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AIR ASSAULT-class Mjolnir: Difference between revisions

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{{Quote|Entered service in 2535; the MJOLNIR/AA variant is exclusive to Army airborne units.|Description of the Air Assault helmet.}}
{{Quote|Entered service in 2535; the MJOLNIR/AA variant is exclusive to Army airborne units.|Description of the Air Assault helmet.}}
[[File:AAHelmet.jpg|thumb|right|The Air Assault helmet as seen in the Armory.]]
[[File:AAHelmet.jpg|thumb|right|The Air Assault helmet as seen in the Armory.]]
The '''MJOLNIR Powered Assault Armor/AA variant''', or '''Air Assault''' helmet, is designed for use with the [[MJOLNIR Powered Assault Armor]]. It was originally developed as an improvement to the [[ODST battle armor#Helmet|ODST helmet]], which was also originally designed for MJOLNIR.<ref>'''Halo: Reach''', Armory, ODST helmet description: ''"Many technologies initially developed for MJOLNIR have gained widespread adoption."''</ref> The Air Assault helmet was introduced in [[2535]] as a variant of the [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV MJOLNIR armor]]; it was eventually adopted as the standard helmet of [[UNSC Army]] airborne units. In [[2551]], the helmet was upgraded for use with the [[MJOLNIR Powered Assault Armor/Mark V|Mark V MJOLNIR system]].<ref>'''Halo: Reach''', ''Armory''</ref><ref>'''[[Halo: The Essential Visual Guide]]'''</ref> Such a helmet was worn by [[Catherine-B320]] of [[Noble Team]].
The '''MJOLNIR Powered Assault Armor/AA variant''', or '''Air Assault''' helmet, is a helmet designed by [[Ushuaia Armory]]. In addition to featuring specialized optics, it can provide real-time satellite imagery and enemy signature allocation. The helmet offers key advantages during airborne deployment scenarios.<ref name="EVG">'''[[Halo: The Essential Visual Guide]]'''</ref>


It is available as an [[Armor Permutations (Halo: Reach)|armor permutation]] ''Halo: Reach'' at the cost of 15,000 [[credit]]s.
==Development history==
The MJOLNIR/AA variant, which was designed as an improvement to the [[ODST armor#Helmet|ODST helmet]],<ref>'''Halo: Reach''', Armory, MJOLNIR AA variant description: ''"The MJOLNIR/AA variant was developed as an improvement of the venerable ODST helmet."''</ref><ref group="Note">According to ''Halo: Reach''<nowiki>'</nowiki>s Armory, the AA helmet was developed as an improvement of the ODST helmet. According to ''Halo: The Essential Visual Guide'', the former helmet's design was influenced by Ushuaia's extensive work on the Marine Corps BDU, and it is implied that the AA helmet was not modified from the ODST helmet's design. Given the context of these apparently conflicting statements, it is possible that the AA helmet was not derived from the ODST helmet ''per se'', but was instead developed "from scratch", with the ODST helmet serving as inspiration; it was designed to possess similar features and functionality, resulting in a similar overall appearance.</ref> was developed for use by the [[UNSC Army]]'s Airborne division.<ref name="EVG"/> In [[2535]], after being tested at Ushuaia's [[Siófok Firing Range]], the Air Assault helmet was introduced as a variant of the [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV MJOLNIR armor]], and was also adopted as the standard helmet of [[UNSC Army]] airborne units.<ref name="EVG"/> In [[2551]], the helmet was upgraded for use with the [[MJOLNIR Powered Assault Armor/Mark V|Mark V MJOLNIR system]].<ref>'''Halo: Reach''', ''Armory''</ref><ref name="EVG"/>


==Helmet characteristics==
==In-game information==
'''Price''': 15,000 cR<br />
'''Price''': 15,000 cR<br />
The AA helmet somewhat resembles the CQB helmet except for a larger visor and the absence of the chin guard. It also resembles the helmet worn by ODSTs in ''[[Halo 2]]''.<ref>[http://xbox360.ign.com/dor/objects/14276699/halo-reach/videos/halor_armory_montage_072210.html| '''IGN.com''' - ''Halo: Reach'' Armory montage]</ref>
The AA helmet somewhat resembles the CQB helmet except for a larger visor and the absence of the chin guard. It also resembles the helmet worn by ODSTs in ''[[Halo 2]]''.<ref>[http://xbox360.ign.com/dor/objects/14276699/halo-reach/videos/halor_armory_montage_072210.html| '''IGN.com''' - ''Halo: Reach'' Armory montage]</ref>
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==List of appearances==
==List of appearances==
''[[Halo: Reach]]'' {{1st}}
''[[Halo: Reach]]'' {{1st}}
==Note==
<references group="Note"/>


==Sources==
==Sources==

Revision as of 15:59, June 21, 2011

"Entered service in 2535; the MJOLNIR/AA variant is exclusive to Army airborne units."
— Description of the Air Assault helmet.
The Air Assault helmet as seen in the Armory.

The MJOLNIR Powered Assault Armor/AA variant, or Air Assault helmet, is a helmet designed by Ushuaia Armory. In addition to featuring specialized optics, it can provide real-time satellite imagery and enemy signature allocation. The helmet offers key advantages during airborne deployment scenarios.[1]

Development history

The MJOLNIR/AA variant, which was designed as an improvement to the ODST helmet,[2][Note 1] was developed for use by the UNSC Army's Airborne division.[1] In 2535, after being tested at Ushuaia's Siófok Firing Range, the Air Assault helmet was introduced as a variant of the Mark IV MJOLNIR armor, and was also adopted as the standard helmet of UNSC Army airborne units.[1] In 2551, the helmet was upgraded for use with the Mark V MJOLNIR system.[3][1]

In-game information

Price: 15,000 cR
The AA helmet somewhat resembles the CQB helmet except for a larger visor and the absence of the chin guard. It also resembles the helmet worn by ODSTs in Halo 2.[4]

Two upgrades are available for the helmet. The first upgrade, UA/CNM, adds an up-armor plate with a Command Network Module on the right side. The second upgrade, FC-I, adds an up-armor plate with a Command Network Module-Improved on the right side.

Gallery

List of appearances

Halo: Reach (First appearance)

Note

  1. ^ According to Halo: Reach's Armory, the AA helmet was developed as an improvement of the ODST helmet. According to Halo: The Essential Visual Guide, the former helmet's design was influenced by Ushuaia's extensive work on the Marine Corps BDU, and it is implied that the AA helmet was not modified from the ODST helmet's design. Given the context of these apparently conflicting statements, it is possible that the AA helmet was not derived from the ODST helmet per se, but was instead developed "from scratch", with the ODST helmet serving as inspiration; it was designed to possess similar features and functionality, resulting in a similar overall appearance.

Sources

  1. ^ a b c d Halo: The Essential Visual Guide
  2. ^ Halo: Reach, Armory, MJOLNIR AA variant description: "The MJOLNIR/AA variant was developed as an improvement of the venerable ODST helmet."
  3. ^ Halo: Reach, Armory
  4. ^ IGN.com - Halo: Reach Armory montage

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