Editing The Pit

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<!--This is STRATEGIES, not Trivia, only strategies belong here, please put trivia above in the Trivia section-->
<!--This is STRATEGIES, not Trivia, only strategies belong here, please put trivia above in the Trivia section-->
*Securing the rockets is very risky at the start of the game, so the best alternative is to hold off the enemy and get someone to flank through the Camo Hall.
*Securing the rockets is very risky at the start of the game, so the best alternative is to hold off the enemy and get someone to flank through the Camo Hall.
*At the start of a match destroy the [[Fusion coil]]s before flanking; typically a [[grenade]] sails next to them if they are still there, destroying anyone foolish to stand close. In contrast throw a grenade so it ricochets off the wall to roast opponents attempting to flank you.
*At the start of a match destroy the [[fusion core]]s before flanking; typically a [[grenade]] sails next to them if they are still there, destroying anyone foolish to stand close. In contrast throw a grenade so it ricochets off the wall to roast opponents attempting to flank you.
*Holding a sniper rifle and an energy sword on one of the Sniper Towers is one of the strongest positions; there are only a few things to be afraid of:
*Holding a sniper rifle and an energy sword on one of the Sniper Towers is one of the strongest positions; there are only a few things to be afraid of:
**When on the Sniper Tower, remember your weak points: the vent and the ramp. If you have either a shotgun or an energy sword, you can protect or take one of these fortified positions with little effort.
**When on the Sniper Tower, remember your weak points: the vent and the ramp. If you have either a shotgun or an energy sword, you can protect or take one of these fortified positions with little effort.

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