Editing Halo Array

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The seven installations in the final Halo Array function via form of lethal [[radiation]] designed to kill all [[sentience|sentient]] life in the installation's three-dimensional radius of 25,000 light-years; when fired in concert with the rest of the Array, this sterilizing effect covers the entire galaxy.<ref name="ENC">'''[[Halo Encyclopedia (2009 edition)]]''', ''pages 170-174''</ref><ref name="terminal8">'''Halo: Combat Evolved Anniversary''', ''[[Terminal (Halo: Combat Evolved Anniversary)|Terminal Eight]]''</ref>
The seven installations in the final Halo Array function via form of lethal [[radiation]] designed to kill all [[sentience|sentient]] life in the installation's three-dimensional radius of 25,000 light-years; when fired in concert with the rest of the Array, this sterilizing effect covers the entire galaxy.<ref name="ENC">'''[[Halo Encyclopedia (2009 edition)]]''', ''pages 170-174''</ref><ref name="terminal8">'''Halo: Combat Evolved Anniversary''', ''[[Terminal (Halo: Combat Evolved Anniversary)|Terminal Eight]]''</ref>


When activated, the Halo rings release a burst of cross-phased supermassive neutrinos.{{Ref/Reuse|c274}} The burst possesses a harmonic frequency, which can be tuned to destroy the nervous system of any macroscopic organism that possesses one, even one as rudimentary as a notochord, as shown in the aftermath of a low-powered test firing of a Halo performed by [[Mendicant Bias]] in [[Charum Hakkor system|the system]] of Charum Hakkor. Fine tuning the pulse can also allow for selective extermination of lifeforms with varying degrees of neural complexity.<ref>[https://twitter.com/GrimBrotherOne/status/766840297498157056 '''Twitter''': ''Jeff Easterling on Twitter'']</ref> The Halo effect is able to target and eliminate most forms of neural structures, from biological nervous systems to esoteric [[neural physics]] constructs, although the effect does not extend to [[artificial intelligence]]s.<ref>'''Halo: Silentium''', ''page 310''</ref> It has been noted that neoteric array is capable of killing life with the neurological complexity above that of a bumblebee approximately.{{Ref/Reuse|Lorestream}} Simpler life forms that do not possess a neural system, such as microbes, fungi, algae, mosses, and traditional plants are unaffected.<ref name="c131">'''Halo: Cryptum''', ''pages 131-133''</ref> While organisms aboard the twelve older rings were safe from the Halo effect itself due to its directional nature, any sentient being would still experience an uncomfortable sensation in the vicinity of the pulse.<ref>'''Halo: Silentium''', ''pages 272-273''</ref> The semi-directional pulse of the senescent rings allowed for localised cleansing of star systems and clusters.{{Ref/Reuse|Lorestream}} Any living creature on the newer seven rings, however, would be killed and need to be reintroduced following the firing of the array. Furthermore, a key difference in the firing of the senescent and neoteric array is that the latter targets higher orders of life that are more complex neurologically, whereas the former will target and kill all life, which would lead to a complete collapse of planetary ecosystems as even insects are targeted. {{Ref/Reuse|Lorestream}}
When activated, the Halo rings release a burst of cross-phased supermassive neutrinos.{{Ref/Reuse|c274}} The burst possesses a harmonic frequency, which can be tuned to destroy the nervous system of any macroscopic organism that possesses one, even one as rudimentary as a notochord, as shown in the aftermath of a low-powered test firing of a Halo performed by [[Mendicant Bias]] in [[Charum Hakkor system|the system]] of Charum Hakkor. Fine tuning the pulse can also allow for selective extermination of lifeforms with varying degrees of neural complexity.<ref>[https://twitter.com/GrimBrotherOne/status/766840297498157056 '''Twitter''': ''Jeff Easterling on Twitter'']</ref> The Halo effect is able to target and eliminate most forms of neural structures, from biological nervous systems to esoteric [[neural physics]] constructs, although the effect does not extend to [[artificial intelligence]]s.<ref>'''Halo: Silentium''', ''page 310''</ref> Simpler life forms that do not possess a neural system, such as microbes, fungi, algae, mosses, and traditional plants are unaffected.<ref name="c131">'''Halo: Cryptum''', ''pages 131-133''</ref> While organisms aboard the twelve older rings were safe from the Halo effect itself due to its directional nature, any sentient being would still experience an uncomfortable sensation in the vicinity of the pulse.<ref>'''Halo: Silentium''', ''pages 272-273''</ref> Any living creature on the newer seven rings, however, would be killed and need to be reintroduced following the firing of the array.{{Ref/Reuse|Lorestream}}


Like virtually all Forerunner technology, the Halos are powered by [[vacuum energy]]. When the main weapon is fired, vacuum energy is siphoned from local space-time to near-depletion.{{Ref/Reuse|s270}} The pulse of the main weapon is amplified by a series of [[phase pulse generator]]s and channeled toward the Halo's center. A concentration of energy collects into the hub of the installation, which, when the weapon is fully charged, blasts outward in all directions.{{Ref/Reuse|terminal8}}
Like virtually all Forerunner technology, the Halos are powered by [[vacuum energy]]. When the main weapon is fired, vacuum energy is siphoned from local space-time to near-depletion.{{Ref/Reuse|s270}} The pulse of the main weapon is amplified by a series of [[phase pulse generator]]s and channeled toward the Halo's center. A concentration of energy collects into the hub of the installation, which, when the weapon is fully charged, blasts outward in all directions.{{Ref/Reuse|terminal8}}

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