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Armor customization (Halo 5: Guardians): Difference between revisions

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==List of permutations==
==List of permutations==
{{col-begin}}
{{col-2}}
*[[AIR ASSAULT-class Mjolnir|Air Assault]]
*[[AIR ASSAULT-class Mjolnir|Air Assault]]
**Air Assault DPT
**Air Assault DPT
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*[[DEFENDER-class Mjolnir|Defender]]
*[[DEFENDER-class Mjolnir|Defender]]
*[[FENRIR-class Mjolnir|Fenrir]]
*[[FENRIR-class Mjolnir|Fenrir]]
*[[FOEHAMMER-class Mjolnir|Foehammer]]
*[[HELIOSKRILL-class Mjolnir|Helioskrill]]
*[[HELIOSKRILL-class Mjolnir|Helioskrill]]
*[[HELLJUMPER-class Mjolnir|Helljumper]]
*[[HELLJUMPER-class Mjolnir|Helljumper]]
*[[HERMES-class Mjolnir|Hermes]]
*[[HERMES-class Mjolnir|Hermes]]
*[[HUNTER-class Mjolnir|Hunter]]
*[[HUNTER-class Mjolnir|Hunter]]
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*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI GEN1]]
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI GEN1]]
**Mark VI Scarred
**Mark VI Scarred
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*[[TECHNICIAN-class Mjolnir|Technician]]
*[[TECHNICIAN-class Mjolnir|Technician]]
*[[WARRIOR-class Mjolnir|Warrior]]
*[[WARRIOR-class Mjolnir|Warrior]]
{{col-end}}


==Visor color==
==Visor color==

Revision as of 12:09, September 17, 2015

For other uses, see armor permutations.

Template:Newcontent

Some of the armor variants in Halo 5: Guardians.

Armor permutations in Halo 5: Guardians allow players to customize their Spartan player model. These armor sets can be obtained by getting to a certain rank in the game along with unlocking achievements in Halo: The Master Chief Collection and obtaining armor in REQ packs. All armor unlocks from the Halo 5: Guardians Multiplayer Beta will carry over to the final game.[citation needed] The Spartans' undersuits will be dark-grey, similar to the Spartans in campaign, unlike in Halo 4 where the Spartans' undersuits matched the primary-color.[1] Unlike Halo 4, armor customization in Halo 5: Guardians is limited to the helmet, armor, and visor.[2]

List of permutations

Visor color

Visor color
Color Description
Recruit Description: Visual Intelligence System, Reconnaissance (VISR) software manages
the Spartan's disparate sensor feeds, battlenet links, and suit diagnostic messages.

Manufacturer: Hannibal Weapon Systems
Cost: Unlocked by default

Solar Description: VISR 4.02 upgrades focus specially on target adquisition speed,
combat identification, and interoperability with UEG law enforcement networks.

Manufacturer: Materials Group
Cost: Reach SR-28

Cyan Description: Too expensive to be universally deployed, VISR 4.03 hardware is
protected against electromagnetic interference, shock and, corrosive atmospheres.

Manufacturer: Hannibal Weapon Systems
Cost: Reach SR-7

Blindside Description: Frowned upon by UNSC-staff officers, VISR 4.04 sacrifices strategic
situational awareness for improved performance in small-unit actions.

Manufacturer: Imbrium Machine Complex
Cost: Reach SR-17

Frost Description: With its integral climate module and multi-layer insulation the VISR 4.05
assembly can function in extreme temperatures and exotic cryogenics atmospheres.

Manufacturer: Lethbridge Industrial
Cost: Reach SR-12

Sunspot Description: The VISR 4.06 system utilizes a dedicated deconfliction agent which
effectively curates the deluge of information competing for the Spartan's attention

Manufacturer: Acheron Security
Cost: Reach SR-22

Verdant Description: VISR 4.07 has been updated to comply with the latest industrial
cyberlink standards, as well as expanded sipport for legacy interfaces

Manufacturer: Naphtali Contractor Corporation
Cost: Reach SR-32

Midnight Description: Materials Group uses VISR 4.08 as the basis for their next-generation
battlespace management software, but proper use requires significant technical expertise

Manufacturer: Materials Group
Cost: Reach SR-35

Gallery

Template:SPARTAN Armor

Sources