Editing Halo: Hunters in the Dark

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After passing by a pod of peaceful [[Sky Leviathan|leviathans]], the team encounters a pack of predatory [[Blind wolf|blind wolves]]. Although the group manages to evade the animals upon Vale's advice, they are promptly discovered and attacked by [[chaefka]]. The blind wolves are drawn back to the group as a fight breaks out between the animals and the team. While three Marines are killed, Vale is injured and hears the aforementioned unidentified voice. Vale loses all memory of current events and is lured away from the battle by the voice. She encounters a friendly chaefka, who further leads her away from her team and towards the Citadel. Meanwhile, the rest of the team manages to kill most of the attacking animals, with the remainders fleeing from the area. When Vale's disappearance is realized, Richards sends Usze, Holt, and Lamb to track her down, while the rest of the team continues on towards the Citadel. Those responsible for tracking Vale discover her footprints and those of a chaefka leading towards the center of the Ark. While Richards sends three Marines to return to ''Mayhem'' with the dead, she injures her leg shortly after and returns to the ship for treatment with the rest of the Marines. As they continue on, the cold weather becomes dramatically worse and the team encounters a [[Mammoth (Installation 00)|mammoth]]. To their surprise, the mammoth allows them to ride on its back; N'tho and Mann predict that the mammoth is under the influence of an [[ancilla]] of the installation. Meanwhile, increasing snowfall prevents Usze, Holt, and Lamb from following Vale's footprints and communication attempts with the rest of the team prove unsuccessful. The group resolves to continue to the Citadel, hoping to either encounter Vale or the rest of the team. Along their journey, they discover a sharp increase of temperature as they reach the faltering center of the Ark. After passing the ruins of ''[[High Charity]]'', the group is attacked by four [[armiger]] constructs. The armigers knock trees and rocks down the mountain, which barely miss the group. The three make a stand and begin eliminating the constructs, as more arrive at the area via self-made [[slipspace portal]]s. Usze and Holt, with some help from Lamb, manage to destroy most of the armigers, while the few remaining constructs flee. However, the armiger's attack further displaced the group from tracking down Vale's location.
After passing by a pod of peaceful [[Sky Leviathan|leviathans]], the team encounters a pack of predatory [[Blind wolf|blind wolves]]. Although the group manages to evade the animals upon Vale's advice, they are promptly discovered and attacked by [[chaefka]]. The blind wolves are drawn back to the group as a fight breaks out between the animals and the team. While three Marines are killed, Vale is injured and hears the aforementioned unidentified voice. Vale loses all memory of current events and is lured away from the battle by the voice. She encounters a friendly chaefka, who further leads her away from her team and towards the Citadel. Meanwhile, the rest of the team manages to kill most of the attacking animals, with the remainders fleeing from the area. When Vale's disappearance is realized, Richards sends Usze, Holt, and Lamb to track her down, while the rest of the team continues on towards the Citadel. Those responsible for tracking Vale discover her footprints and those of a chaefka leading towards the center of the Ark. While Richards sends three Marines to return to ''Mayhem'' with the dead, she injures her leg shortly after and returns to the ship for treatment with the rest of the Marines. As they continue on, the cold weather becomes dramatically worse and the team encounters a [[Mammoth (Installation 00)|mammoth]]. To their surprise, the mammoth allows them to ride on its back; N'tho and Mann predict that the mammoth is under the influence of an [[ancilla]] of the installation. Meanwhile, increasing snowfall prevents Usze, Holt, and Lamb from following Vale's footprints and communication attempts with the rest of the team prove unsuccessful. The group resolves to continue to the Citadel, hoping to either encounter Vale or the rest of the team. Along their journey, they discover a sharp increase of temperature as they reach the faltering center of the Ark. After passing the ruins of ''[[High Charity]]'', the group is attacked by four [[armiger]] constructs. The armigers knock trees and rocks down the mountain, which barely miss the group. The three make a stand and begin eliminating the constructs, as more arrive at the area via self-made [[slipspace portal]]s. Usze and Holt, with some help from Lamb, manage to destroy most of the armigers, while the few remaining constructs flee. However, the armiger's attack further displaced the group from tracking down Vale's location.


Meanwhile, Vale regains full control of her body and she recalls previous events. However, the ground opens up beneath her and she falls into a series of [[elevator]]s and tubes that bring her to a room. There, Vale encounters a construct that transforms into a golden replication of herself and introduces itself as [[000 Tragic Solitude]], Installation 00's [[monitor]] and the voice that had spoken to her earlier. The monitor reveals how he lured Vale to his position and how he was responsible for activating the Halos' firing sequence to rid the [[Milky Way]] of "destructive species", such as the humans and Sangheili that had [[Battle of Installation 04|destroyed]] [[Installation 04]], [[Glassing|glassed]] Installation 05, and destroyed [[Installation 08|04's replacement]] which heavily damaged the Ark in the process. With the firing sequence set, Tragic Solitude correctly suspected that the humans would reopen the portal, allowing him to send an army of heavily armed Retrievers to Earth to mine the planet for the resources needed to repair the Ark. Having become [[Rampancy|rampant]] from the damage the Ark had sustained in [[2552]], Tragic Solitude refuses to reason with Vale. Meanwhile, Usze, Lamb, and Holt are attacked by a mobile, [[carnivorous plant]] and the group is forced to take shelter in a cave up on a cliffside. Feeling some sympathy for Vale, the monitor allows the two teams to communicate. Holt contacts Kodiak and reveals their current situation; Kodiak departs for the other team's location. Upon arriving, Kodiak and Usze manage to kill the plant. As both teams soon meet at the Citadel, they realize that they are likely being lead into a trap and presume the installation's ancilla intends to use Drifts Randomly to help repair the Ark. Regardless, the team continues into the Citadel, following behind the Huragok. Once inside the Citadel, Mann shuts down the firing sequence. However, the team is promptly attacked by hordes of armigers. Mann, Lamb, Drifts, Usze, and Kola retreat down an elevator shaft, while Holt, Kodiak, N'tho, and Zon escape through a portal created by an armiger. Meanwhile, Tragic Solitude reveals to Vale that he intends to spare only Drifts and herself, for reasons he currently refuses to discuss. Vale attempts to argue further with the monitor, but Tragic Solitude induces her to sleep.
Meanwhile, Vale regains full control of her body and she recalls previous events. However, the ground opens up beneath her and she falls into a series of [[elevator]]s and tubes that bring her to a room. There, Vale encounters a construct that transforms into a golden replication of herself and introduces itself as [[000 Tragic Solitude]], Installation 00's [[monitor]] and the voice that had spoken to her earlier. The monitor reveals how he lured Vale to his position and how he was responsible for activating the Halos' firing sequence to rid the [[Milky Way]] of "destructive species", such as the humans and Sangheili that had [[Battle of Installation 04|destroyed]] [[Installation 04]], [[Glassing|glassed]] Installation 05, and destroyed [[Installation 04B|04's replacement]] which heavily damaged the Ark in the process. With the firing sequence set, Tragic Solitude correctly suspected that the humans would reopen the portal, allowing him to send an army of heavily armed Retrievers to Earth to mine the planet for the resources needed to repair the Ark. Having become [[Rampancy|rampant]] from the damage the Ark had sustained in [[2552]], Tragic Solitude refuses to reason with Vale. Meanwhile, Usze, Lamb, and Holt are attacked by a mobile, [[carnivorous plant]] and the group is forced to take shelter in a cave up on a cliffside. Feeling some sympathy for Vale, the monitor allows the two teams to communicate. Holt contacts Kodiak and reveals their current situation; Kodiak departs for the other team's location. Upon arriving, Kodiak and Usze manage to kill the plant. As both teams soon meet at the Citadel, they realize that they are likely being lead into a trap and presume the installation's ancilla intends to use Drifts Randomly to help repair the Ark. Regardless, the team continues into the Citadel, following behind the Huragok. Once inside the Citadel, Mann shuts down the firing sequence. However, the team is promptly attacked by hordes of armigers. Mann, Lamb, Drifts, Usze, and Kola retreat down an elevator shaft, while Holt, Kodiak, N'tho, and Zon escape through a portal created by an armiger. Meanwhile, Tragic Solitude reveals to Vale that he intends to spare only Drifts and herself, for reasons he currently refuses to discuss. Vale attempts to argue further with the monitor, but Tragic Solitude induces her to sleep.


Mann, Lamb, Usze, Kola, and Drifts find themselves within the Citadel's inner tunnels and discover the Citadel's damaged, central power station. While Drifts works on repairing the station, Lamb and Mann discover a damaged [[Sentinel]], which suddenly attacks Lamb. Usze quickly destroys the construct, but Lamb soon dies from blood loss. While Mann mourns the loss of his friend upon Usze's suggestion, Drifts manages to activate a map of the Ark's inner tunnels, including one that leads to the exit of the Citadel. The four come across a heavy, locked door blocking their path, with the [[Foundry (location)|Foundry]]'s control suite on the other side, followed by the Citadel's exit. Usze and Kola manage to lift the door, barely allowing Mann and Drifts to slide through. While the two Sangheili are ambushed by dozens of armigers, Drifts begins toying with the Foundry's controls and confirms Tragic Solitude's presence to Mann. At Mann's request, Drifts works to take control of the Ark's systems. Meanwhile, Holt, Kodiak, N'tho, and Zon find themselves within a dark chamber, with a large gap in the flooring blocking their path. While the Spartans use their thrusters within [[MJOLNIR Powered Assault Armor (GEN2)|their armor]] to aid them as they leap across the gap, [[Aggressor Sentinel]]s suddenly rise out of the gap just as N'tho attempts to jump the hole. Zon and the Spartans quickly destroy the Sentinels, while N'tho manages to grab onto the ledge on the other side of the gap. Once the Spartans pull N'tho up from the ledge, Zon leaps across as well and the group continues forward. N'tho detects the recently awakened Vale's voice and the group walks towards her direction. Tragic Solitude reveals to Vale that her friends have managed to deactivate the Halos' firing sequence, but informs her that he intends to force her to activate the firing sequence once again after he kills the remaining members of the team. He reveals that he had increased the portal's power, allowing the Retrievers to reach Earth in a matter of hours—which also allowed ''Mayhem'' to reach the Ark at a similar speed. The monitor decides to move his plans into motion and sends his army of Retrievers through the portal. As Drifts gains control of the Ark's systems and suppresses the monitor, he opens the door between them and the two Sangheili; Usze and Kola—having managed to defeat the armigers—hazily enter the Ark's control room, moderately wounded. Meanwhile, the Retrievers arrive at Earth and begin mining the planet, while others engage the [[UNSC Home Fleet]]. Establishing a communication link, Tragic Solitude orders Vale to tell Drifts to return full control of the Ark to him. However, Vale defies the monitor and encourages Drifts and Mann to purge the ancilla from the Ark's systems. Vale tells the monitor to kill her, as she does not wish to live as his captive. Instead, Tragic Solitude brings forth a human cyborg, whom the monitor reveals to be the human he had previously used to initiate the firing sequence as well as the lone survivor of the previous expedition to the Ark—Broadside One.
Mann, Lamb, Usze, Kola, and Drifts find themselves within the Citadel's inner tunnels and discover the Citadel's damaged, central power station. While Drifts works on repairing the station, Lamb and Mann discover a damaged [[Sentinel]], which suddenly attacks Lamb. Usze quickly destroys the construct, but Lamb soon dies from blood loss. While Mann mourns the loss of his friend upon Usze's suggestion, Drifts manages to activate a map of the Ark's inner tunnels, including one that leads to the exit of the Citadel. The four come across a heavy, locked door blocking their path, with the [[Foundry (location)|Foundry]]'s control suite on the other side, followed by the Citadel's exit. Usze and Kola manage to lift the door, barely allowing Mann and Drifts to slide through. While the two Sangheili are ambushed by dozens of armigers, Drifts begins toying with the Foundry's controls and confirms Tragic Solitude's presence to Mann. At Mann's request, Drifts works to take control of the Ark's systems. Meanwhile, Holt, Kodiak, N'tho, and Zon find themselves within a dark chamber, with a large gap in the flooring blocking their path. While the Spartans use their thrusters within [[MJOLNIR Powered Assault Armor (GEN2)|their armor]] to aid them as they leap across the gap, [[Aggressor Sentinel]]s suddenly rise out of the gap just as N'tho attempts to jump the hole. Zon and the Spartans quickly destroy the Sentinels, while N'tho manages to grab onto the ledge on the other side of the gap. Once the Spartans pull N'tho up from the ledge, Zon leaps across as well and the group continues forward. N'tho detects the recently awakened Vale's voice and the group walks towards her direction. Tragic Solitude reveals to Vale that her friends have managed to deactivate the Halos' firing sequence, but informs her that he intends to force her to activate the firing sequence once again after he kills the remaining members of the team. He reveals that he had increased the portal's power, allowing the Retrievers to reach Earth in a matter of hours—which also allowed ''Mayhem'' to reach the Ark at a similar speed. The monitor decides to move his plans into motion and sends his army of Retrievers through the portal. As Drifts gains control of the Ark's systems and suppresses the monitor, he opens the door between them and the two Sangheili; Usze and Kola—having managed to defeat the armigers—hazily enter the Ark's control room, moderately wounded. Meanwhile, the Retrievers arrive at Earth and begin mining the planet, while others engage the [[UNSC Home Fleet]]. Establishing a communication link, Tragic Solitude orders Vale to tell Drifts to return full control of the Ark to him. However, Vale defies the monitor and encourages Drifts and Mann to purge the ancilla from the Ark's systems. Vale tells the monitor to kill her, as she does not wish to live as his captive. Instead, Tragic Solitude brings forth a human cyborg, whom the monitor reveals to be the human he had previously used to initiate the firing sequence as well as the lone survivor of the previous expedition to the Ark—Broadside One.
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*[[Installation 03]] {{Mo}}
*[[Installation 03]] {{Mo}}
*[[Installation 04]] {{Mo}}
*[[Installation 04]] {{Mo}}
*[[Installation 08]] {{Mo}}
*[[Installation 04B]] {{Mo}}
*[[Installation 05]] {{Mo}}
*[[Installation 05]] {{Mo}}
*[[Installation 07]]
*[[Installation 07]]
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**[[Battle of Installation 05]] {{Mo}}
**[[Battle of Installation 05]] {{Mo}}
**[[Battle of Installation 00]] {{Mo}}
**[[Battle of Installation 00]] {{Mo}}
***[[Raid on Installation 08]] {{Mo}}
***[[Raid on Installation 04B]] {{Mo}}
**[[Treaty of 2552]] {{Im}}
**[[Treaty of 2552]] {{Im}}
*[[Great Schism]] {{Mo}}
*[[Great Schism]] {{Mo}}

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