Gruntpocalypse: Difference between revisions

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*This game type might seem easy, but it's not, at least not on higher difficulty such as heroic.
*This game type might seem easy, but it's not, at least not on higher difficulty such as heroic.
*Every grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher.
*Every grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher.
*The priorities of what to kill first for each squads is as it follows, Heavy grunts(the ones with fuel rods or plasma launchers)>Spec ops grunts(the one with the silver Armour and helmet, usually the leaders)>the rest(which is the remaining ones with plasma pistols or needlers).
*The priorities of what to kill first for each squads is as it follows, Heavy grunts(the ones with fuel rods or plasma launchers)>Ultra grunts(the one with the silver Armour and helmet, usually the leaders)>the rest(which is the remaining ones with plasma pistols or needlers).
*Grenades in a small area/ room is very effective. Like the staircase to the rooftop on [[Beachhead (Halo: Reach Level)|Beachhead]].
*Grenades in a small area/ room is very effective. Like the staircase to the rooftop on [[Beachhead (Halo: Reach Level)|Beachhead]].
[[Category:Multiplayer Gametypes]]
[[Category:Multiplayer Gametypes]]
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]

Revision as of 13:57, October 9, 2010

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File:Gruntocalypse.jpg
A group of Grunts in a match of Firefight.

Gruntpocalypse is a Firefight gametype in Halo: Reach Firefight.

Overview

Gruntpocalypse is similar to the Bonus Round featured in Halo 3: ODST Firefight. Likewise, it involves a massive army of Unggoy of various ranks that will spawn continuously. All skulls will be activated during the match.

Trivia

  • In Halo: Reach, Gruntpocalypse is widely regarded as the best way to earn good amounts of cR over a relatively short period of time.
  • These grunts are much less likely to run away when injured. However, they will still run if their leaders and allies fall beside them.
  • This game type might seem easy, but it's not, at least not on higher difficulty such as heroic.
  • Every grunt squad (4 in a squad usually) that is 'spawned' usually has one grunt with a fuel rod or plasma launcher.
  • The priorities of what to kill first for each squads is as it follows, Heavy grunts(the ones with fuel rods or plasma launchers)>Ultra grunts(the one with the silver Armour and helmet, usually the leaders)>the rest(which is the remaining ones with plasma pistols or needlers).
  • Grenades in a small area/ room is very effective. Like the staircase to the rooftop on Beachhead.