Editing EOD-class Mjolnir

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==GEN1 overview==
==GEN1 overview==
===Design details===
===Specifications===
The helmet was designed to channel the pressure wave of a nearby detonation around the user's head, significantly reducing the likelihood of decapitation in the event of an explosion.{{Ref/Reuse|h3helmet}} The MJOLNIR/EOD variant's pauldrons and chest plate were designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment and protecting [[Spartan]]s during operations that involve the handling of explosive ordnance (e.g., clearing/planting land mines, demolishing enemy structures/material and, or planting/defusing bombs).{{Ref/Game|Id=h3shoulder|Game=H3|What=Armor permutations (Halo 3)|WhatText=Spartan Armor Customization|Detail=EOD - Shoulder Description|Quote=Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment.}}{{Ref/Game|Id=h3chest|Game=H3|What=Armor permutations (Halo 3)|WhatText=Spartan Armor Customization|Detail=EOD - Chest Description|Quote=This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel).}} The helmet can be fitted with the [[AN/PZY-6011Y TYPHON]] and [[AN/PCK-221 FARNDALE]] Command Network Modules, the [[UA/Type E3|Type E3]] UA module and a [[CBRN module#EOD-style module|CBRN module]].  
The helmet was designed to channel the pressure wave of a nearby detonation around the user's head, significantly reducing the likelihood of decapitation in the event of an explosion.{{Ref/Reuse|h3helmet}} The MJOLNIR/EOD variant's pauldrons and chest plate were designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment and protecting [[Spartan]]s during operations that involve the handling of explosive ordnance (e.g., clearing/planting land mines, demolishing enemy structures/material and, or planting/defusing bombs).{{Ref/Game|Id=h3shoulder|Game=H3|What=Armor permutations (Halo 3)|WhatText=Spartan Armor Customization|Detail=EOD - Shoulder Description|Quote=Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment.}}{{Ref/Game|Id=h3chest|Game=H3|What=Armor permutations (Halo 3)|WhatText=Spartan Armor Customization|Detail=EOD - Chest Description|Quote=This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel).}} The helmet can be fitted with the [[AN/PZY-6011Y TYPHON]] and [[AN/PCK-221 FARNDALE]] Command Network Modules, the [[UA/Type E3|Type E3]] UA module and a [[CBRN module#EOD-style module|CBRN module]].  


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==GEN2 overview==
==GEN2 overview==
===Design details===
===Specifications===
The helmet has a pressure-resistant hardened rebreather unit. The reactor has alternating heat-tempered balance drives. The pauldrons are flow-distributing ceramic plates.{{Ref/Reuse|H4EVG}} The GEN2 kit also includes anterior torque couplings.{{Ref/Game|Id=H4LE|[[Halo 4 Limited Edition]]|Detail=[[Infinity Briefing Packet|''Infinity'' briefing packet]]}}
The helmet has a pressure-resistant hardened rebreather unit. The reactor has alternating heat-tempered balance drives. The pauldrons are flow-distributing ceramic plates.{{Ref/Reuse|H4EVG}} The GEN2 kit also includes anterior torque couplings.{{Ref/Game|Id=H4LE|[[Halo 4 Limited Edition]]|Detail=[[Infinity Briefing Packet|''Infinity'' briefing packet]]}}


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