, meaning they heal the squad after combat.
In ''[[Halo Wars]]'', only Offensive Protectors make an appearance in the campaign level ''[[Escape (Halo Wars level)|Escape]]''. They do not attach to another Forerunner unit and only serve as a weaker version of the Aggressor.


==Other Uses==
In Skirmish, Protector Sentinels are available for players to purchase from the Protector plants on the Skirmish map ''[[Labyrinth]]''. Like Aggressors, each Protector costs 1 population and 100 Supplies. Their special ability is to attach themselves to one of the player's other units, following it in action. Only one can be attached to a single unit one time. Once attached, a Protector cannot be removed unless destroyed.
===Spartan and Regret Uses===
Unlike most units which are limited to only one Protector Sentinel, [[SPARTAN Program|Spartans]] and the [[Prophet of Regret]] are able to receive multiple Protector Sentinels assigned to them due to their "special units" feature.


*''Prophet of Regret'': Upgrading the Prophet of Regret with ''Ancestral Perversion'' will give him two Offensive Protectors for his personal protection.<ref>'''[[Halo Wars: Official Strategy Guide]]'''</ref><ref>[http://www.xbox.com/NR/rdonlyres/D4B911A1-A5DB-4AC6-B550-7D6B8B82EB96/0/HaloWarsTechTree_Digital.pdf Halo Wars Tech Tree]</ref>
===Spartan and Regret uses===
Unlike most units which are limited to only one Protector Sentinel, [[SPARTAN-II Program|Spartans]] and the [[Prophet of Regret]] are able to receive multiple Protector Sentinels assigned to them due to their "special units" feature.


*''Spartans'': There are two methods of getting two Protectors assigned to a Spartan where the Spartan has to hijack a vehicle:
*'''Prophet of Regret''': Upgrading the Prophet of Regret with ''Ancestral Perversion'' will give him two Offensive Protectors for his personal protection.<ref>'''[[Halo Wars: Official Strategy Guide]]'''</ref><ref>[http://www.xbox.com/NR/rdonlyres/D4B911A1-A5DB-4AC6-B550-7D6B8B82EB96/0/HaloWarsTechTree_Digital.pdf '''Halo Wars Tech Tree''']</ref>
**The Spartan and one of your vehicles must acquire a Protector assigned to them. Order your Spartan to commandeer your vehicle. This only works when it is your vehicle as when you hijack an enemy vehicle, the vehicle's Protector will be destroyed in the hijacking process.
*'''Spartans''': There are two methods of getting two Protectors assigned to a Spartan where the Spartan has to hijack a vehicle:
**The Spartan and a friendly vehicle must each acquire a Protector. Ordering the Spartan to commandeer the vehicle will allow the vehicle to possess both Protectors. This only possible with friendly vehicles because an enemy vehicle's Protector will be destroyed in the hijacking process.
**The Spartan must have an assigned Protector. The Spartan then hijacks an enemy vehicle or commandeer a friendly vehicle. After commandeering a vehicle, assign another Protector to the vehicle. If that vehicle is destroyed, the Spartan would still eject as normal, but will only keep the Protector that was assigned to them before commandeering a vehicle.
**The Spartan must have an assigned Protector. The Spartan then hijacks an enemy vehicle or commandeer a friendly vehicle. After commandeering a vehicle, assign another Protector to the vehicle. If that vehicle is destroyed, the Spartan would still eject as normal, but will only keep the Protector that was assigned to them before commandeering a vehicle.


===Wraith and Locust Uses===
===Wraith and Locust uses===
[[Wraiths]] and [[Locusts]] have the opportunity of multiple shields because they have shields and assigning a Shield Protector would give them a second one.
[[Zurdo-pattern Wraith|Wraiths]] and [[Shua'ee-pattern Locust|Locusts]] have the opportunity of multiple shields because they have shields and assigning a Shield Protector would give them a second one.
 
*'''Wraiths''': After upgrading Wraiths with ''Heavy Shield'' upgrade, a Shield Protector will grant the Wraith a second layer of energy shield.
*''Wraiths'': They require the Heavy Shield upgrade for this trick to work.
*'''Locusts''': They have shields by default. It's very helpful for the Locust because they can still have a shield when they use the ''Overdrive'' ability.
 
*''Locusts'': They have shields by default, you don't need an upgrade. It's very helpful for the Locust because they can still have a shield when they use the Overdrive ability.


==Trivia==
==Trivia==
*Players can purchase them inside the [[Protector Plant]] found on the map [[Labyrinth]].
*If a unit is being airlifted by the Transport power, the Protector unit will follow the Pelican, providing it with its capabilities. When the Pelican reaches its destination, the Protector would be reassigned to its original host.
*If an unit is being airlifted by the Transport power, the Protector unit will follow the Pelican, providing it with its capabilities. When the Pelican reaches its destination, the Protector would be reassigned to its original host.
*The shield that the Shield Protectors give to assigned units protect them from being 'stunned' as well.
*The shield that the Shield Protectors give to assigned units protect them from being 'stunned' as well.
*If you attach one of the other two Protectors to the [[Prophet of Regret]] before researching Ancestral Perversion, one of the Offensive Protectors will not appear when you do research it.
*If the player attaches one of the other two Protectors to the Prophet of Regret before researching ''Ancestral Perversion'', one of the Offensive Protectors will not appear when it is researched.


==Appearances==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of Protector Sentinel}}
<gallery>
File:HW ProtectorSentinelCampaign.png|An offensive Protector in campaign.
File:HW-Protector.png|A closeup on a defensive Protector.
File:HW RegretSentinels.png|Prophet of Regret upgraded to have Protectors with Ancestral Perversion.
</gallery>
 
==List of appearances==
*''[[Halo Wars]]'' {{1st}}
*''[[Halo Wars]]'' {{1st}}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
{{Forerunner|sentinel}}


{{Forerunner2}}
[[Category:Sentinels]]
[[Category:Forerunner technology]]

Latest revision as of 16:27, January 11, 2024

This article is about the sentinel. For other uses, see Protector (disambiguation).
Protector Sentinel
Protector Sentinels as seen in Halo Wars level Labyrinth.
Protector variants. Clockwise from top left: an Offensive Protector, a Shield Protector, and a Healing Protector.
Overview

Role:

Combat support

Armament:

Pulse Laser

Armor:

Energy shielding

 

These Protector Sentinels are a specialised variety of the Forerunner automatons Sentinels found on the shield world Trove, only manufactured in Protector plants.[1]

Design details[edit]

Like Aggressor Sentinels but smaller in size, Protector Sentinels have two arm-like appendages and a central head resting above its center casing. A single appendage pointing downwards cover the undercarriage, the anti-gravity unit that propels the construct, and the different devices that provide the Protector with its support capabilities. Unlike other Sentinels, however, there are patterns of blue light running on the casing, much like Promethean constructs.

The offensive variant is differentiated from its defensive counterparts by its side appendages curving upwards and a more angular bottom appendage. It also features a laser targeting system that constantly scans the nearby area for threats. The defensive variants, Healing Protectors and the Shield Protectors, are identical in shape; Healing Protectors differs from Shield Protectors as they radiate a green aura akin to the aura found around a Forerunner Spire of Healing.[1]

Serving a role in combat support, Protectors are programmed to follow a host, which could be a small group of soldiers or a single vehicle. Functionally, they are slightly weaker than Aggressors, both in durability and in damage output. Due to their specialised function, they appear less often in combat situations than Aggressors or Super Sentinels, both of which possess stronger combat capabilities.[1]

Variants[edit]

There are three different variants of the Protector Sentinels, each with a specialised role.

  • The Offensive Protector is programmed to repel attackers with a pulse of laser fire.[1]
  • The Healing Protector is programmed to heal wounded soldiers (likely with the same technology used by Forerunner Spire of Healing) or repair damaged vehicles when they are out of combat.[1]
  • The Shield Protector is programmed to project a rechargeable dome-shaped energy shield around its host.[1]

Gameplay[edit]

In Halo Wars, only Offensive Protectors make an appearance in the campaign level Escape. They do not attach to another Forerunner unit and only serve as a weaker version of the Aggressor.

In Skirmish, Protector Sentinels are available for players to purchase from the Protector plants on the Skirmish map Labyrinth. Like Aggressors, each Protector costs 1 population and 100 Supplies. Their special ability is to attach themselves to one of the player's other units, following it in action. Only one can be attached to a single unit one time. Once attached, a Protector cannot be removed unless destroyed.

Spartan and Regret uses[edit]

Unlike most units which are limited to only one Protector Sentinel, Spartans and the Prophet of Regret are able to receive multiple Protector Sentinels assigned to them due to their "special units" feature.

  • Prophet of Regret: Upgrading the Prophet of Regret with Ancestral Perversion will give him two Offensive Protectors for his personal protection.[2][3]
  • Spartans: There are two methods of getting two Protectors assigned to a Spartan where the Spartan has to hijack a vehicle:
    • The Spartan and a friendly vehicle must each acquire a Protector. Ordering the Spartan to commandeer the vehicle will allow the vehicle to possess both Protectors. This only possible with friendly vehicles because an enemy vehicle's Protector will be destroyed in the hijacking process.
    • The Spartan must have an assigned Protector. The Spartan then hijacks an enemy vehicle or commandeer a friendly vehicle. After commandeering a vehicle, assign another Protector to the vehicle. If that vehicle is destroyed, the Spartan would still eject as normal, but will only keep the Protector that was assigned to them before commandeering a vehicle.

Wraith and Locust uses[edit]

Wraiths and Locusts have the opportunity of multiple shields because they have shields and assigning a Shield Protector would give them a second one.

  • Wraiths: After upgrading Wraiths with Heavy Shield upgrade, a Shield Protector will grant the Wraith a second layer of energy shield.
  • Locusts: They have shields by default. It's very helpful for the Locust because they can still have a shield when they use the Overdrive ability.

Trivia[edit]

  • If a unit is being airlifted by the Transport power, the Protector unit will follow the Pelican, providing it with its capabilities. When the Pelican reaches its destination, the Protector would be reassigned to its original host.
  • The shield that the Shield Protectors give to assigned units protect them from being 'stunned' as well.
  • If the player attaches one of the other two Protectors to the Prophet of Regret before researching Ancestral Perversion, one of the Offensive Protectors will not appear when it is researched.

Gallery[edit]

List of appearances[edit]

Sources[edit]