Editing Installation 07

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==Production notes==
==Production notes==
The installation's surface, as portrayed in the [[:File:Halo ring 6.png|''Halo 3'' texture]], resembles [[Venus]]' surface. According to the ''[[Halo Encyclopedia (2009 edition)]]'', Installation 07 has a desert-like landscape and its surface is perpetually clouded.{{Ref/Book|Id=Encyclopedia|Enc09|Page=174}} The UNSC science team's observations in ''[[Halo: Primordium]]'' corroborate this.{{Ref/Reuse|prim341}} However, in ''[[Halo: Hunters in the Dark]]'', the ring's surface is described as having verdant forests and clear skies with no indication of an extensive cloud cover or desert-like environments.{{Ref/Reuse|HitD1}} It was later clarified in [[Canon Fodder]] that the surface image on Installation 00 was outdated and the ring had repaired its environments.{{Ref/Reuse|lore of the rings}} The ring was later featured in ''[[Halo Infinite]]'' as the game's primary setting, and is shown to have an Earth-like atmosphere with terrain similar to [[Installation 04]].{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.gamesradar.com/halo-infinite-inside-343s-attempt-to-build-the-most-ambitious-halo-game-ever-made|Site=GamesRadar|Page=Halo Infinite: Inside 343's attempt to build "the most ambitious Halo game ever made"}} Early "blue-sky" concept art for the ring was created as early as [[2015]].{{Ref/Twitter|Id=Lynn|KoryLynnHubbell|1427361077709328396|Kory Lynn Hubbell|Quote=A piece I worked on at 343 back in 2015 which I noticed is being used in the Halo: Infinite 2022 wall calendar! I was lucky enough to be assigned some early “blue sky” work for the game before I left.|D=16|M=08|Y=2021}} In ''[[Halo: Point of Light]]'', Submonitor [[091 Adjutant Veridity]] explained that Zeta Halo's ancillas had eventually purified the atmosphere and ended the perpetual shroud of mist.{{Ref/Reuse|PoL15}}
The installation's surface, as portrayed in the [[:File:Halo ring 6.png|''Halo 3'' texture]], resembles [[Venus]]' surface. According to the ''[[Halo Encyclopedia (2009 edition)]]'', Installation 07 has a desert-like landscape and its surface is perpetually clouded.{{Ref/Book|Id=Encyclopedia|Enc09|Page=174}} The UNSC science team's observations in ''[[Halo: Primordium]]'' corroborate this.{{Ref/Reuse|prim341}} However, in ''[[Halo: Hunters in the Dark]]'', the ring's surface is described as having verdant forests and clear skies with no indication of an extensive cloud cover or desert-like environments.{{Ref/Reuse|HitD1}} It was later clarified in [[Canon Fodder]] that the surface image on Installation 00 was outdated and the ring had repaired its environments.{{Ref/Reuse|lore of the rings}} The ring was later featured in ''[[Halo Infinite]]'' as the game's primary setting, and is shown to have an Earth-like atmosphere with terrain similar to [[Installation 04]].{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.gamesradar.com/halo-infinite-inside-343s-attempt-to-build-the-most-ambitious-halo-game-ever-made|Site=GamesRadar|Page=Halo Infinite: Inside 343's attempt to build "the most ambitious Halo game ever made"}} Early "blue-sky" concept art for the ring was created as early as [[2015]].{{Ref/Twitter|Id=Lynn|KoryLynnHubbell|1427361077709328396|Kory Lynn Hubbell|Quote=A piece I worked on at 343 back in 2015 which I noticed is being used in the Halo: Infinite 2022 wall calendar! I was lucky enough to be assigned some early “blue sky” work for the game before I left.|D=16|M=08|Y=2021}}


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==Gallery==

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