Editing Alien Corridors
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{{Music infobox | {{Music infobox | ||
| name = Alien Corridors | | name = Alien Corridors | ||
| yt = | | yt = 4u1-PI2-_mI | ||
| album = | | album = [[Halo: Original Soundtrack]] | ||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | | composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | ||
| length = | | length = 01:48 | ||
| producer = | | producer = | ||
| last = [[Covenant Dance]] | | last = [[Covenant Dance]] | ||
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}} | }} | ||
'''Alien Corridors''' is the fifteenth | '''Alien Corridors''' is the fifteenth piece included in the ''[[Halo: Original Soundtrack]]''. | ||
==Overview== | ==Overview== | ||
The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level, ''[[The Truth and Reconciliation]]''. | The piece is dominated by a series of odd, atonal chimes, similar to the noises given off by [[Covenant]] holo-panels in the accompanying level, ''[[The Truth and Reconciliation]]''. It can be heard when [[John-117]] enters the cargo bay of the [[Truth and Reconciliation|eponymous ship]], and the name of the piece alludes to how the player must navigate through the Covenant ship which has many narrow corridors. | ||
The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. | The piece starts off with the "alien chimes" alone, but at 00:09, an extremely high synth note begins to assert itself, giving shape and pattern to the chimes. Starting at 00:19, a series of drums start up, giving the piece a driving, yet irregular, beat. At 00:31, a crash of cymbals leads the piece into its main section, allowing the drumbeats to push the piece into a slightly frenetic pace as the high-pitched synth fades out. | ||
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The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone. | The piece continues without drums; at 01:17, the synth is joined by high strings, which slowly cycle through chords that drown out the chimes. At 01:29 the chimes become briefly audible again as the high strings fade out to make way for lower strings that continue the chords. The piece gradually fades out with the mid-range strings alone. | ||
The piece is remastered into ''[[Xenoarchaeology (music)|Xenoarchaeology]]'' in the ''[[Halo: Combat Evolved Anniversary: Original Soundtrack]]''. | |||
The piece | |||
{{Soundtrack|H1}} | {{Soundtrack|H1}} |