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Peril

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Revision as of 17:00, December 24, 2011 by Spartacus (talk | contribs) (→‎Trivia)

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Peril is a piece of music featured in Halo 2, and is present as track three on Volume 1 of the Halo 2 Soundtrack.

The music is centered around use of strings, and provides a tense atmosphere during sporadic combat sequences.

The song is heard around the start of Delta Halo after the Master Chief has cleared the initial defenses around the landing zone and immediately prior to the arrival of the Phantoms. It is later heard as the Chief makes his way through the 'outdoor' areas of High Charity in the level Gravemind. This song is also heard on the level The Ark in Halo 3. This song includes the recurring Delta Halo and High Charity themes.

Trivia

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